godot/core/math
lawnjelly f42a837e92 BVH - fix lockguards for multithread mode
Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call.

This is fixed, and the warning message for contention is removed as multithread mode seems to be desired in production in 4.x.
2023-02-20 15:15:18 +00:00
..
a_star_grid_2d.cpp Enchance the performance of AStar by using a LocalVector(2) 2023-01-27 16:28:11 +03:00
a_star_grid_2d.h Enchance the performance of AStar by using a LocalVector(2) 2023-01-27 16:28:11 +03:00
a_star.cpp Enchance the performance of AStar by using a LocalVector(2) 2023-01-27 16:28:11 +03:00
a_star.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
aabb.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
aabb.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_frame.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
basis.cpp Fix scaled_orthogonal() & subgizmo global scaling 2023-02-04 00:46:04 +09:00
basis.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
bvh_abb.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
bvh_cull.inc Merge pull request #57630 from lawnjelly/bvh4_templated_checks 2022-03-04 23:29:38 +01:00
bvh_debug.inc Merge pull request #57630 from lawnjelly/bvh4_templated_checks 2022-03-04 23:29:38 +01:00
bvh_integrity.inc Dynamic BVH broadphase in 2D & 3D Godot Physics 2021-05-10 16:28:55 -07:00
bvh_logic.inc BVH - Sync BVH with 3.x 2022-02-04 16:51:21 +00:00
bvh_misc.inc BVH - Sync BVH with 3.x 2022-02-04 16:51:21 +00:00
bvh_pair.inc BVH - Sync BVH with 3.x 2022-02-04 16:51:21 +00:00
bvh_public.inc Fixup BVH debugging statements 2022-07-25 18:21:53 +02:00
bvh_refit.inc BVH - fix stale current_tree in deactivate function [4.x] 2021-05-29 18:03:43 +01:00
bvh_split.inc Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
bvh_structs.inc Fix array-bounds warning in BVH 2022-09-22 16:06:25 +01:00
bvh_tree.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bvh.h BVH - fix lockguards for multithread mode 2023-02-20 15:15:18 +00:00
color_names.inc One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
color.cpp Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00
color.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_hull.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_hull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
delaunay_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
delaunay_3d.h Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
disjoint_set.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dynamic_bvh.cpp Fix various typos with codespell 2023-02-01 08:45:41 +01:00
dynamic_bvh.h Fix various typos with codespell 2023-02-01 08:45:41 +01:00
expression.cpp Add support for Unicode identifiers in Expression class 2023-01-21 13:39:42 -03:00
expression.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
face3.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
face3.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
geometry_2d.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
geometry_2d.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
geometry_3d.cpp Fix range loop iteration regressions 2023-01-26 00:14:39 +02:00
geometry_3d.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
math_defs.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_fieldwise.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_fieldwise.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_funcs.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
math_funcs.h Math: Prevent division by zero in posmod 2023-02-11 20:44:45 +01:00
plane.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
plane.h Rename center method to get_center in Plane. 2023-01-15 17:18:50 +01:00
projection.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
projection.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
quaternion.cpp Merge pull request #70547 from TokageItLab/pingpong-wrap 2023-01-06 00:10:18 +01:00
quaternion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
quick_hull.cpp More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00
quick_hull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
random_number_generator.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
random_number_generator.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
random_pcg.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
random_pcg.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rect2.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rect2.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rect2i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rect2i.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
static_raycaster.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
static_raycaster.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
transform_2d.cpp More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00
transform_2d.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
transform_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
transform_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
triangle_mesh.cpp Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
triangle_mesh.h Cleanup unused engine code v2 2023-01-19 13:02:18 +01:00
triangulate.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
triangulate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector2.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector2.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector2i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector2i.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector3.cpp Bias octahedral tangent y axis to avoid errors around 0 2023-02-13 19:24:14 -08:00
vector3.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
vector3i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector3i.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
vector4.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector4.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
vector4i.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vector4i.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00