Commit Graph

69061 Commits

Author SHA1 Message Date
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Thaddeus Crews
3cff32a92d
Merge pull request #98910 from darksylinc/matias-id_arm32
Force `RDD::id` to be always `uint64_t`
2024-11-10 12:12:53 -06:00
Thaddeus Crews
b0a8540775
Merge pull request #98782 from tetrapod00/docs-tilemap-deprecation
Docs: Update TileSet to reference TileMapLayer instead of TileMap
2024-11-10 12:12:52 -06:00
Thaddeus Crews
155f94adc0
Merge pull request #97370 from RandomShaper/refix_rl_not_found
ResourceLoader: Report error if resource type unrecognized
2024-11-10 12:12:51 -06:00
Thaddeus Crews
827a525996
Merge pull request #98777 from AThousandShips/debug_no_3d_fix
Add missing checks for non-3D builds in scene debugger
2024-11-10 12:12:50 -06:00
Thaddeus Crews
4f416378a5
Merge pull request #98773 from KeyboardDanni/tileset_collision_priority
Add collision priority property to TileSet physics layers
2024-11-10 12:12:49 -06:00
Thaddeus Crews
f07f7e6e35
Merge pull request #98769 from arkology/timer_tool_autostart
Document Timer autostart in tool scripts
2024-11-10 12:12:48 -06:00
Thaddeus Crews
448b1a47d4
Merge pull request #98895 from Calinou/warn-unknown-cli-arguments
Warn on unknown command line arguments
2024-11-10 12:12:47 -06:00
Thaddeus Crews
f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews
1cad5525d6
Merge pull request #96841 from maidopi-usagi/tree_item_height_cache
[Tree] Improve Tree Performance by replacing computed height with TreeItem's cached minimum size
2024-11-10 12:12:45 -06:00
Thaddeus Crews
7d31e16686
Merge pull request #86600 from nikitalita/fix-missing-resources
Fix `MissingResource` properties being stripped on save
2024-11-10 12:12:44 -06:00
Thaddeus Crews
3444611507
Merge pull request #98758 from Rudolph-B/Issue-98756
Fix Occlusion Culling Buffer occasionally getting corrupted.
2024-11-10 12:12:43 -06:00
Thaddeus Crews
bbde4ed324
Merge pull request #98883 from ducklin5/fix/VkResultError
Add vulkan error checks in command_queue_execute_and_present
2024-11-10 12:12:41 -06:00
Thaddeus Crews
33ad26dad5
Merge pull request #98748 from tetrapod00/fix-aabb-docs
Docs: Fix AABB is_finite() and is_equal_approx()
2024-11-10 12:12:41 -06:00
Thaddeus Crews
511149e2a0
Merge pull request #99003 from Mickeon/documentation-interactive-music-oopsie
Fix interactive music docs saying it's "not implemented"
2024-11-10 12:12:40 -06:00
Thaddeus Crews
68c35f498a
Merge pull request #98232 from dbnicholson/editor-dock-select-root
Fix selecting root node before button released
2024-11-10 12:12:39 -06:00
Thaddeus Crews
da01ffc312
Merge pull request #98742 from yahkr/fix-docs
[Editor] Fix EditorSettings.xml docs for "ask_before_revoking_unique_name"
2024-11-10 12:12:38 -06:00
Thaddeus Crews
95780d8104
Merge pull request #98866 from smix8/navmap_allocation
Reduce allocations for NavMap synchronisation
2024-11-10 12:12:37 -06:00
Thaddeus Crews
01ad56da38
Merge pull request #85167 from RandomShaper/good_spinlock
Enhance SpinLock
2024-11-10 12:12:36 -06:00
Thaddeus Crews
5d7a7c01b4
Merge pull request #98988 from AThousandShips/fix_game_feature
[Editor] Fix order of editor features
2024-11-10 12:12:35 -06:00
Thaddeus Crews
90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews
560dfc738d
Merge pull request #98980 from Logharaa/remove-unnecessary-condition
Remove unnecessary condition in WAV importer
2024-11-10 12:12:33 -06:00
Thaddeus Crews
792671f4d0
Merge pull request #98720 from timothyqiu/file-dialog-atm
Disable auto translation of `FileDialog`'s file list
2024-11-10 12:12:32 -06:00
Thaddeus Crews
983f1bef63
Merge pull request #98974 from dustdfg/goodbye_t_rex_🦖
Delete old function for parsing CG shaders
2024-11-10 12:12:30 -06:00
Thaddeus Crews
3882ed5734
Merge pull request #98717 from nikitalita/fix-save-to-wav-caps
Fix `AudioStreamWAV::save_to_wav` adding extra '.wav' to file if existing ext is not lower case
2024-11-10 12:12:29 -06:00
Thaddeus Crews
fbded4e0d7
Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview
Improve Mesh UV1/UV2 preview in the editor
2024-11-10 12:12:29 -06:00
Thaddeus Crews
e2a7d510f0
Merge pull request #98966 from Dr-helicopter/master
Fix `engine_type_colors`'s description
2024-11-10 12:12:28 -06:00
Thaddeus Crews
a3efd2b498
Merge pull request #98710 from YeldhamDev/runtime_reimport_reload
Reload cached resources in runtime on file reimport
2024-11-10 12:12:27 -06:00
Thaddeus Crews
eb1d4b2340
Merge pull request #98965 from AThousandShips/emsdk_cache_fix
[Web] Don't cache emsdk
2024-11-10 12:12:25 -06:00
Thaddeus Crews
323b2d53d7
Merge pull request #98963 from RandomShaper/fix_classdb_deadlock
Fix deadlocks related to ClassDB queries about global classes
2024-11-10 12:12:24 -06:00
Thaddeus Crews
06e876b990
Merge pull request #95762 from Mickeon/documentation-truth-and-only-the-truth
Fix many untagged `true`/`false`/`null` in the documentation
2024-11-10 12:12:22 -06:00
Thaddeus Crews
1789ad37bd
Merge pull request #98961 from mihe/natvis-improvements
Add `Ref` and `HashSet` to `godot.natvis`
2024-11-10 12:12:21 -06:00
Thaddeus Crews
284ee93922
Merge pull request #98960 from Calinou/scu-build-tweak-banner
Make SCons SCU build banner less intrusive
2024-11-10 12:12:19 -06:00
Thaddeus Crews
cd6dad4090
Merge pull request #98703 from pgrit/master
Set flag for 8 bone weights in GLTFDocument
2024-11-10 12:12:18 -06:00
Thaddeus Crews
52ce3c7078
Merge pull request #98829 from adamscott/fix-tree-scroll-center-overflow
Fix issue where scrolling to item center would overflow on top
2024-11-10 12:12:17 -06:00
Thaddeus Crews
5bc5f066e2
Merge pull request #98700 from mhilbrunner/glob-platform-api
Allow multiple platform API files
2024-11-10 12:12:16 -06:00
Thaddeus Crews
5b895b2b3f
Merge pull request #98692 from Sticksman/bug-fix-98668
Fix crash in Quick Open Dialog
2024-11-10 12:12:15 -06:00
Thaddeus Crews
2b02143d35
Merge pull request #98307 from clayjohn/Light2D-shadow-projection
Precompute projection matrices when rendering 2D shadows
2024-11-10 12:12:14 -06:00
Micky
1ffe8bb191 Trim a few no-break and zero-width spaces from codebase 2024-11-10 19:04:32 +01:00
Malcolm Anderson
ae9f2bd9df Add note to CanvasItem.clip_children about nesting
Add CanvasGroup information to clipping note
2024-11-10 09:51:57 -08:00
Emanuil Chizhov
5516088c51
Add examples to PacketPeerUDP class documentation.
Add examples for sending packets and listening for packets.

Fix documentation indentation.

Change tabs to spaced for codeblocks.

Fix typos

Remove typing in documentation code

Add a blank line to comply with style guidelines

Fix blank line to contain tabs

Remove tabs from empty code lines

Commit suggested changes by Mickeon

Use correct syntax for >
2024-11-10 18:34:29 +02:00
Rie
44ef3d35eb Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
2024-11-10 17:08:12 +01:00
Fabio Alessandrelli
0c620b29cd [Net] Split Unix/Windows NetSocket implementation 2024-11-10 16:13:50 +01:00
Micky
39534e1a28 Fix interactive music docs saying it's "not implemented" 2024-11-10 11:35:08 +01:00
Micky
5c5460b026 Fix many untagged true/false/null in the documentation 2024-11-10 11:26:39 +01:00
Fabio Alessandrelli
35c223680a [mbedTLS] Keep reading/writing partial until "would block"
Them mbedTLS read and write functions will never read or write more than
the negotiated fragment length at every iteration (which usually depends
on MBEDTLS_SSL_IN_CONTENT_LEN and MBEDTLS_SSL_OUT_CONTENT_LEN).

For this reason, when reading or writing partial data, we must always
keep retrying until we receive a "would block" (no bytes read or wrote),
or we have fulfilled the read or write.
2024-11-09 17:20:10 +01:00
Nodragem
7378bb6db7 Move GridMapEditor to bottom panel 2024-11-09 16:02:26 +00:00
A Thousand Ships
9923268d74
[Web] Don't cache emsdk
Due to how caches are accessed this cache is almost useless, it only
matters if it is from the same branch or a base branch, and is identical
between branches, so caching it just clutters the build cache
2024-11-09 16:16:15 +01:00
Jason Morgado
d5176757c0 Add type filters to AnimationPlayer's "Add Track"
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-11-09 10:14:06 -05:00
Dr_helicopter
b04369e4e3 Fix engine_type_colors's description
in editor>editor settings>Text Editor>Theme, if you hover hover over "Engine Type Color", it has "Vector2", "Vector3"and "Color" as example but these are not Engine types. and their color is controlled by the "Base Type Color" setting. I discovered this while trying to customize my editor a bit more.
2024-11-09 12:40:18 +00:00