godot/platform/windows
Marcel Admiraal 2a74b388d0 Split OS::execute into two methods
1. execute(): Executes a command and returns the results.
2. create_process(): Creates a new process and returns the new process' id.
2021-01-09 10:03:23 +00:00
..
export Split OS::execute into two methods 2021-01-09 10:03:23 +00:00
context_gl_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
context_gl_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
crash_handler_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
detect.py SCons: Add only selected platform's opts to env 2020-12-16 16:31:19 +01:00
display_server_windows.cpp Removes semicolon typo in display_server_windows 2021-01-06 15:08:51 +03:00
display_server_windows.h Fix PopupMenu's which are not closed after a recent commit 2021-01-06 14:42:15 +03:00
godot_res.rc PCK: Set VERSION_PATCH in header, factor out header magic 2020-01-06 13:13:17 +01:00
godot_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Incorrect format specifiers used to display some String/StringName data 2020-12-28 18:46:32 +00:00
joypad_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
joypad_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
key_mapping_windows.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
key_mapping_windows.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lang_table.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Split OS::execute into two methods 2021-01-09 10:03:23 +00:00
os_windows.h Split OS::execute into two methods 2021-01-09 10:03:23 +00:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
platform_windows_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
SCsub Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-09 15:48:30 +01:00
vulkan_context_win.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
vulkan_context_win.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
windows_terminal_logger.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
windows_terminal_logger.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00