godot/servers/rendering/renderer_rd
Thaddeus Crews 89a311205f
Style: Apply clang-tidy fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
..
effects SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
environment Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
forward_clustered Fix soft shadows by increasing the bit count for specialization constants. 2024-10-28 10:26:50 -03:00
forward_mobile Fix soft shadows by increasing the bit count for specialization constants. 2024-10-28 10:26:50 -03:00
shaders 2D: Fix various issues and minor performance optimisations 2024-10-30 08:36:45 +11:00
spirv-reflect SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
storage_rd Style: Apply clang-tidy fixes 2024-11-04 12:11:06 -06:00
cluster_builder_rd.cpp Fix missed light clusters when inside clipped lights 2024-03-13 23:38:46 +01:00
cluster_builder_rd.h Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
framebuffer_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
framebuffer_cache_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
pipeline_cache_rd.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
pipeline_cache_rd.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
pipeline_hash_map_rd.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
renderer_canvas_render_rd.cpp 2D: Fix various issues and minor performance optimisations 2024-10-30 08:36:45 +11:00
renderer_canvas_render_rd.h 2D: Fix various issues and minor performance optimisations 2024-10-30 08:36:45 +11:00
renderer_compositor_rd.cpp Add Swappy & Pre-Transformed Swapchain 2024-10-28 18:55:37 -03:00
renderer_compositor_rd.h Merge pull request #97934 from adamscott/give-AThousandShips-a-break 2024-10-29 19:25:36 -05:00
renderer_scene_render_rd.cpp Don't include core/io/image.h in core/os/os.h 2024-10-18 19:04:19 +03:00
renderer_scene_render_rd.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_rd.cpp Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
shader_rd.h Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2024-10-02 15:11:58 -03:00
uniform_set_cache_rd.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
uniform_set_cache_rd.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00