..
gizmos
Merge pull request #97535 from HolonProduction/gizmo-cylinder
2024-10-25 13:04:14 -05:00
shader
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
tiles
Merge pull request #98039 from aaronfranke/button-icon
2024-10-29 19:25:59 -05:00
abstract_polygon_2d_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
abstract_polygon_2d_editor.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
animation_blend_space_1d_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_blend_space_1d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_space_2d_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_blend_space_2d_editor.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
animation_blend_tree_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_blend_tree_editor_plugin.h
Add markers to animation
2024-09-29 17:27:36 +09:00
animation_library_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_library_editor.h
Fix undoredo handling in some dialogs
2024-07-04 14:17:47 +02:00
animation_player_editor_plugin.cpp
Merge pull request #98039 from aaronfranke/button-icon
2024-10-29 19:25:59 -05:00
animation_player_editor_plugin.h
Add markers to animation
2024-09-29 17:27:36 +09:00
animation_state_machine_editor.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
animation_state_machine_editor.h
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
animation_tree_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
animation_tree_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
asset_library_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
asset_library_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
audio_stream_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
audio_stream_randomizer_editor_plugin.cpp
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
audio_stream_randomizer_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bit_map_editor_plugin.cpp
Use CoreStringNames::normal
in more places
2024-05-30 22:57:54 +02:00
bit_map_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
bone_map_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
bone_map_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
camera_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
canvas_item_editor_plugin.cpp
Merge pull request #98039 from aaronfranke/button-icon
2024-10-29 19:25:59 -05:00
canvas_item_editor_plugin.h
Prevent selecting when a CanvasItem is selected
2024-06-29 19:56:48 +02:00
cast_2d_editor_plugin.cpp
Merge pull request #84164 from KoBeWi/slowcast_2d
2024-06-26 14:51:03 +02:00
cast_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_2d_editor_plugin.cpp
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
collision_shape_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
control_editor_plugin.cpp
Merge pull request #98039 from aaronfranke/button-icon
2024-10-29 19:25:59 -05:00
control_editor_plugin.h
Set clang-format RemoveSemicolon
rule to true
2024-10-25 13:49:43 -04:00
curve_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
curve_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
debugger_editor_plugin.cpp
[Scene] Add SceneStringNames::id_pressed
2024-05-30 22:54:04 +02:00
debugger_editor_plugin.h
Merge pull request #89248 from KoBeWi/store_no_store
2024-05-07 16:49:26 +02:00
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
editor_context_menu_plugin.cpp
Add submenu support to EditorContextMenuPlugin
2024-09-21 20:16:45 +02:00
editor_context_menu_plugin.h
Add submenu support to EditorContextMenuPlugin
2024-09-21 20:16:45 +02:00
editor_debugger_plugin.cpp
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_debugger_plugin.h
Expose several EngineDebugger methods and signals as plugin callbacks
2024-06-10 19:46:23 -04:00
editor_plugin_settings.cpp
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
editor_plugin_settings.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
editor_plugin.compat.inc
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
editor_plugin.cpp
Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT
option of EditorPlugin
to add to the right of all other tabs.
2024-10-15 15:32:14 -04:00
editor_plugin.h
Add EditorContextMenuPluginManager and refactor menu plugins
2024-09-03 23:59:25 +02:00
editor_preview_plugins.cpp
Don't include core/io/image.h
in core/os/os.h
2024-10-18 19:04:19 +03:00
editor_preview_plugins.h
Rework viewport capture in preview generation
2024-02-21 10:44:21 +01:00
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
editor_resource_tooltip_plugins.cpp
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
editor_resource_tooltip_plugins.h
Add tooltip plugin for AudioStream
2024-04-15 22:14:21 +02:00
font_config_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
font_config_plugin.h
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
gdextension_export_plugin.h
[GDExtension] Improve error messages during export.
2024-10-03 14:54:40 +03:00
gpu_particles_collision_sdf_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gpu_particles_collision_sdf_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
gradient_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gradient_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
gradient_texture_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
gradient_texture_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
input_event_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
input_event_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
lightmap_gi_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
material_editor_plugin.h
Add a material preview to visual shader editor
2024-08-17 08:27:54 +03:00
mesh_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
mesh_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
mesh_instance_3d_editor_plugin.cpp
Improve Mesh UV1/UV2 preview in the editor
2024-11-01 02:04:10 +01:00
mesh_instance_3d_editor_plugin.h
Improve Mesh UV1/UV2 preview in the editor
2024-11-01 02:04:10 +01:00
mesh_library_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
mesh_library_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
multimesh_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
multimesh_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
navigation_link_2d_editor_plugin.cpp
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
navigation_link_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_obstacle_2d_editor_plugin.cpp
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_2d_editor_plugin.h
Allow editing NavigationObstacle2D shape
2024-05-12 08:40:43 -04:00
navigation_obstacle_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
navigation_obstacle_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
navigation_polygon_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
navigation_polygon_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
node_3d_editor_gizmos.cpp
[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 16:09:58 +02:00
node_3d_editor_gizmos.h
Merge pull request #94698 from aaronp64/current_gizmos_hashset
2024-09-02 12:12:51 +02:00
node_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
node_3d_editor_plugin.h
Use collision detection ray to reposition an object already in the scene
2024-10-04 17:13:46 -04:00
occluder_instance_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
occluder_instance_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
packed_scene_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
packed_scene_translation_parser_plugin.cpp
Fix incorrect parsing of nested nodes when generating the POT
2024-08-12 18:05:58 -03:00
packed_scene_translation_parser_plugin.h
Fix packed scene translation parser missing strings.
2024-03-08 20:43:19 +02:00
parallax_background_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
parallax_background_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particle_process_material_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
particle_process_material_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
particles_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
particles_editor_plugin.h
Unify particle editors
2024-10-04 22:36:12 +02:00
path_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
path_2d_editor_plugin.h
Add Create Curve button to Path2D editor
2024-09-06 15:28:55 +02:00
path_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
path_3d_editor_plugin.h
Cleanup Path3D editor
2024-09-07 00:12:45 +02:00
physical_bone_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
physical_bone_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
plugin_config_dialog.cpp
[Scene] Add SceneStringNames::text/value_changed
2024-06-19 09:44:38 +02:00
plugin_config_dialog.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
polygon_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
polygon_2d_editor_plugin.h
Set clang-format RemoveSemicolon
rule to true
2024-10-25 13:49:43 -04:00
polygon_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
polygon_3d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
resource_preloader_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
resource_preloader_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
root_motion_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
root_motion_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
script_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
script_editor_plugin.h
Merge pull request #78312 from Calinou/editor-add-markdown-highlighting
2024-10-24 13:23:02 -05:00
script_text_editor.cpp
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
script_text_editor.h
Fix goto line issues in code editor
2024-07-31 10:34:10 -04:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_editor_plugin.cpp
Add "Inspect Native Shader Code" to shader resource and shader editor
2024-10-08 11:02:45 -07:00
shader_editor_plugin.h
Add "Inspect Native Shader Code" to shader resource and shader editor
2024-10-08 11:02:45 -07:00
shader_file_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
shader_file_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
skeleton_2d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
skeleton_3d_editor_plugin.cpp
Merge pull request #98039 from aaronfranke/button-icon
2024-10-29 19:25:59 -05:00
skeleton_3d_editor_plugin.h
Set clang-format RemoveSemicolon
rule to true
2024-10-25 13:49:43 -04:00
skeleton_ik_3d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
skeleton_ik_3d_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
sprite_2d_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
sprite_2d_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sprite_frames_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
sprite_frames_editor_plugin.h
Add duplicate animation
2024-09-01 17:00:47 +02:00
style_box_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
style_box_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
text_editor.cpp
Cleanup of raw nullptr
checks with Ref
2024-08-31 15:01:09 +02:00
text_editor.h
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
text_shader_editor.cpp
Refactor toggling script list
2024-08-28 17:00:51 +02:00
text_shader_editor.h
Make shader language editors inherit the same base class
2024-08-15 15:12:39 -07:00
texture_3d_editor_plugin.cpp
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_3d_editor_plugin.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_editor_plugin.cpp
Cleanup of raw nullptr
checks with Ref
2024-08-31 15:01:09 +02:00
texture_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
texture_layered_editor_plugin.cpp
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_layered_editor_plugin.h
Improve layered texture preview
2024-08-16 18:20:55 +02:00
texture_region_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
texture_region_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
theme_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
theme_editor_plugin.h
Fix closing Theme Editor not actually closing it
2024-09-27 17:08:20 +02:00
theme_editor_preview.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
theme_editor_preview.h
Add theme contexts to various parts of the editor
2023-09-06 19:40:43 +02:00
tool_button_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h
Add @export_tool_button
annotation for easily creating inspector buttons
2024-09-27 22:24:15 +01:00
version_control_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
version_control_editor_plugin.h
Organize existing code for editor plugins
2024-04-27 11:59:58 -07:00
visual_shader_editor_plugin.cpp
Merge pull request #98303 from Chaosus/vs_transparency_preview
2024-10-31 11:17:34 +03:00
visual_shader_editor_plugin.h
Add alpha channel display to vec4 previews of visual shader nodes
2024-10-18 20:00:10 +03:00
voxel_gi_editor_plugin.cpp
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
voxel_gi_editor_plugin.h
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00