Thaddeus Crews
dba30234b5
Merge pull request #101798 from Chaosus/fix_animation_editor_fps_spinbox
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Fix incomplete FPS spinbox display in sprite frames editor
2025-01-29 17:45:19 -06:00
arkology
03bfb4656f
Use FlowContainer
for Profiler
and Visual Profiler
bars
2025-01-29 21:04:35 +03:00
Pedro J. Estébanez
a20934c8e4
Optimize enumeration of global classes in create dialog and autocomplete
2025-01-29 09:39:50 +01:00
Pedro J. Estébanez
318af42020
Include more attributes in the global class names cache
2025-01-29 09:39:50 +01:00
Thaddeus Crews
71d80b26a4
Merge pull request #100371 from larspet/audio-bus-uid
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Fix default `AudioBusLayout` not loading correctly if path is set in Project Settings
2025-01-28 09:03:44 -06:00
Thaddeus Crews
998a21782f
Merge pull request #101768 from KoBeWi/just_spread_the_code_with_another_layer_of_hacks_what_can_go_wrong_huh
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Fix inspector jumping when gaining focus
2025-01-28 09:03:43 -06:00
Thaddeus Crews
d571eeaec1
Merge pull request #101933 from KoBeWi/embedded_problems_require_embedded_solutions
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Fix ProgressDialog in single window mode
2025-01-28 09:03:42 -06:00
Thaddeus Crews
d421cccf0b
Merge pull request #102099 from mihe/pck-patch-bug
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Fix patch PCKs incorrectly marking imported resources for removal
2025-01-28 09:03:36 -06:00
Thaddeus Crews
ef4940c429
Merge pull request #101918 from Yelloween10/fix-subresources-shortcut
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Fix Make Sub-Resources Unique shortcut focus
2025-01-28 09:03:31 -06:00
Thaddeus Crews
108e662bea
Merge pull request #102006 from Hilderin/fix-embedded-game-paused
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Fix flickering in embedded game when paused
2025-01-28 09:03:19 -06:00
Robert Yevdokimov
c7fd0bb740
Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-28 11:28:48 +04:00
kobewi
7a85b19e5a
Fix ProgressDialog in single window mode
2025-01-27 22:57:14 +01:00
Hilderin
3580509fee
Fix flickering in embedded game when paused
2025-01-27 16:21:08 -05:00
Mikael Hermansson
fddf30d028
Fix patch PCKs incorrectly marking imported resources for removal
2025-01-27 21:00:06 +01:00
Silc Lizard (Tokage) Renew
cb7085340e
Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-28 03:52:01 +09:00
kobewi
9226424401
Fix inspector jumping when gaining focus
2025-01-27 17:41:18 +01:00
Thaddeus Crews
7d185473bf
Merge pull request #96623 from ajreckof/avoid-bubbling-up-changed-notification-when-on-new-item/key-of-dictionaries-to-avoid-inspector-whipeout-
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Avoid bubbling up changed notification when on new item/key of dictionaries to avoid inspector wipeout.
2025-01-27 09:46:19 -06:00
Thaddeus Crews
a366f23f3d
Merge pull request #102027 from YeldhamDev/missing_game_view_metadata
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Add missing metadata saving for embed size mode
2025-01-27 09:46:17 -06:00
Thaddeus Crews
c019f3d4a5
Merge pull request #102049 from timothyqiu/editor-i18n
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Fix several i18n issues in editor
2025-01-27 09:46:15 -06:00
Thaddeus Crews
6fdf91cc2f
Merge pull request #101616 from KoBeWi/how_was_it_even_functional
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Rework script external modification tracking
2025-01-26 11:49:20 -06:00
Haoyu Qiu
4c4f29a490
Fix several i18n issues in editor
2025-01-26 16:41:10 +08:00
Michael Alexsander
d5eab41b00
Add missing metadata saving for embed size mode
2025-01-25 13:25:56 -03:00
Robert Yevdokimov
b567709fdd
Fix visible viewport gizmos when preview camera is enabled on startup
2025-01-25 15:01:38 +04:00
Thaddeus Crews
b298f6f479
Merge pull request #101936 from Hilderin/disable-game-embedding-single-window-mode
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Disable Game Embedding in Single Window Mode
2025-01-24 09:05:41 -06:00
havi05
f65df7e1f5
Fix Itemlist
font color in Light
editor themes
2025-01-24 08:12:02 +01:00
Lily
721f8e793e
Fix SceneTreeDock::_new_scene_from()'s reset_scale in 3D
2025-01-22 20:31:45 -05:00
Thaddeus Crews
1022c6b907
Merge pull request #100920 from Summersay415/uid-moment
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Ensure icon and splash paths on export
2025-01-22 16:32:28 -06:00
Thaddeus Crews
28c4ae2f44
Merge pull request #101841 from syntaxerror247/zoom-issue
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Android Editor: Disable magnify gesture in the `ScriptEditor`
2025-01-22 16:32:27 -06:00
Hugo Locurcio
57700b0563
Make EditorSpinSlider display a slider for floats with a step of 1.0
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Integers still don't display a slider (and use up/down arrows instead),
so that they can be quickly distinguished from floats in the inspector.
However, this now makes floats with a step of 1.0 look different
from integers in the inspector.
2025-01-22 23:03:01 +01:00
Hilderin
e75f679124
Disable Game Embedding in Single Window Mode
2025-01-22 16:34:01 -05:00
Yelloween
cdaeb31764
Fix Make Sub-Resources Unique shortcut focus
2025-01-22 18:53:26 +03:00
bruvzg
8ddd4985ea
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 17:39:56 +02:00
Thaddeus Crews
fef1bc664a
Merge pull request #101807 from Hilderin/fix-embedded-game-size
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Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
Hilderin
9eed43d429
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-21 21:03:15 -05:00
Hilderin
ae0b7ff42d
Fix Embedded Game Size
2025-01-21 20:17:01 -05:00
Thaddeus Crews
a7146ef807
Merge pull request #101570 from larspet/color-picker-pickle
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🔗 GHA / 📊 Static checks (push) Waiting to run
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Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor
2025-01-21 11:55:35 -06:00
Thaddeus Crews
9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
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Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews
23c7b87784
Merge pull request #97878 from WhalesState/bottom-panel
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Fix `BottomPanel` excessive width.
2025-01-21 11:55:19 -06:00
Pedro J. Estébanez
aca5cfc913
Rationalize parsing of file system cache
2025-01-21 12:59:19 +01:00
BattyBovine
a3ef9de6a8
Add debug colours and fills to CollisionPolygon3D.
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This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414 .
In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413 .
2025-01-20 18:27:05 -05:00
Lars Pettersson
3376ba6688
Don't instantiate ColorPicker
in EditorPropertyColor
constructor
2025-01-21 00:16:07 +01:00
Thaddeus Crews
1b7b009674
Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
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🔗 GHA / 📊 Static checks (push) Waiting to run
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🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews
bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
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Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews
97003022c4
Merge pull request #101683 from KoBeWi/duplicate_preventer
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Don't duplicate .uid files
2025-01-20 16:25:44 -06:00
Thaddeus Crews
6fcaf71179
Merge pull request #101739 from Hilderin/fix-embedding-with-user-arguments
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Fix Embedded Game Window with user arguments
2025-01-20 10:05:37 -06:00
Thaddeus Crews
7d8e0790d6
Merge pull request #101809 from Hilderin/fix-embedded-game-window-title
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Fix Floating Game Window Title
2025-01-20 10:05:30 -06:00
Thaddeus Crews
e547ff010c
Merge pull request #101650 from KoBeWi/duality_of_uid_caches
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Create .uid files in EditorFileSystem
2025-01-20 10:05:07 -06:00
Anish Mishra
b753b87ec5
Android Editor: Disable magnify gesture in the ScriptEditor
2025-01-20 20:56:41 +05:30
Hilderin
05fcfede1e
Fix Floating Game Window Title
2025-01-19 15:45:59 -05:00
Giganzo
9e36c044ea
Fix resource details will unexpectedly expand
2025-01-19 16:18:13 +01:00
Chaosus
0ceb992ffa
Fix incomplete FPS spinbox display in sprite frames editor
2025-01-19 17:19:16 +03:00
Mounir Tohami
2f87b7aae0
Fix BottomPanel
excessive width.
2025-01-19 14:21:43 +02:00
kobewi
8aa3ee6a35
Create .uid files in EditorFileSystem
2025-01-18 21:01:39 +01:00
Hilderin
f216efdd6d
Fix Embedded Game Window with user arguments
2025-01-18 00:36:07 -05:00
Thaddeus Crews
7b1ed520bd
Merge pull request #101592 from Ivorforce/float-constant-defs-translate-macos
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🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
🔗 GHA / 🪲 Godot CPP (push) Has been cancelled
Fix float constant descriptions not translating on macOS.
2025-01-17 17:09:26 -06:00
Thaddeus Crews
1351d3098e
Merge pull request #101565 from Hilderin/laspencer91/add-lookup-symbol-shortcut
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Added shortcut for Lookup Symbol action
2025-01-17 17:09:24 -06:00
kobewi
d8db3085a3
Don't duplicate .uid files
2025-01-17 14:22:18 +01:00
Lukas Tenbrink
27665436cd
Fix float constant descriptions not translating on macOS.
2025-01-17 09:33:41 +01:00
Thaddeus Crews
fd88acc671
Merge pull request #101008 from Repiteo/scons/nocache-all-text
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SCons: Properly `NoCache` all text files
2025-01-16 17:17:59 -06:00
Thaddeus Crews
7dba09882a
Merge pull request #101557 from btgs-0/empty-project-window-flowcontainer-101530
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Make the `empty_list_actions` HBoxContainer into a FlowContainer.
2025-01-16 17:17:55 -06:00
Thaddeus Crews
cad87e5a75
Merge pull request #101574 from bruvzg/fs_err_res
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Fix conversion plugin search showing errors on `TextFile` and `OtherFile`.
2025-01-16 17:17:47 -06:00
Thaddeus Crews
d6adc775a4
Merge pull request #89763 from ajreckof/fix-focus-on-reorder
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Fix focus when reordering array
2025-01-16 17:17:42 -06:00
David Snopek
416ee5f01c
Update export preset options overrides before doing "Remote Debug"
2025-01-16 17:04:05 -06:00
Thaddeus Crews
73278bf35d
SCons: Properly NoCache
all text files
2025-01-16 16:59:12 -06:00
Pāvels Nadtočajevs
05ce2fb0c8
Fix crash in Particles3DEmissionShapeGizmoPlugin
.
2025-01-16 15:15:21 +02:00
Rémi Verschelde
0726d3c7d5
Merge pull request #101595 from adamscott/fix-with-String--num_64
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🔗 GHA / 📊 Static checks (push) Waiting to run
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🔗 GHA / 🍎 macOS (push) Blocked by required conditions
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🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Replace some problematic uses of `String::num` to `String::num_int64`
2025-01-16 01:49:19 +01:00
Rémi Verschelde
5718845d99
Merge pull request #101576 from bruvzg/pm_size_fix
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Fix project manager window size when `EDSCALE` is not 1.0.
2025-01-16 01:49:15 +01:00
kobewi
b761ff662e
Rework script external modification tracking
2025-01-16 01:03:26 +01:00
Lars Pettersson
8fd71e6b17
Fix default AudioBusLayout
not loading correctly
2025-01-15 19:10:37 +01:00
Adam Scott
33e16435f5
Replace some problematic uses of String::num
to String::num_int64
2025-01-15 12:51:51 -05:00
Mateus Elias
0158efc153
Fix ProjectManager::_open_selected_projects_check_recovery_mode()
method
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Check if at least one project is selected.
2025-01-15 10:18:31 -03:00
Pāvels Nadtočajevs
934668a69a
Fix project manager window size when EDSCALE is not 1.0.
2025-01-15 12:39:02 +02:00
Pāvels Nadtočajevs
e127093fe8
Fix conversion plugin search showing errors on TextFile
and OtherFile
.
2025-01-15 11:36:46 +02:00
laspencer91
ba411e95f8
Added shortcut for Lookup Symbol action
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Co-authored-by: laspencer91 <laspencer@live.com>
2025-01-14 18:42:07 -05:00
BT
0b06df10e9
Make the empty_list_actions HBoxContainer into a FlowContainer.
2025-01-15 07:04:09 +10:30
Rémi Verschelde
67f54bd993
Merge pull request #101531 from akien-mga/scene-import-remove-unused-_get_import_flags
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Remove unused `EditorSceneFormatImporter::_get_import_flags`
2025-01-14 18:29:40 +01:00
Rémi Verschelde
19bb441a3b
Merge pull request #100803 from larspet/uid-tooltip
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Show tooltips for `res://` and `uid://` strings in ScriptEditor
2025-01-14 18:29:37 +01:00
Rémi Verschelde
21fcb56547
Remove unused EditorSceneFormatImporter::_get_import_flags
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This has never been used since Godot was open sourced.
Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Kasper Arnklit Frandsen
ebf9681668
Add Show in FileSystem right click option to SpriteFrames
2025-01-14 16:55:14 +01:00
Lars Pettersson
e813d3021b
Show tooltips for res:// and uid:// strings in ScriptEditor
2025-01-14 15:29:41 +01:00
Kilian Strunz
791ad97beb
Respect order of externsions for ResourceFormatSavers with at_front
2025-01-14 13:36:29 +01:00
Rémi Verschelde
dde7a9407a
Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
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Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Rémi Verschelde
8ef53ab8b4
Merge pull request #101519 from LanzaSchneider/patch-2
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Fix theme options in project manager incorrectly using translated text
2025-01-14 12:09:13 +01:00
Rémi Verschelde
336459168f
Merge pull request #101455 from Calinou/editor-gridmap-update-preview-size
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Make GridMap editor Preview Size setting take effect immediately after change
2025-01-14 12:09:05 +01:00
Rémi Verschelde
7a99e5ef5a
Merge pull request #101234 from syntaxerror247/out-of-screen
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Fix gui overflow in Android editor
2025-01-14 12:08:58 +01:00
Rémi Verschelde
f07e3ed551
Merge pull request #100157 from Zylann/texture_preview_channel_selector
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Add color channel filter to editor texture previews
2025-01-14 12:08:54 +01:00
Rémi Verschelde
8cf6061dfd
Merge pull request #99844 from KoBeWi/give_back_the_focus
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Fix progress dialog steals focus
2025-01-14 12:08:46 +01:00
Saracen
048788f07d
Fix scrolling for advanced importer controls.
2025-01-14 11:36:48 +01:00
Silc Lizard (Tokage) Renew
7b3d14fbcd
Fix shifted joint radius index in SpringBone gizmo/remove unused tips
2025-01-14 16:27:59 +09:00
Lanza
554d419836
Fix theme options in project manager incorrectly using translated text
2025-01-14 10:32:24 +08:00
kobewi
77d18d1ad4
Fix progress dialog steals focus
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Co-authored-by: Hilderin <81109165+Hilderin@users.noreply.github.com>
2025-01-14 01:37:21 +01:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
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Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Lyuma
e4de1f4583
Make EditorSceneFormatImporter::_get_import_options
match EditorScenePostImportPlugin API
2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Rémi Verschelde
68190ce3bc
Merge pull request #101478 from monxa/smaller-vc-min-size
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Allow smaller minimum width of VersionControlEditorPlugin
2025-01-13 20:22:32 +01:00
Rémi Verschelde
b9fd015ed0
Merge pull request #101472 from KoBeWi/remove_entries_real_edition
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Allow removing files in the file search
2025-01-13 20:22:28 +01:00
Rémi Verschelde
06a49a9ad8
Merge pull request #101424 from kiroxas/improveNavigationLink3DGizmoPlugin_redrawPerformance
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Improve `NavigationLink3DGizmoPlugin::redraw` performance
2025-01-13 20:22:16 +01:00
Rémi Verschelde
9da7e7d89d
Merge pull request #101163 from Synzorasize/implement_11386
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Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 20:21:59 +01:00
Rémi Verschelde
4812856c23
Merge pull request #101116 from m4gr3d/add_run_current_scene_options
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[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
2025-01-13 20:21:56 +01:00
Rémi Verschelde
524cbec858
Merge pull request #100309 from Chaosus/vs_prevent_invalid_boolean_varying
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Prevent using boolean varyings in vertex function of visual shaders
2025-01-13 20:21:43 +01:00
Rémi Verschelde
e9b18fcc38
Merge pull request #99741 from a-johnston/reload_scene_compare_relative_path
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Compare localized path against editor scene path when reloading
2025-01-13 20:21:32 +01:00
Synzorasize
9d00a773f8
Allow prefixing with '%' to set a node as unique in the Scene Tree Dock
2025-01-13 09:38:07 -06:00
Fredia Huya-Kouadio
4bc8918c19
Add support for specifying whether to play the current scene or a specific scene in XR or regular mode
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The functionality is only activated for the XR Editor, when a project has OpenXR enabled.
2025-01-12 22:02:24 -08:00
Alexander Montag
fe5612fb5d
Allow smaller horizontal size of VersionControlEditorPlugin
2025-01-13 03:32:29 +01:00
kobewi
03b60027ee
Allow removing files in the file search
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Co-authored-by: Stronkkey <Ail45000@proton.me>
2025-01-12 23:24:15 +01:00
Kiro
d36a9ab591
improve NavigationLink3DGizmoPlugin::redraw
performance
2025-01-12 19:48:12 +01:00
Rémi Verschelde
bb8001c83a
Merge pull request #101450 from TokageItLab/reset-anim-skeleton
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Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Rémi Verschelde
6a57a1e63b
Merge pull request #101445 from KoBeWi/they_are_back
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Add `Copy Script UID` option to Script Editor
2025-01-12 18:07:20 +01:00
Rémi Verschelde
adab1518a5
Merge pull request #99451 from Mickeon/doc-help-copy-to-clipboard
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Show editor toaster when copying `[codeblock]` in class reference
2025-01-12 18:07:02 +01:00
Rémi Verschelde
aeffdd5d51
Merge pull request #94196 from HolonProduction/local-var-icon
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Add icon for local variable completion options
2025-01-12 18:06:56 +01:00
Hugo Locurcio
80b8d6dbe6
Make GridMap editor Preview Size setting take effect immediately after change
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Previously, you had to interact with the zoom widget after changing
the editor setting for the preview size to update.
This also adds property hints for the GridMap editor settings.
2025-01-12 02:01:30 +01:00
Marc Gilleron
c7a9d64eaf
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
Silc Lizard (Tokage) Renew
d5e91eaa42
Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 07:12:34 +09:00
Rémi Verschelde
3a8fe456a5
Merge pull request #101383 from WhalesState/color-picker-wheel
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Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde
f431419e7b
Merge pull request #99781 from Meorge/pack-project-as-zip
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Add "Pack Project as ZIP..." to Project menu
2025-01-11 22:29:33 +01:00
kobewi
90ef140169
Add Copy Script UID option to Script Editor
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Co-authored-by: Alex Drozd <drozdster@gmail.com>
2025-01-11 22:19:48 +01:00
Hugo Locurcio
cc86322d8d
Increase the project manager's default window size
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This makes the project manager feel less cramped when many
projects are imported, or when browsing templates in the asset library.
On displays smaller than 1152x800 (e.g. 1366x768), window height is
automatically limited by DisplayServer when setting the window size.
This also tweaks splash screen size when starting the project manager
to match the project manager's default window size, and allows the
`--resolution` and `--position` CLI arguments to affect the project
manager.
Lastly, this increases the minimum width slightly to prevent the UI
from being cut off with the default theme.
2025-01-11 18:25:24 +01:00
HolonProduction
5c9d80592a
Add icon for local variable completion options
2025-01-11 17:22:21 +01:00
Rémi Verschelde
abf8e1e6f9
Merge pull request #101405 from Hilderin/fix-game-view-cannot-be-editor-feature-disabled
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Fix Game View cannot be editor feature disabled
2025-01-10 23:06:50 +01:00
Rémi Verschelde
0332cee3d4
Merge pull request #101404 from ryevdokimov/mouse-enter-signal-to-notification
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Change editor viewports gizmos mouse enter/exit from using signals to notifications
2025-01-10 23:06:47 +01:00
Rémi Verschelde
39f73bb9ff
Merge pull request #101369 from ryevdokimov/cancel-viewport-rotation-gizmo
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Add ability to cancel rotation from viewport rotation gizmo
2025-01-10 23:06:32 +01:00
Rémi Verschelde
867425fd62
Merge pull request #101021 from bruvzg/empick
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[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde
138c2c8b51
Merge pull request #93399 from Chaosus/vs_sky_derivative
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Add derivative functions to sky shader mode in visual shader
2025-01-10 23:05:38 +01:00
Miguel Coelho
3a6bfcb714
Implemented drag-and-drop logic for previewing themes
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Dragging valid theme files (.tscn files with a Control node at the top)
from the filesystem region over to the ThemeEditor will preview the
theme in question in a new preview tab
Co-authored-by: Sofia Paiva <sofia.paiva@tecnico.ulisboa.pt>
2025-01-10 22:28:10 +01:00
Robert Yevdokimov
a8f3c9727e
Add ability to cancel rotation from viewport rotation gizmo
2025-01-10 15:41:06 -05:00
Hilderin
683cef1df5
Fix Game View cannot be editor feature disabled
2025-01-10 14:53:41 -05:00
Robert Yevdokimov
d17cf852e3
Change editor viewports gizmos mouse enter/exit from using signals to notificatons
2025-01-10 13:41:49 -05:00
WhalesState
2eded468f9
Add ColorPicker
cursor background and reuse the cursor for wheel.
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Add a cursor's background to fill the picker cursor.
Unhardcode the wheel radius.
Reuse the picker cursor image for the HSV wheel.
2025-01-10 09:55:54 +02:00
Yuri Rubinsky
0aede87b67
Add derivative functions to sky shader mode in visual shader
2025-01-10 10:28:02 +03:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add Emoji & Symbols
context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
Malcolm Anderson
6b33037021
Add menu bar item for "Pack Project as ZIP..."
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Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Fix includes
Update editor/editor_node.cpp
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-09 20:37:02 -08:00
Rémi Verschelde
06a6a0bcdb
Merge pull request #101350 from Calinou/path-draw-fewer-fish-bones
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Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 20:51:37 +01:00
Danil Alexeev
cd918ff470
GDScript: Remove RENAMED_IN_GODOT_4_HINT
from GDScriptWarning::Code
enum
2025-01-09 21:07:41 +03:00
Hugo Locurcio
13a1391e73
Draw fewer fishbones to improve Path gizmo readability and performance
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This affects both Path2D and Path3D.
2025-01-09 16:08:29 +01:00
Rémi Verschelde
0e3a5eda86
Merge pull request #101335 from Rocka06/spriteframes-duplicate-line
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Fix frame list icon mode is set two times
2025-01-09 13:51:20 +01:00
Rémi Verschelde
67294625a4
Merge pull request #101315 from Rocka06/spriteframes-plugin-duplicate-style
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Fix duplicate buttons style to match the other buttons in the SpriteFrames editor plugin
2025-01-09 13:51:10 +01:00
Rémi Verschelde
1f675e67db
Merge pull request #101278 from bruvzg/ed_prop_nt_dict
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Fix non-typed Dictionary keys displayed as `<null>` in the inspector.
2025-01-09 13:51:07 +01:00
Rémi Verschelde
3ac4da1620
Merge pull request #101233 from Ivorforce/utf8-multicall
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Optimize calls of `utf8` in a few spots to avoid calling it more than once.
2025-01-09 13:50:55 +01:00
Rémi Verschelde
6d7ddfcd1b
Merge pull request #101093 from KoBeWi/infinite_menu_entropy
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Reorganize EditorNode menu options
2025-01-09 13:50:42 +01:00
Rémi Verschelde
a52291fcba
LightmapGI: Fix another missing include to check for lightmapper_rd in editor
2025-01-09 12:53:12 +01:00
kobewi
24eadaa6a4
Reorganize EditorNode menu options
2025-01-09 12:21:56 +01:00
bruvzg
b8860f1c11
Fix non-typed Dictionary keys displayed as <null>
in the inspector.
2025-01-09 11:38:17 +02:00
Sohonyai Tibor
7c3d46004b
removed duplicate set_icon_mode
2025-01-09 09:59:15 +01:00
Rémi Verschelde
4d77bbf490
Merge pull request #100069 from allenwp/editor-shortcuts-undo-fix
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Fix undo behavior on `EditorSettingsDialog::_update_builtin_action`.
2025-01-09 00:42:18 +01:00
Sohonyai Tibor
25e0278525
fixed duplicate buttons style to match the other buttons in the SpriteFrames editor plugin
2025-01-08 21:58:34 +01:00
Rémi Verschelde
76c8e76560
Merge pull request #101284 from akx/tyops
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A handful of typo fixes
2025-01-08 15:53:33 +01:00
Rémi Verschelde
0dcc1a37d3
Merge pull request #101094 from KoBeWi/what_if
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Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
Aarni Koskela
f134769506
Fix various typos
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* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
kobewi
a705962d73
Simplify scene tabs option disabling
2025-01-08 00:23:52 +01:00
Rémi Verschelde
a7d84fa022
Merge pull request #100792 from lyuma/post_import_plugin_subresources
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Allow post-import plugins to modify `_subresources`
2025-01-08 00:21:03 +01:00
Rémi Verschelde
f7b9a6a8b1
Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
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Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
01913e0852
Merge pull request #101156 from Hilderin/fix-documentation-tooltip-over-debug-tooltip
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Fix documentation tooltip over debug tooltip
2025-01-07 23:18:00 +01:00
Rémi Verschelde
fdfa1f24a0
Merge pull request #101098 from KoBeWi/rect_pretender
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Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
Rémi Verschelde
3e53d73996
Merge pull request #101038 from KoBeWi/QuickerOpenDialog
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Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
de1499c3c2
Merge pull request #100927 from KoBeWi/yeah,_uids
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Assign new UID when duplicating file externally
2025-01-07 23:17:44 +01:00
Rémi Verschelde
0fee2724f0
Merge pull request #100751 from YYF233333/force_regex_with_editor
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Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Rémi Verschelde
9788b3db1d
Merge pull request #100569 from arkology/texture-preview-borders
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Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
2025-01-07 23:17:32 +01:00
Rémi Verschelde
1639174455
Merge pull request #100558 from KoBeWi/docking_in_progress
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Rework dock layout management
2025-01-07 23:17:27 +01:00
Rémi Verschelde
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
Rémi Verschelde
7bbdcc802b
Merge pull request #100419 from KoBeWi/times_before_search_were_better
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Fix folders uncollapsed after restart with filter
2025-01-07 23:17:18 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
Hilderin
731a1ec206
Fix documentation tooltip over debug tooltip
2025-01-07 16:42:29 -05:00
Anish Mishra
b0ae6f7f01
Fix gui overflow in Android editor
2025-01-08 02:52:14 +05:30
Lukas Tenbrink
0fddf6a824
Optimize calls of utf8
in a few spots to avoid calling it more than once.
2025-01-07 17:24:21 +01:00
Yufeng Ying
34d8255947
Force build editor with regex module, remove checking code.
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Fix include.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde
6e9be55ee2
Merge pull request #100104 from bruvzg/ts_data_in_template
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[Export] Allow using ICU data from export templates instead of editor embedded data.
2025-01-07 10:14:34 +01:00
Rémi Verschelde
9b6322a6f1
Merge pull request #97478 from bruvzg/emb_obj
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[TextServer] Improve embedded objects handling performance.
2025-01-07 10:14:30 +01:00
Rémi Verschelde
9890cc9d59
Merge pull request #97136 from chocola-mint/fix-#97021
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Stop EditorNode from refreshing the current scene tab when not needed
2025-01-07 10:14:26 +01:00
Pāvels Nadtočajevs
3d60ce9389
[Export] Allow using ICU data from export templates instead of editor embedded data.
2025-01-07 08:15:09 +02:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
chocola-mint
86a6794a4a
Stop EditorNode from refreshing the current scene tab when not needed
2025-01-07 13:36:46 +09:00
BattyBovine
6dc6ad2b86
Prevent errors when drawing debug meshes when surface count is zero.
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Adds a few checks to ensure a debug collision mesh contains mesh data before
attempting to add it to the gizmo draw list. This prevents errors when using
SeparationRayShape3D, which is only intended to draw a single line, and
contains no mesh data.
Closes #100665
2025-01-06 21:35:52 -05:00
Rémi Verschelde
452f1fa0e9
Merge pull request #100512 from bruvzg/dict_keys
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[Dictionary Property Editor] Use property editors instead of labels to display keys.
2025-01-07 00:45:00 +01:00
Rémi Verschelde
21a6bd8dca
Merge pull request #101182 from stuartcarnie/editor_crash_import
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Editor: Fix crash when using `--import --verbose` due to use-after-free
2025-01-06 22:49:29 +01:00
Rémi Verschelde
caefffe9d5
Merge pull request #101153 from Hilderin/fix-embed-game-focus-border
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Fix embedded game focus border
2025-01-06 22:49:18 +01:00
Rémi Verschelde
3de10d58ff
Merge pull request #101145 from hpvb/fix-scenetree-editor-marked
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Make sure marked nodes are reset on scene change
2025-01-06 22:49:09 +01:00
Rémi Verschelde
20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
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Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
Rémi Verschelde
063731450d
Merge pull request #101096 from KoBeWi/fighting_the_SPAM
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Don't print error when updating terrains tree without layer
2025-01-06 22:48:43 +01:00
Rémi Verschelde
2758b8666c
Merge pull request #101087 from KoBeWi/is_not_foreign
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Fix converting root Sprite2D
2025-01-06 22:48:39 +01:00
Rémi Verschelde
c09b7224b5
Merge pull request #101078 from larspet/fs-changed-scroll
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Don't scroll to selected file in FileSystem when saving scenes
2025-01-06 22:48:31 +01:00
Rémi Verschelde
f18bb5ba1a
Merge pull request #100999 from KoBeWi/theme_wariat
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Fix ProjectTag button variation
2025-01-06 22:48:16 +01:00
Rémi Verschelde
ded4b5b91f
Merge pull request #99966 from YeldhamDev/in_the_depths_of_searching
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Make Inspector search inside sub-resources
2025-01-06 22:47:24 +01:00
Rémi Verschelde
b63349024a
Merge pull request #99898 from MewPurPur/bro-the-order-didnt-change-wdym
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Don't create an UndoRedo action if Autoload order doesn't change after Drag & Drop
2025-01-06 22:47:16 +01:00
Rémi Verschelde
a06e9ebe91
Merge pull request #99439 from aXu-AP/polygon-editor-bottom-dock
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Move UV editor to bottom dock, rename to Polygon editor
2025-01-06 22:47:04 +01:00
Rémi Verschelde
11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
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Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde
ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
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Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
Rémi Verschelde
ba8a155551
Merge pull request #98909 from demolke/master
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GLTF: Don't duplicate textures when importing blend files
2025-01-06 22:46:44 +01:00
MewPurPur
4cadfd3eb9
Don't create an UndoRedo action if Autoload order doesn't change after Drag & Drop
2025-01-06 22:21:45 +01:00
arkology
db4ae2a91c
Show "transparent background" texture only behind actual texture in TexturePreview
class + add borders for readability
2025-01-07 00:10:21 +03:00
Michael Alexsander
753900188a
Make Inspector search inside sub-resources
2025-01-06 12:30:55 -03:00
Stuart Carnie
501fc1a6ff
Editor: Fix crash when using --import --verbose
due to use-after-free
2025-01-06 07:46:51 -07:00
Hilderin
db0fab8f8c
Fix embedded game focus border
2025-01-05 08:35:44 -05:00
HP van Braam
7ce9c339b3
Make sure marked nodes are reset on scene change
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The performance improvement on the SceneTreeEditor caused the previous
state of the SceneTreeEditor::marked HashSet to matter, when it
previously was always just overwritten when markings changed. The old
code thus had no reason to ever clear the marking list.
We now make sure that whether the SceneTreeEditor is hidden or not that
when the edited scene changes we always reset the entire state of the
editor, including the marked HashSet.
2025-01-05 01:58:14 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
Hugo Locurcio
19b8b10218
Add an editor setting for the GridMap grid color
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The opacity can be adjusted by changing the alpha channel of the color
setting. The setting applies without having to restart the editor.
2025-01-03 23:06:29 +01:00
kobewi
f8fd15690c
Don't show "Drawing rect" when not actually drawing
2025-01-03 22:54:26 +01:00
kobewi
3366f08a2c
Don't print error when updating terrains tree without layer
2025-01-03 22:23:52 +01:00
aXu-AP
8318eda899
Move Polygon2D editor to bottom panel
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Move UV editor to bottom panel to allow realtime preview of results. Rename the editor to Polygon editor.
Refactor enums and rename polygon editor members.
Remove "uv" prefixes and clarify some names. Reorder/regroup some members in header file.
2025-01-03 22:22:55 +02:00
kobewi
685ff5be8f
Fix converting root Sprite2D
2025-01-03 20:05:27 +01:00
Lars Pettersson
e492ddde12
Don't scroll to selected file in FileSystem when saving scenes
2025-01-03 16:29:00 +01:00