.. |
api
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
doc_classes
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[Doc] Fix some incorrect uses of a/an
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2024-03-13 21:20:28 +01:00 |
export
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Disable remote debug button when there are no runnable presets
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2024-05-17 00:15:13 +02:00 |
js
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Merge pull request #91695 from bruvzg/web_ime_pos
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2024-05-28 15:48:42 +02:00 |
audio_driver_web.cpp
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
audio_driver_web.h
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Add THREADS_ENABLED macro in order to compile Godot to run on the main thread
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2024-01-17 13:58:29 -05:00 |
detect.py
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Replace deprecated USE_WEBGL2 linker flag
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2024-06-10 12:14:27 -04:00 |
display_server_web.cpp
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Fix creating cursor image from AtlasTexture
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2024-06-05 01:44:05 +02:00 |
display_server_web.h
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Merge pull request #91695 from bruvzg/web_ime_pos
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2024-05-28 15:48:42 +02:00 |
dom_keys.inc
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
emscripten_helpers.py
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SCons: Minor fixes/adjustments for web compilation
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2024-05-24 12:30:24 -05:00 |
eslint.config.cjs
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Upgrade to eslint 9
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2024-05-22 11:32:25 +02:00 |
godot_audio.h
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Style: Harmonize header includes in platform ports
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2023-06-08 15:19:19 +02:00 |
godot_js.h
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[Web] Add IME input support.
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2023-12-15 19:11:10 +02:00 |
godot_webgl2.h
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Add MSAA support for WebXR
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2023-12-11 09:01:24 -06:00 |
http_client_web.cpp
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[Web] Always return -1 as body length in HTTPClientWeb.
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2023-07-24 08:57:02 +02:00 |
http_client_web.h
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[Web] Always return -1 as body length in HTTPClientWeb.
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2023-07-24 08:57:02 +02:00 |
javascript_bridge_singleton.cpp
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Replace .bind(...).call_deferred() with .call_deferred(...)
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2024-05-27 13:29:57 +02:00 |
os_web.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
os_web.h
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Implement amplitude to Input.vibrate_handheld
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2024-05-02 19:09:42 +03:00 |
package-lock.json
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Upgrade to eslint 9
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2024-05-22 11:32:25 +02:00 |
package.json
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Upgrade to eslint 9
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2024-05-22 11:32:25 +02:00 |
platform_config.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
platform_gl.h
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[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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2023-09-21 14:21:00 +03:00 |
README.md
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Update all outdated online documentation links
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2023-01-14 19:38:00 +03:00 |
SCsub
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
serve.py
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Update pre-commit hooks configuration to use ruff instead of black
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2024-05-21 18:02:29 -05:00 |
web_main.cpp
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Refactor OS exit code to be EXIT_SUCCESS by default
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2024-03-08 23:31:24 +01:00 |
web_runtime.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |