Commit Graph

5634 Commits

Author SHA1 Message Date
PouleyKetchoupp
1120de862d StyleBox preview adjusted to fit all drawn content
This change allows StyleBox preview to take shadows and content margins into account to display how a whole panel would be rendered.

The preview control clips contents so that in any case it doesn't bleed on controls around.

Fixes #33801
2019-11-24 16:26:30 +01:00
Hugo Locurcio
13f98f80b6
Use the CanvasItemEditor info overlay to display TileMap coordinates
This also removes the editor setting that toggles coordinate display,
as it no longer solves an existing bug.

This closes #28135.
2019-11-22 23:58:36 +01:00
K. S. Ernest (iFire) Lee
80b1604fa9 33714 glTF2 handle undefined load-time scene. 2019-11-22 08:48:23 -08:00
Rémi Verschelde
b7ea22c5d2 i18n: Sync translation template with current source 2019-11-22 09:21:58 +01:00
Rémi Verschelde
b395d6bd80 i18n: Sync translations with Weblate 2019-11-22 09:20:29 +01:00
Rémi Verschelde
ab3bccdb78 Fix typos with codespell
Using codespell 1.16.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
Rémi Verschelde
28613ab8c9
Merge pull request #33794 from nekomatata/gltf-morph-shapes-crash2
Error instead of crash in gltf import with more than one morph target
2019-11-21 22:09:08 +01:00
Rémi Verschelde
1dc110fe7b
Merge pull request #33793 from fire/33756
33756 gltf2 importer should use zfar
2019-11-21 22:08:03 +01:00
PouleyKetchoupp
e949665489 Error instead of crash in gltf import with more than one morph target
Redone from PR #33782 to fix the crash without adding compatibility with Blender 2.8
Helps with #16124, while Blender 2.81 has the proper export fix.
2019-11-21 17:25:01 +01:00
K. S. Ernest (iFire) Lee
d0de373884 33756 gltf2 importer should use zfar 2019-11-21 07:52:18 -08:00
Tomasz Chabora
01d77842ee Unfold directories when showing in file system 2019-11-21 15:40:11 +01:00
Rémi Verschelde
083d088de3
Merge pull request #33583 from qarmin/fix_overflows_unitialized
Fix some overflows and unitialized variables
2019-11-20 21:31:12 +01:00
Rémi Verschelde
ccebd1f4fc
Merge pull request #33734 from merumelu/editor-vcs-init
Editor: fix typo in VCS plugin method names
2019-11-20 21:17:32 +01:00
K. S. Ernest (iFire) Lee
3b44866bf2 33714 If the gltf2 asset has no scene, it is corrupt. 2019-11-20 10:49:24 -08:00
Rafał Mikrut
99d8626f4a Fix some overflows and unitialized variables 2019-11-20 16:22:16 +01:00
Tomasz Chabora
7e5340261a Cancel drag when selection changes 2019-11-19 16:02:04 +01:00
merumelu
94fc676019 Editor: fix typo in VCS plugin method names 2019-11-19 15:11:03 +01:00
Rémi Verschelde
8450658fa2
Merge pull request #33673 from YeldhamDev/script_templates_lines_style
Make the script templates' blank lines conform with the official style guide
2019-11-19 10:41:36 +01:00
Rémi Verschelde
d8cf3aa5ab
Merge pull request #33700 from nekomatata/sprite-add-label-overlap
Fixed "Add Sprite..." label overlapping with zoom controls
2019-11-19 09:49:52 +01:00
Tomasz Chabora
43d762fce3 Consider locked moving objects when updating viewport 2019-11-18 21:08:14 +01:00
PouleyKetchoupp
6d14251b0d Fixed "Add Sprite..." label overlapping with zoom controls 2019-11-18 11:52:01 +01:00
PouleyKetchoupp
7e9a45842e Fixed ScriptEditorDebugger minimum size
Changed to MarginContainer to enforce debugger tabs minimum size on the parent, avoids overlapping controls with Profiler and Network Profiler tabs.

Fixes #20837
2019-11-18 09:42:28 +01:00
Tomasz Chabora
e9802d9b02 Fix animation key snapping at high zooms 2019-11-17 23:34:36 +01:00
Michael Alexsander
7ecaff578b Make the script templates' blank lines conform with the official style guide 2019-11-17 08:54:43 -03:00
Rémi Verschelde
d1f8fd6384
Merge pull request #33607 from Calinou/orbit-modifier-always-alt
Always allow Alt as an orbit modifier in the 3D editor
2019-11-14 20:14:36 +01:00
Hugo Locurcio
1e28571d82
Always allow Alt as an orbit modifier in the 3D editor
This makes it easier to navigate in 3D when using a graphics tablet.
This fallback modifier will only be available if no other modifier
is using Alt.

This partially addresses
https://github.com/godotengine/godot-proposals/issues/196.
2019-11-14 17:40:15 +01:00
Hugo Locurcio
bc8236bd39
Add a tooltip to explain what marking a preset as "runnable" does 2019-11-14 15:11:31 +01:00
Rémi Verschelde
f244772028
Merge pull request #33617 from Chaosus/fix_theme_element2
Fix incorrect error/matches label color when switching from light to dark theme
2019-11-14 12:38:04 +01:00
Rémi Verschelde
41634199c8 EditorNode: Improve tooltip for pause button
Closes #14742.
2019-11-14 11:44:20 +01:00
Yuri Roubinsky
0ec76d40b4 Fix incorrect error label color when switching from light to dark theme 2019-11-14 13:34:56 +03:00
Rémi Verschelde
a1c396e55c
Merge pull request #33614 from Chaosus/fix_theme_element
Fix "matches" label color in light theme
2019-11-14 10:54:59 +01:00
Yuri Roubinsky
facfae3671 Fix "matches" label color in light theme 2019-11-14 09:44:53 +03:00
Gilles Roudière
0287baf078 Disable ok button if no key is selected when adding event to an action 2019-11-13 22:37:06 +01:00
Rémi Verschelde
0132555dfa
Merge pull request #33596 from KoBeWi/sell_tile
Make sure tile is selected when selecting TileMap
2019-11-13 15:26:56 +01:00
Tomasz Chabora
f7476359e0 Make sure tile is selected when selecting TileMap 2019-11-13 14:26:37 +01:00
Rémi Verschelde
a439c55eff
Merge pull request #33589 from JFonS/fix_scaled_gizmos
Fix broken gizmo interaction when Node is scaled
2019-11-13 13:43:57 +01:00
JFonS
1f623c5a2b Fix broken gizmo interaction when Node is scaled 2019-11-13 12:22:08 +01:00
Tomasz Chabora
1369e00973 Properly handle zoom when opening tileset editor 2019-11-12 16:23:53 +01:00
Tomasz Chabora
57b12c10ab Prevent crash when scene has path, but no file 2019-11-12 14:09:58 +01:00
Rémi Verschelde
957910c480
Merge pull request #33544 from YeldhamDev/camera_override_tooltip_adustment
Minor adjustment in the "Game Camera Override" button's tooltip.
2019-11-11 17:22:47 +01:00
Michael Alexsander
107c1969f5 Hide "Set As Main Scene" in FileSystem dock if the scene is already the main one 2019-11-11 12:41:46 -03:00
Michael Alexsander
c77ce40c3b Minor adjustment in the "Game Camera Override" button's tooltip. 2019-11-11 11:46:23 -03:00
Rémi Verschelde
6b1628f9fc
Merge pull request #33517 from madmiraal/fix-_MSG-macros
Send *_MSG macros' explanations directly to the _err_print_error().
2019-11-11 13:27:51 +01:00
Andrii Doroshenko (Xrayez)
1f62318f92 Display icon for "Set As Main Scene" in filesystem popup 2019-11-11 12:58:15 +02:00
Marcel Admiraal
d18b2e599d Remove all uses of ERR_EXPLAIN macros. 2019-11-11 10:24:04 +01:00
Rémi Verschelde
5f4ab5c77d
Merge pull request #33529 from code-xD/master
fixes #33439. The feature now changes according to the feature profile.
2019-11-11 08:24:23 +01:00
Rémi Verschelde
411af59752
Merge pull request #33499 from nekomatata/animation-filter-function
Fixed function/audio/anim tracks in blend tree animation filter
2019-11-11 08:13:06 +01:00
Shivansh Anand
9fee540e6e fixes #33439. The feature now changes according to the feature profile. 2019-11-11 01:13:56 +05:30
Rémi Verschelde
2143f46df2
Merge pull request #33516 from qarmin/small_fixes
Memory leaks and crash fixes
2019-11-10 10:17:19 +01:00
Rémi Verschelde
b2ff90fecf
Merge pull request #33513 from nekomatata/multi-selection-focus
Keep focus on the top-most node for multi-selection in scene tree
2019-11-10 10:06:16 +01:00
Rafał Mikrut
7dda9309f9 Memory leak and crash fixes 2019-11-10 09:49:13 +01:00
PouleyKetchoupp
824bc3fed8 Keep focus on the top-most node for multi-selection in scene tree
Makes behavior consistent with selecting/deselecting single nodes and fixes a regression about the focused node being lost when multi-selecting.

Fixes #33332
2019-11-10 09:37:51 +01:00
PouleyKetchoupp
b777d9b34a Multi-selection restored properly after switching scenes
Fixes #33511
2019-11-10 09:32:07 +01:00
PouleyKetchoupp
72453e566d Fixed function/audio/anim tracks in blend tree animation filter 2019-11-09 22:30:08 +01:00
PouleyKetchoupp
133014c3fb Fixed errors when saving scene with a shrunk viewport
Handle viewport size larger than preview size but very close, when the ratio was 1 the size ended up being 0.

Fixes #33497
2019-11-09 21:16:19 +01:00
PouleyKetchoupp
311ab52b6c Fixed Camera preview when creating new scenes
Fixes #33490
2019-11-09 17:24:40 +01:00
Tomasz Chabora
2bde99f790 Fix some small text mistakes 2019-11-08 23:31:29 +01:00
Danil Alexeev
c9d7301418 Fixed initial title in audio buses editor
Previously, 'default_bus_layout.tres' was always displayed at startup,
even if 'audio/default_bus_layout' was changed in Project Settings.
2019-11-08 13:17:39 +03:00
Rémi Verschelde
621dc7022f
Merge pull request #27742 from rxlecky/camera-replication
Game camera override
2019-11-08 10:02:18 +01:00
Rémi Verschelde
99cc4d246f
Merge pull request #33343 from KoBeWi/scene_tree_dusting
Another scene tree dock menu cleanup
2019-11-07 15:17:14 +01:00
Rémi Verschelde
b964e911b6
Merge pull request #33183 from silvanocerza/filesystem-tree-expand
Folders in FileSystem are not expanded on project save anymore
2019-11-07 13:20:26 +01:00
Rémi Verschelde
8e76c5701b
Merge pull request #32997 from Calinou/editor-color-picker-add-tooltip
Add a tooltip to Color properties in the editor inspector
2019-11-07 13:18:27 +01:00
Rémi Verschelde
bcb6a99154
Merge pull request #32527 from OsamaElHariri/fix_locale_filter
Fix locale filter in project settings editor
2019-11-07 13:06:17 +01:00
Rémi Verschelde
706552404c
Merge pull request #33362 from qarmin/regression_control
Fix dragging spinner without control key
2019-11-06 22:34:27 +01:00
Rémi Verschelde
74c4543c4b
Merge pull request #33387 from nekomatata/faster-create-dialog-filter
Node create dialog filtering optimization
2019-11-06 22:24:46 +01:00
Michael Alexsander
64da703c6f Make text in the "About" dialog reset its position when changed 2019-11-06 17:20:37 -03:00
PouleyKetchoupp
fb9ff92c29 Node create dialog filtering optimization
Avoid loading the same scripts again and parse them when updating the node type tree.
2019-11-06 17:21:14 +01:00
Rémi Verschelde
245c99175c
Merge pull request #33361 from codecustard/master
Fixes improper undo state for pivot setting
2019-11-05 15:54:53 +01:00
Rafał Mikrut
9fd416abce Fix dragging spinner without control 2019-11-05 15:53:19 +01:00
codecustard
f643786b96 Fixes improper undo state for pivot setting
After setting the pivot of a node, if you undo.... it will not revert the pivot to the previous state.
2019-11-05 05:59:03 -08:00
Silvano Cerza
469acbfd0c Folders in FileSystem are not expanded on project save anymore
If an item was selected in the FileSystem dock and its parent
was collapsed the folder would be expanded when saving the project.
2019-11-04 20:23:46 +01:00
Rémi Verschelde
dc114fa2ef
Merge pull request #33335 from Calinou/input-map-editor-fix-key-names
Fix key names being wrongly capitalized in the input map editor
2019-11-04 17:24:16 +01:00
Rémi Verschelde
6dca64140c
Merge pull request #33330 from nekomatata/fix-label-autowrap-size
Fixed cases where labels with autowrap can overflow the editor ui
2019-11-04 16:57:53 +01:00
Tomasz Chabora
4ed2abb0bf Another scene tree dock menu cleanup 2019-11-04 16:45:16 +01:00
Hugo Locurcio
b14e391792
Fix key names being wrongly capitalized in the input map editor
This also fixes the prompt in the editor shortcuts dialog
while removing duplicated code.

This closes #33305.
2019-11-04 15:23:28 +01:00
Tomasz Chabora
e3cfb006a0 Allow zooming while panning 2019-11-04 12:33:24 +01:00
PouleyKetchoupp
13c88878c4 Fixed cases where labels with autowrap can overflow the editor ui
Fixes #33155
2019-11-04 10:12:36 +01:00
Yuri Roubinsky
8243afb0e9 Added sampler inputs for visual shaders 2019-11-03 17:59:15 +03:00
Rémi Verschelde
306c13a210
Merge pull request #33270 from norkn/fix-issue-27256
Copy transform when creating convex sibling
2019-11-02 19:28:59 +01:00
Paulb23
362d38ea67 Update connection info on script validation rather then saved copy 2019-11-02 14:41:59 +00:00
checkerWoho
ec274eeeff Copy transform when creating convex sibling 2019-11-02 15:08:50 +01:00
Rémi Verschelde
4569f5ec82
Merge pull request #33182 from MCrafterzz/scaleSnap
Added snapping for scaling in 2D editor
2019-11-02 11:12:54 +01:00
Yuri Roubinsky
d5aa611d53
Merge pull request #33256 from Chaosus/vs_fix_custom_nodes
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02 13:09:10 +03:00
Yuri Roubinsky
84a0ad36b6 Sort custom vshader nodes+prevents them from divide to different folders 2019-11-02 12:04:48 +03:00
MCrafterzz
3a8a7fc31c Added snapping for scaling in 2D editor 2019-11-02 09:43:15 +01:00
PouleyKetchoupp
f6f60e22f5 Fixed error when renaming a state in AnimationNodeStateMachine
Fixes #33245
2019-11-01 21:14:58 +01:00
Rémi Verschelde
b4737877f1
Merge pull request #33204 from akien-mga/prevent-crash-permission-issue
Prevent crash when we can't write to editor cache or config path
2019-11-01 14:09:42 +01:00
Rémi Verschelde
1e8758418e
Merge pull request #33216 from nekomatata/help-editor-codeblock
Code sections improvements in editor help
2019-11-01 14:03:26 +01:00
Rémi Verschelde
c12797fb31
Merge pull request #33232 from kraghot/Fix-Batch-Rename
Fix Batch Rename not opening
2019-11-01 14:00:40 +01:00
Edi Cikovic
d14d57120d Fix Batch Rename not opening 2019-11-01 13:03:57 +01:00
Michael Alexsander
36c4fd8935 Make the editor dimming smarter 2019-10-31 16:58:53 -03:00
PouleyKetchoupp
74271712a8 Code sections improvements in editor help
- Removed extra new lines around code blocks
- Different color for code and code blocks to make them more visible
2019-10-31 18:47:12 +01:00
Rémi Verschelde
565f7183aa Prevent crash when we can't write to editor cache or config path
This can happen if users somehow got wrong user permissions assigned to
their Godot cache, config or data paths (e.g. `~/.config/godot`).

The error messages should give them a hint as to what the issue may be.

Fixes #33199.

There may be other situations that still lead to a crash, we need to
review all uses of `FileAccess::open` with `FileAccess::WRITE` mode to
ensure that proper pointer validation is done.
2019-10-31 15:16:02 +01:00
Aaron Franke
8754e21f48
Fix "seperate" typos 2019-10-31 08:52:26 -04:00
Rémi Verschelde
aa96481c8f
Merge pull request #33196 from conankzhang/fix-theme-typo
Fix a constant name typo for GridContainer when creating an editor theme.
2019-10-31 09:51:16 +01:00
conankzhang
3854389156 Fix a constant name typo for GridContainer when creating an editor theme. 2019-10-31 01:01:54 -07:00
Hugo Locurcio
27ad8609e2
Improve the primary line setting display in the Configure Snap dialog
This merges the "steps" suffix into the SpinBox using its `suffix`
property.
2019-10-30 22:19:30 +01:00
Rémi Verschelde
9e1be8f8aa
Merge pull request #32934 from ajweeks/fix-scale-origin
Fix 2D scale gizmo placement
2019-10-30 12:04:10 +01:00
Rémi Verschelde
af61fe8b77
Merge pull request #32928 from Calinou/2d-editor-add-primary-grid
Add primary grid lines to the 2D editor
2019-10-30 11:29:32 +01:00
volzhs
bee6b94b77 Add "Set as main scene" on context menu in FileSystem panel 2019-10-30 03:31:33 +09:00
Hugo Locurcio
c7e5dd9ef0
Add primary grid lines to the 2D editor
A "primary" line is drawn every 8 steps by default,
which makes it easier to measure distances for snapping.

This value can be configured in the Configure Snap dialog.
2019-10-29 15:47:38 +01:00
Rémi Verschelde
b8daad9779 i18n: Sync translation template with current source 2019-10-29 13:57:45 +01:00
Rémi Verschelde
270bdafaeb i18n: Sync translations with Weblate 2019-10-29 13:50:36 +01:00
Rémi Verschelde
948a2a03d2
Merge pull request #33091 from MCrafterzz/fix10567
Improved project creation UX
2019-10-29 13:27:41 +01:00
Rémi Verschelde
18c46bb8e5
Merge pull request #33144 from nekomatata/inspect-remote-tool-script-2
Fixed remote inspector for tool scripts
2019-10-29 12:01:40 +01:00
MCrafterzz
336e61b36a Improved UX of selecting directories in (Editor)FileDialog by hiding unused gui elements and moving the drive selection 2019-10-29 11:36:09 +01:00
Mikolaj Kaczmarek
a245bab78d Fixed disconnecting not connected signal 2019-10-29 00:53:48 +01:00
PouleyKetchoupp
3a26a0eaa7 Fixed remote inspector for tool scripts
Fixes #29506
2019-10-28 18:32:00 +01:00
Michael Alexsander
d92123ed97 Add "panel" style to PopupDialog 2019-10-27 19:45:03 -03:00
Rémi Verschelde
816341af25
Merge pull request #33107 from volzhs/toggle-camera-preview-error
Fix error when opening or closing scene with camera preview on
2019-10-27 13:59:04 +01:00
volzhs
4b53a86ce3 Fix error when opening or closing scene with camera preview on 2019-10-27 21:04:29 +09:00
Paulb23
2e2a049d3c Improve performance of connection info in the script editor 2019-10-27 11:07:19 +00:00
Rémi Verschelde
9e572b5bac
Merge pull request #33032 from Calinou/filedialog-scroll-to-top
Scroll back to the top after opening a directory in FileDialog
2019-10-27 10:06:34 +01:00
MCrafterzz
cdce135540 Fixed #21527 (Show hint to right click when curve editor is empty) 2019-10-26 14:15:45 +02:00
Rémi Verschelde
a8e007f055
Merge pull request #33078 from Calinou/assetlib-no-results-message
Display a message if no results are found in the asset library
2019-10-26 09:12:29 +02:00
Rémi Verschelde
8cef880c39
Merge pull request #33076 from Calinou/project-settings-fix-type-dropdown
Fix off-by-one error in the Project Settings type dropdown
2019-10-26 08:58:20 +02:00
Hugo Locurcio
41c89880f8
Display a message if no results are found in the asset library
This closes https://github.com/godotengine/godot-proposals/issues/184.
2019-10-26 01:07:02 +02:00
Hugo Locurcio
929d8dd20c
Fix off-by-one error in the Project Settings type dropdown
This closes #33075.
2019-10-25 23:58:21 +02:00
Rémi Verschelde
14e2348a60
Merge pull request #32812 from Calinou/template-manager-fix-devel-condition
Fix the download availability check in the export templates manager
2019-10-25 23:23:52 +02:00
Rémi Verschelde
5c04228a9b
Merge pull request #32824 from lupoDharkael/replace-next
Code editor: select next occurrence after Replace
2019-10-25 23:23:21 +02:00
Rémi Verschelde
46441d585b
Merge pull request #32835 from RobKohr/default-convert_indent_on_save-to-true
set convert_indent_on_save to default to true
2019-10-25 23:20:39 +02:00
Rémi Verschelde
8b1d9a00dc
Merge pull request #32847 from Calinou/fix-editor-path-icon-theme-change
Fix the editor path icon when switching from dark to light theme
2019-10-25 23:19:38 +02:00
Rémi Verschelde
c96ee7605c
Merge pull request #32946 from DavidSichma/fav-drag
Made favorites dragable
2019-10-25 22:03:22 +02:00
Rémi Verschelde
f259beb4f1
Merge pull request #33048 from KoBeWi/smarts_vs_grids
Make Ruler Tool depend on grid snap only
2019-10-25 12:06:03 +02:00
Rémi Verschelde
1c4b2a80b6
Merge pull request #33043 from volzhs/ruler-zoom
Fix ruler origin is moving with zoom
2019-10-25 07:48:37 +02:00
Rémi Verschelde
325232fbc4
Merge pull request #33051 from volzhs/inspector-stylebox
Make stylebox preview not to expand Inspector panel
2019-10-25 07:39:14 +02:00
Rémi Verschelde
7a0a39cd52
Merge pull request #33041 from volzhs/help-font-size
Recalculate margin based on help source font size
2019-10-25 07:13:58 +02:00
volzhs
f8e592f607 Make stylebox preview not to expand Inspector panel 2019-10-25 06:20:52 +09:00
Tomasz Chabora
50528b966d Make Ruler Tool depend on grid snap only 2019-10-24 22:31:19 +02:00
volzhs
4beeb0fc0f Fix ruler origin is moving with zoom 2019-10-25 05:19:13 +09:00
volzhs
69c5d637f2 Recalculate margin based on help source font size 2019-10-25 03:28:53 +09:00
Rémi Verschelde
40a25c1e86
Merge pull request #33029 from akien-mga/rm-rf-slash
Fix uninstallation of mono templates directory
2019-10-24 16:50:54 +02:00
Hugo Locurcio
c3b9319d78
Scroll back to the top after opening a directory in FileDialog
This also changes the behavior in EditorFileDialog.

This closes #26041.
2019-10-24 15:40:47 +02:00
volzhs
f8a81e21db Fix incorrect text rendering with smaller display scale 2019-10-24 22:29:41 +09:00
Rémi Verschelde
47746e10cb Fix uninstallation of mono templates directory
The previous code didn't take into account that templates directories
can have subdirectories like the mono templates have.
Also fix an unclosed dir handle.
2019-10-24 13:54:06 +02:00
bruvzg
2f3db42de8
Update dock menu on project list changes, add favourites separator. 2019-10-24 13:25:21 +03:00
Rémi Verschelde
35944aebde
Merge pull request #33019 from volzhs/class_icon
Resize custom class icon
2019-10-23 21:48:40 +02:00
volzhs
9131f70d8a Resize custom class icon 2019-10-24 03:55:56 +09:00
PouleyKetchoupp
94a50839fe Fixed variables with built-in resource in remote inspector
Now loading the base resource first in ScriptEditorDebugger, the same way it's done in ScriptEditorPlugin.

Fixes #33013
2019-10-23 17:53:29 +02:00
Rémi Verschelde
2d6cf9cc56
Merge pull request #33009 from ebert83/fix_editor_save_layout
Fix layout saving error
2019-10-23 15:31:48 +02:00
Thomas Ebert Hansen
d62ab4ab10 Fix layout saving error
As a result of commit b49226e085 FileAccess::open no longer returns ERR_CANT_OPEN if the file cannot be found/opened.
Instead check against ERR_FILE_NOT_FOUND or ERR_FILE_CANT_OPEN.
2019-10-23 15:02:51 +02:00
Fabio Alessandrelli
53637e4b1c Improve EditorExportPlatform interface.
Convert all get_device* methods to get_option* and normalize their usage
as icon, label, tooltip.
2019-10-23 10:59:03 +02:00
Fabio Alessandrelli
2ae3631318 Fix EditorNode.get_editor_theme
EditorNode was not correctly setting the class memeber when creating the
theme, using a local variable instead.
Theme is now created before registering exporters (as they might need it).
2019-10-23 10:59:03 +02:00
Rémi Verschelde
19fa163d9a
Merge pull request #32992 from KoBeWi/AUTOVECTORZ
Auto-increment frame_coords when keying
2019-10-23 07:42:52 +02:00
Rémi Verschelde
f022e4748c
Merge pull request #32954 from argentite/new-extend-script
Add separate menu entries for extending and replacing scripts
2019-10-23 07:33:50 +02:00
Erik
8b0546d93b Implement game camera override
Implemented uniform API in Viewport class to override 2D and/or
3D camera.

Added buttons in 2D and 3D editor viewport toolbars that override
the running game camera transform with the editor viewport camera
transform. Implemented via remote debugger protocol and camera
override API.

Removed LiveEditFuncs function pointers from ScriptDebugger class.
Since the debugger got access to the SceneTree instance (if one
exists), there is no need to store the function pointers. The live
edit functions in SceneTree are used directly instead. Also removed
the static version of live edit functions in SceneTree for the same
reason. This reduced the SceneTree -> Debugger coupling too since
the function pointers don't need to be set from SceneTree anymore.

Moved script_debugger_remote.h/cpp from 'core/' to 'scene/debugger/'.
This is because the remote debugger is now using SceneTree directly
and 'core/' classes should not depend on 'scene/' classes.
2019-10-23 02:51:32 +01:00
Hugo Locurcio
66bfa92e84
Add a tooltip to Color properties in the editor inspector
This makes it possible to view a color's raw R/G/B/A values
without clicking the ColorPickerButton.
2019-10-22 23:22:20 +02:00
Rémi Verschelde
72dfa67dd3
Merge pull request #32924 from ajweeks/add-ruler-arcs
Draw arcs to indicate angles being measured by ruler
2019-10-22 22:44:50 +02:00
Rémi Verschelde
7862e3c4de
Merge pull request #32976 from DavidSichma/type_eval
Fixed evaluation for types
2019-10-22 22:41:33 +02:00
Anubhab Ghosh
4972ef801a Add clear menu entries for extending and replacing scripts 2019-10-23 01:57:17 +05:30
Tomasz Chabora
6c0ef9f729 Auto-increment frame_coords when keying 2019-10-22 20:12:55 +02:00
Rémi Verschelde
d5fd3b6554
Merge pull request #32973 from KoBeWi/sprite_gps
Show preview of frame_coords in AnimationPlayer
2019-10-22 19:44:41 +02:00
AJ Weeks
fb7a4ce63e Fix canvas scale gizmo placement 2019-10-22 18:17:54 +01:00
Rémi Verschelde
b6dea9469c
Merge pull request #32985 from Chaosus/fix_bug
Prevents segfault on _class_desc_resized at exit
2019-10-22 18:42:46 +02:00
Yuri Roubinsky
d7d72aeeec Prevents segfault on _class_desc_resized at exit 2019-10-22 16:01:11 +03:00
Rémi Verschelde
549aea7284
Merge pull request #32944 from Klowner/gdscript-editorspinslider
expose EditorSpinSlider to GDScript
2019-10-22 14:31:24 +02:00
Rémi Verschelde
d54f76c132
Merge pull request #32838 from Calinou/add-x509certificate-cryptokey-icons
Add editor icons for X509Certificate and CryptoKey
2019-10-22 12:39:40 +02:00
Rémi Verschelde
1e0fb0dc14
Merge pull request #32833 from nekomatata/label-autowrap-fix
Allow Label autowrap to cut words when they exceed line width
2019-10-22 12:29:49 +02:00
Rémi Verschelde
a2871cc06b
Merge pull request #32846 from Chaosus/fix_doc_color
Fix incorrect coloring of in-editor documentation when theme changed
2019-10-22 12:00:00 +02:00
David Sichma
94fb3f666c Fixed evaluation for types 2019-10-22 09:42:46 +02:00
Tomasz Chabora
4b9860ea94 Show preview of frame_coords in AnimationPlayer 2019-10-22 02:46:50 +02:00
Rémi Verschelde
affb7fa423
Merge pull request #32958 from YeldhamDev/inspector_resource_object_icon
Make the the resource menu button fallback to the Object icon instead of Node
2019-10-21 22:25:52 +02:00
Rémi Verschelde
53945fe75e
Merge pull request #32960 from YeldhamDev/anim_track_copy_enhancements
Enhancements and fixes for the animation editor's copy track dialog
2019-10-21 22:25:01 +02:00
Michael Alexsander
1594f22b4e Enhancements and fixes for the animation editor's copy track dialog 2019-10-21 12:40:23 -03:00
Rémi Verschelde
9e631a40c6
Merge pull request #32956 from volzhs/invalid-bold
Fix validating editor bold font
2019-10-21 17:15:40 +02:00
Michael Alexsander
a0866716ed Make the the resource menu button fallback to the Object icon instead of Node 2019-10-21 11:26:58 -03:00
volzhs
aa5e34d018 Fix validating editor bold font 2019-10-21 22:44:03 +09:00
Rémi Verschelde
d33af87b61
Merge pull request #32849 from jahd2602/fix-26362
Add accept-dialog enter-key functionality to the Connect Dialog's Method textfield.
2019-10-21 15:36:26 +02:00
Rémi Verschelde
ee3b28e9af
Merge pull request #32841 from Calinou/freelook-add-slow-modifier
Add a "slow" modifier to freelook
2019-10-21 15:25:58 +02:00
Rémi Verschelde
8fc423034b
Merge pull request #32836 from YeldhamDev/resource_editor_icon_fallback
Make resource editor fallback to Object icon if none is found
2019-10-21 15:24:04 +02:00
David Sichma
f1265541ee Favorites dragable 2019-10-20 19:39:21 +02:00
Mark Riedesel
6a85614d86 expose EditorSpinSlider to GDScript 2019-10-20 11:54:35 -04:00
AJ Weeks
59d2c71227 Add arcs to indicate angle being measured by ruler 2019-10-19 19:45:56 +01:00
Hugo Locurcio
fd244d0328
Add editor icons for X509Certificate and CryptoKey
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2019-10-16 22:16:14 +02:00
Tomasz Chabora
6f7ba78c53 Don't allow to export pck without preset 2019-10-16 11:58:49 +02:00
PouleyKetchoupp
8df330bacd Allow Label autowrap to cut words when they exceed line width
Fixes #30832
2019-10-16 09:57:44 +02:00
Jairo Honorio
7db29919f2 Add accept-dialog enter-key functionality to the Connect Dialog's Method textfield. 2019-10-15 05:49:42 -03:00
Hugo Locurcio
91825ec1d4
Fix the editor path icon when switching from dark to light theme 2019-10-15 09:07:44 +02:00
Yuri Roubinsky
c1bd94c2a4 Fix incorrect coloring of in-editor documentation when theme changed 2019-10-15 09:54:28 +03:00
Hugo Locurcio
af89a87075
Add a "slow" modifier to freelook
This makes precise adjustments easier, without having to
touch the mouse wheel. This modifier is also available in
Blender, so this makes the freelook behavior more consistent
with it :)

In the interest of simplifying the Editor Settings, this also
removes the freelook modifier speed factor setting
(the value is now hardcoded to its default).
2019-10-14 22:50:02 +02:00
Michael Alexsander
22b9510558 Make resource editor fallback to Object icon if none is found 2019-10-14 16:36:00 -03:00
RobKohr
1c08d98ec8
set convert_indent_on_save to true
https://github.com/godotengine/godot/issues/30324
2019-10-14 15:35:17 -04:00
lupoDharkael
6f32fc68e4 Code editor: select next occurrence after Replace 2019-10-14 13:59:26 +02:00
qarmin
616ab4fac2 Small fixes to redundand code, copy paste bugs 2019-10-14 11:40:55 +02:00
Hugo Locurcio
d96388e6f6
Fix the download availability check in the export templates manager
This closes #17746.
2019-10-13 23:40:19 +02:00
David Sichma
f7d9f070e1 Increased step precision
Results in nicer numbers for float properties like 20.0 instead of
20.000001
2019-10-13 00:29:53 +02:00
Hugo Locurcio
859478251f
Fix the dependency error dialog being too small on hiDPI displays
This closes #32770.
2019-10-12 15:54:16 +02:00
Rémi Verschelde
062650860a
Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting
Fixes concaveshape not selecting in viewport
2019-10-11 14:55:47 +02:00
Emmanuel Barroga
29690f6aec Fixes concaveshape not selecting in viewport
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
2019-10-11 03:42:36 -07:00
Rémi Verschelde
30c3c33029
Merge pull request #32721 from groud/independant_grid_snap
Move grid snapping to an independent button
2019-10-11 08:35:01 +02:00
Rémi Verschelde
16dc6032dc
Merge pull request #32737 from volzhs/unused-outputstrings
Remove unused editor/OutputStrings
2019-10-11 08:21:21 +02:00
Rémi Verschelde
4067028894
Merge pull request #32729 from Calinou/inspector-remove-string-conversion
Remove redundant `camelcase_to_underscore()` call in EditorInspector
2019-10-11 07:21:57 +02:00
volzhs
52b21435e2 Remove unused editor/OutputStrings 2019-10-11 14:13:20 +09:00
Hugo Locurcio
8c79b4f5e9
Remove redundant camelcase_to_underscore() call in EditorInspector
Calling `String::capitalize()` already calls
`String::camelcase_to_underscore()` under the hood.
2019-10-10 22:57:46 +02:00
PouleyKetchoupp
30f2100d59 Fixed ScriptEditor autosave timer causing errors on start
Fixes #32685
2019-10-10 22:20:15 +02:00
Gilles Roudière
fff953ac8b Move grid snapping to an independent button 2019-10-10 21:10:08 +02:00
Yuri Roubinsky
b76ae23392 Prevents folding of member tree on drag&drop in visual shader 2019-10-10 14:19:48 +03:00
Marqus
c84e73bf92 Add shortcut Shift + F3 to search pervious in the built-in docs
When using the built-in docs, Godot would not support the shortcut "Shift + F3"
to search for the previous occurrence of the search entry text, thus causing an
inconsistent behaviour when using shortcuts in the "ScriptEditor" compared to
using them in the "ScriptTextEditor".

The previous parameter of the function "EditorHelp::_search()" in the class
"editor_help" seems to be unused, thus replaced with a bool representing to
search for previous search entry text or not. By adding the shortcut to
Godot's "ScriptEditor", this commit now improves Godot's consistensy when
using shortcuts.

Fixes #31147.

Co-Authored-By: Oscar Ferm <oscfer-6@student.ltu.se>
2019-10-10 11:01:04 +02:00
Marcel Admiraal
a8836ba28d Remove dependency on the editor directory being in the build's include path.
- Add or remove the necessary subdirectorires to the includes to remove
dependency on the editor directory being in the build's include path.
- Ensure includes in modified files conform to style guideline.
- Remove editor from the build include path.
2019-10-10 08:57:00 +02:00
Rémi Verschelde
564a258831
Merge pull request #32672 from codecustard/fix_merge_scene_not_deselecting
Fixes deselection not working when merging scene
2019-10-09 08:42:16 +02:00