Merge pull request #75426 from timothyqiu/auto-translate

Turn off auto translate for some editor controls
This commit is contained in:
Yuri Sizov 2023-03-30 18:30:32 +02:00 committed by GitHub
commit d2c10575bb
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 10 additions and 0 deletions

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@ -908,6 +908,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
HBoxContainer *profiles_hbc = memnew(HBoxContainer);
profile_list = memnew(OptionButton);
profile_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
profile_list->set_auto_translate(false);
profiles_hbc->add_child(profile_list);
profile_list->connect("item_selected", callable_mp(this, &EditorFeatureProfileManager::_profile_selected));

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@ -7161,6 +7161,7 @@ EditorNode::EditorNode() {
scene_tabs->set_tab_close_display_policy((TabBar::CloseButtonDisplayPolicy)EDITOR_GET("interface/scene_tabs/display_close_button").operator int());
scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
scene_tabs->set_drag_to_rearrange_enabled(true);
scene_tabs->set_auto_translate(false);
scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
scene_tabs->connect("tab_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited));
scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorNode::_scene_tab_closed).bind(SCENE_TAB_CLOSE));
@ -7441,6 +7442,7 @@ EditorNode::EditorNode() {
editor_layouts = memnew(PopupMenu);
editor_layouts->set_name("Layouts");
editor_layouts->set_auto_translate(false);
settings_menu->add_child(editor_layouts);
editor_layouts->connect("id_pressed", callable_mp(this, &EditorNode::_layout_menu_option));
settings_menu->add_submenu_item(TTR("Editor Layout"), "Layouts");

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@ -233,6 +233,7 @@ EditorPath::EditorPath(EditorSelectionHistory *p_history) {
current_object_label = memnew(Label);
current_object_label->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
current_object_label->set_h_size_flags(SIZE_EXPAND_FILL);
current_object_label->set_auto_translate(false);
main_hb->add_child(current_object_label);
sub_objects_icon = memnew(TextureRect);
@ -241,6 +242,7 @@ EditorPath::EditorPath(EditorSelectionHistory *p_history) {
main_hb->add_child(sub_objects_icon);
sub_objects_menu = memnew(PopupMenu);
sub_objects_menu->set_auto_translate(false);
add_child(sub_objects_menu);
sub_objects_menu->connect("about_to_popup", callable_mp(this, &EditorPath::_about_to_show));
sub_objects_menu->connect("id_pressed", callable_mp(this, &EditorPath::_id_pressed));

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@ -358,6 +358,7 @@ EditorPropertyTextEnum::EditorPropertyTextEnum() {
option_button->set_h_size_flags(SIZE_EXPAND_FILL);
option_button->set_clip_text(true);
option_button->set_flat(true);
option_button->set_auto_translate(false);
default_layout->add_child(option_button);
option_button->connect("item_selected", callable_mp(this, &EditorPropertyTextEnum::_option_selected));
@ -711,6 +712,7 @@ EditorPropertyEnum::EditorPropertyEnum() {
options = memnew(OptionButton);
options->set_clip_text(true);
options->set_flat(true);
options->set_auto_translate(false);
add_child(options);
add_focusable(options);
options->connect("item_selected", callable_mp(this, &EditorPropertyEnum::_option_selected));

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@ -924,6 +924,7 @@ EditorResourcePicker::EditorResourcePicker(bool p_hide_assign_button_controls) {
assign_button->set_flat(true);
assign_button->set_h_size_flags(SIZE_EXPAND_FILL);
assign_button->set_clip_text(true);
assign_button->set_auto_translate(false);
SET_DRAG_FORWARDING_GCD(assign_button, EditorResourcePicker);
add_child(assign_button);
assign_button->connect("pressed", callable_mp(this, &EditorResourcePicker::_resource_selected));

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@ -1749,6 +1749,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
animation->set_h_size_flags(SIZE_EXPAND_FILL);
animation->set_tooltip_text(TTR("Display list of animations in player."));
animation->set_clip_text(true);
animation->set_auto_translate(false);
autoplay = memnew(Button);
autoplay->set_flat(true);
@ -1848,6 +1849,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
blend_editor.tree->set_columns(2);
blend_vb->add_margin_child(TTR("Blend Times:"), blend_editor.tree, true);
blend_editor.next = memnew(OptionButton);
blend_editor.next->set_auto_translate(false);
blend_vb->add_margin_child(TTR("Next (Auto Queue):"), blend_editor.next);
blend_editor.dialog->set_title(TTR("Cross-Animation Blend Times"));
updating_blends = false;