Make the the resource menu button fallback to the Object icon instead of Node

This commit is contained in:
Michael Alexsander 2019-10-21 11:26:58 -03:00
parent ee3b28e9af
commit a0866716ed

View File

@ -2607,14 +2607,6 @@ void EditorPropertyResource::update_property() {
get_tree()->call_deferred("call_group", "_editor_resource_properties", "_fold_other_editors", this);
}
opened_editor = true;
/*
Button *open_in_editor = memnew(Button);
open_in_editor->set_text(TTR("Open Editor"));
open_in_editor->set_icon(get_icon("Edit", "EditorIcons"));
sub_inspector_vbox->add_child(open_in_editor);
open_in_editor->connect("pressed", this, "_open_editor_pressed");
open_in_editor->set_h_size_flags(SIZE_SHRINK_CENTER);
*/
}
}
@ -2644,7 +2636,7 @@ void EditorPropertyResource::update_property() {
assign->set_tooltip("");
} else {
assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Node"));
assign->set_icon(EditorNode::get_singleton()->get_object_icon(res.operator->(), "Object"));
if (res->get_name() != String()) {
assign->set_text(res->get_name());