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Merge pull request #91695 from bruvzg/web_ime_pos
[Web IME] Fix suggestion window position in Chromium based browsers.
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commit
ac6f5780b1
@ -866,6 +866,9 @@ void DisplayServerWeb::_ime_callback(int p_type, const String &p_text) {
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default:
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break;
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}
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ds->process_keys();
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Input::get_singleton()->flush_buffered_events();
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}
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void DisplayServerWeb::window_set_ime_active(const bool p_active, WindowID p_window) {
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@ -1353,31 +1356,35 @@ DisplayServer::VSyncMode DisplayServerWeb::window_get_vsync_mode(WindowID p_vsyn
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}
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void DisplayServerWeb::process_events() {
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process_keys();
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Input::get_singleton()->flush_buffered_events();
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if (godot_js_input_gamepad_sample() == OK) {
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process_joypads();
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for (int i = 0; i < key_event_pos; i++) {
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const DisplayServerWeb::KeyEvent &ke = key_event_buffer[i];
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Ref<InputEventKey> ev;
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ev.instantiate();
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ev->set_pressed(ke.pressed);
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ev->set_echo(ke.echo);
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ev->set_keycode(ke.keycode);
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ev->set_physical_keycode(ke.physical_keycode);
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ev->set_key_label(ke.key_label);
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ev->set_unicode(ke.unicode);
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ev->set_location(ke.location);
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if (ke.raw) {
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dom2godot_mod(ev, ke.mod, ke.keycode);
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}
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Input::get_singleton()->parse_input_event(ev);
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}
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key_event_pos = 0;
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}
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}
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void DisplayServerWeb::process_keys() {
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for (int i = 0; i < key_event_pos; i++) {
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const DisplayServerWeb::KeyEvent &ke = key_event_buffer[i];
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Ref<InputEventKey> ev;
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ev.instantiate();
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ev->set_pressed(ke.pressed);
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ev->set_echo(ke.echo);
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ev->set_keycode(ke.keycode);
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ev->set_physical_keycode(ke.physical_keycode);
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ev->set_key_label(ke.key_label);
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ev->set_unicode(ke.unicode);
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ev->set_location(ke.location);
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if (ke.raw) {
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dom2godot_mod(ev, ke.mod, ke.keycode);
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}
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Input::get_singleton()->parse_input_event(ev);
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}
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key_event_pos = 0;
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}
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int DisplayServerWeb::get_current_video_driver() const {
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return 1;
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}
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@ -145,6 +145,7 @@ private:
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static void _drop_files_js_callback(const Vector<String> &p_files);
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void process_joypads();
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void process_keys();
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static Vector<String> get_rendering_drivers_func();
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static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, Error &r_error);
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@ -63,8 +63,15 @@ const GodotIME = {
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ime_position: function (x, y) {
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if (GodotIME.ime) {
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GodotIME.ime.style.left = `${x}px`;
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GodotIME.ime.style.top = `${y}px`;
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const canvas = GodotConfig.canvas;
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const rect = canvas.getBoundingClientRect();
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const rw = canvas.width / rect.width;
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const rh = canvas.height / rect.height;
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const clx = (x / rw) + rect.x;
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const cly = (y / rh) + rect.y;
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GodotIME.ime.style.left = `${clx}px`;
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GodotIME.ime.style.top = `${cly}px`;
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}
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},
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@ -99,10 +106,12 @@ const GodotIME = {
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ime.style.background = 'none';
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ime.style.opacity = 0.0;
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ime.style.position = 'fixed';
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ime.style.textAlign = 'left';
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ime.style.fontSize = '1px';
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ime.style.left = '0px';
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ime.style.top = '0px';
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ime.style.width = '2px';
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ime.style.height = '2px';
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ime.style.width = '100%';
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ime.style.height = '40px';
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ime.style.display = 'none';
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ime.contentEditable = 'true';
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