Haoyu Qiu
9ed655d0eb
Don't flip playback control buttons in RTL layout
2024-10-16 16:28:11 +08:00
bruvzg
cbc8468e3e
[Editor] Fix dictionary editor removing wrong keys and not updating key labels.
2024-10-16 10:35:39 +03:00
Jayden Sipe
7261321d34
Show correct icons in EditorDebuggerRemoteObject
2024-10-15 16:40:16 -04:00
Allen Pestaluky
920fd47fa3
Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT
option of EditorPlugin
to add to the right of all other tabs.
2024-10-15 15:32:14 -04:00
Bogdan Inculet
fb58ea6c89
Fixed Remote Nodes missing custom icons
2024-10-15 22:28:53 +03:00
Hunter Loftis
bbb8c1703b
Fix freeze on non-thread-safe custom importers
2024-10-15 11:46:14 -04:00
bruvzg
e4b8cd2948
[Font Importer] Update Unicode block list to Unicode 16.0
2024-10-15 12:40:30 +03:00
Thaddeus Crews
03f6902c4a
Merge pull request #97560 from SaracenOne/fix_anim_library_popup
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Fix positioning of popup menu in AnimationLibrary editor.
2024-10-14 14:09:59 -05:00
Thaddeus Crews
56ed76a372
Merge pull request #97582 from BlueCube3310/basisu-hdr
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BasisU: Update to 1.50.0 and add HDR support
2024-10-14 14:09:57 -05:00
Thaddeus Crews
e15000eb45
Merge pull request #97833 from AtlaStar/Fix-issue-97832
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Allow seconds snapping to use minimum intervals of 0.0001 once more
2024-10-14 14:09:55 -05:00
Thaddeus Crews
a7b4e67c79
Merge pull request #97996 from timothyqiu/rtl-arrow
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Fix `ControlEditorPopupButton` arrow position in RTL language
2024-10-14 14:09:53 -05:00
Thaddeus Crews
e4dcef38e4
Merge pull request #97929 from timothyqiu/rtl-checkbutton
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Fix `CheckButton` mirrored icon in editor theme
2024-10-14 14:09:50 -05:00
Thaddeus Crews
5c7059ec69
Merge pull request #97830 from BlueCube3310/teximport-hdr-lossless
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Fix layered HDR texture import with lossless compression
2024-10-14 14:09:48 -05:00
Thaddeus Crews
a272d676ce
Merge pull request #96740 from ryevdokimov/collision_reposition
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Use collision detection ray to reposition an object already in the scene
2024-10-14 14:09:43 -05:00
Thaddeus Crews
5c00d0a54e
Merge pull request #94371 from KoBeWi/insane_particle_unification_ 😱
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Unify particle editors
2024-10-14 14:09:42 -05:00
风青山
bc30bb4fc0
Add EditorHelpBitTooltip
as a child of p_target
to avoid jitter
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Previously the tooltip popup was added as a child of the `p_target`'s
viewport (usually the root window), which caused the root window to
recalculate the window size, that could cause jitter issues on i3wm
if the actual width of the root window was less than `1024`.
2024-10-14 11:17:08 +08:00
Danil Alexeev
cab80cb97d
POT Generator: Add support for TRANSLATORS:
and NO_TRANSLATE
comments
2024-10-13 11:40:11 +03:00
BlueCube3310
200ed0971a
BasisU: Update to 1.50.0 and add HDR support
2024-10-12 18:02:44 +02:00
HolonProduction
9ea357af20
Editor: Improve cylinder gizmos 🌈
2024-10-11 18:38:36 +02:00
Thaddeus Crews
92e51fca72
Merge pull request #97979 from BlueCube3310/fix-thumb-gen
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🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
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Fix crash when creating thumbnails for 3d textures
2024-10-10 18:13:24 -05:00
Thaddeus Crews
e589074f69
Merge pull request #97940 from syntaxerror247/a_refreshing_bug
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Refresh Filesystem Dock after android build template is created
2024-10-10 18:13:23 -05:00
Thaddeus Crews
168e605ad7
Merge pull request #97563 from SaracenOne/key_sub_paths
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Fix keying of property subpaths.
2024-10-10 18:13:21 -05:00
Thaddeus Crews
9d5a7321a5
Merge pull request #95175 from KoBeWi/bruh_can_revert
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Fix implementation of `property_can_revert()` in various classes
2024-10-10 18:13:16 -05:00
Derrick Melton
8c93e8667c
Allow seconds snapping to use minimum intervals of 0.0001 once more
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closes #97832 , also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16.
2024-10-10 15:42:37 -07:00
kobewi
68341968f9
Fix wrong base directory when creating folder
2024-10-11 00:22:51 +02:00
Zi Ye
77c444b80b
Fix inverted vertical zoom interaction in animation curve editor
2024-10-09 13:26:22 -05:00
BlueCube3310
203f7427c4
Fix crash when creating thumbnails for 3d textures
2024-10-09 12:34:19 +02:00
Haoyu Qiu
3a9f470543
Fix ControlEditorPopupButton arrow position in RTL language
2024-10-09 08:56:16 +08:00
Travis Lange
96ab05e89f
clear addon_name_to_plugin ater unload_editor_addons because of memdelete
2024-10-08 14:06:45 -04:00
tetrapod00
12d2c05936
Add "Inspect Native Shader Code" to shader resource and shader editor
2024-10-08 11:02:45 -07:00
Matt Enad
22b220b6a4
Restore Godot
preset zoom modifier
2024-10-08 14:01:54 -04:00
Anish Mishra
2323042e7b
Refresh Filesystem Dock after android build template is created
2024-10-08 06:30:44 +05:30
Mounir Tohami
5862da6f90
Fix EditorSpinSlider
grapper TextureRect
doesn't follow parent when scrolling.
2024-10-07 18:34:39 +00:00
ev13bird
ac77c95ee1
Add icon for Inspector dock context menu Show in FileSystem item
2024-10-08 02:09:53 +11:00
Juan
db25c8fce1
Exposed path properties save UID if referencing a resource
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Currently, if a user or some resource exposes a path in a script,
if this references a resource path it will be saved as a full path.
This will make refactoring not work if the resource pointed towards
changes location or is renamed.
This change makes it so an uid:// path is saved internally in case
a path to a resource has been selected, effectively making it refactor proof.
2024-10-07 15:33:37 +02:00
Haoyu Qiu
422aee7f32
Fix CheckButton mirrored icon in editor theme
2024-10-07 21:03:14 +08:00
Haoyu Qiu
ecb56fca26
Make EditorFileDialog's Recent and Fav list show full path in tooltip
2024-10-06 21:32:31 +08:00
Haoyu Qiu
8086894a8e
Create .editorconfig
file only on project creation
2024-10-05 14:32:55 +08:00
BlueCube3310
77dab88ef0
Fix 3D HDR texture import with lossless compression
2024-10-04 23:38:39 +02:00
Robert Yevdokimov
fb768a7118
Use collision detection ray to reposition an object already in the scene
2024-10-04 17:13:46 -04:00
kobewi
b9d25580ce
Fix implementation of property_can_revert() in various classes
2024-10-04 23:02:04 +02:00
kobewi
7f7f9b2513
Optimize FileSystem Dock filtering
2024-10-04 22:56:59 +02:00
Rémi Verschelde
db66bd35af
Merge pull request #97820 from passivestar/quick-open-bg
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🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
🔗 GHA / 🪲 Godot CPP (push) Has been cancelled
Fix quick open background panel style
2024-10-04 22:44:00 +02:00
Rémi Verschelde
aaffffcd43
Merge pull request #97817 from bruvzg/prop_warn_remove
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Partially revert #96780 , remove warnings from project/editor settings `_get`.
2024-10-04 22:43:56 +02:00
Rémi Verschelde
def5a04d06
Merge pull request #97543 from KoBeWi/to_edit_or_not_to_edit
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Fix closing Theme Editor not actually closing it
2024-10-04 22:43:41 +02:00
Rémi Verschelde
e5688f51cb
Merge pull request #97292 from KoBeWi/infinite_submenus_in_your_editor
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Add submenu support to EditorContextMenuPlugin
2024-10-04 22:43:38 +02:00
Rémi Verschelde
0c3ff561d7
Merge pull request #96615 from KoBeWi/run_as_administrator
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Globally remember advanced toggle in project settings
2024-10-04 22:43:25 +02:00
Rémi Verschelde
c36c153c2b
Merge pull request #96379 from KoBeWi/wind_of_resource_changes
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Add `_resource_changed()` helper method to EditorResourcePicker
2024-10-04 22:43:21 +02:00
Rémi Verschelde
0d1873da9c
Merge pull request #95544 from KoBeWi/clean_code™
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Misc code cleanup in EditorFileDialog
2024-10-04 22:43:13 +02:00
Rémi Verschelde
b08a3d8978
Merge pull request #95149 from KoBeWi/inspector_mains
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Don't fold resources when child of main inspector exits
2024-10-04 22:43:08 +02:00
Rémi Verschelde
fe31ede42d
Merge pull request #95034 from KoBeWi/take_a_problem_and_make_it_worse._solved
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Close expanded tile editor when inspector updates
2024-10-04 22:43:02 +02:00
Rémi Verschelde
aa4077338b
Merge pull request #94880 from KoBeWi/never-before-seen_way_to_restart_editor
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Call `restart_editor()` in `RUN_PROJECT_MANAGER`
2024-10-04 22:42:56 +02:00
Rémi Verschelde
21353460f7
Merge pull request #88511 from ryevdokimov/offset-drag-to-instantiate-scene
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Offset drag instantiated scenes that result in a collision by its bounds to mitigate overlap
2024-10-04 22:42:52 +02:00
kobewi
a4d724b37c
Unify particle editors
2024-10-04 22:36:12 +02:00
kobewi
4a747bdef9
Add _resource_changed() helper method to EditorResourcePicker
2024-10-04 22:29:43 +02:00
passivestar
08af57fb86
Fix quick open background panel style
2024-10-05 00:20:19 +04:00
bruvzg
794920b1ff
Partially revert 96780, remove warnings from project/editor settings _get
.
2024-10-04 19:13:03 +03:00
Rémi Verschelde
428c4a6468
Merge pull request #97633 from ydeltastar/quickly-quick-open
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Make the "Quick Open" dialog available via `EditorInterface`
2024-10-04 17:18:18 +02:00
yds
35b3999efc
Make the "Quick Open" dialog available via EditorInterface
2024-10-04 11:36:17 -03:00
kobewi
7377ca8d7d
Don't rescan filesystem when duplicating
2024-10-04 16:15:32 +02:00
Mounir Tohami
f84f734696
Expose LineEdit
edit
and unedit
methods.
2024-10-04 10:37:33 +00:00
Rémi Verschelde
34920b45ef
Merge pull request #97747 from adamscott/ux-sun-angle
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Improve UI of sun angle in the sun/preview env popup
2024-10-04 11:22:06 +02:00
Rémi Verschelde
783b15078d
Merge pull request #97585 from rsubtil/feature-dap_object_inspection
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Support object inspection through DAP
2024-10-04 11:21:46 +02:00
Rémi Verschelde
b7ed7f7a16
Merge pull request #96850 from bruvzg/noto_cjk_lookup
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[Editor] Try loading system Noto CJK font.
2024-10-04 11:21:24 +02:00
Ricardo Subtil
9dd7a8ae42
Bump DAP requests timeout to 5 seconds
2024-10-03 21:57:24 +01:00
Ricardo Subtil
0d098d3cca
Support REPL expressions through DAP evaluate
request
2024-10-03 21:28:38 +01:00
Ricardo Subtil
6aac039ee7
Support object inspection through DAP variables
request
2024-10-03 21:28:38 +01:00
Rémi Verschelde
0f1c7e6b24
Merge pull request #97674 from jaydensipe/cancel-code-completion-and-hint-on-goto-line
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Cancel code completion and code hint upon go-to line (bookmark, breakpoint, etc.)
2024-10-03 15:36:40 +02:00
Rémi Verschelde
45d3ea32f8
Merge pull request #97765 from bruvzg/gde_export_errors
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[GDExtension] Improve error messages during export.
2024-10-03 15:27:27 +02:00
Rémi Verschelde
c8accdb276
Merge pull request #97569 from AtlaStar/fix-issue-97548
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Allow fractional FPS values in Animation Editor
2024-10-03 15:27:20 +02:00
Rémi Verschelde
98deb2a000
Merge pull request #90400 from DarioSamo/transfer_and_pipelines
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Ubershaders and pipeline pre-compilation (and dedicated transfer queues).
2024-10-03 15:27:11 +02:00
Rémi Verschelde
3b41f73105
Merge pull request #80473 from KoBeWi/they're_the_same_picture
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Unify make dir and duplicate dialogs
2024-10-03 15:27:04 +02:00
bruvzg
3ab1b75117
[GDExtension] Improve error messages during export.
2024-10-03 14:54:40 +03:00
Derrick Melton
8a8d40ccc0
Allow fractional FPS values in Animation Editor
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Closes #97548 . Care also taken to not reopen issue #92273 by ensuring that the value rounds to the nearest sixteenth. Optionally any factor of 2 should work while ensuring that there isn't error accumulation.
Further testing to ensure issue #91729 isn't reopened, but initial testing suggests that the issue will not reopen with this PR.
2024-10-02 16:46:11 -07:00
Adam Scott
b3805840ea
Fix UI of sun angle in the sun/preview env popup
2024-10-02 14:12:33 -04:00
Dario
e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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- Implements asynchronous transfer queues from PR #87590 .
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 -03:00
Stijn Hinlopen
6d23fac021
Fix crash in QuickOpenDialog because of double free.
2024-10-02 19:42:07 +02:00
Rémi Verschelde
1917bc3454
Merge pull request #97490 from Calinou/project-manager-rd-unsupported-show-gpu-name
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Show GPU name when RenderingDevice is unsupported in the project creation dialog
2024-10-02 15:01:38 +02:00
Rémi Verschelde
1da8a2a1ba
Merge pull request #97416 from Calinou/lightmapgi-check-rendering-device-availability
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Check RenderingDevice availability to display LightmapGI configuration warnings
2024-10-02 15:01:34 +02:00
Rémi Verschelde
15cee4b8e0
Merge pull request #97710 from anvilfolk/think-of-the-dooooooooooooooocs
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Fix GDScript docs not updating when modified externally
2024-10-02 15:01:27 +02:00
Rémi Verschelde
336d91551d
Merge pull request #97281 from reptofrog/deadzone-new-default
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Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +02:00
kobewi
e2a96dde48
Unify make dir and duplicate dialogs
2024-10-02 14:57:37 +02:00
Yevhen Babiichuk (DustDFG)
4a5ae8c388
Fix tooltip message of button that opens groups/signals dock
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-02 13:35:12 +03:00
ocean
0ad55e964f
Fix GDScript docs not updating when modified externally
2024-10-01 20:06:28 -04:00
Stijn Hinlopen
06791e1acd
New Quick Open Dialog
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- Updated list view with thumbnails, and separate file name.
- Added a grid view which has larger icons.
- Added toggle to filter out files from addons.
- Store history for each opened resource type.
New Editor settings for Quick Open:
- Startup display mode (grid or list):
- Determined by the requested resource type.
- Whatever was last used.
- Toggle to filter out files from addons (for persistence).
Notes
- The dialog is now created once in EditorNode, and globally available for other components.
- A fixed number of result scenes are instantiated, and reused based on query.
- Drop support for multiselect.
2024-10-01 21:39:16 +02:00
Lalit Shankar Chowdhury
b9ce6c9047
Improve "Replace in Files" dialog button text
2024-10-01 22:22:12 +05:30
Jayden Sipe
b72d8a3dff
Cancel code completion and code hint in multiple places
2024-10-01 12:40:40 -04:00
Rémi Verschelde
79804a8e77
Merge pull request #97647 from KoBeWi/yearly_REPL_pull_request
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Add expression evaluater to debugger (REPL)
2024-10-01 17:31:31 +02:00
Rémi Verschelde
8aabdc457f
Merge pull request #97527 from timothyqiu/version-button
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Unify editor version buttons
2024-10-01 17:31:10 +02:00
Rémi Verschelde
7d4e06e3a1
Merge pull request #97333 from bits-by-brandon/consolidate-window-remember-editor-settings
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Consolidate remembering window settings into single config
2024-10-01 17:30:53 +02:00
Rémi Verschelde
70ac89e776
Merge pull request #96980 from m4gr3d/enable_legacy_build_customization_by_plugin
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Expose `get_export_option_visibility` to editor plugins
2024-10-01 17:30:49 +02:00
Rémi Verschelde
60708ccbfe
Merge pull request #96542 from Maran23/inspector-scrolls-away
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Fix Inspector may scroll away when editing a property that adds or removes sub properties
2024-10-01 17:30:45 +02:00
Rémi Verschelde
0fd62f7525
Merge pull request #96124 from AeioMuch/check_mouse_pos_inside_inspector
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Prevent selecting the hovered node if the mouse is not inside the inspector dock
2024-10-01 17:30:41 +02:00
Rémi Verschelde
cf1d910e10
Merge pull request #92237 from timothyqiu/url-fragment
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String: Parse fragment from URL
2024-10-01 17:30:16 +02:00
Rémi Verschelde
8c16e67e4d
Merge pull request #91765 from chocola-mint/feat-markers
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Add markers to Animation
2024-10-01 17:30:13 +02:00
Rémi Verschelde
0628af4105
Merge pull request #80561 from HolonProduction/i-have-made-my-position-clear
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Set position to zero when saving a positioned branch as scene
2024-10-01 17:30:04 +02:00
Brandon Chang
e0957c2fa3
Consolidate remembering window settings into single config
2024-10-01 16:35:36 +02:00
kobewi
645abdbb80
Add expression evaluater to debugger (REPL)
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Co-authored-by: rohanrhu <rohanrhu2@gmail.com>
2024-10-01 15:36:09 +02:00
Roman Morozov
d532eecc81
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
HolonProduction
03c3c5f608
Set position to zero when saving a positioned branch as scene
2024-09-30 09:43:47 +02:00
Fredia Huya-Kouadio
7a909896f7
Expose get_export_option_visibility
to editor plugins
2024-09-29 15:05:05 -07:00
Lalit Shankar Chowdhury
c574377a1c
AudioStreamImport: Allow waveform resize
2024-09-29 13:58:25 +05:30
chocola-mint
ed13a840fa
Add markers to animation
2024-09-29 17:27:36 +09:00
Rémi Verschelde
3fbd33af85
Merge pull request #97229 from aryan-11825114/ctrl-x-visual-shader
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Add `GraphEdit.cut_nodes_request` signal
2024-09-29 00:46:59 +02:00
Rémi Verschelde
a11f970f91
Merge pull request #96290 from Macksaur/export-action-callable
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Add `@export_tool_button` annotation for easily creating inspector buttons.
2024-09-29 00:46:55 +02:00
ywmaa
0a9ad8f9de
Implement vertex shading
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This adds support in all backends, but the Compatibility renderer works the best.
Mobile and Forward+ can only support one directional light shader (the first in the tree)
While the Compatibility renderer supports any number of shadows.
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-29 00:36:09 +02:00
Hugo Locurcio
0807d60d68
Check RenderingDevice availability to display LightmapGI configuration warnings
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We can now check whether RenderingDevice can be created (which is
not guaranteed when using the Compatibility rendering method),
so the warning can be displayed only when relevant.
This also disables the Bake Lightmaps button with a tooltip if baking
is not available.
2024-09-28 23:56:47 +02:00
Haoyu Qiu
38579a1e84
Unify editor version buttons
2024-09-28 23:26:23 +08:00
Saracen
77e803f2f3
Fix keying of property subpaths.
2024-09-28 06:52:05 +01:00
kit
5af917e763
Fix mouse clamping in Animation Bezier box select
2024-09-27 22:25:41 -04:00
Saracen
ee01fcc713
Fix positioning of popup menu in AnimationLibrary editor.
2024-09-28 01:03:23 +01:00
Danil Alexeev
85dfd89653
Add @export_tool_button
annotation for easily creating inspector buttons
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Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
kobewi
66d2b0fc6a
Fix closing Theme Editor not actually closing it
2024-09-27 17:08:20 +02:00
Rémi Verschelde
7b393c6cee
Merge pull request #97453 from Calinou/project-manager-enter-accepts-dialog
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Make pressing Enter confirm project creation/import in the project manager
2024-09-27 13:53:29 +02:00
Rémi Verschelde
8a9a26ef19
Merge pull request #93311 from dsnopek/gdextension-required-virtuals
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GDExtension: Mark virtual function as `is_required` in `extension_api.json`
2024-09-27 13:53:16 +02:00
Haoyu Qiu
6516ca6b11
Parse fragment from URL
2024-09-27 19:42:30 +08:00
aryan-11825114
b4460c6ba3
Add cut_nodes_request signal to GraphEdit
2024-09-27 08:47:11 +05:30
Rémi Verschelde
b181ff28e8
Merge pull request #97491 from akien-mga/fix-filesystem-invalid-icon-crash
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Fix EditorFileSystem crash when fetching icons for unknown file types
2024-09-26 18:45:56 +02:00
Rémi Verschelde
645af49919
Merge pull request #97488 from KoBeWi/zakaz_tłumaczeń
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Disable auto translation in EditorDirDialog
2024-09-26 18:45:53 +02:00
Rémi Verschelde
344ce2b047
Merge pull request #97344 from pafuent/editor_file_dialog_filter_sort
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Add filter & sort to editor file dialog
2024-09-26 18:45:24 +02:00
Rémi Verschelde
c4f079a6b0
Merge pull request #97283 from timothyqiu/fs-buttons
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Make FileSystem dock buttons consistent
2024-09-26 18:45:20 +02:00
Pablo Andres Fuente
163753949e
Add filter & sort to editor file dialog
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Closes https://github.com/godotengine/godot-proposals/issues/2721
On `EditorFileDialog`:
* Add filter box that only shows folders and files in current directory that match
* Add sort button to sort files and directories
* Add a shortcut for CTRL+F for selecting the filter box
Also moved common code between `EditorFileDialog` and `FileSystemDock`
to it's own file.
Co-authored-by: fox <12120644+foxydevloper@users.noreply.github.com>
2024-09-26 11:08:13 -03:00
Rémi Verschelde
a83ea6b57d
Fix EditorFileSystem crash when fetching icons for unknown file types
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Fixes crash reported in https://github.com/godotengine/godot/pull/97421#issuecomment-2376684690 .
2024-09-26 16:01:23 +02:00
Hugo Locurcio
1959dc9b62
Show GPU name when RenderingDevice is unsupported in the project creation dialog
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This helps diagnose issues on multi-GPU setups, particularly when
only one of them supports RenderingDevice-based rendering methods.
This can be the case on old laptops with an Intell Haswell IGP
and a NVIDIA Maxwell dedicated GPU, where the IGP does not support
RenderingDevice but the dedicated GPU does.
(In this case, Godot must be forced to run on the dedicated GPU
to allow using RenderingDevice-based rendering methods.)
2024-09-26 15:39:52 +02:00
kobewi
4b734aeda9
Disable auto translation in EditorDirDialog
2024-09-26 14:28:48 +02:00
Rémi Verschelde
841061d50e
Merge pull request #97421 from SaNeOr/fix#97387
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Fix GDExtension classes inheriting from Resource not using icons in FileSystem
2024-09-26 12:45:46 +02:00
Rémi Verschelde
2912cb9975
Merge pull request #97118 from mihe/patch-exports
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Add ability to export patch packs
2024-09-26 12:45:42 +02:00
Rémi Verschelde
991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
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Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde
ef7547384c
Merge pull request #95678 from Hilderin/fix-slow-load-on-large-project-v2
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Fix slow editor load on large projects (v2)
2024-09-26 12:45:31 +02:00
Hugo Locurcio
c15fe90ac4
Make pressing Enter confirm project creation/import in the project manager
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This makes the project manager more friendly to keyboard usage.
You can now create projects more easily without touching the mouse
by opening the project manager, pressing Ctrl + N, entering a project
name and pressing Enter.
2024-09-26 02:06:30 +02:00
Hilderin
21f7c8a25f
Fix slow editor load on large projects (v2)
2024-09-25 17:36:39 -04:00
Mikael Hermansson
d3be030ea6
Add ability to export patch packs
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Co-authored-by: Poq Xert <poqxert@poqxert.ru>
2024-09-25 17:07:28 +02:00
Thaddeus Crews
32c83a228d
Style: Add WARNING:
as new comment admonition
2024-09-25 09:44:42 -05:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
SaNeOr
e4cf4fcb2f
fix GDExtension classes inheriting from Resource are not using icons in FileSystem
2024-09-25 04:09:09 +08:00
kobewi
7aef30c2a8
Discard additional redo on commiting actions
2024-09-24 15:47:55 +02:00
Rémi Verschelde
6c1bbb3143
Merge pull request #97275 from timothyqiu/how-many
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Better undo action names for localization editor
2024-09-24 12:57:08 +02:00
Rémi Verschelde
fc960cdf80
Merge pull request #97013 from Hilderin/fix-load-errors-popup-empty
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Fix empty load errors popup
2024-09-24 12:57:04 +02:00
Rémi Verschelde
4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
Rémi Verschelde
2017006879
Merge pull request #97314 from tetrapod00/visual-shader-remap
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Visual Shader: Add vector operations to Remap node
2024-09-23 16:14:04 +02:00
Rémi Verschelde
c47eb5c301
Merge pull request #97282 from timothyqiu/force-advanced-settings-when-searching
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Keep advanced toggle on when searching for settings
2024-09-23 16:13:56 +02:00
Rémi Verschelde
e3aa152509
Merge pull request #97319 from Giganzo/groups-add-button-style
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Fix Add button style in GroupsEditor
2024-09-23 12:28:21 +02:00
Rémi Verschelde
720c236fc0
Merge pull request #90743 from timothyqiu/empty-selection-clipboard
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Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
tetrapod00
eb5a9c3b33
Visual Shader: Add vector operations to Remap node
2024-09-22 11:25:36 -07:00
Haoyu Qiu
a751c05b15
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
Giganzo
15f344173e
Fix Add button style in GroupsEditor
2024-09-22 11:17:06 +02:00
kobewi
866c50a926
Add submenu support to EditorContextMenuPlugin
2024-09-21 20:16:45 +02:00
Haoyu Qiu
ef840f935f
Make FileSystem dock buttons consistent
2024-09-21 22:02:56 +08:00
Haoyu Qiu
267bb98231
Keep advanced toggle on when searching for settings
2024-09-21 21:15:46 +08:00
Haoyu Qiu
246150453b
Better undo action names for localization editor
2024-09-21 19:58:17 +08:00
Rémi Verschelde
e4e024ab88
Merge pull request #97273 from timothyqiu/unicode-autoload
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🔗 GHA / 📊 Static checks (push) Has been cancelled
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Allow using Unicode identifier for Autoload name
2024-09-21 11:51:06 +02:00
Rémi Verschelde
1ef1c4ee0f
Merge pull request #97264 from clayjohn/obj-no-uv-crash
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Fix crash when importing a surface with no UVs after another surface in the same OBJ file that had UVs
2024-09-21 11:50:55 +02:00
Rémi Verschelde
cc26cacc08
Merge pull request #97242 from timothyqiu/meta-text
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Fix wrong displayed category name in `EditorHelpSearch`
2024-09-21 11:50:45 +02:00
Rémi Verschelde
aa5c69bfd5
Merge pull request #97239 from Calinou/editor-system-info-add-display-driver-window-mode
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Mention display driver and window mode in Copy System Info text
2024-09-21 11:50:42 +02:00
Rémi Verschelde
d39f53439f
Merge pull request #96982 from dsnopek/external-texture
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Add external texture support (GLES3)
2024-09-21 11:50:35 +02:00
Haoyu Qiu
e8462bf3ac
Allow using Unicode identifier for Autoload name
2024-09-21 16:47:19 +08:00
clayjohn
07546006e8
Fix crash when importing a surface with no UVs after another surface in the same OBJ file that had UVs
2024-09-20 19:29:11 -07:00
shahriarlabib000
4e916f1fd9
fix popup scale
2024-09-21 01:49:55 +06:00
Rémi Verschelde
621cadcf65
Merge pull request #97168 from Hilderin/fix-reloading-scripts-already-in-use
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Fix reloading scripts already in use
2024-09-20 21:35:08 +02:00
Hugo Locurcio
107675f785
Mention display driver and window mode in Copy System Info text
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This is useful information to know, as the X11 display driver can be
used both on X11 natively and on Wayland through XWayland.
Certain editor issues only occur in multi-window mode
(or only in single-window mode). Some issues also only occur
on multi-monitor setups, so the monitor count is now listed.
2024-09-20 18:16:45 +02:00
Hilderin
9638220473
Fix reloading scripts already in use
2024-09-20 12:12:24 -04:00
Haoyu Qiu
aa4f7bc2e3
Fix wrong displayed category name in EditorHelpSearch
2024-09-21 00:07:11 +08:00
David Snopek
1a6f8512bc
Add external texture support (GLES3)
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Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
2024-09-20 10:48:32 -05:00
Rémi Verschelde
8738aae9fc
Merge pull request #94569 from Calinou/script-editor-tweak-zoom-presets
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Tweak script editor zoom presets to be more useful
2024-09-20 16:26:23 +02:00
Rémi Verschelde
8ea7f5eac2
Merge pull request #97222 from timothyqiu/csv-not-translation
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Don't list CSV as a valid extension for `Translation` resource
2024-09-20 16:07:06 +02:00
Rémi Verschelde
7e62565f1e
Merge pull request #95787 from timothyqiu/domestic
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Add translation domain
2024-09-20 16:06:23 +02:00
Hugo Locurcio
84e278cbfd
Tweak script editor zoom presets to be more useful
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The presets are now 50%, 75%, 90%, 100%, 110%, 125%, 150%.
This also mentions Ctrl + mouse wheel in the tooltip.
2024-09-20 15:42:15 +02:00
Thaddeus Crews
b37fc1014a
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
Haoyu Qiu
b1000d1830
Don't list CSV as a valid extension for Translation resource
2024-09-20 15:21:50 +08:00
Rémi Verschelde
0a4aedb360
Merge pull request #97187 from KoBeWi/do_not
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Don't store project metadata when loading
2024-09-19 17:13:56 +02:00
Rémi Verschelde
c8d76c1edd
Merge pull request #97185 from KoBeWi/ID_war
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Fix FileSystemDock's EditorContextMenuPlugins
2024-09-19 17:13:53 +02:00
Rémi Verschelde
d788205826
Merge pull request #97173 from timothyqiu/drag-preview-translation
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Set auto translate mode for drag previews
2024-09-19 17:13:50 +02:00
Rémi Verschelde
d427a60970
Merge pull request #97145 from KoBeWi/supersecretsettings
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Don't show project settings starting with underscore
2024-09-19 17:13:43 +02:00
Rémi Verschelde
ff2b5a5422
Merge pull request #97075 from KoBeWi/better_new_folder_(not_to_be_confused_with_new_better_folder)
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Rework creating new folders in editor
2024-09-19 17:13:39 +02:00
Rémi Verschelde
71a7e37a43
Merge pull request #96766 from ryevdokimov/hide-white-circle-outline
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Hide white circle outline during instant transformations
2024-09-19 17:13:20 +02:00
kobewi
b277a2985d
Don't store project metadata when loading
2024-09-19 16:01:53 +02:00
kobewi
5901a7a3d1
Fix FileSystemDock's EditorContextMenuPlugins
2024-09-19 15:33:11 +02:00
Haoyu Qiu
14321b8ed5
Set auto translate mode for drag previews
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- Controls
- `LineEdit`, `TextEdit`: Always disabled since it's dragging user input.
- `TabBar`: Use the same auto translate mode as the node.
- `RichTextLabel`: Always disable since auto translation is done
differently from other controls (selection text you get
programmatically is always after auto translation).
- Editor
- Disable drag preview auto translation if the text is user input,
filename, or class name.
- Also disabled unexpected auto translation for audio bus effect names.
2024-09-19 19:21:29 +08:00
Dowsley
5aa8f8dfee
Fix Undo/Redo not working in Bezier Animation Editor when moving keys
2024-09-18 20:45:08 -03:00
Rémi Verschelde
7b1d169e0e
Merge pull request #96683 from elliotfontaine/toggle-replace-button
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Code Editor: Add button to toggle between search and search+replace
2024-09-18 17:40:59 +02:00
Rémi Verschelde
8ba3c2aeb4
Merge pull request #92972 from ogapo/pr/warn-on-duplicate-uids
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Editor: Warn on UID duplicates
2024-09-18 17:40:49 +02:00
kobewi
8ab9205617
Don't show project settings starting with underscore
2024-09-18 15:16:42 +02:00
Haoyu Qiu
8a7713eb2d
Fix inconsistency in FileSystem naming in shader editor menu
2024-09-18 10:59:31 +08:00
Rémi Verschelde
922ae7e7b5
Merge pull request #97113 from Giganzo/audio-corners
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Fix EditorAudioBus corner radius
2024-09-17 21:02:34 +02:00
Rémi Verschelde
71b3221607
Merge pull request #97112 from KoBeWi/image_not_found
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Fix generic conversion icon
2024-09-17 21:02:30 +02:00
Rémi Verschelde
a9dc9c3792
Merge pull request #97104 from detomon/fix-viewport-zoom-with-pan-gesture
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Fix inconsistency in 3D editor navigation
2024-09-17 21:02:16 +02:00
Rémi Verschelde
7da3f81f9c
Merge pull request #96467 from KoBeWi/finally_we_can_add_editor_setting_for_everything_because_it_will_be_hidden_behind_advanced_toggle_anyway_lol
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Add Advanced Settings switch to Editor Settings
2024-09-17 21:01:59 +02:00
Rémi Verschelde
353bc4d08f
Merge pull request #97111 from WhalesState/animation-track-editor
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Fix animation `BezierEditor` uses only half the view.
2024-09-17 21:01:35 +02:00
Rémi Verschelde
48486eae30
i18n: Sync translations with Weblate
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Adds Irish (ga) doc translations, and Bengali (bg) editor translations.
(cherry picked from commit 53cde2eb85
)
2024-09-17 20:47:16 +02:00
aXu-AP
2b303cb489
Open uv editor in point editing mode if no points
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Open polygon editor in point editing mode if there's no polygon yet. Disable other modes until points are added.
2024-09-17 19:43:42 +03:00
kobewi
514bbbfde3
Fix generic conversion icon
2024-09-17 13:59:21 +02:00
Mounir Tohami
3af4eb9207
Fix animation bezierEditor
uses only half the view.
2024-09-17 11:59:12 +00:00
Giganzo
5d62e12fcb
Fix EditorAudioBus corner radius
2024-09-17 13:00:11 +02:00
kobewi
ad99c79472
Rework creating new folders in editor
2024-09-17 12:40:25 +02:00
kobewi
4023ace08d
Add Advanced Settings switch to Editor Settings
2024-09-17 12:20:55 +02:00
detomon
4e1ae8b768
Fix inconsistency in 3D editor navigation
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- Fix typo in orbit/zoom shortcut name
- Fix zoom when using trackpad
2024-09-17 11:40:02 +02:00
Rémi Verschelde
6bd833d2b8
Merge pull request #97028 from Hilderin/fix-error-reopening-non-existing-scene-on-startup
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Fix error reopening non existing scene on startup
2024-09-17 09:17:57 +02:00
Rémi Verschelde
4ee5630a4b
Merge pull request #96909 from aXu-AP/script-list-default-width
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Make script list default wider, minimum narrower
2024-09-17 09:17:46 +02:00
Rémi Verschelde
0eea8728b5
Merge pull request #88803 from raulsntos/dotnet/android-monovm
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C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
2024-09-17 09:17:39 +02:00
Rémi Verschelde
e72a70de8e
Merge pull request #87150 from demolke/bones
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Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
Rémi Verschelde
13064c4ac8
Merge pull request #65585 from SaracenOne/filesystem_dock_conversion
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Add support for resource conversion plugins in filesystem dock
2024-09-17 09:17:32 +02:00
Haoyu Qiu
818acb4290
Make editor use translation domains
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How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.
Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
Raul Santos
0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
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Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.
Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
demolke
0468bea899
Add per-bone meta to Skeleton3D
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Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
SaracenOne
f44bce2ee0
Add support for resource conversion plugins in filesystem dock.
2024-09-16 15:11:40 +01:00
Rémi Verschelde
6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
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Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
Joel Fortier
a58ae8e1c6
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
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Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde
2b9ea12068
Merge pull request #97037 from aaronfranke/epnp-4d
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Add "4D" to EditorPropertyNameProcessor
2024-09-16 13:35:58 +02:00
Rémi Verschelde
46d9db565b
Merge pull request #96904 from RandomShaper/fix_previewer_deadlock
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ResourceLoader: Fix deadlocks caused by the resource changed feature
2024-09-16 13:35:21 +02:00
Rémi Verschelde
86b40fe637
Merge pull request #96902 from SaracenOne/animation_selection_box
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Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
Rémi Verschelde
d4735ebd97
Merge pull request #96776 from aXu-AP/detach-script-undo
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Make detach script non-destructive operation
2024-09-16 13:34:58 +02:00
Rémi Verschelde
6b67d440ce
Merge pull request #96731 from aXu-AP/uv-editor-no-texture
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Allow opening of polygon editor without texture
2024-09-16 13:34:54 +02:00
Rémi Verschelde
55ab2f7174
Merge pull request #96404 from larspet/path2d-selection
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Fix Path2D editor not updating gizmos on selection in scene tree
2024-09-16 13:34:42 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
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Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde
5b2eececfd
Merge pull request #93372 from KoBeWi/instant_folders,_like_instant_noodles,_but_for_storing_files
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Don't rescan filesystem when adding new directory
2024-09-16 13:34:09 +02:00
Saracen
86fc8ef99b
Fix selection box + scrolling in animation editor.
2024-09-15 15:09:13 +01:00
Aaron Franke
461b4dd614
Add "4D" to EditorPropertyNameProcessor
2024-09-15 04:19:45 -07:00
Hilderin
d06c7ad6f0
Fix error reopening non existing scene on startup
2024-09-14 20:55:34 -04:00
Hilderin
430e5658f1
Fix empty load errors popup
2024-09-14 15:35:50 -04:00
Hilderin
46edd6df55
Fix script properties reload from external editor
2024-09-14 15:07:53 -04:00
Haoyu Qiu
504e0656bb
Add TextEdit option to prevent copying without a selection
2024-09-14 09:39:36 +08:00
Pedro J. Estébanez
f31867d2b9
EditorResourcePreview: Let loads complete after exit requested
2024-09-13 12:19:06 +02:00
Rémi Verschelde
d5d6c730bf
Merge pull request #96934 from smix8/planemesh_gizmo
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Fix `MeshInstance3D` gizmo redraw performance for `PlaneMesh` with larger subdiv value
2024-09-13 11:22:08 +02:00
Rémi Verschelde
97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
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Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Rémi Verschelde
9a5d0be90f
Merge pull request #96466 from object71/fix-polygon-editor-losing-toolbar-96238
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Fix polygon node losing its UV toolbar
2024-09-13 11:21:44 +02:00
Rémi Verschelde
ac652cf2a0
Merge pull request #96386 from AThousandShips/enum_inspector_improve
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[Editor] Merge duplicate entries in enum property inspector
2024-09-13 11:21:40 +02:00
smix8
b8de7b72c6
Fix gizmo redraw performance for PlaneMesh with larger subdiv value
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Fixes gizmo redraw performance for PlaneMesh with larger subdiv value.
2024-09-12 22:31:56 +02:00
A Thousand Ships
7d8684fdb5
[Editor] Merge duplicate entries in enum property inspector
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This helps with confusion over how selecting a key with a duplicate
value won't be selected as only the first entry with a particular value will
be selected.
2024-09-12 16:05:11 +02:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
aXu-AP
610d98f3ea
Make script list default wider, minimum narrower
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Give more space to the script lists by default, but makes minimum smaller than it was. Unifies script editor and shader editor to use same values.
2024-09-12 14:51:22 +03:00
Rémi Verschelde
cc52112144
Merge pull request #96643 from bruvzg/fs_links
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[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-12 10:28:44 +02:00
Rémi Verschelde
a8904b9622
Merge pull request #96753 from Dowsley/realtime-animation-player-bezier-property-changes
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Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes
2024-09-12 09:57:29 +02:00
Dowsley
9d0944b673
Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes
2024-09-12 09:34:05 +02:00
Rémi Verschelde
573badf150
Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
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[Editor, Servers] Minor optimizations
2024-09-12 09:25:53 +02:00
Rémi Verschelde
feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
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Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
Rémi Verschelde
b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
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WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde
18cdfb8101
Merge pull request #96789 from SaracenOne/bezier_fixes
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Fix errors when creating bezier component tracks.
2024-09-12 09:17:54 +02:00
Rémi Verschelde
f5bf9b60bd
Merge pull request #92916 from Naros/expose-update-docs-from-script
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Expose `update_docs_from_script` method
2024-09-12 09:17:35 +02:00
DeeJayLSP
147accdf74
WAV: Fix one frame overflow at the end
2024-09-11 21:57:14 -03:00
Hilderin
47703c7005
Fix load error popup showing on every progress dialog
2024-09-11 18:58:21 -04:00
David Snopek
c2af6bcb59
GDExtension: Mark virtual function as is_required
in extension_api.json
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Co-authored-by: Jovan Gerodetti <jovan.gerodetti@titannano.de>
2024-09-11 16:48:14 -05:00
Stuart Carnie
5cfacc8767
[Editor,Servers]: Minor optimizations
2024-09-12 06:22:04 +10:00
kobewi
c435a8f37b
Add simple minor version migration
2024-09-11 17:28:42 +02:00
Rémi Verschelde
4788f54d97
Merge pull request #96845 from bruvzg/edconfig
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[Editor] Add .editorconfig to the projects.
2024-09-11 12:35:27 +02:00
Rémi Verschelde
8613f346e8
Merge pull request #96844 from kleonc/tile_map_layer_fix_undoing_overlapping_move_tiles
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Fix undoing "Move tiles" `TileMapLayer` action when drag/drop areas overlap
2024-09-11 12:35:24 +02:00
Rémi Verschelde
67d3b6723d
Merge pull request #96801 from Giganzo/slider-compact
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Fix slider size in compact mode
2024-09-11 12:35:14 +02:00
Rémi Verschelde
63021b0d91
Merge pull request #96711 from shahriarlabib000/fileNotFound
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Partially fix directory bug on Android
2024-09-11 12:35:03 +02:00
Rémi Verschelde
a4e77d94bc
Merge pull request #96539 from KoBeWi/feat_context_menu_plugin4.x_2-electric_boogaloo
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Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-11 12:34:53 +02:00
Rémi Verschelde
b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
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Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00