mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Merge pull request #97370 from RandomShaper/refix_rl_not_found
ResourceLoader: Report error if resource type unrecognized
This commit is contained in:
commit
155f94adc0
@ -282,13 +282,13 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
|
||||
load_paths_stack.push_back(original_path);
|
||||
|
||||
// Try all loaders and pick the first match for the type hint
|
||||
bool found = false;
|
||||
bool loader_found = false;
|
||||
Ref<Resource> res;
|
||||
for (int i = 0; i < loader_count; i++) {
|
||||
if (!loader[i]->recognize_path(p_path, p_type_hint)) {
|
||||
continue;
|
||||
}
|
||||
found = true;
|
||||
loader_found = true;
|
||||
res = loader[i]->load(p_path, original_path, r_error, p_use_sub_threads, r_progress, p_cache_mode);
|
||||
if (!res.is_null()) {
|
||||
break;
|
||||
@ -303,15 +303,24 @@ Ref<Resource> ResourceLoader::_load(const String &p_path, const String &p_origin
|
||||
return res;
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V_MSG(found, Ref<Resource>(),
|
||||
vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path));
|
||||
if (!loader_found) {
|
||||
if (r_error) {
|
||||
*r_error = ERR_FILE_UNRECOGNIZED;
|
||||
}
|
||||
ERR_FAIL_V_MSG(Ref<Resource>(), vformat("No loader found for resource: %s (expected type: %s)", p_path, p_type_hint));
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
Ref<FileAccess> file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES);
|
||||
ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), Ref<Resource>(), vformat("Resource file not found: %s (expected type: %s)", p_path, p_type_hint));
|
||||
if (!file_check->file_exists(p_path)) {
|
||||
if (r_error) {
|
||||
*r_error = ERR_FILE_NOT_FOUND;
|
||||
}
|
||||
ERR_FAIL_V_MSG(Ref<Resource>(), vformat("Resource file not found: %s (expected type: %s)", p_path, p_type_hint));
|
||||
}
|
||||
#endif
|
||||
|
||||
ERR_FAIL_V_MSG(Ref<Resource>(), vformat("No loader found for resource: %s (expected type: %s)", p_path, p_type_hint));
|
||||
ERR_FAIL_V_MSG(Ref<Resource>(), vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path));
|
||||
}
|
||||
|
||||
// This implementation must allow re-entrancy for a task that started awaiting in a deeper stack frame.
|
||||
|
Loading…
Reference in New Issue
Block a user