godot/scene/2d
Rémi Verschelde 4e06ce7840
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Add get_region_rid() to NavigationRegion2D and NavigationRegion3D
2022-05-01 14:17:40 +02:00
..
animated_sprite_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
animated_sprite_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
area_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
area_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_listener_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_listener_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_player_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
audio_stream_player_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
back_buffer_copy.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
back_buffer_copy.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_2d.cpp Merge pull request #57392 from madmiraal/implement-3888 2022-03-14 08:31:58 +01:00
camera_2d.h Invert Camear2D zoom to make it intuitive 2022-01-31 16:35:28 +00:00
canvas_group.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_group.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_modulate.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
canvas_modulate.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_object_2d.cpp Revert "Fix that collision objects ignore canvas transform" 2022-04-04 18:08:05 +02:00
collision_object_2d.h Store ObjectID instead of raw pointer for Shape Owners 2022-01-25 17:16:06 +08:00
collision_polygon_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_polygon_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_shape_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
collision_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cpu_particles_2d.cpp correct initial cpu particle velocity 2022-04-24 14:50:42 +05:30
cpu_particles_2d.h Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape 2022-03-18 08:21:59 +01:00
gpu_particles_2d.cpp Added interpolation property to GPUParticles2D 2022-04-04 15:51:13 +02:00
gpu_particles_2d.h Added interpolation property to GPUParticles2D 2022-04-04 15:51:13 +02:00
joint_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
joint_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
light_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
light_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
light_occluder_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
light_occluder_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
line_2d.cpp Merge pull request #57436 from AnilBK/change-scopes 2022-03-13 22:10:16 +01:00
line_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
line_builder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
line_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_instance_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
mesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh_instance_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
multimesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_agent_2d.cpp Merge pull request #59331 from bartekd97/navigation-agent-layers 2022-04-01 13:35:51 +02:00
navigation_agent_2d.h Expose navigable layers for NavigationAgent2D/3D 2022-03-20 15:04:56 +01:00
navigation_obstacle_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
navigation_obstacle_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_region_2d.cpp Add get_region_rid() NavigationRegion2D and NavigationRegion3D 2022-04-30 13:27:30 +02:00
navigation_region_2d.h Add get_region_rid() NavigationRegion2D and NavigationRegion3D 2022-04-30 13:27:30 +02:00
node_2d.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
node_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
parallax_background.cpp Rename theme properties to include underscores 2022-04-23 11:16:18 -05:00
parallax_background.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
parallax_layer.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
parallax_layer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
path_2d.cpp PathFollow2D and PathFollow3D: don't set offset to NaN 2022-04-17 17:26:05 +02:00
path_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physical_bone_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
physical_bone_2d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
physics_body_2d.cpp Merge pull request #59297 from fabriceci/fix-jitter-2D-slight-slope 2022-04-29 15:33:45 +02:00
physics_body_2d.h Fix 2D jitter on slight slope 2022-03-21 09:08:52 +01:00
polygon_2d.cpp Merge pull request #57436 from AnilBK/change-scopes 2022-03-13 22:10:16 +01:00
polygon_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
position_2d.cpp Change gizmo_extents to property 2022-04-05 16:16:28 +02:00
position_2d.h Change gizmo_extents to property 2022-04-05 16:16:28 +02:00
ray_cast_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
ray_cast_2d.h Improve some method bindings to use specific Object subtypes 2022-01-28 15:07:22 +01:00
remote_transform_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
remote_transform_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shape_cast_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
shape_cast_2d.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
skeleton_2d.cpp String: Remove TTR and DTR defines in non-tools build 2022-03-28 20:26:35 +02:00
skeleton_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
sprite_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
tile_map.cpp Merge pull request #59979 from bruvzg/cpp_check2 2022-04-27 10:08:26 +02:00
tile_map.h Changed TileMap::set_cell alternative_tile default value to 0 2022-03-02 12:13:45 +01:00
touch_screen_button.cpp Fix TouchScreenButton error spam 2022-04-04 01:47:40 +02:00
touch_screen_button.h Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton 2022-01-13 12:23:49 +01:00
visible_on_screen_notifier_2d.cpp Use switch consistently in _notification (scene folder) 2022-02-15 18:44:55 +01:00
visible_on_screen_notifier_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00