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Move Vulkan includes to a central godot_vulkan.h header
Also fixes Vulkan build problem with recent Clang.
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1fc8208765
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42
drivers/vulkan/godot_vulkan.h
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42
drivers/vulkan/godot_vulkan.h
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/**************************************************************************/
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/* godot_vulkan.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GODOT_VULKAN_H
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#define GODOT_VULKAN_H
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <stdint.h>
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#define VK_NO_STDINT_H
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#include <vulkan/vulkan.h>
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#endif
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#endif // GODOT_VULKAN_H
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@ -40,11 +40,7 @@
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#define VK_TRACK_DEVICE_MEMORY
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#endif
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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class RenderingContextDriverVulkan : public RenderingContextDriver {
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public:
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@ -43,11 +43,7 @@
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#endif
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#include "thirdparty/vulkan/vk_mem_alloc.h"
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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// Design principles:
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// - Vulkan structs are zero-initialized and fields not requiring a non-zero value are omitted (except in cases where expresivity reasons apply).
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@ -31,11 +31,7 @@
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#ifndef VULKAN_HOOKS_H
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#define VULKAN_HOOKS_H
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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class VulkanHooks {
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private:
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@ -32,11 +32,7 @@
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#ifdef VULKAN_ENABLED
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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const char *RenderingContextDriverVulkanAndroid::_get_platform_surface_extension() const {
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return VK_KHR_ANDROID_SURFACE_EXTENSION_NAME;
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@ -41,11 +41,7 @@
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#if defined(VULKAN_ENABLED)
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#import "rendering_context_driver_vulkan_ios.h"
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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#endif // VULKAN_ENABLED
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#if defined(METAL_ENABLED)
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@ -56,11 +56,7 @@
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#import <QuartzCore/CAMetalLayer.h>
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#if defined(VULKAN_ENABLED)
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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#endif // VULKAN_ENABLED
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#endif
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@ -32,11 +32,7 @@
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#include "rendering_context_driver_vulkan_wayland.h"
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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const char *RenderingContextDriverVulkanWayland::_get_platform_surface_extension() const {
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return VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME;
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@ -32,11 +32,7 @@
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#include "rendering_context_driver_vulkan_x11.h"
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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const char *RenderingContextDriverVulkanX11::_get_platform_surface_extension() const {
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return VK_KHR_XLIB_SURFACE_EXTENSION_NAME;
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@ -34,11 +34,7 @@
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#include "rendering_context_driver_vulkan_windows.h"
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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const char *RenderingContextDriverVulkanWindows::_get_platform_surface_extension() const {
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return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
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@ -1,17 +1,13 @@
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diff --git a/thirdparty/vulkan/vk_enum_string_helper.h b/thirdparty/vulkan/vk_enum_string_helper.h
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index 9d2af46344..d61dbb1290 100644
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index 8026787ad4..7a54b12a38 100644
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--- a/thirdparty/vulkan/vk_enum_string_helper.h
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+++ b/thirdparty/vulkan/vk_enum_string_helper.h
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@@ -13,7 +13,11 @@
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@@ -13,7 +13,7 @@
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#ifdef __cplusplus
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#include <string>
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#endif
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-#include <vulkan/vulkan.h>
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+#ifdef USE_VOLK
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+ #include <volk.h>
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+#else
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+ #include <vulkan/vulkan.h>
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+#endif
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+#include "drivers/vulkan/godot_vulkan.h"
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static inline const char* string_VkResult(VkResult input_value) {
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switch (input_value) {
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case VK_SUCCESS:
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@ -1,17 +1,18 @@
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diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h
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index 711f486571..e5eaa80e74 100644
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index 2307325d4e..ecb84094b9 100644
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--- a/thirdparty/vulkan/vk_mem_alloc.h
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+++ b/thirdparty/vulkan/vk_mem_alloc.h
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@@ -127,7 +127,11 @@ See documentation chapter: \ref statistics.
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@@ -122,12 +122,12 @@ for user-defined purpose without allocating any real GPU memory.
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See documentation chapter: \ref statistics.
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*/
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+#include "drivers/vulkan/godot_vulkan.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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-#include <vulkan/vulkan.h>
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+#ifdef USE_VOLK
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+ #include <volk.h>
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+#else
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+ #include <vulkan/vulkan.h>
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+#endif
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#if !defined(VMA_VULKAN_VERSION)
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#if defined(VK_VERSION_1_3)
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6
thirdparty/vulkan/vk_enum_string_helper.h
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6
thirdparty/vulkan/vk_enum_string_helper.h
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@ -13,11 +13,7 @@
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#ifdef __cplusplus
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#include <string>
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#endif
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#include "drivers/vulkan/godot_vulkan.h"
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static inline const char* string_VkResult(VkResult input_value) {
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switch (input_value) {
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case VK_SUCCESS:
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6
thirdparty/vulkan/vk_mem_alloc.h
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6
thirdparty/vulkan/vk_mem_alloc.h
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@ -122,16 +122,12 @@ for user-defined purpose without allocating any real GPU memory.
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See documentation chapter: \ref statistics.
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*/
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#include "drivers/vulkan/godot_vulkan.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef USE_VOLK
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#include <volk.h>
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#else
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#include <vulkan/vulkan.h>
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#endif
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#if !defined(VMA_VULKAN_VERSION)
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#if defined(VK_VERSION_1_3)
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