Commit Graph

14067 Commits

Author SHA1 Message Date
Yuri Sizov
95b27fe8c7 Reorganize code related to editor theming
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.

Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.

All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
Rémi Verschelde
3df0c5be6a
Merge pull request #86473 from reduz/audio-playback-parameters
Implement audio stream playback parameters.
2024-01-16 10:35:36 +01:00
Rémi Verschelde
039379d272
Merge pull request #84193 from kitbdev/dock-manager-extract
Extract `EditorDockManager` from `EditorNode`
2024-01-16 10:35:11 +01:00
Juan Linietsky
a40fe16866 Implement audio stream playback parameters.
Implements a way for audio stream playback to be configured via parameters
directly in the edited AudioStreamPlayer[2D/3D].

Currently, configuring the playback stream is not possible (or is sometimes hacky
as the user has to obtain the currently played stream, which is not always immediately available).

This PR only implements this new feature to control looping in stream playback instances (a commonly requested feature, which was lost in the transition from Godot 2 to Godot 3).
But the idea is that it can do a lot more:

* If effects are bundled to the stream, control per playback instance parameters such as cutoff or resoance, or any other exposed effect parameter per playback instance.
* For the upcoming interactive music PR (#64488), this exposes an easy way to change the active clip, which was not possible before.
* For the upcoming parametrizable audio support (https://github.com/godotengine/godot-proposals/issues/3394) this allows editing and animating audio graph parameters.

In any case, this PR is required to complete #64488.

Update modules/vorbis/audio_stream_ogg_vorbis.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/minimp3/audio_stream_mp3.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/minimp3/audio_stream_mp3.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update modules/vorbis/audio_stream_ogg_vorbis.h

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update doc/classes/AudioStream.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-01-16 10:31:52 +01:00
kit
2323f040e9 Extract editor dock manager 2024-01-15 15:15:42 -05:00
Rémi Verschelde
fe76b61743
Merge pull request #87160 from kleonc/tilemap-fix-debug-drawing-truncations-to-ints
Fix some `TileMap` debug drawing truncating to ints
2024-01-15 13:31:04 +01:00
Rémi Verschelde
3482da422d
Merge pull request #87012 from TheSofox/line-edit-undo-caret-fix
Fix `LineEdit` caret rendering/positioning on Undo.
2024-01-15 13:27:02 +01:00
Rémi Verschelde
03767fbf3b
Merge pull request #86446 from reduz/transient-to-focused
Implement a `transient_to_focused` Window mode
2024-01-15 13:25:00 +01:00
Rémi Verschelde
c1da69d8f2
Merge pull request #86141 from Maran23/popup-hover-height-calc
Fix Popup hover and height calculation are off by some pixels
2024-01-15 13:23:42 +01:00
Rémi Verschelde
ebc30b93ac
Merge pull request #84465 from KeyboardDanni/deferred_camera
Fix Camera2D frame delay (port from 3.x)
2024-01-15 13:22:28 +01:00
Juan Linietsky
15144c24bd Implement a transient_to_focused mode
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.

This deprecates the "unparent_when_invisible" function introduced by #76025.
2024-01-14 18:51:44 +01:00
kleonc
baa5504700 Fix some TileMap debug drawing truncating to ints 2024-01-14 02:02:46 +01:00
Jakub Marcowski
06534f8ad5 Add deprecation notice to a duplicate method of class Window 2024-01-12 18:18:28 +01:00
Rémi Verschelde
1b25b4ca5f
Merge pull request #83397 from thiagola92/readability_skeleton_2d_calculate_length_and_rotation
Refactor function `calculate_length_and_rotation()` from Skeleton2D
2024-01-11 20:44:26 +01:00
Rémi Verschelde
cab27498bd
Merge pull request #86957 from RandomShaper/mt_mends
A couple of enhancements to user-visible threading semantics
2024-01-11 17:40:37 +01:00
Rémi Verschelde
79791a3855
Merge pull request #86931 from LeoBelda/fix-create-prism-mesh-division-by-zero
Prevent division by 0 when creating vertices of a PrismMesh
2024-01-11 17:40:12 +01:00
Rémi Verschelde
087a397477
Merge pull request #86301 from KoBeWi/deferred_cleanup
Update deferred calls to use Callables
2024-01-11 17:36:29 +01:00
thiagola92
6a05825b24 Refactor function calculate_length_and_rotation() from Skeleton2D 2024-01-11 13:35:28 -03:00
Rémi Verschelde
f3fc35eb17
Merge pull request #81506 from twobitadder/reparent_keep_owner
Fix `reparent()` losing owner
2024-01-11 17:34:19 +01:00
Leo Belda
83992fd7bd Fix PrismMesh::_create_mesh_array division by 0 2024-01-10 23:01:43 +01:00
Rémi Verschelde
365755fb34
Merge pull request #84946 from DarkMessiah/default-theme-checkbox-disabled-state
Use disabled icons for CheckBox in DefaultTheme
2024-01-10 12:03:12 +01:00
Sofox
6888d957dc Fix LineEdit caret rendering/positioning on Undo. 2024-01-09 17:14:55 +00:00
kobewi
0e8f90f4c8 Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
Rémi Verschelde
1d3f98ac6a
Merge pull request #86894 from jsjtxietian/merge-dafault-font
In `merge_with` also merge some default fields of theme
2024-01-09 11:29:52 +01:00
Rémi Verschelde
4181027596
Merge pull request #84442 from Calinou/colorpicker-allow-more-hex-codes
Allow additional hexadecimal color codes in ColorPicker
2024-01-09 11:27:14 +01:00
Hugo Locurcio
80a770a8ed
Allow additional hexadecimal color codes in ColorPicker
The following formats are now accepted (leading `#` is optional):

- `#1` -> `#111111`
- `#12` -> `#121212`
- `#12345` -> `#11223344` (`5` at the end is discarded)
- `#1234567` -> `#123456` (`7` at the end is discarded)
2024-01-08 20:51:45 +01:00
Rémi Verschelde
84e205b5a1
Merge pull request #86950 from jsjtxietian/fix-compress-image-error
Fix wrong fail condition in compressed texture's `_set_data`
2024-01-08 14:53:43 +01:00
Rémi Verschelde
d8dc554241
Merge pull request #86847 from kleonc/tilemap-make-quadrant-canvas-item-position-local
Fix `TileMap` quadrant canvas item position not being local
2024-01-08 14:52:54 +01:00
Rémi Verschelde
a7e347482b
Merge pull request #86687 from TokageItLab/AnimationMixer-remove-object-pointer
Fix TrackCache conflict when tracks have same name but different type
2024-01-08 14:52:30 +01:00
Rémi Verschelde
129332e3b9
Merge pull request #82468 from kitbdev/tabcontainer-bottom
Option to put TabContainer tabs at bottom
2024-01-08 14:51:37 +01:00
kleonc
3c25274870 Fix TileMap quadrant canvas item position not being local 2024-01-08 14:20:16 +01:00
Silc Lizard (Tokage) Renew
a51958a2a0 Remove Object pointer/solve types conflict in AnimationTrackCache
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-01-08 21:48:19 +09:00
Rémi Verschelde
4ca33d318b
Merge pull request #86908 from AdSkipper1337/collision-object-2d-gdextension-virtuals
Fix virtual calls for GDExtension in `CollisionObject2D`
2024-01-08 12:01:31 +01:00
Rémi Verschelde
c9ef2fdb0b
Merge pull request #86891 from Mickeon/autocompletion-get-node-or-null
Add autocompletion to `get_node_or_null`
2024-01-08 12:00:19 +01:00
Rémi Verschelde
6226388bac
Merge pull request #86874 from AThousandShips/no_3d_fix
Fix some build errors with `disable_3d=yes`
2024-01-08 11:59:31 +01:00
Rémi Verschelde
c7fb7273c5
Merge pull request #86811 from TheSofox/light2d-blend-3to4
Added compatibility for Blend Mode in `Light2D`/`PointLight2D` when converting from Godot 3 to 4.
2024-01-08 11:57:07 +01:00
Rémi Verschelde
665c3edee2
Merge pull request #86557 from kleonc/polygon2d-with-skeleton-transform-fix
Fix Polygon2D to Skeleton2D transform calculation
2024-01-08 11:55:06 +01:00
Rémi Verschelde
97607b6ab3
Merge pull request #86474 from KoBeWi/particular_velocity
Only update particle velocity when it changes
2024-01-08 11:53:53 +01:00
Rémi Verschelde
48b726deba
Merge pull request #86417 from LimestaX/tscn-escape-char-fix
Ensure special characters are escaped in TSCN connections and editable hint
2024-01-08 11:53:28 +01:00
Rémi Verschelde
26ae551108
Merge pull request #85870 from dsnopek/collision-object-3d-gdextension-virtuals
Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension
2024-01-08 11:51:52 +01:00
Rémi Verschelde
81f618d63a
Merge pull request #85180 from AThousandShips/self_list_fix
[Core] Prevent copying of `SelfList` and `SelfList::List`
2024-01-08 11:51:27 +01:00
Rémi Verschelde
df29fc91ed
Merge pull request #82669 from 4d49/graph-node-slot-custom-icon
Add `set_slot_custom_icon` and `get_slot_custom_icon` to GraphNode
2024-01-08 11:49:46 +01:00
Rémi Verschelde
91dacb469d
Merge pull request #51156 from Muller-Castro/value2ref
Add const lvalue ref to container parameters
2024-01-08 11:48:34 +01:00
LimestaX
0a32c160ac
Ensure special characters are escaped in tscn connections and editable hint 2024-01-08 11:42:30 +01:00
Pedro J. Estébanez
631d1e3a86 Let read thread guards allow access to out-of-tree nodes 2024-01-08 10:33:09 +01:00
Mansur Isaev
631d722674
Add set_slot_custom_icon and get_slot_custom_icon to GraphNode 2024-01-08 08:30:10 +01:00
jsjtxietian
6a3b63eb36 Fix wrong fail contion in compressed texture and some clean up 2024-01-08 12:53:18 +08:00
jsjtxietian
6f3568e3db In merge_with also merge some default fileds of theme 2024-01-08 10:41:30 +08:00
Nikolai Davydov
0517000e6f Fix virtual calls for GDExtension in CollisionObject2D for _mouse_enter, _mouse_exit, _mouse_shape_enter, _mouse_shape_exit 2024-01-07 05:30:26 +01:00
A Thousand Ships
904ecb1d36
[Core] Prevent copying of SelfList and SelfList::List
Copying of these types is unsafe and should be detected

Also removed unnecessary constructors for `TileMap` `DebugQuadrant` and
`RenderingQuadrant` which used copying of `SelfList::List`
2024-01-07 00:48:23 +01:00