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8c3e46b13b
Also adds a new possible texture layout and API trait to support a particular behavior in D3D12 where only the COMMON layout is supported in copy queues. Fixes #98158. |
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godot_vulkan.h | ||
rendering_context_driver_vulkan.cpp | ||
rendering_context_driver_vulkan.h | ||
rendering_device_driver_vulkan.cpp | ||
rendering_device_driver_vulkan.h | ||
SCsub | ||
vulkan_hooks.cpp | ||
vulkan_hooks.h |