godot/doc
Hugo Locurcio b1a2394b3b
Use same colors for editor and running project for collision/path debug
This harmonizes the appearance of collision shapes and paths between
the editor and running project, in both 2D and 3D.

This means that in 3D, paths are now green and shapes are now cyan
instead of light blue.
2024-04-21 00:58:08 +02:00
..
classes Use same colors for editor and running project for collision/path debug 2024-04-21 00:58:08 +02:00
tools Add further details on properties returning Packed*Array 2024-04-08 11:35:27 +02:00
translations i18n: Sync translations with Weblate 2024-03-04 16:16:19 +01:00
class.xsd Documentation: Add support for deprecated/experimental messages 2024-02-15 15:59:50 +03:00
Doxyfile
Makefile Fix translation po file not found when make rst 2023-11-19 11:29:46 +08:00