godot/scene/3d
Thaddeus Crews 89a311205f
Style: Apply clang-tidy fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
..
physics SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
audio_listener_3d.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
audio_listener_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_player_3d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_3d.cpp Fix AudioStreamPlayer3D still processing when out of range 2024-09-19 22:16:59 -07:00
audio_stream_player_3d.h Fix AudioStreamPlayer3D still processing when out of range 2024-09-19 22:16:59 -07:00
bone_attachment_3d.compat.inc replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
bone_attachment_3d.cpp Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
bone_attachment_3d.h Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
camera_3d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
camera_3d.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
cpu_particles_3d.cpp Unify particle editors 2024-10-04 22:36:12 +02:00
cpu_particles_3d.h Add cone angle control to particle emission ring shape 2024-09-02 14:35:51 +02:00
decal.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
decal.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
fog_volume.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
fog_volume.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
gpu_particles_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
gpu_particles_collision_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
gpu_particles_collision_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
importer_mesh_instance_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
importer_mesh_instance_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
label_3d.cpp [Label3D] Fix updating labels in subvieports on oversampling change. 2024-09-08 15:11:13 +03:00
label_3d.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
light_3d.cpp Add shadow_caster_mask to Light3D. 2024-08-12 00:17:11 +01:00
light_3d.h Add shadow_caster_mask to Light3D. 2024-08-12 00:17:11 +01:00
lightmap_gi.cpp Merge pull request #98289 from BlueCube3310/lightmap-clenaup 2024-10-29 19:25:58 -05:00
lightmap_gi.h LightmapGI: Clean up and improve lightmap atlas storage 2024-10-18 10:20:37 +02:00
lightmap_probe.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_probe.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.h Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
marker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
marker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_3d.cpp Fix initial skin update timing in Skeleton3D 2024-10-16 05:13:13 +09:00
mesh_instance_3d.h Add option to bake a mesh from animated skeleton pose 2024-09-03 22:16:05 +02:00
multimesh_instance_3d.cpp Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
multimesh_instance_3d.h Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
navigation_agent_3d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
navigation_agent_3d.h Fix physics tick counter 2024-07-07 19:04:05 +02:00
navigation_link_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
navigation_link_3d.h Add NavigationLink function to change navigation map 2024-08-15 22:37:02 +02:00
navigation_obstacle_3d.cpp Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
navigation_obstacle_3d.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
navigation_region_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
navigation_region_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
node_3d.cpp Fix implementation of property_can_revert() in various classes 2024-10-04 23:02:04 +02:00
node_3d.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
occluder_instance_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
occluder_instance_3d.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
path_3d.cpp Do not defer PathFollow3D transform updates 2024-09-10 10:35:48 +02:00
path_3d.h Do not defer PathFollow3D transform updates 2024-09-10 10:35:48 +02:00
physical_bone_simulator_3d.cpp Fix syncing PhysicalBone internal poses individually 2024-09-15 01:46:12 +09:00
physical_bone_simulator_3d.h Fix syncing PhysicalBone internal poses individually 2024-09-15 01:46:12 +09:00
reflection_probe.cpp Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
reflection_probe.h Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
remote_transform_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
remote_transform_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
skeleton_3d.compat.inc Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
skeleton_3d.cpp Merge pull request #98009 from TokageItLab/init-skel-skin 2024-10-17 16:51:05 -07:00
skeleton_3d.h Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
skeleton_ik_3d.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
skeleton_ik_3d.h Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
skeleton_modifier_3d.cpp Fix incorrect warning on SkeletonModifier 2024-08-15 16:53:18 +09:00
skeleton_modifier_3d.h Allow users to override SkeletonModifier3D._process_modification 2024-05-09 19:48:56 -07:00
soft_body_3d.compat.inc Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2024-09-16 21:30:31 +09:30
soft_body_3d.cpp Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2024-09-16 21:30:31 +09:30
soft_body_3d.h Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 2024-09-16 21:30:31 +09:30
sprite_3d.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
sprite_3d.h Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
velocity_tracker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
velocity_tracker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visible_on_screen_notifier_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
visible_on_screen_notifier_3d.h Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00
visual_instance_3d.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
visual_instance_3d.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
voxel_gi.cpp Fix super call in various get_configuration_warnings methods 2024-09-05 16:08:35 +02:00
voxel_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxelizer.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
voxelizer.h Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
world_environment.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
world_environment.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
xr_body_modifier_3d.cpp Subscribe to correct tracker signals 2024-04-22 18:40:18 -04:00
xr_body_modifier_3d.h Subscribe to correct tracker signals 2024-04-22 18:40:18 -04:00
xr_face_modifier_3d.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_face_modifier_3d.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_hand_modifier_3d.cpp Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 2024-09-05 00:14:55 -04:00
xr_hand_modifier_3d.h Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 2024-09-05 00:14:55 -04:00
xr_nodes.cpp Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
xr_nodes.h Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00