Thaddeus Crews
e4dbba94d9
Merge pull request #99324 from TokageItLab/fix-fpe-spinner
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Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 -06:00
Thaddeus Crews
63a408f320
Merge pull request #99363 from passivestar/fix-marker-drawing
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Fix issues with animation markers drawing
2024-11-19 15:20:04 -06:00
passivestar
c4a78d09e5
Fix issues with animation markers drawing
2024-11-19 19:45:36 +04:00
A Thousand Ships
68f638cf02
Use (r)find_char
instead of (r)find
for single characters
2024-11-17 10:02:18 +01:00
Silc Lizard (Tokage) Renew
e283fdfb59
Fix spinner in AnimationTrackEdit in FPS mode
2024-11-17 01:54:06 +09:00
Thaddeus Crews
75dc6e19cd
Merge pull request #98826 from UnfavorableEnhancer/animation-editor-snap-fix
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Fix animation editor snapping value not lowering as intended when holding shift
2024-11-12 12:13:03 -06:00
Thaddeus Crews
93815e7e97
Merge pull request #99013 from TokageItLab/fps-compat-toggle
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Add FPS compatible option in second mode of the animation editor snapping
2024-11-11 14:18:24 -06:00
Silc Lizard (Tokage) Renew
64d04c375c
Add FPS compatible option in second mode of animation editor snapping
2024-11-12 04:39:13 +09:00
UnfavorableEnhancer
d9a1e65d50
fix holding shift not lowering animation snap
2024-11-11 13:12:09 +03:00
Jason Morgado
d5176757c0
Add type filters to AnimationPlayer's "Add Track"
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Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-11-09 10:14:06 -05:00
Thaddeus Crews
bb5f390fb9
Style: Apply clang-tidy
fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
Haoyu Qiu
3d07fced0c
Fix typos in AnimationMarkerEdit
2024-10-17 08:12:00 +08:00
Thaddeus Crews
e15000eb45
Merge pull request #97833 from AtlaStar/Fix-issue-97832
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Allow seconds snapping to use minimum intervals of 0.0001 once more
2024-10-14 14:09:55 -05:00
Thaddeus Crews
168e605ad7
Merge pull request #97563 from SaracenOne/key_sub_paths
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Fix keying of property subpaths.
2024-10-10 18:13:21 -05:00
Derrick Melton
8c93e8667c
Allow seconds snapping to use minimum intervals of 0.0001 once more
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closes #97832 , also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16.
2024-10-10 15:42:37 -07:00
Derrick Melton
8a8d40ccc0
Allow fractional FPS values in Animation Editor
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Closes #97548 . Care also taken to not reopen issue #92273 by ensuring that the value rounds to the nearest sixteenth. Optionally any factor of 2 should work while ensuring that there isn't error accumulation.
Further testing to ensure issue #91729 isn't reopened, but initial testing suggests that the issue will not reopen with this PR.
2024-10-02 16:46:11 -07:00
chocola-mint
ed13a840fa
Add markers to animation
2024-09-29 17:27:36 +09:00
Saracen
77e803f2f3
Fix keying of property subpaths.
2024-09-28 06:52:05 +01:00
Haoyu Qiu
14321b8ed5
Set auto translate mode for drag previews
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- Controls
- `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
- `TabBar`: Use the same auto translate mode as the node.
- `RichTextLabel`: Always disable since auto translation is done
differently from other controls (selection text you get
programmatically is always after auto translation).
- Editor
- Disable drag preview auto translation if the text is user input,
filename, or class name.
- Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
Mounir Tohami
3af4eb9207
Fix animation bezierEditor
uses only half the view.
2024-09-17 11:59:12 +00:00
Rémi Verschelde
86b40fe637
Merge pull request #96902 from SaracenOne/animation_selection_box
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Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Saracen
86fc8ef99b
Fix selection box + scrolling in animation editor.
2024-09-15 15:09:13 +01:00
Dowsley
9d0944b673
Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes
2024-09-12 09:34:05 +02:00
Saracen
09515bfc6c
Fix errors when creating bezier component tracks.
2024-09-10 08:33:42 +01:00
Kasper Arnklit Frandsen
88a866fb5a
Add separate timeline snapping control to Animation Editor
2024-09-02 15:57:50 +02:00
Rémi Verschelde
71091f14ac
Merge pull request #96428 from SaracenOne/timeline_display_fix
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Fix overlapping in animation timeline display.
2024-09-02 12:13:53 +02:00
Rémi Verschelde
7795849908
Merge pull request #96013 from passivestar/keyframe-navigation
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Allow jumping to previous/next keyframe in animation player
2024-09-02 12:13:00 +02:00
Saracen
32e1143bfc
Fix overlapping in animation timeline display.
2024-09-01 09:41:19 +01:00
passivestar
a7abbe5e9e
Allow jumping to previous/next keyframe in animation player
2024-09-01 04:57:58 +04:00
Marius Hanl
74f64aaf98
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
Rémi Verschelde
52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
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Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde
7753900638
Merge pull request #91599 from dnllowe/realtime-animation-player-property-updates
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Update AnimationPlayer in real-time when keyframe properties change
2024-08-30 23:37:42 +02:00
Hristo Iliev
fcc8518bce
Add modf function and fix snap behavior
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Fixes #96159
2024-08-30 17:49:57 +03:00
Rémi Verschelde
1e57671718
Merge pull request #90130 from KoBeWi/erased_from_history
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Expose EditorUndoRedoManager's `clear_history()`
2024-08-30 11:42:58 +02:00
Rémi Verschelde
b310e5e064
Merge pull request #92842 from mihe/multi-node-keying
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Allow keying properties when selecting multiple nodes
2024-08-30 09:59:01 +02:00
kobewi
ad7a2d19a6
Expose EditorUndoRedoManager's clear_history()
2024-08-29 19:23:39 +02:00
Rémi Verschelde
a5e157dd37
Merge pull request #91854 from ImpishOaths/PullReady
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Don't lose in/out handles when bezier keyframe inserted on top of existing keyframe
2024-08-26 22:44:52 +02:00
Daniel Lowe
67a5932a4f
Update AnimationPlayer in real-time when keyframe properties change
2024-08-26 07:19:01 -04:00
passivestar
155033384c
Fix animation timeline resize widget allowing impossible internal values
2024-08-22 16:32:38 +04:00
passivestar
6120786ddc
Allow theming animation editor
2024-08-21 15:29:27 +04:00
Mikael Hermansson
351f454a94
Allow keying properties with multiple nodes selected
2024-08-19 14:05:33 +02:00
A Thousand Ships
4fe0d0ee86
[Editor] Fix AnimationTrackEditor::timeline_changed
signal
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Signal was declared with two arguments, emitted with both two and three
2024-08-13 15:09:53 +02:00
Silc Lizard (Tokage) Renew
b075eba68c
Fix BlendShapeTrack insertion totally not working
2024-07-25 23:52:31 +09:00
BrinerLovo
bf01119cdf
Animation: Fix reset value when adding new Bezier track
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Fixes #81929 .
In Float and Integer types, there is no subindex – only the primary value.
Currently, trying to retrieve a subindex from these types in the Variant leads
to a return value of null. To address this, the proposed change ensures that
the default value is returned for these types instead of attempting an invalid
subindex retrieval.
2024-07-08 23:18:03 +02:00
ImpishOaths
0f7c4d8375
Don't lose in/out handles when bezier keyframe inserted on top of existing keyframe
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Apply suggestions from code review
Co-authored-by: Silc Lizard (Tokage) Renew <tokage.it.lab@gmail.com>
2024-07-08 09:05:07 -07:00
Silc Lizard (Tokage) Renew
fae712d968
Fix broken sync between animation TrackEditor and PlayerEditor
2024-07-06 04:45:15 +09:00
Rémi Verschelde
d2fc2a35b3
Merge pull request #92985 from KoBeWi/confirm_insert_shift
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Restore "Confirm Insert Track" editor setting
2024-07-05 15:07:29 +02:00
Kasper Frandsen
7c6f32ddbf
Clamp bezier handle length to half the length of animation
2024-07-04 13:41:12 +01:00