Rémi Verschelde
4a4995524c
Merge pull request #53338 from briansemrau/gdscript-handle-for-with-null-list
2021-10-04 17:11:43 +02:00
Rémi Verschelde
1fc771bfc6
Merge pull request #53366 from KoBeWi/your_argument_is_null_and_void
2021-10-04 17:11:31 +02:00
Rémi Verschelde
11c7bac1ed
Merge pull request #53392 from YeldhamDev/tabs_offset_fix
2021-10-04 17:07:35 +02:00
Rémi Verschelde
865b62b1cd
Merge pull request #53341 from pycbouh/gui-editor-scale-encapsulation
2021-10-04 16:12:52 +02:00
Rémi Verschelde
2a09e11986
Merge pull request #52802 from V-Sekai/gltf-extensions
2021-10-04 15:52:24 +02:00
Michael Alexsander
0dd65fff3b
Fix Tabs
offset overreaching when scrolling fast
2021-10-04 10:37:53 -03:00
Yuri Sizov
bdbb7b3999
Remove EDSCALE dependency from /scene/gui
2021-10-04 15:25:08 +03:00
Yuri Sizov
4a42a66cd9
Add the base scale factor to the Theme resource
2021-10-04 15:25:07 +03:00
Rémi Verschelde
1a86c7ab13
Merge pull request #53271 from akien-mga/doctest-2.4.6
2021-10-04 13:05:27 +02:00
Rémi Verschelde
a8f53dcced
Merge pull request #53381 from timothyqiu/soft-body
2021-10-04 12:08:14 +02:00
Rémi Verschelde
7e5ad362a5
Merge pull request #53379 from EricEzaM/fix-script-editor-warnings-tables
2021-10-04 11:37:16 +02:00
Rémi Verschelde
8d5475bd28
doctest: Update to 2.4.6
2021-10-04 11:20:19 +02:00
Haoyu Qiu
f3816898fa
Fix crash when pinned SoftBody point is out of range
2021-10-04 16:42:53 +08:00
Rémi Verschelde
463dbe5210
Merge pull request #53270 from akien-mga/charproxy-add-copy-constructor
2021-10-04 10:39:37 +02:00
Eric M
bd3cc8d6cc
Fixed ScriptTextEditor errors/warnings panel formatting.
2021-10-04 18:03:26 +10:00
K. S. Ernest (iFire) Lee
1463fc889b
GLTF for game templates.
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Convert GLTF Document to use ImporterMeshInstance3D.
Add a GLTFDocument extension list and an extension for converting the importer mesh instance 3d to mesh instance 3d.
Use GLTF module when the editor tools are disabled.
Modified the render server to be less restrictive on matching blend arrays and have more logging.
Misc bugs with multimesh.
Always index the meshes.
2021-10-03 12:37:52 -07:00
kobewi
cb28469281
Allow void as return type for constructors
2021-10-03 21:16:54 +02:00
Rémi Verschelde
66ab3ce954
Merge pull request #46555 from gongpha/line-ptr-more-than-size-bmp
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Check if the line pointer goes away from the image buffer's EOF in the BMP importer
2021-10-03 17:41:43 +02:00
Rémi Verschelde
a88e82078d
Merge pull request #42364 from madmiraal/fix-39887
2021-10-03 13:41:25 +02:00
Rémi Verschelde
75d3a10a23
Merge pull request #44964 from Dragoncraft89/animation_tree_bug
2021-10-03 12:43:03 +02:00
Rémi Verschelde
84e4cfbcbe
Merge pull request #53342 from bruvzg/hex_font_7
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Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
2021-10-03 08:29:17 +02:00
bruvzg
27e9d07f11
Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
2021-10-03 00:22:10 +03:00
Rémi Verschelde
d97f223350
Merge pull request #43068 from cooperra/rename-fix
2021-10-02 21:04:13 +02:00
Rémi Verschelde
3c30ca4637
Merge pull request #53337 from V-Sekai/lod-missing-meshes
2021-10-02 20:30:06 +02:00
Brian Semrau
dc046e5cbe
GDScript Check for null list in for
loop
2021-10-02 13:53:56 -04:00
Yuri Sizov
8aa78bc050
Reorganize Theme resource code for better maintainability
2021-10-02 19:26:20 +03:00
K. S. Ernest (iFire) Lee
66a743b2c4
Resolve problem with missing meshes.
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1. Keep color data.
2. Don't lod blend shapes.
2021-10-02 07:56:30 -07:00
Rémi Verschelde
90f8eb7aa0
Merge pull request #53059 from timothyqiu/thread-obj
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Fix crash when creating thread
2021-10-02 02:15:43 +02:00
Rémi Verschelde
9c2a976a77
Merge pull request #53319 from Frixuu/wasapi
2021-10-01 23:53:32 +02:00
Rémi Verschelde
ce0268a0c1
Merge pull request #53284 from jmb462/fix-backspace-selection
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Fix deleting selection at the first line do not work with backspace
2021-10-01 22:48:04 +02:00
Rémi Verschelde
43e571427e
Merge pull request #53317 from nekomatata/joint-files-rename
2021-10-01 22:47:27 +02:00
Rémi Verschelde
01cb4d92f3
Merge pull request #47442 from Shatur/fix-connect-reference-counted
2021-10-01 22:41:11 +02:00
Frixuu
9cc5e1f94c
Initialize AudioClientProperties
2021-10-01 21:44:26 +02:00
Rémi Verschelde
06e2cef459
Merge pull request #53306 from Calinou/doc-basematerial3d-normal-tangents
2021-10-01 21:43:27 +02:00
Fabio Alessandrelli
366e374f76
Merge pull request #53290 from Faless/mp/4.x_opts_names
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[Net] Rename RPC constants and annotation arguments.
2021-10-01 21:35:08 +02:00
Rémi Verschelde
5305124665
Merge pull request #53308 from Razoric480/fix-lsp-issues
2021-10-01 21:25:54 +02:00
PouleyKetchoupp
39f6ca96a3
Rename Joint2D and Joint3D files for consistency
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Now matches the class names to be consistent between 2D and 3D and with
other node types.
2021-10-01 12:00:32 -07:00
Jean-Michel Bernard
9c375170e4
Fix deleting selection at the first line do not work with backspace
2021-10-01 20:23:52 +02:00
Rémi Verschelde
871910feaf
Merge pull request #53305 from Calinou/doc-surfacetool-generate-tangents
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Document SurfaceTool must generate tangents for proper normal display
2021-10-01 19:43:47 +02:00
Rémi Verschelde
a30de5cedd
Merge pull request #53310 from YeldhamDev/docs_match_fix
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Fix match counter in help pages not updating
2021-10-01 19:42:46 +02:00
Hugo Locurcio
22e759dd11
Document that tangents are required for normal mapping in BaseMaterial3D
2021-10-01 19:05:37 +02:00
Camille Mohr-Daurat
fdd25d7c84
Merge pull request #53311 from nekomatata/soft-body-remove-mesh-reference
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Remove scene code in physics servers
2021-10-01 09:56:49 -07:00
Fabio Alessandrelli
24a949ea11
[Net] Rename RPC constants and annotation arguments.
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any -> any_peer
sync -> call_local
ordered -> unreliable_ordered
Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER
Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
2021-10-01 18:14:38 +02:00
Camille Mohr-Daurat
c7ee029acd
Merge pull request #53302 from nekomatata/physics-bone-remove-editor-code
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Remove editor code in PhysicalBone3D
2021-10-01 08:45:20 -07:00
PouleyKetchoupp
b8eeb34b4e
Remove scene code in physics servers
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Replaced Mesh with mesh RID in Godot Physics 3D and Bullet.
2021-10-01 08:42:47 -07:00
Michael Alexsander
4a8b5b92c3
Fix match counter in help pages not updating
2021-10-01 12:36:37 -03:00
Francois Belair
572979d011
Fix empty line hover; fix open non-res:// script
2021-10-01 11:26:26 -04:00
Hugo Locurcio
d339388942
Document SurfaceTool must generate tangents for proper normal display
2021-10-01 17:20:25 +02:00
PouleyKetchoupp
ca30b70943
Remove editor code in PhysicalBone3D
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_set_gizmo_move_joint is only used in PhysicalBone3DEditor, so the
editor plugin call can be done directly there.
2021-10-01 08:02:38 -07:00
Rémi Verschelde
93cb71cca9
Merge pull request #50805 from EricEzaM/fix-exported-arrays-drag-and-drop-types
2021-10-01 16:17:57 +02:00