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physics
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Merge pull request #98951 from AThousandShips/fix_more_super_call
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2024-11-12 09:27:33 -06:00 |
audio_listener_3d.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
audio_listener_3d.h
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audio_stream_player_3d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_3d.cpp
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Fix AudioStreamPlayer3D still processing when out of range
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2024-09-19 22:16:59 -07:00 |
audio_stream_player_3d.h
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Fix AudioStreamPlayer3D still processing when out of range
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2024-09-19 22:16:59 -07:00 |
bone_attachment_3d.compat.inc
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
bone_attachment_3d.cpp
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Add BoneAttachment3D::get_skeleton() method
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2024-08-17 09:35:24 +10:00 |
bone_attachment_3d.h
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Add BoneAttachment3D::get_skeleton() method
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2024-08-17 09:35:24 +10:00 |
camera_3d.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
camera_3d.h
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
cpu_particles_3d.cpp
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Unify particle editors
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2024-10-04 22:36:12 +02:00 |
cpu_particles_3d.h
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Add cone angle control to particle emission ring shape
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2024-09-02 14:35:51 +02:00 |
decal.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
decal.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
fog_volume.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
fog_volume.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
gpu_particles_3d.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
gpu_particles_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
gpu_particles_collision_3d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
gpu_particles_collision_3d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
importer_mesh_instance_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
importer_mesh_instance_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
label_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
label_3d.h
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light_3d.cpp
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Add shadow_caster_mask to Light3D.
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2024-08-12 00:17:11 +01:00 |
light_3d.h
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Add shadow_caster_mask to Light3D.
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2024-08-12 00:17:11 +01:00 |
lightmap_gi.cpp
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
lightmap_gi.h
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
look_at_modifier_3d.cpp
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Implement LookAtModifier3D
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2024-11-12 05:03:35 +09:00 |
look_at_modifier_3d.h
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Implement LookAtModifier3D
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2024-11-12 05:03:35 +09:00 |
marker_3d.cpp
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marker_3d.h
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mesh_instance_3d.cpp
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Sort blend shapes in the inspector by ID instead of alphabetically
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2024-11-14 05:54:32 -08:00 |
mesh_instance_3d.h
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Add option to bake a mesh from animated skeleton pose
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2024-09-03 22:16:05 +02:00 |
multimesh_instance_3d.cpp
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Fixed Timestep Interpolation: MultiMesh
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2024-08-18 17:14:59 +02:00 |
multimesh_instance_3d.h
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Fixed Timestep Interpolation: MultiMesh
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2024-08-18 17:14:59 +02:00 |
navigation_agent_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_agent_3d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_link_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_link_3d.h
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Add NavigationLink function to change navigation map
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2024-08-15 22:37:02 +02:00 |
navigation_obstacle_3d.cpp
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_obstacle_3d.h
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_region_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_region_3d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
node_3d.cpp
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Fix implementation of property_can_revert() in various classes
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2024-10-04 23:02:04 +02:00 |
node_3d.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
occluder_instance_3d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
occluder_instance_3d.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
path_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
path_3d.h
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Do not defer PathFollow3D transform updates
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2024-09-10 10:35:48 +02:00 |
physical_bone_simulator_3d.cpp
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Fix syncing PhysicalBone internal poses individually
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2024-09-15 01:46:12 +09:00 |
physical_bone_simulator_3d.h
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Fix syncing PhysicalBone internal poses individually
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2024-09-15 01:46:12 +09:00 |
reflection_probe.cpp
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
reflection_probe.h
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
remote_transform_3d.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
remote_transform_3d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
SCsub
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SCons: Add unobtrusive type hints in SCons files
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2024-09-25 09:34:35 -05:00 |
skeleton_3d.compat.inc
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Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
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2024-02-25 05:24:48 -06:00 |
skeleton_3d.cpp
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
skeleton_3d.h
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
skeleton_ik_3d.cpp
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
skeleton_ik_3d.h
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Style: Apply clang-tidy fixes
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2024-11-04 12:11:06 -06:00 |
skeleton_modifier_3d.cpp
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
skeleton_modifier_3d.h
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
soft_body_3d.compat.inc
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Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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2024-09-16 21:30:31 +09:30 |
soft_body_3d.cpp
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Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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2024-09-16 21:30:31 +09:30 |
soft_body_3d.h
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Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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2024-09-16 21:30:31 +09:30 |
sprite_3d.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
sprite_3d.h
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Optimise Object's get_argument_options
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2024-02-29 18:00:54 +01:00 |
velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_3d.h
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Implement VisibilityNotifier3D in the compatibility backend
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2024-02-22 12:35:24 -08:00 |
visual_instance_3d.cpp
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
visual_instance_3d.h
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Allow more flexible adjustments of VisualInstance3D Lightmap Scale
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2024-11-14 17:28:05 +01:00 |
voxel_gi.cpp
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Fix super call in various get_configuration_warnings methods
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2024-09-05 16:08:35 +02:00 |
voxel_gi.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
voxelizer.cpp
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Fix VoxelGI MultiMesh and CSG mesh baking
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2023-10-25 16:37:47 +03:00 |
voxelizer.h
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
world_environment.cpp
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
world_environment.h
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Implement hooks into renderer
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2024-02-18 21:54:21 +11:00 |
xr_body_modifier_3d.cpp
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Subscribe to correct tracker signals
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2024-04-22 18:40:18 -04:00 |
xr_body_modifier_3d.h
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Subscribe to correct tracker signals
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2024-04-22 18:40:18 -04:00 |
xr_face_modifier_3d.cpp
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Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
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2024-04-18 20:04:01 -04:00 |
xr_face_modifier_3d.h
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Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
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2024-04-18 20:04:01 -04:00 |
xr_hand_modifier_3d.cpp
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Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
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2024-09-05 00:14:55 -04:00 |
xr_hand_modifier_3d.h
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Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
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2024-09-05 00:14:55 -04:00 |
xr_nodes.cpp
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
xr_nodes.h
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Change hand tracking project settings and finetune show_when_tracked
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2024-08-20 11:12:52 +10:00 |