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Add is_conformal
method to Basis and Transform2D
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3ed4497113
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@ -96,6 +96,14 @@ bool Basis::is_orthogonal() const {
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return m.is_equal_approx(identity);
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}
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bool Basis::is_conformal() const {
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const Vector3 x = get_column(0);
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const Vector3 y = get_column(1);
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const Vector3 z = get_column(2);
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const real_t x_len_sq = x.length_squared();
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return Math::is_equal_approx(x_len_sq, y.length_squared()) && Math::is_equal_approx(x_len_sq, z.length_squared()) && Math::is_zero_approx(x.dot(y)) && Math::is_zero_approx(x.dot(z)) && Math::is_zero_approx(y.dot(z));
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}
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bool Basis::is_diagonal() const {
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return (
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Math::is_zero_approx(rows[0][1]) && Math::is_zero_approx(rows[0][2]) &&
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@ -138,6 +138,7 @@ struct _NO_DISCARD_ Basis {
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_FORCE_INLINE_ Basis operator*(const real_t p_val) const;
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bool is_orthogonal() const;
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bool is_conformal() const;
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bool is_diagonal() const;
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bool is_rotation() const;
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@ -164,6 +164,18 @@ Transform2D Transform2D::orthonormalized() const {
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return ortho;
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}
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bool Transform2D::is_conformal() const {
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// Non-flipped case.
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if (Math::is_equal_approx(columns[0][0], columns[1][1]) && Math::is_equal_approx(columns[0][1], -columns[1][0])) {
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return true;
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}
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// Flipped case.
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if (Math::is_equal_approx(columns[0][0], -columns[1][1]) && Math::is_equal_approx(columns[0][1], columns[1][0])) {
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return true;
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}
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return false;
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}
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bool Transform2D::is_equal_approx(const Transform2D &p_transform) const {
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return columns[0].is_equal_approx(p_transform.columns[0]) && columns[1].is_equal_approx(p_transform.columns[1]) && columns[2].is_equal_approx(p_transform.columns[2]);
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}
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@ -96,6 +96,7 @@ struct _NO_DISCARD_ Transform2D {
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void orthonormalize();
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Transform2D orthonormalized() const;
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bool is_conformal() const;
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bool is_equal_approx(const Transform2D &p_transform) const;
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bool is_finite() const;
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@ -2076,6 +2076,7 @@ static void _register_variant_builtin_methods() {
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bind_method(Transform2D, basis_xform, sarray("v"), varray());
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bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
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bind_method(Transform2D, interpolate_with, sarray("xform", "weight"), varray());
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bind_method(Transform2D, is_conformal, sarray(), varray());
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bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
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bind_method(Transform2D, is_finite, sarray(), varray());
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// Do not bind functions like set_rotation, set_scale, set_skew, etc because this type is immutable and can't be modified.
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@ -2095,6 +2096,7 @@ static void _register_variant_builtin_methods() {
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bind_method(Basis, tdoty, sarray("with"), varray());
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bind_method(Basis, tdotz, sarray("with"), varray());
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bind_method(Basis, slerp, sarray("to", "weight"), varray());
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bind_method(Basis, is_conformal, sarray(), varray());
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bind_method(Basis, is_equal_approx, sarray("b"), varray());
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bind_method(Basis, is_finite, sarray(), varray());
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bind_method(Basis, get_rotation_quaternion, sarray(), varray());
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@ -106,6 +106,12 @@
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Returns the inverse of the matrix.
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</description>
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</method>
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<method name="is_conformal" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the basis is conformal, meaning it preserves angles and distance ratios, and may only be composed of rotation and uniform scale. Returns [code]false[/code] if the basis has non-uniform scale or shear/skew. This can be used to validate if the basis is non-distorted, which is important for physics and other use cases.
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</description>
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</method>
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<method name="is_equal_approx" qualifiers="const">
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<return type="bool" />
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<param index="0" name="b" type="Basis" />
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@ -123,6 +123,12 @@
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Returns the inverse of the transform, under the assumption that the transformation is composed of rotation and translation (no scaling, use [method affine_inverse] for transforms with scaling).
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</description>
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</method>
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<method name="is_conformal" qualifiers="const">
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<return type="bool" />
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<description>
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Returns [code]true[/code] if the transform's basis is conformal, meaning it preserves angles and distance ratios, and may only be composed of rotation and uniform scale. Returns [code]false[/code] if the transform's basis has non-uniform scale or shear/skew. This can be used to validate if the transform is non-distorted, which is important for physics and other use cases.
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</description>
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</method>
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<method name="is_equal_approx" qualifiers="const">
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<return type="bool" />
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<param index="0" name="xform" type="Transform2D" />
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@ -296,6 +296,36 @@ TEST_CASE("[Basis] Finite number checks") {
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"Basis with three components infinite should not be finite.");
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}
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TEST_CASE("[Basis] Is conformal checks") {
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CHECK_MESSAGE(
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Basis().is_conformal(),
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"Identity Basis should be conformal.");
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CHECK_MESSAGE(
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Basis::from_euler(Vector3(1.2, 3.4, 5.6)).is_conformal(),
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"Basis with only rotation should be conformal.");
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CHECK_MESSAGE(
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Basis::from_scale(Vector3(-1, -1, -1)).is_conformal(),
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"Basis with only a flip should be conformal.");
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CHECK_MESSAGE(
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Basis::from_scale(Vector3(1.2, 1.2, 1.2)).is_conformal(),
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"Basis with only uniform scale should be conformal.");
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CHECK_MESSAGE(
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Basis(Vector3(3, 4, 0), Vector3(4, -3, 0.0), Vector3(0, 0, 5)).is_conformal(),
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"Basis with a flip, rotation, and uniform scale should be conformal.");
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CHECK_FALSE_MESSAGE(
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Basis::from_scale(Vector3(1.2, 3.4, 5.6)).is_conformal(),
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"Basis with non-uniform scale should not be conformal.");
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CHECK_FALSE_MESSAGE(
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Basis(Vector3(Math_SQRT12, Math_SQRT12, 0), Vector3(0, 1, 0), Vector3(0, 0, 1)).is_conformal(),
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"Basis with the X axis skewed 45 degrees should not be conformal.");
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}
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} // namespace TestBasis
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#endif // TEST_BASIS_H
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@ -130,6 +130,36 @@ TEST_CASE("[Transform2D] Finite number checks") {
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"Transform2D with three components infinite should not be finite.");
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}
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TEST_CASE("[Transform2D] Is conformal checks") {
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CHECK_MESSAGE(
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Transform2D().is_conformal(),
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"Identity Transform2D should be conformal.");
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CHECK_MESSAGE(
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Transform2D(1.2, Vector2()).is_conformal(),
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"Transform2D with only rotation should be conformal.");
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CHECK_MESSAGE(
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Transform2D(Vector2(1, 0), Vector2(0, -1), Vector2()).is_conformal(),
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"Transform2D with only a flip should be conformal.");
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CHECK_MESSAGE(
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Transform2D(Vector2(1.2, 0), Vector2(0, 1.2), Vector2()).is_conformal(),
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"Transform2D with only uniform scale should be conformal.");
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CHECK_MESSAGE(
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Transform2D(Vector2(1.2, 3.4), Vector2(3.4, -1.2), Vector2()).is_conformal(),
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"Transform2D with a flip, rotation, and uniform scale should be conformal.");
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CHECK_FALSE_MESSAGE(
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Transform2D(Vector2(1.2, 0), Vector2(0, 3.4), Vector2()).is_conformal(),
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"Transform2D with non-uniform scale should not be conformal.");
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CHECK_FALSE_MESSAGE(
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Transform2D(Vector2(Math_SQRT12, Math_SQRT12), Vector2(0, 1), Vector2()).is_conformal(),
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"Transform2D with the X axis skewed 45 degrees should not be conformal.");
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}
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} // namespace TestTransform2D
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#endif // TEST_TRANSFORM_2D_H
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