mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 21:22:48 +00:00
Merge pull request #86950 from jsjtxietian/fix-compress-image-error
Fix wrong fail condition in compressed texture's `_set_data`
This commit is contained in:
commit
84e205b5a1
@ -75,7 +75,7 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
|
||||
uint32_t mipsize = decode_uint32(data);
|
||||
data += 4;
|
||||
data_size -= 4;
|
||||
ERR_FAIL_COND(mipsize < data_size);
|
||||
ERR_FAIL_COND(mipsize > data_size);
|
||||
Ref<Image> img = loader_func == nullptr
|
||||
? memnew(Image(data, data_size))
|
||||
: Ref<Image>(loader_func(data, data_size));
|
||||
@ -89,7 +89,7 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
|
||||
data_size -= mipsize;
|
||||
}
|
||||
|
||||
image = Ref<Image>(memnew(Image(size.width, size.height, mipmap_count > 1, format, image_data)));
|
||||
image = Ref<Image>(memnew(Image(size.width, size.height, mipmaps, format, image_data)));
|
||||
|
||||
} break;
|
||||
case COMPRESSION_MODE_BASIS_UNIVERSAL: {
|
||||
@ -100,7 +100,7 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
|
||||
case COMPRESSION_MODE_S3TC:
|
||||
case COMPRESSION_MODE_ETC2:
|
||||
case COMPRESSION_MODE_BPTC: {
|
||||
image = Ref<Image>(memnew(Image(size.width, size.height, mipmap_count > 1, format, p_data.slice(20))));
|
||||
image = Ref<Image>(memnew(Image(size.width, size.height, mipmaps, format, p_data.slice(20))));
|
||||
} break;
|
||||
}
|
||||
ERR_FAIL_COND(image.is_null());
|
||||
|
Loading…
Reference in New Issue
Block a user