godot/platform/linuxbsd/x11
Hein-Pieter van Braam 333452d499 Regenerate X11 wrappers
Version 0.6 of https://github.com/hpvb/dynload-wrapper/ now supports all
of the features we need to generate the wrappers without editing them.

This replaces the hand-patched wrappers with "clean" generated ones.
2024-11-09 02:52:49 +01:00
..
dynwrappers Regenerate X11 wrappers 2024-11-09 02:52:49 +01:00
detect_prime_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
detect_prime_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_x11.cpp [DisplayServer] Add feature flag for native file dialog access to user/res and options 2024-10-30 14:13:43 +05:30
display_server_x11.h Pass window exclusive and transient properties for subwindow creation 2024-07-25 00:27:27 +08:00
gl_manager_x11_egl.cpp [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
gl_manager_x11_egl.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
gl_manager_x11.cpp Tweak warning messages related to V-Sync on OpenGL 2024-06-16 21:22:10 +02:00
gl_manager_x11.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
key_mapping_x11.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_x11.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
rendering_context_driver_vulkan_x11.cpp Move Vulkan includes to a central godot_vulkan.h header 2024-09-29 17:53:18 +02:00
rendering_context_driver_vulkan_x11.h Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver. 2024-02-12 10:02:18 -03:00
SCsub SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00