Update README, remove .sh files

Update link to samples and removes shell scripts
This commit is contained in:
jdsouza90
2020-09-23 12:11:57 -07:00
parent 284ea00b68
commit d428eba01d
3 changed files with 1 additions and 52 deletions

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@@ -21,7 +21,7 @@ Additionally, the Upscale feature supports any input resolution, and the followi
NVIDIA VideoEffects SDK is distributed in the following parts:
- This open source repository that includes the [SDK API and proxy linking source code](https://github.com/NVIDIA/BROADCAST-VFX-SDK/tree/master), and [sample applications and their dependency libraries](https://github.com/NVIDIA/BROADCAST-VFX-SDK/tree/master/samples).
- This open source repository that includes the [SDK API and proxy linking source code](https://github.com/NVIDIA/BROADCAST-VFX-SDK/tree/master/nvvfx), and [sample applications and their dependency libraries](https://github.com/NVIDIA/BROADCAST-VFX-SDK/tree/master/samples).
- An installer hosted on [RTX broadcast engine developer page](https://developer.nvidia.com/rtx-broadcast-engine) that installs the SDK DLLs, the models, and the SDK dependency libraries.
Please refer to [SDK programming guide](https://github.com/NVIDIA/BROADCAST-VFX-SDK/blob/master/docs/NVIDIA%20Video%20Effects%20SDK%20Programming%20Guide.pdf) for configuring and integrating the SDK, compiling and running the sample applications.

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@@ -1,21 +0,0 @@
#!/bin/sh
. ./run_util.sh
UpscalePipelineApp \
--model_dir=$_VFX/bin/models \
--in_file=../input/input2.png \
--ar_strength=0 \
--upscale_strength=0 \
--resolution=1080 \
--show \
--out_file=ar_sr_0.png
UpscalePipelineApp \
--model_dir=$_VFX/bin/models \
--in_file=../input/input2.png \
--ar_strength=0 \
--upscale_strength=1 \
--resolution=1080 \
--show \
--out_file=ar_sr_1.png

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@@ -1,30 +0,0 @@
# --- do not invoke this directly ---
#
# this is a helper script for run_VFX_*.sh to set up
# PATH and LD_LIBRARY_PATH automatically
#
findpath() {
# findpath "descriptive error text" file-that-must-exist locations-to-look...
# used to find a library based on files that should exist in that location
err_desc="$1"
req_file="$2"
shift 2
for prefix in "$@"
do
if [ -e "$prefix/$req_file" ]
then
echo $prefix
return
fi
done
echo "Could not find $err_desc" 1>&2
exit 1
}
_CUDA=`findpath "Cuda 10.1/10.2" include/cuda.h $CUDA_TOOLKIT /usr/local/cuda-10.1 /usr/local/cuda-10.2`
_TRT=`findpath "TensorRT 6.0.1.5/6.0.1.8" include/NvInfer.h $TensorRT_DIR /usr/local/TensorRT-6.0.1.5 /usr/local/TensorRT-6.0.1.8`
_VFX=`findpath "VideoFX" lib/libNVVideoEffects.so ../lib /usr/local/VideoFX /usr`
export LD_LIBRARY_PATH=$_VFX/lib:$_CUDA/lib64:$_TRT/lib${LD_LIBRARY_PATH:+:${LD_LIBRARY_PATH}}