godot/editor/plugins
2024-11-17 10:02:18 +01:00
..
gizmos Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
shader Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
tiles Merge pull request #98629 from timothyqiu/delete-delete 2024-11-12 09:27:58 -06:00
abstract_polygon_2d_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
abstract_polygon_2d_editor.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_blend_space_1d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_blend_space_2d_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp Merge pull request #98224 from timothyqiu/select-markers-dialog 2024-11-12 09:27:53 -06:00
animation_blend_tree_editor_plugin.h Add markers to animation 2024-09-29 17:27:36 +09:00
animation_library_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_library_editor.h Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
animation_player_editor_plugin.cpp Add FPS compatible option in second mode of animation editor snapping 2024-11-12 04:39:13 +09:00
animation_player_editor_plugin.h Add markers to animation 2024-09-29 17:27:36 +09:00
animation_state_machine_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_state_machine_editor.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
animation_tree_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
asset_library_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
audio_stream_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp Use CoreStringNames::normal in more places 2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
bone_map_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp Merge pull request #98534 from YeldhamDev/i_hate_math 2024-11-14 14:51:51 -06:00
canvas_item_editor_plugin.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
cast_2d_editor_plugin.cpp Merge pull request #84164 from KoBeWi/slowcast_2d 2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h Split monolithic physics class files 2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp Merge pull request #98039 from aaronfranke/button-icon 2024-10-29 19:25:59 -05:00
control_editor_plugin.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
curve_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
curve_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp [Scene] Add SceneStringNames::id_pressed 2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h Merge pull request #89248 from KoBeWi/store_no_store 2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_context_menu_plugin.cpp Add submenu support to EditorContextMenuPlugin 2024-09-21 20:16:45 +02:00
editor_context_menu_plugin.h Add submenu support to EditorContextMenuPlugin 2024-09-21 20:16:45 +02:00
editor_debugger_plugin.cpp Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
editor_plugin_settings.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_plugin_settings.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
editor_plugin.compat.inc Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_plugin.cpp Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT option of EditorPlugin to add to the right of all other tabs. 2024-10-15 15:32:14 -04:00
editor_plugin.h Add EditorContextMenuPluginManager and refactor menu plugins 2024-09-03 23:59:25 +02:00
editor_preview_plugins.cpp Don't include core/io/image.h in core/os/os.h 2024-10-18 19:04:19 +03:00
editor_preview_plugins.h Rework viewport capture in preview generation 2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_resource_tooltip_plugins.cpp Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h Add tooltip plugin for AudioStream 2024-04-15 22:14:21 +02:00
font_config_plugin.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
font_config_plugin.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
game_view_plugin.cpp [Debugger] Add configuration to the GameView debugger plugin 2024-11-07 15:03:17 +01:00
game_view_plugin.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
gdextension_export_plugin.h [GDExtension] Improve macOS library loading/export. 2024-11-04 09:28:30 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
gpu_particles_collision_sdf_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
gradient_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
gradient_texture_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
input_event_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
lightmap_gi_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
material_editor_plugin.h Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
mesh_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
mesh_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp Improve Mesh UV1/UV2 preview in the editor 2024-11-01 02:04:10 +01:00
mesh_instance_3d_editor_plugin.h Improve Mesh UV1/UV2 preview in the editor 2024-11-01 02:04:10 +01:00
mesh_library_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
mesh_library_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
multimesh_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
navigation_link_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h Allow editing NavigationObstacle2D shape 2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp Improve NavigationObstacle3D editor tooling 2024-11-12 12:44:12 +01:00
navigation_obstacle_3d_editor_plugin.h Improve NavigationObstacle3D editor tooling 2024-11-12 12:44:12 +01:00
navigation_polygon_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_polygon_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp [Editor] Fix handle ID being passed for 3D Gizmo plugins 2024-09-05 16:09:58 +02:00
node_3d_editor_gizmos.h Merge pull request #94698 from aaronp64/current_gizmos_hashset 2024-09-02 12:12:51 +02:00
node_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
node_3d_editor_plugin.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
occluder_instance_3d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
occluder_instance_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
packed_scene_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp Fix incorrect parsing of nested nodes when generating the POT 2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h Fix packed scene translation parser missing strings. 2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
parallax_background_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
particle_process_material_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
particles_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
particles_editor_plugin.h Unify particle editors 2024-10-04 22:36:12 +02:00
path_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
path_2d_editor_plugin.h Add Create Curve button to Path2D editor 2024-09-06 15:28:55 +02:00
path_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
path_3d_editor_plugin.h Cleanup Path3D editor 2024-09-07 00:12:45 +02:00
physical_bone_3d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
physical_bone_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
plugin_config_dialog.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp Merge pull request #97081 from aXu-AP/uv-editor-without-polygon 2024-11-11 14:18:12 -06:00
polygon_2d_editor_plugin.h Merge pull request #97081 from aXu-AP/uv-editor-without-polygon 2024-11-11 14:18:12 -06:00
polygon_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
polygon_3d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
resource_preloader_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
root_motion_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp Merge pull request #97461 from lalitshankarchowdhury/better-replace 2024-11-14 14:51:58 -06:00
script_editor_plugin.h Merge pull request #78312 from Calinou/editor-add-markdown-highlighting 2024-10-24 13:23:02 -05:00
script_text_editor.cpp Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
script_text_editor.h Fix goto line issues in code editor 2024-07-31 10:34:10 -04:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
shader_editor_plugin.cpp Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
shader_editor_plugin.h Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
shader_file_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
shader_file_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
skeleton_2d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
skeleton_3d_editor_plugin.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
skeleton_ik_3d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
skeleton_ik_3d_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
sprite_2d_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
sprite_frames_editor_plugin.h Add duplicate animation 2024-09-01 17:00:47 +02:00
style_box_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
style_box_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
text_editor.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
text_editor.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
text_shader_editor.cpp Refactor toggling script list 2024-08-28 17:00:51 +02:00
text_shader_editor.h Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp Cleanup of raw nullptr checks with Ref 2024-08-31 15:01:09 +02:00
texture_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h Improve layered texture preview 2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
texture_region_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
theme_editor_plugin.h Fix closing Theme Editor not actually closing it 2024-09-27 17:08:20 +02:00
theme_editor_preview.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
theme_editor_preview.h Add theme contexts to various parts of the editor 2023-09-06 19:40:43 +02:00
tool_button_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h Add @export_tool_button annotation for easily creating inspector buttons 2024-09-27 22:24:15 +01:00
version_control_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
version_control_editor_plugin.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp Merge pull request #99177 from Chaosus/vs_swap_connections 2024-11-15 10:42:35 -06:00
visual_shader_editor_plugin.h Add swap connection option to visual shader graph 2024-11-15 13:02:09 +03:00
voxel_gi_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
voxel_gi_editor_plugin.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00