Commit Graph

10245 Commits

Author SHA1 Message Date
Rémi Verschelde
e19b808a7a
Merge pull request #86978 from kitbdev/multicaret-overhaul
Overhaul multicaret editing and selection in TextEdit
2024-04-30 17:03:04 +02:00
Goldenlion5648
d2ea303560 document 0, 90, 180, and 270 degree TileMap cell rotations 2024-04-30 09:16:54 -04:00
Yuri Rubinsky
d0af8901aa Add a note for String::reverse to warn about its implementation 2024-04-30 12:33:28 +03:00
Haoyu Qiu
1e20612940 Allow setting editor dock tabs to icon only 2024-04-30 09:34:14 +08:00
David Snopek
8ce54d4632 Expose EditorFileDialog::popup_file_dialog() to GDScript and GDExtension 2024-04-29 14:49:32 -05:00
Koyper
e3efd51592 Add FlowContainer wrap options for center alignment. 2024-04-29 08:26:45 -05:00
Rémi Verschelde
32070144af
Merge pull request #91100 from bruvzg/x_finks
Add symlink API support for Windows, expose symlink methods.
2024-04-29 13:00:37 +02:00
Haoyu Qiu
bd519bfbce Make it clear Node2D.look_at() aligns the +X axis 2024-04-29 08:12:26 +08:00
bruvzg
fc948e87f6 Add symlink API support for Windows, expose symlink methods. 2024-04-28 19:59:34 +03:00
brennen
9a28cfe717 doc fix typo that flipped the description of
window_set_max_size and window_set_min_size
2024-04-27 16:39:25 -05:00
kit
773a473807 Overhaul multiple caret editing in TextEdit.
Use a multicaret edit to delay merging overlapping carets until the end.
2024-04-26 14:26:10 -04:00
kit
154f727c7a Overhaul TextEdit selection.
The caret is now a part of the selection.
2024-04-26 14:24:10 -04:00
Rémi Verschelde
bd598d5657
Merge pull request #85678 from KoBeWi/editor_walktime
Add separate feature tags for editor runtime
2024-04-26 15:13:16 +02:00
Rémi Verschelde
34a12871d0
Merge pull request #85515 from KoBeWi/is_node_part_of_edited_scene_and_being_edited()
Expose `Node.is_part_of_edited_scene()`
2024-04-26 15:13:13 +02:00
Rémi Verschelde
7cb52a676f
Merge pull request #63515 from KoBeWi/script_jumper
Store line change in script navigation history
2024-04-26 15:12:47 +02:00
kobewi
3ebb5b84a0 Add separate feature tags for editor runtime 2024-04-26 14:44:38 +02:00
kobewi
0b877a9962 Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
Rémi Verschelde
f55b81be1e
Merge pull request #91193 from timothyqiu/tab-icon-size
Allow setting max icon width per tab for TabContainer
2024-04-26 11:09:05 +02:00
Rémi Verschelde
9bb448fd9b
Merge pull request #91189 from emanvidmaker/patch-1
Docs: Fix FileAccess example conflicting with global scope `load`
2024-04-26 11:08:59 +02:00
Rémi Verschelde
0d589abcbd
Merge pull request #91130 from Malcolmnixon/xrhandtracker-dotnet-name-collision
Remove the Hand enum from XRHandTracker
2024-04-26 11:08:44 +02:00
Alex-Mayo
91c10a238b
Clarify docs for ParticleProcessMaterial emission_box_extents 2024-04-26 10:50:41 +02:00
Haoyu Qiu
779426b2fa Allow setting icon max width for TabContainer 2024-04-26 08:27:27 +08:00
Malcolm Nixon
e00e5c0386 Remove the Hand enum from XRHandTracker to fix name-collision with the hand property of the base class.
Co-Authored-By: David Snopek <191561+dsnopek@users.noreply.github.com>
2024-04-25 19:38:57 -04:00
Emanuel Acosta Gonzalez (emanvidmaker)
40651eb642
FileAccess.xml had conflicting function names in its example code
In the example code the declared load() function conflicts with global scope load(). so if you copy pasted it in godot 4.2.2 you would get a "Too few arguments for "load()" call. Expected at least 1 but received 0." error since it doesn't override global scope load().
2024-04-25 18:51:37 -04:00
kobewi
3a1246c198 Store line change in script navigation history 2024-04-25 23:22:47 +02:00
Rémi Verschelde
04d708d675
Merge pull request #91129 from timothyqiu/gdscripty
Fix syntax error in `camera_attributes_set_exposure` documentation
2024-04-25 12:11:25 +02:00
Haoyu Qiu
84d01347df Fix syntax error in camera_attributes_set_exposure documentation 2024-04-25 16:01:13 +08:00
Haoyu Qiu
4f4e8589df Fix Tree minimum size calculation
- Take scroll bar space and column title buttons into account
- Fix first column min size sometimes missing one level of indent
- Fix cell min size ignoring text overrun behavior and item inner margin
- Update min size when `hide_root` or `column_title_visible` changes

Wrong description of `item_inner_margin_*` constants is also fixed
2024-04-25 16:00:45 +08:00
kobewi
d04d58d387 Clarify transform inheritance of CanvasItem nodes 2024-04-24 16:31:07 +02:00
Rémi Verschelde
17d9c52ad9
Merge pull request #90894 from lyuma/animation_step_30
Set animation step from importers. Increase default step from 10 to 30FPS
2024-04-24 09:59:21 +02:00
Rémi Verschelde
bb9457d725
Merge pull request #89247 from 4d49/tab-tooltip
Add text tooltip for TabBar & TabContainer
2024-04-23 19:10:44 +02:00
Rémi Verschelde
b39afcda38
Merge pull request #84926 from jsjtxietian/update-worker-thread-doc
Update WorkerThreadPool doc to mention every task should be waited so that any allocated resources can be cleaned up.
2024-04-23 19:10:39 +02:00
Mansur Isaev
b37ddfc606 Add tab tooltip text 2024-04-23 08:28:48 +04:00
Rémi Verschelde
b7bc667fe1
Merge pull request #90985 from Fulanko/fix-class-docs-os_get_cmdline_args
Fix incorrect C# in `OS.get_cmdline_args` docs
2024-04-22 22:18:37 +02:00
Rémi Verschelde
2980a6b295
Merge pull request #90916 from Naros/expose-classdb-class-get-property-default-value
Expose `ClassDB::class_get_property_default_value` method
2024-04-22 22:18:26 +02:00
fulanko
1f32b22937 Fix incorrect c# in OS.get_cmdline_args 2024-04-22 19:16:31 +02:00
bruvzg
a116801ec7
Improve TextEdit/LineEdit word selection. 2024-04-22 14:02:07 +03:00
Rémi Verschelde
e7dc4b4b6b
Merge pull request #90962 from TokageItLab/2or3
Correct AnimationNode documentation where it mentions multiple inputs
2024-04-22 12:53:43 +02:00
Rémi Verschelde
bfca90acb7
Merge pull request #90935 from smix8/navdata_append
Add NavigationMeshSourceGeometryData append functions
2024-04-22 12:53:32 +02:00
Rémi Verschelde
7599be9437
Merge pull request #90907 from KoBeWi/null_tile_exception
Don't store TileMapLayer data if empty
2024-04-22 12:53:21 +02:00
Rémi Verschelde
ab57e8d5a3
Merge pull request #90834 from lyuma/surfacetool_create_from_arrays
Expose `create_from_arrays` in SurfaceTool and cleanup some naming
2024-04-22 12:53:05 +02:00
Rémi Verschelde
bffaa98b13
Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rework XR Trackers to have a common ancestor
2024-04-22 12:52:07 +02:00
Rémi Verschelde
504d01b61e
Merge pull request #90403 from bruvzg/file_resize
[FileAccess] Implement `resize` method.
2024-04-22 12:51:55 +02:00
Rémi Verschelde
0b89b8b64c
Merge pull request #90368 from Naros/expose-classdb-is-enum-bitfield
Expose `ClassDB::is_enum_bitfield` as `ClassDB::is_class_enum_bitfield`
2024-04-22 12:51:51 +02:00
Rémi Verschelde
79557e7d0b
Merge pull request #76725 from smix8/meshbake_blendshapemix_4.x
Add option to bake a mesh from blend shape mix
2024-04-22 12:51:29 +02:00
smix8
2594c57361 Add NavigationMeshSourceGeometryData append functions
Adds append functions to NavigationMeshSourceGeometryData.
2024-04-21 04:57:05 +02:00
Hugo Locurcio
b1a2394b3b
Use same colors for editor and running project for collision/path debug
This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.

This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
Silc Lizard (Tokage) Renew
1f02426b2f Correct AnimationNode document where it mentions multiple inputs 2024-04-21 05:16:13 +09:00
Lyuma
a99756a07f Expose create_from_arrays in SurfaceTool and cleanup some naming 2024-04-19 18:45:06 -07:00
Chris Cranford
fdf31011a5 Expose ClassDB::class_get_property_default_value method 2024-04-19 13:51:28 -04:00
Chris Cranford
c936ee54ee Expose ClassDB::is_enum_bitfield as ClassDB::is_class_enum_bitfield 2024-04-19 12:46:36 -04:00
kobewi
c7b6cf9f6d Don't store TileMapLayer data if empty 2024-04-19 18:05:48 +02:00
Rémi Verschelde
fba6803486
Merge pull request #90876 from smix8/source_geometry_callback
Add navigation mesh source geometry parsers and callbacks
2024-04-19 16:28:30 +02:00
Rémi Verschelde
00c847a629
Merge pull request #90862 from RadiantUwU/change_stuff
Remove experimental flag from `remove_user_signal()`.
2024-04-19 16:28:18 +02:00
Rémi Verschelde
1bd6fe81ea
Merge pull request #89538 from CrayolaEater/feature/custom-aabb-gizmos
Add Gizmo to display 3D custom AABB
2024-04-19 16:27:16 +02:00
smix8
58593d1bb7 Add navigation source geometry parser callbacks
Adds navigation source geometry parser callbacks so that externals can hook their own geometry into the navigation mesh baking process.
2024-04-19 12:10:57 +02:00
Lyuma
bb9674c1b1 Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
Malcolm Nixon
823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
Bogdan Inculet
8caa1b8783 Add Gizmo to display 3D custom AABB 2024-04-19 02:31:30 +03:00
Radiant
75bca7d112 Remove experimental flag. 2024-04-18 19:37:05 +03:00
Rémi Verschelde
2d884ba70c
Merge pull request #90797 from Geometror/vsnode-comment-compat
[Compatibility] Add stub for VisualShaderNodeComment
2024-04-18 12:24:50 +02:00
Rémi Verschelde
be9b298317
Merge pull request #90780 from lyuma/skeletonik3d_compat
Add SkeletonIK3D `get`/`set_interpolation` compat from #87888
2024-04-18 12:24:44 +02:00
Rémi Verschelde
866f2c56f7
Merge pull request #90674 from RadiantUwU/change_stuff
Implement `Object.remove_user_signal(signal: StringName)`
2024-04-18 12:24:34 +02:00
Rémi Verschelde
1a89b60549
Merge pull request #90651 from Muller-Castro/folder-color
Fix folder colors not present in editor dir dialog
2024-04-18 12:24:30 +02:00
Lyuma
cb7ef2b8de Add SkeletonIK3D get/set_interpolation compat from #87888 2024-04-18 01:49:12 -07:00
Radiant
e263b11cdd Implement remove_user_signal()
Co-authored-by: Timothe Bonhoure <tbonhoure@ymail.Com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-04-18 11:22:59 +03:00
Hendrik Brucker
735c45dc8e [Compatibility] Add stub for VisualShaderNodeComment 2024-04-18 02:39:29 +02:00
Hugo Locurcio
1e8526659c
Add minimum width/height to dialog buttons
This makes buttons with short texts such as "OK" or "Close"
easier to click, especially on a touchscreen.

This is exposed to projects via `buttons_min_width` and `buttons_min_height`
theme items in AcceptDialog (and therefore ConfirmationDialog and FileDialog),
with the default values being 0 to preserve compatibility with existing projects.
2024-04-17 23:48:05 +02:00
Rémi Verschelde
ec2e394d04
Merge pull request #90766 from AThousandShips/file_doc
[Doc] Clarify behavior of `FileAccess.get_line`
2024-04-17 10:59:17 +02:00
Rémi Verschelde
82b36cccc7
Merge pull request #90756 from vnen/gdscript-warning-enum-without-default
GDScript: Warn when enum variable has no default
2024-04-17 10:59:07 +02:00
Rémi Verschelde
ce0744866d
Merge pull request #90747 from smix8/remove_constrain_avoidance
Remove experimental `constrain_avoidance` from `NavigationRegion2D`
2024-04-17 10:58:55 +02:00
Rémi Verschelde
84457f66bb
Merge pull request #90189 from Naros/expose-goto-help
Expose `goto_help` for GDExtension on `ScriptEditor`
2024-04-17 10:58:32 +02:00
Chris Cranford
d8f1287bcf Expose goto_help for GDExtension on ScriptEditor 2024-04-16 19:32:33 -04:00
Muller-Castro
c8ef9e6955 Fix folder colors not present in editor dir dialog 2024-04-16 16:21:49 -03:00
A Thousand Ships
b804193f08
[Doc] Clarify behavior of FileAccess.get_line
Specifies that the line excludes any newline or carriage return
characters.
2024-04-16 19:22:40 +02:00
smix8
df66a55ef3 Remove experimental constrain_avoidance from NavigationRegion2D
Removes experimental constrain_avoidance feature from NavigationRegion2D.
2024-04-16 18:02:53 +02:00
George Marques
f9048fcd7d
GDScript: Warn when enum variable has no default
The default will always be set to `0`, so if it's not a valid value in
the enum, the warning is shown.
2024-04-16 11:46:59 -03:00
Rémi Verschelde
dc8e82b00a
Merge pull request #90730 from timothyqiu/root-auto-translate
Add project setting for root node auto translate mode
2024-04-16 13:31:00 +02:00
Rémi Verschelde
8901e8776a
Merge pull request #90587 from clayjohn/reversez-shader-warn
Warn users when assigning `VERTEX` directly to `POSITION` due to compatibility breakage from Reverse Z changes
2024-04-16 13:30:47 +02:00
Rémi Verschelde
7210d6cb43
Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps
Add `OS.get_process_exit_code()` method
2024-04-16 13:30:41 +02:00
kobewi
dce4a3e4c2 Add get_process_exit_code() method 2024-04-16 12:46:15 +02:00
Haoyu Qiu
8d1cb7e74c Add project setting for root node auto translate mode 2024-04-16 11:02:04 +08:00
Hugo Locurcio
ed540964ee
Add an editor setting to import resources while unfocused
This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.

The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
kobewi
49e69fabba Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
Rémi Verschelde
a44b0b6dc1
Merge pull request #90685 from timothyqiu/auto-translate-legacy
Don't store deprecated `auto_translate` property
2024-04-15 10:00:38 +02:00
Rémi Verschelde
673e770a8d
Merge pull request #90575 from TokageItLab/boneattachment-performance
Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
2024-04-15 10:00:26 +02:00
Haoyu Qiu
48f1e5b561 Don't store deprecated auto-translate property 2024-04-15 14:23:24 +08:00
Rémi Verschelde
41fc152232
Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
Remove `Popup`'s unused "panel" style
2024-04-14 14:39:15 +02:00
Michael Alexsander
7c75355541
Remove Popup's unused "panel" style 2024-04-13 15:18:12 -03:00
A Thousand Ships
d8cd7b2f9f
[Doc] Fix incorrect reference to input_pickable 2024-04-13 15:44:14 +02:00
Silc Lizard (Tokage) Renew
78a5ef4158 replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
clayjohn
2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 2024-04-12 10:38:35 -07:00
bruvzg
88b3e68f93
[FileAccess] Implement resize method. 2024-04-12 19:20:49 +03:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
Add navigation path simplification
2024-04-12 11:16:47 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw() output can be seen in the OS terminal
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
smix8
1c134f4a3d Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14 Improve custom_minimum_size description 2024-04-11 11:34:43 +02:00
smix8
5d6e8d7dff Add option to bake a mesh from blend shape mix
Adds option to bake a mesh from blend shape mix.
2024-04-10 23:35:28 +02:00
Rémi Verschelde
83b916bb00
Fix a doc and a test issue not caught by CI 2024-04-10 18:49:02 +02:00
Rémi Verschelde
fa1164343b
Merge pull request #90460 from Gamepro5/master
Surface normals are not the same thing as collision normals for `move_and_slide()`
2024-04-10 14:22:40 +02:00
Rémi Verschelde
9c5e968bbc
Merge pull request #90432 from Rindbee/correctly-replace-scene-root-when-must_reload
Correctly replace scene root when `must_reload` in `EditorData::check_and_update_scene()`
2024-04-10 14:22:29 +02:00
Rémi Verschelde
d899558bbc
Merge pull request #90407 from Calinou/doc-softbody3d-wind
Document Area3D wind properties only affecting SoftBody3D
2024-04-10 14:22:12 +02:00
Rémi Verschelde
d68e04d0f5
Merge pull request #90389 from Krigu/update_documentation_for_camera_server_ios
Doc: Add hint for required ios camera plugin in CameraServer documentation
2024-04-10 14:22:08 +02:00
Rémi Verschelde
4b82e90f86
Merge pull request #90056 from lyuma/get_skin_reference
Expose `MeshInstance3D.get_skin_reference` and add docs
2024-04-10 14:22:04 +02:00
Lyuma
2854d0a7ca
Expose MeshInstance3D.get_skin_reference and add docs 2024-04-10 14:12:25 +02:00
clayjohn
c0d0bdc160
Clarify bounce and reflect docs and update param names 2024-04-10 14:07:08 +02:00
Gamepro5
4799459e15 Surface normal is not correct 2024-04-09 19:30:57 -07:00
ajreckof
248e5bfba2
Revert what needs to be reverted 2024-04-10 09:49:30 +08:00
Hugo Locurcio
840d860f88
Document Area3D wind properties only affecting SoftBody3D 2024-04-10 00:06:27 +02:00
Rémi Verschelde
f8ca571efe
Merge pull request #84043 from dalexeev/gds-fix-unsafe-cast-warning
GDScript: Fix `UNSAFE_CAST` warning
2024-04-09 22:24:55 +02:00
Christian Feuz
1ad39e1329 Added hint for required ios camera plugin in CameraServer documentation 2024-04-09 21:59:42 +02:00
Rémi Verschelde
9cba6ec216
Merge pull request #89491 from thimenesup/compute_dispatch_indirect
Expose bindings to compute dispatch indirect of rendering device
2024-04-09 10:42:22 +02:00
kkoang
3286e191f3
doc: Use Signal.emit instead of emit_signal in Object examples 2024-04-09 10:35:15 +02:00
Rémi Verschelde
ec773fdc61
Merge pull request #90396 from kleonc/rendering-server-instance-set-transform-document-it-is-global
Fix `RenderingServer.instance_set_transform` docs saying it's not global
2024-04-08 21:56:12 +02:00
thimenesup
8017c8cf21 Expose bindings to compute dispatch indirect rendering device 2024-04-08 20:46:53 +02:00
kleonc
01b029f0a5 Fix RenderingServer.instance_set_transform docs saying it's not global 2024-04-08 18:47:29 +02:00
Micky
0531f96d4c Tweak Joint2D and Joint3D documentation for consistency 2024-04-08 16:51:47 +02:00
Micky
328b00774b Use [codeblock lang=text] more often in class ref 2024-04-08 16:17:50 +02:00
kobewi
398892ccc0 Allow skipping imported resource files from export 2024-04-08 12:26:24 +02:00
A Thousand Ships
23782b898b
Add further details on properties returning Packed*Array 2024-04-08 11:35:27 +02:00
Rémi Verschelde
2ae6343533
Merge pull request #90310 from mhilbrunner/OutdatedDemos
Update links to outdated asset library demos
2024-04-08 11:21:38 +02:00
Rémi Verschelde
e52ffba3c1
Merge pull request #90307 from emmanuel-ferdman/wip
Update the location of editor theme
2024-04-08 11:21:21 +02:00
Rémi Verschelde
1aeb7b9aa2
Merge pull request #90254 from Gamepro5/patch-1
Specify that `get_floor_normal()` does not return the surface normal
2024-04-08 11:21:14 +02:00
Rémi Verschelde
ab39f4ce6c
Merge pull request #90096 from AdriaandeJongh/improve-y-sort-description
[Doc] Improve description of `y_sort_enabled`
2024-04-08 11:20:53 +02:00
Rémi Verschelde
d5f0120959
Merge pull request #90072 from AThousandShips/vec_cross_doc
[Doc] Clarify the behavior of `Vector2/3.cross` and mention parallel vectors
2024-04-08 11:20:50 +02:00
Rémi Verschelde
8f1b5d68f1
Merge pull request #90039 from AThousandShips/load_relative_note
[Doc] Document loading behavior with relative paths
2024-04-08 11:20:40 +02:00
Rémi Verschelde
1b84421c9b
Merge pull request #89608 from AThousandShips/format_doc_fix
[Doc] Clarify behavior of `String.format` with keys in replacements
2024-04-08 11:20:13 +02:00
Rémi Verschelde
7d96ec4f9d
Merge pull request #88329 from ManpreetXSingh/key-window-menu
Windows: Add support for enabling Alt+Space menu and fix borderless maximize
2024-04-08 11:20:05 +02:00
Rémi Verschelde
c50dc9b6dd
Merge pull request #87244 from Mickeon/documentation-SliderJoint3D-missing
Add missing descriptions for SliderJoint3D's `param` methods
2024-04-08 11:19:47 +02:00
Rémi Verschelde
6f6e8b15ce
Merge pull request #87082 from Mickeon/documentation-RenderingDevice-dynamic_state
Add descriptions to a few RenderingDevice's PipelineDynamicStateFlags
2024-04-08 11:19:42 +02:00
Rémi Verschelde
6b4944ee67
Merge pull request #87042 from Mickeon/documentation-EditorExportPlatform-misc
Add miscellaneous documentation to some classes
2024-04-08 11:19:33 +02:00
Rémi Verschelde
d250e6dba6
Merge pull request #87030 from Mickeon/documentation-PhysicsDirectBodyState2DExtension
Add documentation to PhysicsDirectBodyState2DExtension
2024-04-08 11:19:27 +02:00
Rémi Verschelde
297a1c132e
Merge pull request #87018 from Mickeon/documentation-PhysicsServer2DExtension
Add documentation to PhysicsServer2DExtension
2024-04-08 11:19:21 +02:00
Rémi Verschelde
8ec21dfd08
Merge pull request #86994 from Mickeon/fill-viewport-documentation
Add missing documentation to Viewport
2024-04-08 11:19:16 +02:00
Rémi Verschelde
84a372d155
Merge pull request #86839 from Mickeon/java-class-documentation
Add documentation to JavaClass & JavaClassWrapper
2024-04-08 11:19:11 +02:00
Rémi Verschelde
3d54575330
Merge pull request #85839 from romlok/clarify-get-closest-collision-unsafe-fraction
Clarify Shapecast safe/unsafe fraction difference in class reference
2024-04-08 11:19:04 +02:00
Rémi Verschelde
00d4c63b7e
Merge pull request #83735 from AThousandShips/ray_doc
Add instructions to get shape of `RayCast2D/3D`
2024-04-08 11:18:09 +02:00
Rémi Verschelde
68c90b450e
Merge pull request #83622 from Gatada/patch-1
Clarify emitting behavior of GPU particles
2024-04-08 11:18:04 +02:00
Rémi Verschelde
a39c0af81e
Merge pull request #81864 from Mickeon/doc-peeves-this-one-is-miniscule-I-swear
Tweaks to ViewportTexture's Documentation
2024-04-08 11:17:58 +02:00
Rémi Verschelde
e1050e2cb8
Merge pull request #81858 from Mickeon/doc-peeves-that-will-be-merged-in-2030
Overhaul AudioStreamPlayer's documentation
2024-04-08 11:17:52 +02:00
Rémi Verschelde
44038564fc
Merge pull request #80166 from rburing/force_integration_docs
Fix physics server force integration docs
2024-04-08 11:17:43 +02:00
Rémi Verschelde
a27d9639f2
Merge pull request #79075 from dalexeev/doc-typed-arrays
Update typed arrays documentation
2024-04-08 11:17:38 +02:00
Rémi Verschelde
ea961d3981
Merge pull request #78257 from Calinou/doc-packed-arrays-vs-typed-arrays
Document the upsides and downsides of packed arrays versus typed arrays
2024-04-08 11:17:31 +02:00
Micky
50f69656a7
Add missing documentation to Viewport 2024-04-08 11:12:10 +02:00
Gamepro5
4e1305ee77
Specify that get_floor_normal() does not return the surface normal
Also see godotengine/godot-proposals#8324
2024-04-08 11:09:18 +02:00
skyace65
c83718624f Update links to outdated asset library demos
Update links to outdated asset library demos

Co-authored-by: Max Hilbrunner <m.hilbrunner@gmail.com>
2024-04-07 16:59:43 +02:00
A Thousand Ships
f2d4ff5c1f
Add instructions to get shape of RayCast2D/3D
Adds details on how to get the intersected shape
2024-04-07 11:42:30 +02:00
A Thousand Ships
47a8033698
[Doc] Clarify the behavior of Vector2/3.cross and mention parallel vectors 2024-04-06 19:10:41 +02:00
Emmanuel Ferdman
ea5ecc6b8e
fix: update the location of editor theme 2024-04-06 18:03:13 +03:00
Rémi Verschelde
c1b2cfdced
Merge pull request #90271 from DarioSamo/pipeline_cache_setting
Add toggle for enabling or disabling RenderingDevice's pipeline cache.
2024-04-06 13:06:47 +02:00
Manpreet Singh
329d04d331 Windows: Add alt+space menu and fix window modes 2024-04-06 16:26:19 +05:30
Jordyfel
491d3a2740 Clarify UndoRedo MergeMode and add_*_reference docs 2024-04-05 20:05:56 +03:00
Dario
ecaafa6001 Add toggle for enabling or disabling RenderingDevice's pipeline cache. 2024-04-05 13:14:07 -03:00
Rémi Verschelde
ca2d28602b
Merge pull request #90196 from bruvzg/ts_tcase
[TextServer] Expose ICU title case string conversion to scripting.
2024-04-05 12:16:18 +02:00
Rémi Verschelde
b7e0b0ea0c
Merge pull request #89970 from AThousandShips/require_expose
[Animation] Expose `SkeletonProfile.set/is_required`
2024-04-05 12:16:04 +02:00
Silc Lizard (Tokage) Renew
04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Rémi Verschelde
0c71ba7801
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
Rémi Verschelde
abd64bdb50
Merge pull request #89862 from brandtware/AStar2dDocFix
Fix wrong return type mention in `AStarGrid2D` docs
2024-04-04 17:09:04 +02:00
David Snopek
0f2b804059 Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
Hendrik Brucker
a81561cbd9 Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
Brandtware
f8c0208e96
Fix wrong return type mention in AStarGrid2D docs 2024-04-04 14:55:59 +02:00
Rémi Verschelde
72e9e57baa
Merge pull request #90088 from Jordyfel/statically-typed-not-static
Fix small error in Variant doc
2024-04-04 14:37:11 +02:00
Rémi Verschelde
0df9c16d81
Merge pull request #89993 from Sauermann/fix-textedit-clip-contents
Make `TextEdit.clip_contents` more transparent to users
2024-04-04 14:35:54 +02:00
Rémi Verschelde
27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00
Rémi Verschelde
2ac88339e4
Merge pull request #89721 from KoBeWi/position_who
Rename some arguments called "position"
2024-04-04 14:31:35 +02:00
Rémi Verschelde
fb32399183
Merge pull request #89699 from Enhex/Enhex-fix-light-probe-doc
Fix documentation for receiving light from light probes
2024-04-04 14:31:31 +02:00
Rémi Verschelde
1dacd6a527
Merge pull request #89179 from groud/expose_tile_map_layer
Expose TileMapLayer
2024-04-04 14:31:16 +02:00
Rémi Verschelde
a1ab287010
Merge pull request #88047 from theashtronaut/add_partial_return_astar
Add a partial path return option for astar
2024-04-04 14:30:49 +02:00
Rémi Verschelde
734a2543ae
Merge pull request #87889 from smix8/heightmap_image
Add HeightMapShape3D update with Image data
2024-04-04 14:30:45 +02:00
Rémi Verschelde
406d9426cb
Merge pull request #86121 from lawnjelly/occlusion_cull_jitter
Jitter raster occlusion camera to reduce false positives.
2024-04-04 14:30:42 +02:00
bruvzg
27f6f4147b
[TextServer] Expose ICU title case string conversion to scripting. 2024-04-04 10:56:49 +03:00
ashley
aa1bbe1542 add partial path return option for astar
* AStar2D, AStar3D and AStarGrid2D now can return a partial path if the destination point isn't reachable but still in the map. This option is available for both get_point_path and get_id_path
2024-04-03 22:27:33 -07:00
Rémi Verschelde
f47f4a02c8
Merge pull request #89992 from ajreckof/fix-my-mistake-with-replace-in-update-scene
Fix node duplication in update after external changes.
2024-04-04 02:53:57 +02:00
smix8
924a5c6573 Add HeightMapShape3D update with Image data
Adds HeightMapShape3D update with Image data.
2024-04-04 02:10:00 +02:00
kobewi
98871c3057 Fix add_root_node() being no-op 2024-04-03 20:07:56 +02:00
lawnjelly
691854d589 Jitter raster occlusion camera to reduce false positives.
Due to the low resolution of the occlusion buffer, small gaps between occluders can be closed and incorrectly occlude instances which should show through the gaps. To ameliorate this problem, this PR jitters the occlusion buffer over time, making it more likely an instance will be seen through a gap. This is used in conjunction with an occlusion timer per instance, to prevent instances flickering on and off rapidly.
2024-04-03 12:18:45 +01:00
ajreckof
ae472865d0 fix node duplication in update after external changes. 2024-04-03 12:19:38 +02:00
Gilles Roudière
3cd4b2859c Expose TileMapLayer 2024-04-03 11:02:34 +02:00
Jordyfel
e41209caf2 Fix small error in Variant doc 2024-04-03 00:32:35 +03:00
Adriaan de Jongh
7d8cd49737 improve description of y_sort_enabled 2024-04-02 09:43:18 +02:00
A Thousand Ships
334449df70
[Animation] Expose SkeletonProfile.set/is_required 2024-03-30 20:57:55 +01:00
A Thousand Ships
2508c2e309
[Doc] Document loading behavior with relative paths 2024-03-30 13:33:49 +01:00
Markus Sauermann
94e1943f02 Make TextEdit.clip_contents more transparent to users
Instead of ignoring `TextEdit.clip_contents`, use it with a default
value `true`. in the same way as `RichTextLabel`.
2024-03-28 21:07:27 +01:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
Rémi Verschelde
4e4bc3b39a
Merge pull request #89911 from AThousandShips/peering_bit
[TileSet] Expose `TileData.is_valid_terrain_peering_bit`
2024-03-28 10:47:18 +01:00
Rémi Verschelde
7092230df6
Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-28 10:47:15 +01:00
Rémi Verschelde
df6f4ce5e9
Merge pull request #89851 from rburing/bind_6dof_enums
Bind constants related to 6DOF joints
2024-03-28 10:47:11 +01:00
bruvzg
082b420c0a
Implement OS.execute_with_pipe method to run process with redirected stdio.
Implement `pipe://*` path handling for creation of named pipes.
2024-03-27 11:41:16 +02:00
kobewi
25f9f923a1 Rename some arguments called "position" 2024-03-27 01:28:24 +01:00
A Thousand Ships
d4fcca4545
[TileSet] Expose TileData.is_valid_terrain_peering_bit 2024-03-26 16:07:50 +01:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
Rémi Verschelde
cff7de077b
Merge pull request #89838 from Chronos-W/update-shortcut-input-method-doc
Add reference to InputEventJoypadButton in `_shortcut_input` doc
2024-03-26 13:45:35 +01:00
Rémi Verschelde
a0d464ae19
Merge pull request #89820 from rburing/concave_collision_polygon_2d
Fix concave `CollisionPolygon2D` debug drawing and docs
2024-03-26 13:45:31 +01:00
Chronos-W
9a439b246a Add reference to InputEventJoypadButton in _shortcut_input doc 2024-03-25 19:38:33 -06:00
Rémi Verschelde
80a5da5242
Merge pull request #89088 from lander-vr/limiter
Add AudioEffectHardLimiter as a rework of audio limiter effect
2024-03-25 15:25:39 +01:00
landervr
61a5d52388 Add AudioEffectHardLimiter as a rework of audio limiter effect 2024-03-25 13:37:03 +01:00
Rémi Verschelde
f371b7fb70 Merge pull request #87883 from TontonSancho/text-skip-occurence
Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 13:15:56 +01:00
Rémi Verschelde
0acfb38376
Merge pull request #89875 from bruvzg/menu_use_rids
[MenuBar] Use NativeMenu RIDs instead of indices to track items.
2024-03-25 11:19:01 +01:00
Rémi Verschelde
17c66c0bea
Merge pull request #89805 from AThousandShips/viewport_report
Add missing `RenderInfoType` enum to `Viewport`
2024-03-25 11:18:43 +01:00
Christophe Andral
c988bec4b3 Add 'Skip to next (text) occurrence' feature to text editor
Adds `ui_text_skip_selection_for_next_occurrence` action and related implementation to text editor.
This action is bound `Ctrl+Alt+D` shorcut.

Used in conjonction with `ui_add_skip_selection_for_next_occurrence`, it gives the user the ability to select many occurrences of a selection
and avoid some of them.
Used without a previous selection, the action jumps to the next occurrence of the current word under the caret.
2024-03-25 11:12:28 +01:00
Rémi Verschelde
0e36df69f9
Merge pull request #89815 from KoBeWi/translates_bananas
Improve some notification and translation docs
2024-03-25 10:42:37 +01:00
bruvzg
5851f1e2dd
[MenuBar] Use NativeMenu RIDs instead of indices to track items. 2024-03-25 10:58:05 +02:00
Ricardo Buring
38a31f4cb5 Bind constants related to 6DOF joints
This makes physics server GDExtensions able to use the enums without
workarounds.
2024-03-24 15:16:33 +01:00
kobewi
83789426cc Improve some notification and translation docs 2024-03-24 15:14:02 +01:00
Rémi Verschelde
6cb319a962
Merge pull request #89710 from AThousandShips/dotnet_names
[Doc] Fix casing of some C# names
2024-03-24 01:22:24 +01:00
Rémi Verschelde
c3370023b6
Merge pull request #89692 from Scony/baking-crash-prevention
Add navigation baking crash prevention mechanism
2024-03-24 01:21:56 +01:00
Rémi Verschelde
8e6d011013
Merge pull request #89629 from lyuma/import_rest_as_reset
Add option to import skeleton rest as RESET animation
2024-03-24 01:19:49 +01:00
Rémi Verschelde
55d051ee0d
Merge pull request #89590 from markdibarry/parallax2D_so_close_yet
[Doc] Fix Parallax2D use of closer/further
2024-03-24 01:18:36 +01:00
Rémi Verschelde
5940fd5d07
Merge pull request #89526 from Calinou/inputevent-add-emulation-internal-constants
Expose `DEVICE_ID_EMULATION` constant in InputEvent
2024-03-24 01:16:34 +01:00
Rémi Verschelde
e92806c7e7
Merge pull request #88424 from rburing/fti_2d
Physics interpolation (2D)
2024-03-24 01:13:53 +01:00
Rémi Verschelde
f0544ebba6
Merge pull request #87874 from AThousandShips/sort_fix
Fix sorting of files/dirs in dialogs
2024-03-24 01:13:12 +01:00
Rémi Verschelde
f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Pawel Lampe
64fc9e2156 Add navigation baking crash prevention mechanism 2024-03-23 22:20:00 +01:00
Ricardo Buring
b6f07a007a Fix concave CollisionPolygon2D debug drawing and docs 2024-03-23 18:51:39 +01:00
A Thousand Ships
8a88e5ea07
Add missing RenderInfoType enum to Viewport 2024-03-23 14:03:08 +01:00
Ricardo Buring
2ed2ccc2d8 Fixed Timestep Interpolation (2D)
Adds fixed timestep interpolation to the rendering server (2D only).
Switchable on and off with a project setting (default is off).

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-03-23 12:28:36 +01:00
Silc Lizard (Tokage) Renew
6dd410854c Rework AnimationNode process for retrieving the semantic time info 2024-03-20 22:52:26 +09:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
A Thousand Ships
366cc648bf
[Doc] Fix casing of some C# names 2024-03-20 13:39:00 +01:00
bruvzg
0587a1d217
[StatusIndicator] Switch API to use Texture2D instead of Image, improve handling on macOS, add method to set native popup menu directly. 2024-03-20 11:56:07 +02:00
VolTer
de8b6f7a3c Add editor settings for autocompletion with NodePath and StringName 2024-03-19 17:23:54 +02:00
Lyuma
34f284bcc2 Add option to import skeleton rest as RESET animation
Also creates an AnimationPlayer if one does not exist.
Designed to be used in conjunction with loading rest pose in another importer.
2024-03-19 02:27:34 -07:00
Enhex
14ba478023
Fix documentation for receiving light from light probes 2024-03-18 01:52:20 +02:00
A Thousand Ships
8a78e7e174
[Doc] Clarify behavior of String.format with keys in replacements 2024-03-17 15:02:12 +01:00
markdibarry
22c26100df [Doc] Fix Parallax2D use of closer/further 2024-03-16 19:37:33 -04:00
Hugo Locurcio
6818e50adc Expose DEVICE_ID_EMULATION constant in InputEvent
This also improves the documentation related to emulated InputEvents.
2024-03-16 19:16:40 +01:00
Ricardo Buring
e5632b0243 Fix force integration documentation 2024-03-16 00:32:21 +01:00
bruvzg
ebb19c4198 [NativeMenu] Fix changes lost due to incorrect rebase (menu goes under task bar, dark mode, item text get, docs) and check to ensure help menu is not using native menu on Windows. 2024-03-15 22:46:47 +02:00
Rémi Verschelde
856efe4e19
Merge pull request #89509 from timothyqiu/touch-event-position
Fix description of touch input position
2024-03-15 10:40:23 +01:00
Haoyu Qiu
0ff396c981 Fix description of touch input position 2024-03-15 16:51:51 +08:00
smix8
5d5e85fe07 Add NavigationObstacle options to affect and carve navigation mesh
Adds NavigationObstacle options to affect and carve navigation mesh.
2024-03-15 01:45:44 +01:00
Rémi Verschelde
79d2ac37bf
Merge pull request #89454 from iltenahmet/master
[Doc] Clarify description for `get_unix_time_from_system` on UTC
2024-03-14 22:35:00 +01:00
Rémi Verschelde
4ca6cd054f
Merge pull request #89273 from bruvzg/win_native_menu
[NativeMenu] Implement native popup menu support on Windows.
2024-03-14 22:34:42 +01:00
Rémi Verschelde
f7ebb00ea0
Merge pull request #89050 from AThousandShips/the_angry_count_extended
Add extension support for argument count to `ScriptInstance`
2024-03-14 22:34:29 +01:00
Rémi Verschelde
cfe7bd09af
Merge pull request #87414 from rburing/doc_warning_check_ray_collides
RayCast2D and RayCast3D: warn to check `is_colliding` before `get_collision_point` and `get_collision_normal`
2024-03-14 22:34:25 +01:00
Ricardo Buring
8effd6b513 RayCast2D and RayCast3D documentation: warn to check is_colliding 2024-03-14 11:34:44 +01:00
iltenahmet
8bfc257e63 Update docs clarifying description for get_unix_time_from_system on UTC
fix url tag in doc/classes/Time.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

fix url tag in doc/classes/Time.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

update get_unix_time_from_system description

Update doc/classes/Time.xml

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2024-03-13 19:28:51 -04:00
A Thousand Ships
0c19d0f5a0
Add extension support for argument count to ScriptInstance 2024-03-13 22:40:09 +01:00
Rémi Verschelde
da945ce626
Merge pull request #89444 from AThousandShips/article_fix
[Doc] Fix some incorrect uses of `a/an`
2024-03-13 22:16:50 +01:00
Rémi Verschelde
a1c476f9d7
Merge pull request #87680 from AThousandShips/the_angry_count
Add methods to get argument count of methods
2024-03-13 22:16:43 +01:00
A Thousand Ships
24c9d442e9
[Doc] Fix some incorrect uses of a/an 2024-03-13 21:20:28 +01:00
Rémi Verschelde
6c482fad89
Merge pull request #89207 from bruvzg/_ts_req
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs.
2024-03-13 18:41:28 +01:00
bruvzg
3bb5047db3
[TextServer] Use GDVIRTUAL_REQUIRED_CALL for required extensions methods, update extension docs. 2024-03-13 12:57:39 +02:00
bruvzg
ac7583e449
[NativeMenu] Implement native popup menu support on Windows. 2024-03-13 10:51:38 +02:00
Danil Alexeev
ef1909fca3
GDScript: Fix @warning_ignore annotation issues 2024-03-12 19:00:06 +03:00
Rémi Verschelde
20373d026d
Merge pull request #89419 from KoBeWi/losing_control
Fix some AcceptDialog argument types
2024-03-12 16:28:10 +01:00
kobewi
a7b6bcb988 Fix some AcceptDialog argument types 2024-03-12 14:33:43 +01:00
Rémi Verschelde
061e0c758d
Merge pull request #89395 from bruvzg/rtl_ts_img_range
[RTL] Use "visible characters" property for inline object visibility
2024-03-12 14:23:03 +01:00
passivestar
3199c294f9 Allow connecting signals to existing methods without opening the script editor 2024-03-12 15:50:54 +04:00