Commit Graph

15886 Commits

Author SHA1 Message Date
Thaddeus Crews
3a4feeda89
Merge pull request #99289 from shahriarlabib000/hideExp
Hide unused `exp_edit` from SpinBox's inspector
2024-11-19 15:20:21 -06:00
Thaddeus Crews
1680edb2cd
Merge pull request #99231 from fire/sort-blendshapes-by-id
Sort blend shapes in the inspector by ID instead of alphabetically
2024-11-19 15:20:11 -06:00
Thaddeus Crews
8d530bc95a
Merge pull request #99176 from tracefree/obstacle_transform
Fix obstacle avoidance and 3D editor ignoring transform
2024-11-18 09:23:48 -06:00
Thaddeus Crews
8e324c4589
Merge pull request #86195 from GreenCrowDev/curve3d_close
Add `closed` property to `Curve3D`
2024-11-18 09:23:38 -06:00
Thaddeus Crews
d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 -06:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
matricola787
790efbb783 Implement closed path for Curve3d 2024-11-16 12:59:08 +01:00
Rie
31a3b418f7 Fix obstacle avoidance and 3D editor ignoring transform 2024-11-16 11:30:48 +01:00
shahriarlabib000
177bba12b0 hide unused exp_edit from SpinBox inspector 2024-11-15 22:57:43 +06:00
Thaddeus Crews
46d83fd149
Merge pull request #99277 from HolonProduction/why-remove-this-in-the-first-place
Add back `AnimationPlayer.get_argument_options`
2024-11-15 10:42:38 -06:00
Thaddeus Crews
af3fb0a2b8
Merge pull request #86085 from TheSofox/text-undo-cleanup
Cleanup in undo in `TextEdit` and `LineEdit`
2024-11-15 10:42:33 -06:00
Thaddeus Crews
934549e2a0
Merge pull request #99266 from bruvzg/fd_proc_filters
Use processed filter list for native dialogs.
2024-11-15 10:42:30 -06:00
HolonProduction
a389eb4608 Add back AnimationPlayer.get_argument_options 2024-11-15 13:06:59 +01:00
Pāvels Nadtočajevs
f5fad7592f Use processed filter list for native dialogs. 2024-11-15 12:08:33 +02:00
Mack
282425eefb Fix setting TileMap data compatibility format broken by #98898. 2024-11-15 01:20:30 +00:00
Thaddeus Crews
36fac3df7a
Merge pull request #75164 from Calinou/visualinstance3d-lightmap-scale-float
Allow more flexible adjustments of VisualInstance3D Lightmap Scale
2024-11-14 14:52:00 -06:00
arkology
d692b7bdde Improve set_radial_initial_angle by removing loops
Replace two while loops with fposmodp.
Document radial_initial_angle wrapping.
Add testcases for set_radial_initial_angle()
2024-11-14 20:20:20 +03:00
Hugo Locurcio
1e5f0a86ca Allow more flexible adjustments of VisualInstance3D Lightmap Scale
Any floating-point value greater than 0.01 can now be used.
Prior to this change, only factors of 1×, 2× and 4× and 8× could be used.
2024-11-14 17:28:05 +01:00
K. S. Ernest (iFire) Lee
b0e04c1e7a Sort blend shapes in the inspector by ID instead of alphabetically
Blend shapes (morph targets, shape keys) should be sorted by the physical order of the blend shapes, and that index should be converted to a name string.
2024-11-14 05:54:32 -08:00
Pāvels Nadtočajevs
932b2269f8 Fix missing native file dialog title translation. 2024-11-14 14:48:52 +02:00
Thaddeus Crews
2778379644
Merge pull request #99142 from KoBeWi/pasta_la_vista
Ignore paste action if clipboard is empty
2024-11-13 08:34:16 -06:00
Thaddeus Crews
07d7d9bca5
Merge pull request #94372 from TokageItLab/advance-on-start
Add `advance_on_start` option to `NodeAnimation` to handle `advance(0)` for each `NodeAnimation`
2024-11-13 08:33:57 -06:00
Thaddeus Crews
370c692bcb
Merge pull request #98706 from Nazarwadim/fix_capture_cache_was_not_cached
Fix `capture_cache.animation` was not cached
2024-11-13 08:33:54 -06:00
kobewi
8437a05cc9 Ignore paste action if clipboard is empty 2024-11-12 20:40:47 +01:00
Thaddeus Crews
51d7d6b5b7
Merge pull request #98678 from Daylily-Zeleen/daylily-zeleen/fix_text_edit
Fix `total_visible_line_count` calculation when removing and clearing `TextEdit`'s text.
2024-11-12 12:13:20 -06:00
Thaddeus Crews
cd66343c70
Merge pull request #98543 from rune-scape/code-edit-margin
CodeEdit: Fix line number margin
2024-11-12 12:13:19 -06:00
Thaddeus Crews
b1526f45b8
Merge pull request #97890 from timothyqiu/id-focused
Fix `PopupMenu.id_focused` signal using index as ID
2024-11-12 12:13:16 -06:00
Thaddeus Crews
cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 -06:00
Thaddeus Crews
cf160747a0
Merge pull request #98536 from TokageItLab/fix-deactivation-modifier
Fix Skeleton doesn't update skin after deactivating modifiers when it has only one modifier
2024-11-12 09:28:07 -06:00
Thaddeus Crews
e960aa319f
Merge pull request #99030 from tracefree/obstacle_2d_transform
Make use of NavigationObstacle2D's transform
2024-11-12 09:28:03 -06:00
Thaddeus Crews
1af1bb7d60
Merge pull request #98625 from jweisberg/handle-nan-in-curve3d-find-interval
Curve: Check for finiteness before performing calculations in `sample_baked()` functions
2024-11-12 09:27:57 -06:00
Thaddeus Crews
658b5d4cf8
Merge pull request #97573 from shahriarlabib000/spinBox
Fix Spinbox display does not round properly when using decimal custom arrow steps
2024-11-12 09:27:51 -06:00
Thaddeus Crews
9995c3eedd
Merge pull request #98446 from TokageItLab/look-at-modifier
Implement LookAtModifier3D
2024-11-12 09:27:35 -06:00
Thaddeus Crews
0ad3181d14
Merge pull request #98951 from AThousandShips/fix_more_super_call
Fix a few more super calls in `get_configuration_warnings` methods
2024-11-12 09:27:33 -06:00
JWeisberg
33afdff08d
Curve: Check for finiteness before performing calculations in sample_baked() functions 2024-11-12 15:53:59 +01:00
smix8
086bd1d82c Improve NavigationObstacle3D editor tooling
Improves NavigationObstacle3D editing options inside the editor.
2024-11-12 12:44:12 +01:00
Rie
e39fc3e8c2 Make use of NavigationObstacle2D's transform 2024-11-11 23:34:47 +01:00
Thaddeus Crews
16cd7b4a7e
Merge pull request #97897 from WhalesState/button-min-size
Fix `Button` minimum size when `disabled` is toggled.
2024-11-11 14:18:36 -06:00
Thaddeus Crews
848d90837e
Merge pull request #96730 from tracefree/properly_transforming_obstacles
Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Thaddeus Crews
74645109c4
Merge pull request #98767 from jadeharley2/master
Fix inability to set TextureLayeredRD as `TEXTURE_TYPE_CUBE` or `TEXTURE_TYPE_CUBE_ARRAY`
2024-11-11 14:18:29 -06:00
Thaddeus Crews
2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
Universalize UID support in all resource types
2024-11-11 14:18:25 -06:00
Thaddeus Crews
80345758ff
Merge pull request #96188 from Khusheete/tilemaplayer-cell-update
Add a way to know when a TileMapLayer's cell is modified
2024-11-11 14:18:17 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
95a503437a
Merge pull request #98957 from kiroxas/NavBakeSourceImprovement
Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` performance
2024-11-11 14:17:59 -06:00
Silc Lizard (Tokage) Renew
6fc061b4fe Implement LookAtModifier3D 2024-11-12 05:03:35 +09:00
Silc Lizard (Tokage) Renew
5d1a2a4216 Fix Skeleton doesn't update skin after deactivating modifiers 2024-11-12 04:41:08 +09:00
Silc Lizard (Tokage) Renew
0c1f970adb Add advance_on_start option to NodeAnimation 2024-11-12 04:40:15 +09:00
Juan
d57846087b
Universalize UID support in all resource types
Ensures all resource types support UIDs in a project.

This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
  This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.

Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
jadeharley2
a4d1d36c85 Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY 2024-11-11 15:31:43 +03:00
Souchet Ferdinand
d92f5e5799
Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
Made `_update_cells` a hook into the `TileMapLayer`'s internal update
2024-11-11 13:29:38 +01:00