Rémi Verschelde
fdfa1f24a0
Merge pull request #101098 from KoBeWi/rect_pretender
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Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
Rémi Verschelde
3e53d73996
Merge pull request #101038 from KoBeWi/QuickerOpenDialog
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Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
de1499c3c2
Merge pull request #100927 from KoBeWi/yeah,_uids
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Assign new UID when duplicating file externally
2025-01-07 23:17:44 +01:00
Rémi Verschelde
0fee2724f0
Merge pull request #100751 from YYF233333/force_regex_with_editor
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Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Rémi Verschelde
9788b3db1d
Merge pull request #100569 from arkology/texture-preview-borders
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Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
2025-01-07 23:17:32 +01:00
Rémi Verschelde
1639174455
Merge pull request #100558 from KoBeWi/docking_in_progress
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Rework dock layout management
2025-01-07 23:17:27 +01:00
Rémi Verschelde
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
Rémi Verschelde
7bbdcc802b
Merge pull request #100419 from KoBeWi/times_before_search_were_better
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Fix folders uncollapsed after restart with filter
2025-01-07 23:17:18 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
Hilderin
731a1ec206
Fix documentation tooltip over debug tooltip
2025-01-07 16:42:29 -05:00
Anish Mishra
b0ae6f7f01
Fix gui overflow in Android editor
2025-01-08 02:52:14 +05:30
Lukas Tenbrink
0fddf6a824
Optimize calls of utf8
in a few spots to avoid calling it more than once.
2025-01-07 17:24:21 +01:00
Yufeng Ying
34d8255947
Force build editor with regex module, remove checking code.
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Fix include.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde
6e9be55ee2
Merge pull request #100104 from bruvzg/ts_data_in_template
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[Export] Allow using ICU data from export templates instead of editor embedded data.
2025-01-07 10:14:34 +01:00
Rémi Verschelde
9b6322a6f1
Merge pull request #97478 from bruvzg/emb_obj
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[TextServer] Improve embedded objects handling performance.
2025-01-07 10:14:30 +01:00
Rémi Verschelde
9890cc9d59
Merge pull request #97136 from chocola-mint/fix-#97021
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Stop EditorNode from refreshing the current scene tab when not needed
2025-01-07 10:14:26 +01:00
Pāvels Nadtočajevs
3d60ce9389
[Export] Allow using ICU data from export templates instead of editor embedded data.
2025-01-07 08:15:09 +02:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
chocola-mint
86a6794a4a
Stop EditorNode from refreshing the current scene tab when not needed
2025-01-07 13:36:46 +09:00
BattyBovine
6dc6ad2b86
Prevent errors when drawing debug meshes when surface count is zero.
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Adds a few checks to ensure a debug collision mesh contains mesh data before
attempting to add it to the gizmo draw list. This prevents errors when using
SeparationRayShape3D, which is only intended to draw a single line, and
contains no mesh data.
Closes #100665
2025-01-06 21:35:52 -05:00
Rémi Verschelde
452f1fa0e9
Merge pull request #100512 from bruvzg/dict_keys
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[Dictionary Property Editor] Use property editors instead of labels to display keys.
2025-01-07 00:45:00 +01:00
Rémi Verschelde
21a6bd8dca
Merge pull request #101182 from stuartcarnie/editor_crash_import
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Editor: Fix crash when using `--import --verbose` due to use-after-free
2025-01-06 22:49:29 +01:00
Rémi Verschelde
caefffe9d5
Merge pull request #101153 from Hilderin/fix-embed-game-focus-border
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Fix embedded game focus border
2025-01-06 22:49:18 +01:00
Rémi Verschelde
3de10d58ff
Merge pull request #101145 from hpvb/fix-scenetree-editor-marked
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Make sure marked nodes are reset on scene change
2025-01-06 22:49:09 +01:00
Rémi Verschelde
20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
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Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
Rémi Verschelde
063731450d
Merge pull request #101096 from KoBeWi/fighting_the_SPAM
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Don't print error when updating terrains tree without layer
2025-01-06 22:48:43 +01:00
Rémi Verschelde
2758b8666c
Merge pull request #101087 from KoBeWi/is_not_foreign
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Fix converting root Sprite2D
2025-01-06 22:48:39 +01:00
Rémi Verschelde
c09b7224b5
Merge pull request #101078 from larspet/fs-changed-scroll
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Don't scroll to selected file in FileSystem when saving scenes
2025-01-06 22:48:31 +01:00
Rémi Verschelde
f18bb5ba1a
Merge pull request #100999 from KoBeWi/theme_wariat
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Fix ProjectTag button variation
2025-01-06 22:48:16 +01:00
Rémi Verschelde
ded4b5b91f
Merge pull request #99966 from YeldhamDev/in_the_depths_of_searching
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Make Inspector search inside sub-resources
2025-01-06 22:47:24 +01:00
Rémi Verschelde
b63349024a
Merge pull request #99898 from MewPurPur/bro-the-order-didnt-change-wdym
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Don't create an UndoRedo action if Autoload order doesn't change after Drag & Drop
2025-01-06 22:47:16 +01:00
Rémi Verschelde
a06e9ebe91
Merge pull request #99439 from aXu-AP/polygon-editor-bottom-dock
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Move UV editor to bottom dock, rename to Polygon editor
2025-01-06 22:47:04 +01:00
Rémi Verschelde
11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
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Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
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Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
Rémi Verschelde
ba8a155551
Merge pull request #98909 from demolke/master
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GLTF: Don't duplicate textures when importing blend files
2025-01-06 22:46:44 +01:00
MewPurPur
4cadfd3eb9
Don't create an UndoRedo action if Autoload order doesn't change after Drag & Drop
2025-01-06 22:21:45 +01:00
arkology
db4ae2a91c
Show "transparent background" texture only behind actual texture in TexturePreview
class + add borders for readability
2025-01-07 00:10:21 +03:00
Michael Alexsander
753900188a
Make Inspector search inside sub-resources
2025-01-06 12:30:55 -03:00
Stuart Carnie
501fc1a6ff
Editor: Fix crash when using --import --verbose
due to use-after-free
2025-01-06 07:46:51 -07:00
Hilderin
db0fab8f8c
Fix embedded game focus border
2025-01-05 08:35:44 -05:00
HP van Braam
7ce9c339b3
Make sure marked nodes are reset on scene change
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The performance improvement on the SceneTreeEditor caused the previous
state of the SceneTreeEditor::marked HashSet to matter, when it
previously was always just overwritten when markings changed. The old
code thus had no reason to ever clear the marking list.
We now make sure that whether the SceneTreeEditor is hidden or not that
when the edited scene changes we always reset the entire state of the
editor, including the marked HashSet.
2025-01-05 01:58:14 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
Hugo Locurcio
19b8b10218
Add an editor setting for the GridMap grid color
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The opacity can be adjusted by changing the alpha channel of the color
setting. The setting applies without having to restart the editor.
2025-01-03 23:06:29 +01:00
kobewi
f8fd15690c
Don't show "Drawing rect" when not actually drawing
2025-01-03 22:54:26 +01:00
kobewi
3366f08a2c
Don't print error when updating terrains tree without layer
2025-01-03 22:23:52 +01:00
aXu-AP
8318eda899
Move Polygon2D editor to bottom panel
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Move UV editor to bottom panel to allow realtime preview of results. Rename the editor to Polygon editor.
Refactor enums and rename polygon editor members.
Remove "uv" prefixes and clarify some names. Reorder/regroup some members in header file.
2025-01-03 22:22:55 +02:00
kobewi
685ff5be8f
Fix converting root Sprite2D
2025-01-03 20:05:27 +01:00
Lars Pettersson
e492ddde12
Don't scroll to selected file in FileSystem when saving scenes
2025-01-03 16:29:00 +01:00
kobewi
e167f4df37
Remember QuickOpenDialog history between sessions
2025-01-03 11:51:28 +01:00
Ricardo Subtil
b77aa473a1
Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization
2025-01-03 10:50:15 +00:00
kobewi
c1cdcad96a
Fix ProjectTag button variation
2025-01-03 11:41:00 +01:00
Rémi Verschelde
c3c0c24d1e
Merge pull request #100863 from larspet/project-list-placeholder
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ProjectManager: Update project list placeholder when project is created
2025-01-03 02:01:32 +01:00
Rémi Verschelde
88a101ef8c
Merge pull request #100787 from KoBeWi/uid_be_like_'I'm_back'
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Re-create missing .uid files
2025-01-03 02:01:28 +01:00
Rémi Verschelde
a17a0bc808
Merge pull request #100717 from KoBeWi/icon_uncache
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Fix icon UIDs in Project Manager
2025-01-03 02:01:24 +01:00
Rémi Verschelde
6c6e74408c
Merge pull request #94616 from Chaosus/vs_fix_vec4_constant
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Change `VisualShaderNodeVec4Constant` type to vec4
2025-01-03 02:01:09 +01:00
Rémi Verschelde
94f23c342a
Merge pull request #101010 from smix8/navlink_debug_direction
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Add NavigationLink debug direction indicator
2025-01-03 00:50:06 +01:00
Rémi Verschelde
88babbdce2
Merge pull request #100932 from ajreckof/Fix-dictionary-editor-steals-focus-when-recreating-full-inspector-
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Fix dictionary editor steals focus when reloading script.
2025-01-03 00:49:41 +01:00
Rémi Verschelde
d01768d858
Merge pull request #100925 from KoBeWi/Stop.Duplicating.Scripts-
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Respect `PROPERTY_USAGE_NEVER_DUPLICATE` with Make Sub-Resources Unique
2025-01-03 00:49:29 +01:00
Rémi Verschelde
386e4e16b3
Merge pull request #100729 from Lazy-Rabbit-2001/new_create_dialog_p1
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Improve script class display in Create dialog
2025-01-03 00:48:58 +01:00
Rémi Verschelde
e13facfa72
Merge pull request #100679 from hakro/quick_open_context_menu
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Add a context menu to quick open dialog
2025-01-03 00:48:51 +01:00
Rémi Verschelde
261f0b9ca9
Merge pull request #100409 from KoBeWi/now_delete_uids
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Fix DependencyRemoveDialog not handling UIDs
2025-01-03 00:48:43 +01:00
Rémi Verschelde
703552c51b
Merge pull request #100240 from WhalesState/line-edit-focus
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`LineEdit` add member `keep_editing_on_text_submit`
2025-01-03 00:48:34 +01:00
Rémi Verschelde
4f5982c83b
Merge pull request #100171 from Giganzo/editor-focus
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Fix missing focus outline for 2D and 3D editor viewports
2025-01-03 00:48:30 +01:00
Rémi Verschelde
3a20c3e6a9
Merge pull request #100161 from alessand10/fix-filesystem-logic
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Fix root folder logic in the filesystem
2025-01-03 00:48:26 +01:00
Rémi Verschelde
d484e23bce
Merge pull request #100113 from paddy-exe/particle-emission-shape-visual-separate-pr
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Add visualization of 3D particle emission shapes
2025-01-03 00:48:22 +01:00
Rémi Verschelde
442f11462d
Merge pull request #99994 from kitbdev/fix-editor-viewport-group-anim
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Allow Viewport children to lock, group, and insert keyframes
2025-01-03 00:48:09 +01:00
Lazy-Rabbit-2001
a550eef9f3
Improve script class display in Create dialog
2025-01-03 00:19:25 +01:00
Mounir Tohami
e89c196a80
LineEdit
add member keep_editing_on_text_submit
.
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Allow users to exit edit mode when Enter is pressed.
2025-01-02 23:41:27 +02:00
hakro
cf8376ba1f
Add a context menu to quick open dialog
2025-01-02 20:05:51 +01:00
alessand10
e330b79397
Fix root folder logic in the filesystem
2025-01-02 17:50:58 +01:00
smix8
8dd0579bcd
Add NavigationLink debug direction indicator
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Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
ajreckof
ba3f2bf4a3
Fix dictionary editor steals focus when reloading script.
2024-12-30 16:28:06 +01:00
Thaddeus Crews
e55ea94c73
Merge pull request #99800 from amarsero/bone2d-redo-crash
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Fix use after free in redo of "Create Custom Bone2D(s) from Node(s)"
2024-12-30 08:58:56 -06:00
Thaddeus Crews
b98eeb3899
Merge pull request #99096 from kitbdev/bottom_panel_force_switch
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Make bottom panel switch when pinned and removed
2024-12-30 08:58:55 -06:00
Thaddeus Crews
3bf4541d47
Merge pull request #99829 from miv391/larger_event_configuration_dialog
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Change Event Configuration dialog wider and its input list taller for better usability
2024-12-30 08:58:54 -06:00
Thaddeus Crews
c83706fdfd
Merge pull request #99904 from kitbdev/fix-load-floating-dock
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Fix loading layout with floating dock in single window mode and fix `restore_windows_on_load`
2024-12-30 08:58:52 -06:00
Thaddeus Crews
d8b1a5aac2
Merge pull request #92235 from paddy-exe/advanced-import-macbook-mouse-magnify
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Add MagnifyGesture to Advanced Import dialog zooming
2024-12-30 08:58:50 -06:00
Thaddeus Crews
1e63ed2a5b
Merge pull request #99723 from YeldhamDev/script_favorite_fix
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Fix error when favoriting some types of properties
2024-12-30 08:58:34 -06:00
Thaddeus Crews
9ec36eb243
Merge pull request #100916 from Hilderin/fix-embed-focus-on-debug-continue
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Fix debugging embedded game does not refocus on continue
2024-12-30 08:58:31 -06:00
Thaddeus Crews
b987e906ba
Merge pull request #100156 from ydeltastar/fix-doc-scroll
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Fix scroll to symbol's documentation
2024-12-30 08:58:28 -06:00
Thaddeus Crews
01c6e18963
Merge pull request #100745 from mdelorme/mdelorme/issue_100727
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Assign the project manager title to the node instead of DisplayServer
2024-12-30 08:58:23 -06:00
kobewi
8e9c4e04be
Assign new UID when duplicating file externally
2024-12-30 13:11:10 +01:00
kobewi
1b04e6f46d
Respect PROPERTY_USAGE_NEVER_DUPLICATE with Make Sub-Resources Unique
2024-12-30 11:25:18 +01:00
Summersay415
0edd24da6a
Ensure icon and splash paths on export
2024-12-30 12:23:43 +07:00
Hilderin
cfac31b745
Fix debugging embedded game does not refocus on continue
2024-12-29 18:16:19 -05:00
Patrick Exner
e689c122a6
Add visualization of 3D particle emission shapes
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Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com>
2024-12-28 19:56:50 +01:00
Michael Alexsander
d74325f791
Fix error when favoriting some types of properties
2024-12-28 15:29:39 -03:00
Lars Pettersson
c5b61d4d82
ProjectManager: Update project list placeholder when project created or imported.
2024-12-27 23:31:50 +01:00
ydeltastar
64788069a0
Fix scroll to symbol's documentation
2024-12-27 17:12:05 -03:00
Patrick Exner
f1b3f17ae3
Add MagnifyGesture to Advanced Import dialog zooming
2024-12-26 23:53:34 +01:00
kobewi
81b1138a7f
Fix icon UIDs in Project Manager
2024-12-26 14:54:09 +01:00
Adam Johnston
224bafcbce
Compare localized path against editor scene path when reloading and
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loading
2024-12-24 17:47:07 -08:00
kobewi
e0ca8be392
Re-create missing .uid files
2024-12-24 20:45:41 +01:00
Michael Alexsander
38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock
2024-12-24 13:43:01 -03:00
Lyuma
637fe3ccdd
Allow post-import plugins to modify _subresources
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The old code fetched some data before the `EditorScenePostImportPlugin._pre_process` callback.
While the callback could modify existing keys, this prevented users from adding new data on a fresh import.
By fetching the keys after pre_process, this means users can consistently modify import options for nodes, meshes, materials and animations in a post-import plugin.
2024-12-24 07:34:24 -08:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Maxime Delorme
e4e966b0f2
Fix #100727 by giving the project manager title to the node instead of DisplayServer
2024-12-23 19:44:18 +01:00
Thaddeus Crews
3df8eb5abc
Merge pull request #100707 from dalexeev/editor-restore-old-ctrl-click
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Editor: Restore old `Ctrl+Click` behavior
2024-12-23 11:15:19 -06:00
Thaddeus Crews
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
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Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Thaddeus Crews
53a7e08491
Merge pull request #100702 from spoxii/patch/unused_gridmap_editor_side
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Remove unused editor setting `editors/grid_map/editor_side`
2024-12-23 11:15:14 -06:00
Thaddeus Crews
e041356f3c
Merge pull request #99357 from Giganzo/tile-map-grid-button
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Fix button state of grid and highlight layer in tile map layer editor
2024-12-23 11:15:13 -06:00
Thaddeus Crews
98c5267ce5
Merge pull request #91388 from kitbdev/fix-goto-line
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Make Goto line a Popup and column input
2024-12-23 11:15:12 -06:00
Thaddeus Crews
01a7c81e02
Merge pull request #100738 from beicause/fix-crash-one-click-deploy
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Fix crash when using one-click deploy
2024-12-23 11:15:11 -06:00
Thaddeus Crews
e109ac21fb
Merge pull request #100708 from smix8/navobstacle2d_debug
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Improve NavigationObstacle2D debug visuals and performance
2024-12-23 11:15:06 -06:00
Thaddeus Crews
3f74cc2a6c
Merge pull request #97860 from stijn-h/qo-button
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EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
2024-12-23 11:15:03 -06:00
Yufeng Ying
f241c1fda0
Remove unused header in editor.
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Stijn Hinlopen
df01daf3b7
EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
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- Remove option to load files from drop down
- Make _update_menu_items solely responsible for adding the right separators. Previously
the overridable set_create_options would need to do this, but it could not know whether
more properties were going to be added.
2024-12-22 22:47:17 +01:00
LuoZhihao
8f03548680
fix crash when using one-click deploy
2024-12-22 20:37:25 +08:00
SPOXY
143e10e020
Remove unused editor setting editors/grid_map/editor_side
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This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
Rémi Verschelde
6f2f90935d
Merge pull request #100370 from lander-vr/remove-boxes-refprobes-voxelgi
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Remove solid boxes in gizmos of VoxelGI and ReflectionProbe
2024-12-22 00:10:02 +01:00
smix8
23ea3ab8d1
Improve NavigationObstacle2D debug visuals
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Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
2024-12-21 19:53:17 +01:00
Danil Alexeev
b8dfe2cca9
Editor: Restore old Ctrl+Click
behavior
2024-12-21 21:10:09 +03:00
Rémi Verschelde
91e72100e9
Merge pull request #100670 from hpvb/fix-100666
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Don't recursively call `_update_tree`
2024-12-20 23:57:43 +01:00
Rémi Verschelde
315f51b7ca
Merge pull request #100654 from mdelorme/mdelorme/issue_100649
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Fix `@export` open scene button not working
2024-12-20 23:57:31 +01:00
Rémi Verschelde
86094a88ef
Merge pull request #100648 from aryan-11825114/fix-profiler-autostart-indicator-going-to-wrong-debugger
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Fix autostart indicator going to wrong debugger
2024-12-20 23:57:24 +01:00
Rémi Verschelde
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
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Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
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Rationalize busy waits
2024-12-20 23:56:39 +01:00
HP van Braam
62cff66383
Don't recursively call _update_tree
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When a node was previously selected and the test "selected == p_node"
was true the code would use set_selected() to change the selection to
nullptr. However, if the tree is dirty, which is always true in this
codepath, this would lead to a recursive call to _update_tree()
ultimately leading to a crash due to us running out of stack.
This fixes #100666
2024-12-20 23:01:44 +01:00
kobewi
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
Maxime Delorme
ff107cbeeb
Fix @export open scene button not working
2024-12-20 15:36:28 +01:00
aryan-11825114
b3e15af8ad
Fix autostart indicator going to wrong debugger
2024-12-20 14:25:57 +05:30
Thaddeus Crews
6c04997d0d
Merge pull request #100596 from bruvzg/flt_upd
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[EditorFileDialog] Do not update file selection on filter change if nothing was previously selected.
2024-12-19 20:00:16 -06:00
Thaddeus Crews
ddf6e9e3eb
Merge pull request #100595 from bruvzg/win_drv_letter
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[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
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Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
d48ada19e2
Merge pull request #81892 from aaronfranke/scene-editor-warn-root-transform
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Add a warning for when the scene root node is transformed
2024-12-19 20:00:04 -06:00
Thaddeus Crews
76d66d47dd
Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
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Enable Deploy with Remote Debug by default in the editor
2024-12-19 20:00:02 -06:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
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Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Thaddeus Crews
8fb7a1f357
Merge pull request #100571 from KoBeWi/emission_mission
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Add UndoRedo support to Load Emission Mask/Points
2024-12-19 19:59:59 -06:00
Thaddeus Crews
34797fa580
Merge pull request #99653 from Giganzo/deselect-dropdown-in-single-window-mode
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Fix closing dropdown on EditorResourcePicker in Single Window Mode
2024-12-19 19:59:49 -06:00
Markus Sauermann
0a875ab3bb
Highlight hovered GraphEdit
connection by widening the line
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This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Markus Sauermann
4887172a59
Fix ViewPanner
panning mouse warp
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Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.
This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.
This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.
This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
Micky
d35d1fcf60
Show editor toaster when copying [codeblock]
in class reference
2024-12-20 00:09:37 +01:00
bruvzg
348ee200f8
[EditorFileDialog] Do not update file selection on filter change if nothing was previously selected.
2024-12-19 10:01:26 +02:00
bruvzg
b9a00feb66
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 09:47:46 +02:00
Hilderin
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
kobewi
ba54a2805a
Add more menus support to EditorContextMenuPlugin
2024-12-18 21:30:45 +01:00
demolke
143d8c87bb
Move reimport check to EditorImportPlugin
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reimport_append is used by gltf_document, fbx_document and editor_import_plugin. The first two will never call it when importing == false. It's only the editor_import_plugin that should guard against that.
https://docs.godotengine.org/en/stable/classes/class_editorimportplugin.html#class-editorimportplugin-method-append-import-external-resource
The motivation of removing the check from gltf_document call path is to be able to test nested imports (texture embedded in gltf).
2024-12-18 21:24:18 +01:00
kobewi
b8f34bb8e9
Rework dock layout management
2024-12-18 20:36:19 +01:00
kobewi
9682496d72
Add UndoRedo support to Load Emission Mask/Points
2024-12-18 18:29:00 +01:00
Rémi Verschelde
e255f60634
Merge pull request #99158 from timothyqiu/shortshortcutcut
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Make editor's shortcut names translated on-site
2024-12-18 09:52:56 +01:00
Aaron Franke
e1429cd7d3
Add a warning for when the scene root node is transformed
2024-12-17 23:47:15 -08:00
Pāvels Nadtočajevs
1e982a49c3
[Dictionary Property Editor] Use property editors instead of labels to display keys.
2024-12-18 08:14:38 +02:00
Haoyu Qiu
bf4e5cca3f
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
Haoyu Qiu
48db6669f6
Fix crash when using non-PackedScene resource for POT generation
2024-12-18 10:15:46 +08:00
Rémi Verschelde
abf47965fc
Merge pull request #100530 from KoBeWi/fix_hack…_with_a_hack 😎
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Fix Timer error on startup
2024-12-17 23:00:20 +01:00
Rémi Verschelde
7170a4176e
Merge pull request #100500 from MajorMcDoom/collision-gen-undo-fix
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Fix errors when undoing collision generation for multiple meshes with different parents
2024-12-17 23:00:10 +01:00
Rémi Verschelde
45d8c217b9
Merge pull request #99649 from ckaiser/run-instances-data
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Improve run instances UX: avoid removing data and add a clear popup.
2024-12-17 22:59:37 +01:00
Rémi Verschelde
55a3c6ba2b
Merge pull request #99471 from Arnklit/fix_undo_redo_for_texture_region_editor
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Fix undo redo for the texture region editor
2024-12-17 22:59:33 +01:00
Rémi Verschelde
66b8101cef
Merge pull request #95460 from m4gr3d/enable_mouse_forward_back_buttons
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Enable `BUTTON_FORWARD` and `BUTTON_BACK` mouse buttons on Android
2024-12-17 22:59:20 +01:00
kobewi
0ffdb6b993
Fix Timer error on startup
2024-12-17 22:26:54 +01:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
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If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
Zi Ye
5b19f729c2
Fix errors when undoing collision generation for multiple meshes with different parents
2024-12-17 10:14:06 -06:00
Rémi Verschelde
2b7ea6223b
Merge pull request #100510 from adamscott/tmp-dir-create
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Fix non-creation of editor temporary dir
2024-12-17 16:19:41 +01:00
Rémi Verschelde
e237dd0691
Merge pull request #100408 from KoBeWi/pathdoom
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Improve UID support for main scene
2024-12-17 16:19:19 +01:00
Rémi Verschelde
d60c0e21a6
Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering
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Allow changing the anisotropic filter level at run-time per Viewport
2024-12-17 16:18:38 +01:00
Rémi Verschelde
bf0f1054db
Merge pull request #87542 from Mickeon/code-editor-idle-parse-delay-I-am-speed
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Make the Script Editor's parser execute sooner on edit after error was found
2024-12-17 16:18:33 +01:00
Adam Scott
741f6c71d7
Fix non-creation of editor temporary dir
2024-12-17 09:23:25 -05:00
kobewi
62d4928e86
Improve UID support for main scene
2024-12-16 19:58:16 +01:00
Thaddeus Crews
10b333cdbe
Merge pull request #100336 from larspet/filesystem-dir-navigation
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Fix FileSystem dock navigation when using Split Mode
2024-12-16 12:10:07 -06:00
Thaddeus Crews
7efe038eed
Merge pull request #97492 from Geometror/profiler-autostart-indicator
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Add profiler autostart indicator to EditorRunBar
2024-12-16 12:09:59 -06:00
Thaddeus Crews
02e196eb41
Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
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Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Thaddeus Crews
802effec40
Merge pull request #99405 from Calinou/one-click-deploy-add-shortcut
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Add a keyboard shortcut to perform one-click deploy with devices in the list
2024-12-16 12:09:53 -06:00
Thaddeus Crews
9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
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Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
Thaddeus Crews
ee7de7d088
Merge pull request #99361 from havi05/itemlist-hover-on-selected
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`ItemList` highlight selected items and draw `cursor`-stylebox last
2024-12-16 12:09:42 -06:00
Thaddeus Crews
129aae7aaa
Merge pull request #100376 from larspet/filesystem-tree-rebuild
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Don't rebuild tree when selecting a file in FileSystem list view
2024-12-16 12:09:41 -06:00
Thaddeus Crews
a7fa0528bb
Merge pull request #100372 from Calinou/os-add-get-version-alias
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Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
2024-12-16 12:09:40 -06:00
Thaddeus Crews
07af56bcc5
Merge pull request #94603 from aaronfranke/editor-insp-edit
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Expose EditorInspector.edit to scripting
2024-12-16 12:09:37 -06:00
Rémi Verschelde
08508d2e01
Merge pull request #99700 from hpvb/scene_tree_editor_performance
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Improve Scene Tree editor performance
2024-12-16 17:16:00 +01:00
Micky
02cc1879fd
Make Script Editor's parser execute sooner if errors are known to exist
2024-12-16 17:02:07 +01:00
Hendrik Brucker
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
Aaron Franke
0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
Lars Pettersson
a79a4b59be
Fix FileSystem navigation when using Split Mode
2024-12-15 21:27:11 +01:00
Danil Alexeev
80d11500b5
Code Editor: Add documentation tooltips
2024-12-15 10:51:33 +03:00
Aaron Franke
298daa8b6f
Expose EditorInspector.edit to scripting
2024-12-14 23:51:12 -08:00
kobewi
66f9a7571e
Fix folders uncollapsed after restart with filter
2024-12-15 00:31:50 +01:00
kobewi
7321c187f2
Fix DependencyRemoveDialog not handling UIDs
2024-12-14 20:15:21 +01:00
havi05
b05111799b
ItemList - highlight selected items && draw cursor last
2024-12-14 19:03:43 +01:00
Hugo Locurcio
928982891e
Add OS.get_version_alias()
to return a human-readable Windows/macOS version number
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Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.
On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).
On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Rémi Verschelde
e0cdba40fd
Merge pull request #99453 from reach-satori/drag_to_filesystem_folder
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Allow dragging to specific folders in filesystem dock
2024-12-14 18:25:33 +01:00
Rémi Verschelde
20064cf5c0
Merge pull request #95044 from Hilderin/fix-double-click-signal-connection
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Fix connecting a signal with a double click is too difficult
2024-12-14 18:25:07 +01:00
Rémi Verschelde
f7f2361fa8
Merge pull request #90057 from ryevdokimov/fix-inherit2
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Add ability to create a new inherited scene from code
2024-12-14 18:25:01 +01:00
Hilderin
4e19ab8afe
Fix connecting a signal with a double click is too difficult
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Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2024-12-14 16:18:34 +03:00
Thaddeus Crews
9ecdeb3723
Merge pull request #98747 from tetrapod00/standardize-renderer-strings
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Standardize terms for renderers in error strings
2024-12-13 16:19:37 -06:00
Thaddeus Crews
28c02a8491
Merge pull request #100334 from Sauermann/fix-editor-shortcut-reconversion
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Introduce a conversion for editor shortcuts
2024-12-13 16:19:28 -06:00
Lars Pettersson
d0aa91bc6b
Don't rebuild tree when selecting a file in FileSystem list view
2024-12-13 19:37:33 +01:00
landervr
dd7325d3f7
remove solid boxes voxelGI and ReflectionProbe
2024-12-13 16:26:22 +01:00
Pedro J. Estébanez
4f8dd96b3d
Rationalize busy waits
2024-12-13 10:14:26 +01:00
Thaddeus Crews
c34a3f1ed2
Merge pull request #100059 from Calinou/editor-default-enable-emulate-numpad
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Enable Emulate Numpad by default in the 3D editor settings
2024-12-12 16:13:37 -06:00
Thaddeus Crews
91dc363dca
Merge pull request #100120 from allenwp/make-editor-shortcuts-global
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Force fixed undo history to make editor shortcuts use global history.
2024-12-12 16:13:34 -06:00
Thaddeus Crews
e0968eee8c
Merge pull request #91064 from KoBeWi/scan_everything
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Make scan for projects threaded
2024-12-12 16:13:33 -06:00
Thaddeus Crews
7c015a768f
Merge pull request #99958 from lander-vr/reflection-probe-blend-property
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Add Blend Distance property to ReflectionProbe
2024-12-12 16:13:32 -06:00
Thaddeus Crews
31bc6afcad
Merge pull request #96802 from dsnopek/expose-resource-importer-get-format-version
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Expose `ResourceImporter::get_format_version` via `EditorImportPlugin::_get_format_version()`
2024-12-12 16:13:26 -06:00
Thaddeus Crews
c5f0d571b5
Merge pull request #97985 from RobProductions/add-tablet-nav-preset
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Add `Tablet/Trackpad` 3D navigation preset
2024-12-12 16:13:24 -06:00
HP van Braam
6f7525c396
Improve Scene Tree editor performance
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We now cache the Node*<>TreeItem* mapping in the SceneTreeEditor. This
allows us to make targeted updates to the Tree used to display the scene
tree in the editor.
Previously on almost all changes to the scene tree the editor would
rebuild the entire widget, causing a large number of deallocations an
allocations. We now carefully manipulate the Tree widget in-situ saving
a large number of these allocations.
In order to know what Nodes need to be updated we add a
editor_state_changed signal to Node, this is a TOOLS_ENABLED,
editor-only signal fired when changes to Node happen that are relevant
to editor state.
We also now make sure that when nodes are moved/renamed we don't check
expensive properties that cannot contain NodePaths. This saves a lot of
time when SceneTreeDock renames a node in a scene with a lot of
MeshInstances. This makes renaming nodes go from ~27 seconds to ~2
seconds on large scenes.
SceneTreeEditor instances will now also not do all of the potentially
expensive update work if they are invisible. This behavior is turned off
by default so it won't affect existing users. This change allows the
editor to only update SceneTreeEditors that actually in view. In
practice this means that for most changes instead of updating 6
SceneTreeEditors we only update 1 instantly, and the others only when
they become visible.
There is definitely more that could be done, but this is already a
massive improvement. In complex scenes we see an improvement of 10x,
things that used to take ~30 seconds now only take 2.
This fixes #83460
I want to thank KoBeWi, TokisanGames, a-johnston, aniel080400 for
their tireless testing. And AeioMuch for their testing and providing a
fix for the hover issue.
2024-12-12 22:47:05 +01:00
kobewi
cb4ceb823c
Make scan for projects threaded
2024-12-12 22:31:32 +01:00
Markus Sauermann
cfc0a87099
Introduce a conversion for editor shortcuts
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This is temporary code for reverting effects, that were caused
by the reverted 97707.
2024-12-12 20:21:30 +01:00
Robert Yevdokimov
7f09804154
Add inherit parameter to open_scene_from_path
2024-12-12 10:24:58 -05:00
David Snopek
af47df1005
Expose ResourceImporter::get_format_version
via EditorImportPlugin::_get_format_version()
2024-12-12 08:15:28 -06:00
Rémi Verschelde
19e003bc08
Merge pull request #100306 from Uumutunal/master
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Fix 3D editor snap setting values not being displayed correctly
2024-12-12 14:10:28 +01:00
Rémi Verschelde
4cf1b0d94c
Merge pull request #100135 from Lazy-Rabbit-2001/expose-create-dialog-new
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Add `popup_create_dialog()` for `EditorInterface` to create custom create dialog
2024-12-12 14:10:13 +01:00
Rémi Verschelde
26fec37389
Merge pull request #99942 from kitbdev/fix-invisible-subviewport-editor
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Fix selecting and editing invisble items in SubViewports
2024-12-12 14:10:09 +01:00
Rémi Verschelde
abca8318c4
Merge pull request #98071 from BlueCube3310/res-import-tex-clean
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Clean up ResourceImporterTexture
2024-12-12 14:09:45 +01:00
Rémi Verschelde
d1b683d413
Merge pull request #97140 from BastiaanOlij/xr_action_map_enhancements
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OpenXR: Add support for binding modifiers
2024-12-12 14:09:41 +01:00
Rémi Verschelde
43ef253024
Merge pull request #95600 from MajorMcDoom/project-dialog-optional-edit
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Add an `Edit Now` option to project dialog to allow opting out of immediately opening a project after creation/import/install
2024-12-12 14:09:37 +01:00
kobewi
1bc70fe2e8
Fix 3D ruler theme overrides
2024-12-12 13:13:36 +01:00
Chaosus
059ed731f5
Prevent using boolean varyings in vertex function of visual shaders
2024-12-12 14:35:49 +03:00
BlueCube3310
0400cbce1e
Clean up ResourceImporterTexture
2024-12-12 11:38:40 +01:00
Lazy-Rabbit-2001
9c34ad1791
Add popup_create_dialog() for EditorInterface to create custom create dialog
2024-12-12 18:13:31 +08:00
Uumutunal
63b91381ab
Fix 3D editor snap setting values not being displayed correctly
2024-12-12 11:37:24 +03:00
Thaddeus Crews
e188cf6066
Merge pull request #99182 from timoschwarzer/fix/editor-save-dialog-options
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Improve editor file dialog options
2024-12-11 17:36:04 -06:00
Thaddeus Crews
08b5bf3c5f
Merge pull request #95333 from Giganzo/lock-group-toggle
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Fix Lock and Group for canvas items not updated in editor after changed in SceneTree
2024-12-11 17:36:02 -06:00
Thaddeus Crews
7ed6962252
Merge pull request #95072 from Calinou/editor-log-tweak-warning-error-formatting
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Tweak warning/error formatting in EditorLog to be closer to console output
2024-12-11 17:35:56 -06:00
Thaddeus Crews
c4aaad6aa2
Merge pull request #100183 from smix8/collision_polygon_shape_edit
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Add basic editor editing for `ConvexPolygonShape2D` and `ConcavePolygonShape2D`
2024-12-11 17:35:55 -06:00
Thaddeus Crews
a5cf24cb16
Merge pull request #100162 from ryevdokimov/measure-mode-3d
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Add ruler mode to 3D
2024-12-11 17:35:46 -06:00
Thaddeus Crews
b773fff5a4
Merge pull request #99622 from Chaosus/shader_fix_global_empty_type
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Add `samplerExternalOES` type to shader globals
2024-12-11 17:35:40 -06:00
Bastiaan Olij
0a61ebdcea
OpenXR: Add support for binding modifiers
2024-12-12 09:46:19 +11:00
Timo Schwarzer
11bf2da9de
Improve editor file dialog options
2024-12-11 15:11:34 +01:00
Yuri Rubinsky
a40fc2354a
Merge pull request #100036 from Chaosus/hover_sname
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🔗 GHA / 📊 Static checks (push) Waiting to run
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[Scene] Add `SceneStringName::hover`
2024-12-11 12:24:09 +03:00
Chaosus
9a8d6628de
[Scene] Add SceneStringName::hover
2024-12-11 11:11:25 +03:00
Chaosus
7adb986e15
Fix orphan strings in AnimationNodeStateMachine
2024-12-11 11:08:23 +03:00
smix8
7c84eba663
Add basic editor editing for ConvexPolygonShape2D and ConcavePolygonShape2D
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Adds basic editor tooling to move the existing points of a ConvexPolygonShape2D or move the segments of a ConcavePolygonShape2D while a CollisionShape2D node is selected.
2024-12-11 02:31:42 +01:00
Thaddeus Crews
15aa18bc92
Merge pull request #98675 from YeldhamDev/dont_be_shy_plugin
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Fix certain editor plugins not showing when they should
2024-12-10 14:16:09 -06:00
Thaddeus Crews
ba89529390
Merge pull request #99695 from peterdang1502/error-calling-deferred-method-99571
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Fix argument error when restarting project by executing Project -> Tools -> Upgrade Mesh Surface
2024-12-10 14:16:05 -06:00
Thaddeus Crews
b789935a13
Merge pull request #100049 from Chaosus/flat_button_sname
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[Scene] Add `SceneStringName::FlatButton`
2024-12-10 14:16:01 -06:00
Thaddeus Crews
6cbf7c77c2
Merge pull request #100150 from ArchercatNEO/homeless-export
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Use temp dirs instead of cache dirs for export
2024-12-10 14:15:54 -06:00
Thaddeus Crews
8f16f864a6
Merge pull request #99765 from dalexeev/core-fix-json-from-to-native
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Core: Fix `JSON.{from,to}_native()` issues
2024-12-10 14:15:53 -06:00
Thaddeus Crews
b26f9f0380
Merge pull request #85275 from TheSofox/anchors-undo-fix
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Correctly restore Control position on undoing an Anchors Preset
2024-12-10 14:15:47 -06:00
Thaddeus Crews
14b2f62d04
Merge pull request #100247 from BlueCube3310/tex-preview-all
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Consider all texture types for resource thumbnail generation
2024-12-10 14:15:44 -06:00
Thaddeus Crews
bfc1d2f95f
Merge pull request #96773 from tetrapod00/resource-save-popup
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[Editor] Use toast (notification) instead of dialog when saving with no open scene
2024-12-10 14:15:42 -06:00
Robert Yevdokimov
e2ed286d2d
Add measure mode to 3D
2024-12-10 10:30:49 -05:00
BlueCube3310
ab0a2517b1
Consider all texture types for resource thumbnail generation
2024-12-10 14:57:10 +01:00
Chaosus
ba39b078f5
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
Thaddeus Crews
e9679a28ff
Merge pull request #91604 from nongvantinh/implement-7946
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Save color palette as resources to reuse later
2024-12-09 14:33:29 -06:00
Thaddeus Crews
94711acfe1
Merge pull request #87375 from limbonaut/instantiate_property_editor
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Export `EditorInspector::instantiate_property_editor` for use by plugins
2024-12-09 14:33:28 -06:00
Thaddeus Crews
a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
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Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Thaddeus Crews
fb4d401933
Merge pull request #81714 from CreepGin/navigation_feel
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Add 3D translation sensitivity to Editor Settings
2024-12-09 14:33:21 -06:00
Thaddeus Crews
2654dbaf5c
Merge pull request #99984 from KoBeWi/negative_diff_but_it's_deleting_whole_files
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Move singleton StringName definitions to header
2024-12-09 14:33:11 -06:00
Michael Alexsander
b397add456
Fix certain editor plugins not showing when they should
2024-12-09 15:23:23 -03:00
ArchercatNEO
00a791f04e
Use temp dirs instead of cache dirs for export
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Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
Serhii Snitsaruk
803fa8f2e8
Export EditorInspector::instantiate_property_editor
for use by plugins
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And export useful properties and methods in the `EditorProperty` class.
2024-12-07 14:07:04 +01:00
Giganzo
c96d9a8f79
Fix missing focus outline for 2D and 3D editor viewports
2024-12-07 13:35:49 +01:00
Allen Pestaluky
5601e4c18c
Forced fixed undo history to make editor shortcuts use global history.
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Fixes #76851 .
2024-12-06 15:47:00 -05:00
Lukas Tenbrink
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
Allen Pestaluky
8a544bf07c
Fix undo behavior on EditorSettingsDialog::_update_builtin_action
.
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Fixes #100068 .
Co-authored-by: Tomek <kobewi4e@gmail.com>
2024-12-06 10:19:22 -05:00
Nông Văn Tình
e6a49ab6ac
Save color palette as resources to reuse later
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Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2024-12-06 20:16:06 +07:00
kobewi
d3c9bee653
Move singleton StringName definitions to header
2024-12-06 13:43:31 +01:00
landervr
05010180ce
ReflectionProbe add Blend Distance
2024-12-05 23:29:47 +01:00
David
174e659a48
Add 3D translation sensitivity to Editor Settings
2024-12-05 22:50:52 +01:00
Thaddeus Crews
c153f963ce
Merge pull request #99947 from Meorge/ignore-macosx-in-zip
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Ignore `__MACOSX` directory for export template and project ZIPs
2024-12-05 14:12:22 -06:00
Thaddeus Crews
30b32396de
Merge pull request #100053 from bruvzg/font_change
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Change default Arabic font to Vazirmatn.
2024-12-05 14:12:14 -06:00
Thaddeus Crews
370e5f3b0e
Merge pull request #99920 from lander-vr/reflection-probe-ui-improvements
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Clean up UI of ReflectionProbe
2024-12-05 14:12:12 -06:00
Thaddeus Crews
09cbe05485
Merge pull request #76231 from Calinou/inspector-text-show-tooltip
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Show String properties' text in a tooltip in the inspector
2024-12-05 14:12:09 -06:00
Thaddeus Crews
ef22b6fe82
Merge pull request #100030 from passivestar/mainmenu-valign
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Fix vertical alignment of the main menu bar
2024-12-05 14:12:06 -06:00
Thaddeus Crews
68cd7f2e97
Merge pull request #100027 from timothyqiu/efd-improve
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Fix UI inconsistencies in `EditorFileDialog`'s toolbar
2024-12-05 14:12:04 -06:00
Thaddeus Crews
df94c00f6d
Merge pull request #100010 from KoBeWi/directory_compass_for_navigating_sea_of_directories
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Don't rebuild tree when navigating to path
2024-12-05 14:11:53 -06:00
Thaddeus Crews
9951743adf
Merge pull request #97822 from stdmnpkg/loongarch
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Add loongarch64 support for Linux/*BSD
2024-12-05 14:11:44 -06:00
Thaddeus Crews
4adf4bf58f
Merge pull request #99987 from KoBeWi/preferred_mess
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Fix extensions when saving resource as
2024-12-05 14:11:42 -06:00
Thaddeus Crews
e9cbfd3dad
Merge pull request #99982 from hakro/quiet_tiptool
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Ignore custom tooltip if its text is empty in signals tab
2024-12-05 14:11:40 -06:00
Hugo Locurcio
a9881f99a0
Enable Emulate Numpad by default in the 3D editor settings
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This allows using the top row keys as 3D navigation shortcuts.
This provides a better out of the box experience, as most laptops
don't have a numpad nowadays.
2024-12-05 18:05:15 +01:00
Student Main
e0693f8ad8
Add loongarch64 support
2024-12-06 00:18:26 +08:00
Pāvels Nadtočajevs
06cae04b87
Change default Arabic font to Vazirmatn.
2024-12-05 16:26:52 +02:00
Haoyu Qiu
1ef3bd5768
Fix UI inconsistencies in EditorFileDialog's toolbar
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- Sort button has different stylebox compared to others
- The top toolbar has a separator on the right side when in open mode
- Update fav up/down buttons when fav list changes
2024-12-05 16:56:59 +08:00
passivestar
73f7e1379c
Fix vertical alignment of the main menu bar
2024-12-05 05:27:34 +04:00
Malcolm Anderson
2336415623
Ignore __MACOSX
directory in export template collection ZIP file and project import ZIP file
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Update editor/export/export_template_manager.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-04 13:31:26 -08:00
Matt Enad
bd47e4f1ba
Add Tablet/Trackpad
nav preset
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This commit adds a new navigation preset called `Tablet/Trackpad` which enables "Emulate 3 Button Mouse" to more quickly set up good default keys for tablet users.
It also adds support for mouse buttons 4 and 5 in the navigation settings which will be helpful if users want to customize 3D navigation further for specific pens/mice.
2024-12-04 13:02:11 -05:00
Thaddeus Crews
1f47e4c4e3
Merge pull request #99990 from KoBeWi/update_tree_after_updating_tree
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🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
🔗 GHA / 🪲 Godot CPP (push) Has been cancelled
Fix FileSystem dock filter reset when tree rebuilds
2024-12-04 11:02:11 -06:00
kobewi
113621dd89
Don't rebuild tree when navigating to path
2024-12-04 15:21:27 +01:00
kobewi
6e490dadcd
Don't navigate to path when file is double-clicked
2024-12-04 15:19:01 +01:00
kit
159d70a470
Allow Viewport children to lock, group, and key
2024-12-03 20:14:29 -05:00
Hugo Locurcio
e4106f8d61
Show String properties' text in a tooltip in the inspector
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This allows previewing single-line or multipline strings
that are too long too fit within the box in the inspector.
2024-12-04 01:24:14 +01:00
kobewi
cc5be8507c
Fix FileSystem dock filter reset when tree rebuilds
2024-12-03 23:36:51 +01:00
kobewi
b0cee57d81
Fix extensions when saving resource as
2024-12-03 22:54:54 +01:00
Thaddeus Crews
44cda51110
Merge pull request #98812 from bruvzg/macos_bundles_as_file
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[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 14:41:07 -06:00
Thaddeus Crews
e5d62fa120
Merge pull request #99957 from StaydMcMuffin/preview_environment_sky_fix
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Editor: Fix default preview environment sky's horizon and brightness.
2024-12-03 14:41:04 -06:00
Thaddeus Crews
156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
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Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 -06:00
Thaddeus Crews
26e7b6bdd6
Merge pull request #99164 from bruvzg/int_files
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[Export] Write text server data from memory, instead of using temporary file.
2024-12-03 14:40:58 -06:00
Thaddeus Crews
cebd37da8b
Merge pull request #99776 from peterdang1502/default-project-path-trailing-slash
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Strip any trailing slashes when reading the default project path
2024-12-03 14:40:54 -06:00
Thaddeus Crews
1080cd900b
Merge pull request #99480 from Mickeon/doc-help-external-link-icon
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Improve appearance of external links in built-in docs
2024-12-03 14:40:48 -06:00
Thaddeus Crews
330c01458c
Merge pull request #99595 from bruvzg/win_fd_index
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Fix native file dialog filter selection in save dialogs.
2024-12-03 14:40:46 -06:00
Thaddeus Crews
781c6a82b0
Merge pull request #99847 from demolke/editorpaths
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Destroy EditorFilesystem/EditorSettings on test shutdown
2024-12-03 14:40:45 -06:00
Thaddeus Crews
8d2db6c468
Merge pull request #98568 from Nova840/master
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Fix run instances dialog scaling bug
2024-12-03 14:40:43 -06:00
Thaddeus Crews
42eb4fbc07
Merge pull request #93831 from what-is-a-git/wav-runtime
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Add runtime file loading to `AudioStreamWAV`
2024-12-03 14:40:42 -06:00
hakro
274064ae7f
Ignore custom tooltip if its text is empty in signals tab
2024-12-03 20:18:59 +01:00
landervr
c3080e3378
Adjust VoxelGI gizmo opacity
2024-12-03 17:00:40 +01:00
bruvzg
d5e599f77e
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 12:41:52 +02:00
Stayd
8ca1605bbb
Fix default preview environment sky.
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Fixes the horizon color being grey even when both
the sky and ground colors are set to black, and
makes the energy slider affect both hemispheres
rather than only affecting the top "sky" portion.
2024-12-03 02:34:33 -07:00
what-is-a-git
707f1038c3
Add runtime file loading to AudioStreamWAV
2024-12-02 20:03:53 -05:00
kit
93e06ff16c
Fix select and edit invisble items in SubViewports
2024-12-02 17:12:51 -05:00
demolke
35bb827d10
Destroy EditorFilesystem/EditorSettings on test shutdown
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Otherwise asan complains if a test tries to use these.
Split off from https://github.com/godotengine/godot/pull/98909
2024-12-02 19:34:39 +01:00
Adam Scott
1b3e483899
Add file and dir temporary utilities
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Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.
Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 -05:00
Nova840
4e08e5724e
Fix run instances dialog scaling bug
2024-12-02 17:47:54 +01:00
Pāvels Nadtočajevs
6a331dafe1
Fix native file dialog filter selection in save dialogs.
2024-12-02 18:38:53 +02:00
Pāvels Nadtočajevs
c5ca56f40b
[Export] Write text server data from memory, instead of using temporary file.
2024-12-02 18:22:55 +02:00
Rémi Verschelde
aab12fd273
Merge pull request #99652 from bruvzg/fd_cd_win
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[Windows] Fix root and current folder in native file dialog.
2024-12-02 17:20:27 +01:00
Rémi Verschelde
60e1490df1
Merge pull request #99644 from bruvzg/fd_all_name
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Change file dialog all files filter name from `All Files (*)` to `All Files (*.*)`.
2024-12-02 17:20:23 +01:00
Rémi Verschelde
bb09a6f061
Merge pull request #99642 from bruvzg/mac_win_tile
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[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:20:19 +01:00
Rémi Verschelde
fa264115ce
Merge pull request #98664 from bruvzg/ts_reset_subpixel_shift
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[TextServer] Reset subpixel shift on blank glyphs.
2024-12-02 17:20:07 +01:00
Micky
b22bb4d75f
Improve appearance of external links in built-in docs
2024-12-02 17:13:20 +01:00
Peter
dd33e877aa
strip trailing slashes in default project path
2024-12-02 11:08:17 -05:00
Peter
3ac4e363df
Added missing argument to deferred call to restart_editor in surface_upgrade_tool
2024-12-02 11:06:10 -05:00
Pāvels Nadtočajevs
b248d66265
[macOS] Use native window drag for the custom editor title bars.
2024-12-02 17:40:27 +02:00
Rémi Verschelde
e3bb8f3593
Merge pull request #99846 from demolke/editornode
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Check if EditorNode exists before trying to generate preview
2024-12-02 15:51:52 +01:00
Rémi Verschelde
b3ca2e1cfa
Merge pull request #98914 from fuzzybinary/gdextension-editor-settings
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Support extension icons in ScriptCreateDialog
2024-12-02 15:50:52 +01:00
Rémi Verschelde
d05323793f
Merge pull request #98778 from jaydensipe/add-copy-to-toast
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Add copy button to toast notification
2024-12-02 15:50:48 +01:00
Rémi Verschelde
e6125ef51b
Merge pull request #98763 from AThousandShips/more_sname_uses
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Use `SceneStringName` in more places
2024-12-02 15:50:44 +01:00
Rémi Verschelde
872681c5ee
Merge pull request #98739 from bruvzg/exp_dup
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[Editor] Copy encryption and script settings on export preset duplication.
2024-12-02 15:50:36 +01:00
Rémi Verschelde
ed93ab2f53
Merge pull request #98657 from ydeltastar/stay-sane-using-evaluator
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Add editor setting to stop the bottom panel from switching to the Stack Trace
2024-12-02 15:50:31 +01:00
Rémi Verschelde
d6b20fd7e5
Merge pull request #98402 from vaner-org/highlight-node-neighbours
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Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node
2024-12-02 15:50:22 +01:00
Rémi Verschelde
463c479ac8
Merge pull request #98401 from vaner-org/green-arrow-priority-for-transition-selection
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Prioritize proximity to green arrow when selecting overlapping transitions in AnimationNodeStateMachine
2024-12-02 15:50:17 +01:00
A Thousand Ships
af56d6e8e8
Use SceneStringName
in more places
2024-12-02 14:39:16 +01:00
landervr
a694cd7120
Clean up UI of ReflectionProbe
2024-12-02 11:52:11 +01:00
Jeff Ward
5da3e81640
Support extension icons in ScriptCreateDialog
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Attempt to grab the icon for a script type from the theme first, then ask the extension for the icon.
2024-12-01 20:57:33 -05:00
rune-scape
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
kit
4e1f534c1e
Fix loading floating dock in single window mode
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Fix restore_windows_on_load setting preventing loading layouts with floating docks
2024-12-01 14:06:22 -05:00
lullabyist
366fa9ff39
Reduce opacity of nodes with no shared transition when selecting an AnimationNodeStateMachine node
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Applied suggestions from code review
2024-12-01 18:21:09 +05:30
lullabyist
c5199a5017
Prioritize proximity to green arrow when selecting overlapping transitions in AnimationNodeStateMachine
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Applied suggestions from code review
2024-12-01 18:20:38 +05:30
Jayden Sipe
81a7a2c50c
Add copy to toast notification
2024-11-30 14:51:50 -05:00
Wagner
6995b6a03e
Allow changing the anisotropic filter level at run-time per Viewport
2024-11-30 00:50:45 -03:00
Rémi Verschelde
82311791db
Merge pull request #99802 from lander-vr/reflection-probe-wireframe
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Fix ReflectionProbe AABB
2024-11-29 22:51:24 +01:00
Rémi Verschelde
60c6c4a1da
Merge pull request #99795 from YeldhamDev/selection_menu_for_all!
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Make the alt selection menu available for all modes
2024-11-29 22:51:20 +01:00
Rémi Verschelde
d79a9d4d5e
Merge pull request #99550 from kitbdev/add-dock-menu-tooltips
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Add tooltips to dock menu and remove disabled items
2024-11-29 22:50:59 +01:00
Rémi Verschelde
4b0f1781cc
Merge pull request #99401 from Black-Cat/viewport-gizmos
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Enable editing of controls inside viewports in editor
2024-11-29 22:50:55 +01:00
Rémi Verschelde
04882d73bb
Merge pull request #99113 from MewPurPur/tweak-debugger-sizings
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Add minimum size to some debugger elements
2024-11-29 22:47:02 +01:00
Rémi Verschelde
4aed2b7981
Merge pull request #99086 from Calinou/editor-visual-profiler-show-hardware-info
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Display CPU and GPU model name in the editor visual profiler
2024-11-29 22:46:58 +01:00
Rémi Verschelde
f668ecb875
Merge pull request #98745 from yahkr/fix-unique-icon-text
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[Editor] Update SceneUniqueName button text for clarity
2024-11-29 22:46:46 +01:00
Rémi Verschelde
bfa38e463c
Merge pull request #98022 from vPumpking/editor_file_dialog_filter_master
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Unify filter feature and improve space management for EditorFileDialog
2024-11-29 22:46:18 +01:00
Rémi Verschelde
8d3fc48abf
Merge pull request #97521 from pafuent/enhance_scroll_container_focus
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Add a focus border on `ScrollContainer`
2024-11-29 22:46:09 +01:00
Rémi Verschelde
32cf20c750
Merge pull request #97024 from tetrapod00/shader-create-comment
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Use double comments in shader template light functions
2024-11-29 22:46:01 +01:00
Rémi Verschelde
05b80ae0a1
Merge pull request #96449 from Maran23/editor-help-scroll-fix
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Fix jumping to editor help does not scroll correctly sometimes
2024-11-29 22:45:51 +01:00
Rémi Verschelde
6d4bb8fbda
Merge pull request #94721 from ckaiser/animation-blend-tree-tweaks
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Improve blend tree contrast/margins
2024-11-29 22:45:47 +01:00
Rémi Verschelde
8de2abd075
Merge pull request #85789 from DevilboxGames/FileDialogCaseSensitivity
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Make `FileDialog` filtering case insensitive
2024-11-29 22:45:32 +01:00
Rémi Verschelde
b66c1d0a73
Merge pull request #76055 from reach-satori/plot_zoom
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Implement zooming and panning in the profiler
2024-11-29 22:45:24 +01:00
Rémi Verschelde
5d462ee4c5
Merge pull request #67857 from anvilfolk/extended-curve
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Extend Curve to allow for domains outside of [0, 1].
2024-11-29 22:45:19 +01:00
Rémi Verschelde
56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
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Fix various typos and code style issues
2024-11-29 22:02:53 +01:00
Rémi Verschelde
537c05bb71
Merge pull request #99787 from KoBeWi/nonempt_dialog
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Fix non-empty project folder confirmation dialog
2024-11-29 22:02:50 +01:00
Rémi Verschelde
7417a07904
Merge pull request #99742 from timothyqiu/clear-guides
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Disable Clear Guides menu item when no guides exist
2024-11-29 22:02:33 +01:00
Rémi Verschelde
a1365dcb12
Merge pull request #98765 from Calinou/editor-bottom-panel-no-icon-tint
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Don't tint editor bottom panel icons when hovered or pressed
2024-11-29 22:01:55 +01:00
demolke
88c11a1753
Check if EditorNode exists
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EditorNode is a very heavy object that current test harness cannot create, so after https://github.com/godotengine/godot/pull/96544 editor import cannot be tested.
Split off from https://github.com/godotengine/godot/pull/98909
2024-11-29 21:17:40 +01:00
Geekotron
6ad82aba3b
Allow tool scripts to alter transform of Node3DEditorViewport camera
2024-11-29 18:48:01 +01:00
tetrapod00
733797e71f
Use double comments in shader template light functions
2024-11-29 08:49:43 -08:00
Mika Viskari
93d24db2f7
Change Event Configuration dialog wider and its input list taller
2024-11-29 12:35:57 +02:00
Danil Alexeev
bd1a35ce9e
Core: Fix JSON.{from,to}_native()
issues
2024-11-29 12:43:06 +03:00
hakro
8f5b4cd7fe
Style skeleton button on import screen
2024-11-29 00:47:33 +01:00
Agustín Marsero
d514ab2952
Fixes use after free in redo of "Create Custom Bone2D(s) from Node(s)"
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Using "queue_free" on the undo of the creation of the Bone2D meant that on the redo the Bone2D was already deleted.
Replaced it with "add_do_reference", so when the Action of the undo_redo is destroyed, also destroys the Bone2D.
2024-11-28 19:07:37 +01:00
Rémi Verschelde
88e81ee730
Fix various typos and code style issues
2024-11-28 17:40:42 +01:00
landervr
11225de197
Fix ReflectionProbe AABB
2024-11-28 17:31:29 +01:00
kobewi
e7e3a25c1e
Fix non-empty project folder confirmation dialog
2024-11-28 13:31:51 +01:00
Michael Alexsander
5d70208da4
Make the alt selection menu available for all modes
2024-11-27 22:22:13 -03:00
Christian Kaiser
e35189e869
Improve run instances UX, avoid removing things and add clear popup.
2024-11-27 21:37:25 -03:00