if enabling scheduler, then the queued seq is assigned
when pushing job before emitting job.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
the job must be emitted by scheduler, otherwise scheduler is abnormal.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
This option can be used to specify the max number of submissions in the
active HW queue. The default value is 2 now.
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
This option can be used to specify the max job number in the job queue,
and it is 16 by default.
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
it is possible that the callback isn't defined sometimes.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
fence_process may be called from kthread, user thread and interrupt context.
it is possible to called concurrently, then will wake up fence queue multiple times.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
use kernel context to submit command for vm
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
user mode will still use pte ring as a normal ring.
if the prepare job generates another command(update pte) on its ring in scheduler,
then will kill scheduler which is going to waiting later job but pending running job.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
BO validation is moved to scheduler except usrptr which must be validated
in user process
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
run queue:
A set of entities scheduling commands for the same ring. It
implements the scheduling policy that selects the next entity to
emit commands from.
entity:
A scheduler entity is a wrapper around a job queue or a group of
other entities. This can be used to build hierarchies of entities.
For example all job queue entities belonging to the same process
may be placed in a higher level entity and scheduled against other
process entities.
Entities take turns emitting jobs from their job queue to the
corresponding hardware ring, in accordance with the scheduler policy.
Signed-off-by: Shaoyun Liu <Shaoyun.Liu@amd.com>
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Acked-by: Christian K?nig <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
v2: agd5f: fix the rb setup.
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
v2: agd5f: fix up XDMA golden settings
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
v2: agd5f: prepare for release
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
v2: agd5f: prepare for release
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: David Zhang <david1.zhang@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
use kmalloc_array instead of kcalloc where appropriate and other
cleanups.
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Make the definitions common for all driver components
v2: fix kfd
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Add GPU family definitions and timeout value for IP components.
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Feel free to suggest more.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
the definitions can be shared by different IP components.
v2: fix include path
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
We need to return the sequence number to userspace
even when we don't use user fences.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
This makes assigning VM IDs independent from the use of VM IDs.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
v2 (chk): split fix from original patch
Signed-off-by: monk.liu <monk.liu@amd.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Otherwise the first 16 fences of a context will always signal immediately.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
It's not used any more.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
This is a prerequisite for the GPU scheduler to make the order
of submission independent from the order of execution.
v2: properly implement the locking
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>