Merge pull request #53379 from EricEzaM/fix-script-editor-warnings-tables

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Rémi Verschelde 2021-10-04 11:37:16 +02:00 committed by GitHub
commit 7e5ad362a5
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@ -433,10 +433,12 @@ void ScriptTextEditor::_validate_script() {
int warning_nb = warnings.size();
warnings_panel->clear();
bool has_connections_table = false;
// Add missing connections.
if (GLOBAL_GET("debug/gdscript/warnings/enable").booleanize()) {
Node *base = get_tree()->get_edited_scene_root();
if (base && missing_connections.size() > 0) {
has_connections_table = true;
warnings_panel->push_table(1);
for (const Connection &connection : missing_connections) {
String base_path = base->get_name();
@ -458,6 +460,10 @@ void ScriptTextEditor::_validate_script() {
code_editor->set_error_count(errors.size());
code_editor->set_warning_count(warning_nb);
if (has_connections_table) {
warnings_panel->add_newline();
}
// Add script warnings.
warnings_panel->push_table(3);
for (const ScriptLanguage::Warning &w : warnings) {