Yuri Sizov
ee2cc347c6
Add support for icons in GDExtension classes
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-03-31 21:39:02 +02:00
Yuri Sizov
1522762dc9
Make icons of scripted and custom classes fit the editor UI
...
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.
Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
Yuri Sizov
9fae65404a
Streamline class icon resolution in the editor
2023-03-31 21:17:59 +02:00
Yuri Sizov
c58080299a
Merge pull request #74920 from Paragoumba/mime-xml-namespace
...
Fix xml namespace in org.godotengine.Godot.xml
2023-03-31 16:04:38 +02:00
Paragoumba
1ba14e838a
Fix xml namespace in org.godotengine.Godot.xml
2023-03-31 14:28:36 +02:00
Yuri Sizov
caf7a72b02
Merge pull request #75504 from bruvzg/rtl_drop_fill
...
[RTL] Fix fill align and trim with enabled dropcap.
2023-03-31 13:09:07 +02:00
Yuri Sizov
ce03630f34
Merge pull request #75477 from kleonc/csharp-fix-vector234i-from-floats-creation
...
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
2023-03-31 13:01:48 +02:00
Yuri Sizov
8f6ce4c8f9
Merge pull request #71049 from alexdlm/dotnet-generator-selective-disable
...
Add fine-grained disabling of SourceGenerators
2023-03-31 12:56:03 +02:00
kleonc
f53d3382af
C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversion
2023-03-31 10:59:11 +02:00
Yuri Sizov
db77702177
Merge pull request #75254 from bruvzg/macos_menu_cb_loop
...
[macOS] Fix infinite loop caused by global menu callbacks which trigger EditorProgress dialog.
2023-03-30 23:09:42 +02:00
bruvzg
efa647bb17
[RTL] Fix fill align and trim with enabled dropcap.
2023-03-30 22:23:39 +03:00
Yuri Sizov
dbf1a7277f
Merge pull request #75357 from Redwarx008/fix-Godot.Collections.Array.AddRange-index-out-of-bounds
...
C#: Fix `Array.AddRange` index out of bounds
2023-03-30 18:37:37 +02:00
Yuri Sizov
d2c10575bb
Merge pull request #75426 from timothyqiu/auto-translate
...
Turn off auto translate for some editor controls
2023-03-30 18:30:32 +02:00
Yuri Sizov
2b49c38566
Merge pull request #75443 from akien-mga/threen-times-the-charm
...
Project converter: Remove Tween properties/signals from renames
2023-03-30 18:29:04 +02:00
Yuri Sizov
c24d9823e3
Merge pull request #74552 from maiself/scene-repl-config-lists-fix
...
Fixups to list handling in SceneReplicationConfig
2023-03-30 18:27:16 +02:00
Yuri Sizov
80528c17c7
Merge pull request #75461 from Sabrehull/keycode-fix
...
[X11] Fix layout bug in `keyboard_get_keycode_from_physical`
2023-03-30 18:24:33 +02:00
Yuri Sizov
499493340d
Merge pull request #75475 from RedworkDE/no-clamp-unembedded
...
Do not clamp non-embedded window size to embedder
2023-03-30 18:23:21 +02:00
Yuri Sizov
6612068f3f
Merge pull request #75492 from KoBeWi/you_shall_not_select!
...
Don't allow selecting nodes without owner
2023-03-30 18:22:29 +02:00
kobewi
2fcfef15da
Don't allow selecting nodes without owner
2023-03-30 16:52:22 +02:00
RedworkDE
aa604c5c47
Do not clamp non-embedded window size to embedder
2023-03-29 22:35:07 +02:00
Yuri Sizov
c29866dbc0
Merge pull request #75203 from m4gr3d/bump_target_sdk_33_main
...
Bump the target SDK version to 33 (Android 13)
2023-03-29 20:18:39 +02:00
Yuri Sizov
e4eac1c734
Merge pull request #74928 from BastiaanOlij/fix_typo_pose_orientation
...
Fix typo in OpenXR pose orientation check
2023-03-29 16:24:12 +02:00
Sabrehull
d4b7466266
[X11] Fix layout bug in keyboard_get_keycode_from_physical
2023-03-29 15:18:31 +02:00
Rémi Verschelde
0171037e0a
Project converter: Remove Tween properties/signals from renames
...
The Tween class in Godot 3 is fully incompatible with Godot 4, there's no point
doing these renames. It also makes it harder to use Threen, my (currently WIP)
forward-port of the Godot 3 Tween to Godot 4.
2023-03-29 07:32:58 +02:00
Yuri Sizov
23394bebed
Merge pull request #75361 from kleonc/tile-set-atlas-merging-crash-fix
...
`TileSet` editor `AtlasMergingDialog` crash fix
2023-03-28 20:35:39 +02:00
kleonc
c72b09639a
TileSet editor AtlasMergingDialog crash fix
2023-03-28 20:07:26 +02:00
Haoyu Qiu
26553be424
Turn off auto translate for some editor controls
...
* Scene tab
* Animation name list in Animation panel
* Feature profile name list in Editor Feature Profile dialog
* Layout names in editor layout menu
* Subresource list in Inspector dock
* Resource type shown in EditorResourcePicker
* Enum dropdowns in inspectors: We'll eventually allow auto translating
these after implementing a way to opt-out auto translation on a
property-by-property basis and a way to extract enumerators.
2023-03-28 23:18:32 +08:00
Yuri Sizov
1222d35cdd
Merge pull request #75398 from newobj/issue-75218
...
Update GPUParticles2D/3D speed scale on ENTER_TREE
2023-03-28 16:34:58 +02:00
Yuri Sizov
f818d2b98f
Merge pull request #75141 from rcorre/rrc/dialog-pos
2023-03-28 10:54:37 +02:00
Brian Long
4652fbd09e
Update GPUParticles2D/3D speed scale on ENTER_TREE
...
Fix for https://github.com/godotengine/godot/issues/75218
Pause notifications are not sent when a node is added as a child. So GPUParticles2D should also obey its can_process status on ENTER_TREE, not just PAUSED/UNPAUSED.
2023-03-27 13:24:59 -07:00
Yuri Sizov
2a275b985e
Merge pull request #75389 from timothyqiu/typo-fixes
...
Fix typos and inconsistencies in classref
2023-03-27 16:53:31 +02:00
Yuri Sizov
189d7dcd99
Merge pull request #75385 from timothyqiu/i18n
...
More i18n improvements
2023-03-27 16:48:31 +02:00
Yuri Sizov
868fcfd3eb
Merge pull request #70046 from MewPurPur/improve-number-docs
...
Improve documentation of int
2023-03-27 16:39:09 +02:00
Haoyu Qiu
ff97c481d3
Fix typos and inconsistencies in classref
...
* Typo fixes.
* Navigation agent's `velocity_computed` signal is not emitted by
`set_velocity`, but at the end of that frame if `set_velocity` is
called.
* Simplify link in navigation agent's `avoidance_enabled` description.
* Unify `navigation_layers` description across `NavigationAgent{2,3}D`.
* Unify `is_normalized()` description across `Vector2`, `Vector3`, and
`Vector4`
2023-03-27 22:26:56 +08:00
Haoyu Qiu
5a5fd33e42
More i18n improvements
...
* Make placeholder in editor layout dialog translatable.
* Make messages in scene import settings dialog translatable.
* Mark theme override property categories for translation.
2023-03-27 22:24:01 +08:00
Yuri Sizov
fe0949e950
Merge pull request #72361 from the-brickster/master
...
Incorporating the availability of screen and depth textures for the GLES3 backend
2023-03-27 16:24:01 +02:00
VolTer
0f3197501e
Improve documentation of int
2023-03-27 16:09:30 +02:00
Yuri Sizov
7d8398996c
Merge pull request #75304 from Calinou/gridmap-editor-change-floor-ctrl-only
...
Only change floors in GridMap editor when holding Ctrl/Cmd, not Shift
2023-03-27 16:03:26 +02:00
Redwarx008
eb1fb254a6
C#: Fix Array.AddRange index out of bounds
...
Fix Array.AddRange index out of bounds
2023-03-27 21:55:06 +08:00
Yuri Sizov
61e4f91ea1
Merge pull request #75384 from timothyqiu/cultural-heritage
...
Auto translate popup menus of MenuButton and OptionButton
2023-03-27 15:54:21 +02:00
Yuri Sizov
2659fc1a34
Merge pull request #75266 from rburing/shapecast2d_disconnect
...
Port robust signal (dis)connection to `ShapeCast2D`
2023-03-27 13:08:58 +02:00
Ryan Roden-Corrent
894ce41180
Apply clamp_to_embedder on parent resize and popup.
...
Fixes #75084 .
The clamp_to_embedder setting was added in 8be16e0704
,
but was not set on any of the in-editor dialogs.
This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame.
This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when
it pops up and when the parent is resized.
2023-03-27 07:08:29 -04:00
Yuri Sizov
c95b88cbe9
Merge pull request #75238 from kleonc/canvas-item-fix-notifications-order-on-enter-tree
...
`CanvasItem` Fix `ENTER_CANVAS` / `VISIBILITY_CHANGED` notifications order when entering tree
2023-03-27 13:00:41 +02:00
Yuri Sizov
1589f0b161
Merge pull request #75350 from AThousandShips/nodepath_doc_fix
...
Fix `NodePath` subname index range documentation
2023-03-27 12:29:38 +02:00
Yuri Sizov
c0301b74a1
Merge pull request #71405 from marzecdawid/deselect-root-in-deselect_all
...
Fix `Tree::deselect_all` not deselecting root
2023-03-27 12:26:41 +02:00
Haoyu Qiu
150f89352b
Auto translate popup menus of MenuButton and OptionButton
...
Currently, `auto_translate` property of a `MenuButton` or `OptionButton`
won't affect its popup menu. It's okay if you want to auto translate,
but requires extra setup if you don't.
2023-03-27 18:09:24 +08:00
Yuri Sizov
b57f3c2e67
Merge pull request #75331 from KoBeWi/remove_removed_plugins
...
Remove disabled plugins from active plugins
2023-03-27 11:42:33 +02:00
Yuri Sizov
b136677fac
Merge pull request #75367 from Calinou/disable-advanced-gui-keep-margincontainer
...
Make MarginContainer available with `disable_advanced_gui=yes`
2023-03-27 11:37:37 +02:00
Yuri Sizov
ee68e4e29a
Merge pull request #75381 from timothyqiu/add-height
...
Make Add Scene button the same height as scene tabs
2023-03-27 11:22:20 +02:00
Yuri Sizov
da503a6c94
Merge pull request #75379 from timothyqiu/boundary-break
...
Fix height of subresource button in Inspector
2023-03-27 11:15:24 +02:00