godot/tests/core/math
2024-03-29 16:44:12 -07:00
..
test_aabb.h [Core] Fix AABB.encloses failing on shared upper bound 2024-01-12 17:58:42 +01:00
test_astar.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_basis.h Fix Basis is_orthogonal and is_rotation methods, add is_orthonormal 2023-12-06 13:12:05 -06:00
test_color.h Revert "Add API for HSL conversion" 2023-05-10 17:45:56 -03:00
test_expression.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_geometry_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_geometry_3d.h Fix some uses of float and real_t in core/math 2024-03-29 16:44:12 -07:00
test_math_funcs.h Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
test_plane.h Rename center method to get_center in Plane. 2023-01-15 17:18:50 +01:00
test_quaternion.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_random_number_generator.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_rect2.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_rect2i.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_transform_2d.h Add is_conformal method to Basis and Transform2D 2023-09-13 17:20:30 -05:00
test_transform_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_vector2.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_vector2i.h Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00
test_vector3.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
test_vector3i.h Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00
test_vector4.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
test_vector4i.h Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00