.. |
gizmos
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Merge pull request #91226 from Calinou/editor-gpuparticles3d-simplify-gizmo
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2024-05-07 16:49:38 +02:00 |
tiles
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
abstract_polygon_2d_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
abstract_polygon_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_1d_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_blend_space_1d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_space_2d_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_blend_space_2d_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_blend_tree_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_blend_tree_editor_plugin.h
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animation_library_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_library_editor.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_player_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_player_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
animation_state_machine_editor.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
animation_tree_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
asset_library_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
asset_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
audio_stream_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
bone_map_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
bone_map_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
camera_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
camera_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
canvas_item_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
canvas_item_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
cast_2d_editor_plugin.cpp
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Merge pull request #87161 from ryevdokimov/do-not-commit
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2024-03-08 13:09:10 +01:00 |
cast_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
collision_shape_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
control_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
control_editor_plugin.h
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Toggle control expand flag directly via top bar
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2024-05-10 17:04:14 +02:00 |
cpu_particles_2d_editor_plugin.cpp
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[Native File Dialog] Add support for using native dialogs in the editor.
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2024-03-28 11:53:03 +02:00 |
cpu_particles_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
cpu_particles_3d_editor_plugin.cpp
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Improve SceneTreeEditor usability
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2024-03-31 21:35:10 +02:00 |
cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
debugger_editor_plugin.cpp
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Merge pull request #89248 from KoBeWi/store_no_store
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2024-05-07 16:49:26 +02:00 |
debugger_editor_plugin.h
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Merge pull request #89248 from KoBeWi/store_no_store
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2024-05-07 16:49:26 +02:00 |
dedicated_server_export_plugin.cpp
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dedicated_server_export_plugin.h
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editor_debugger_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
editor_debugger_plugin.h
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editor_plugin_settings.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
editor_plugin_settings.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_plugin.compat.inc
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
editor_plugin.cpp
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Allow setting editor dock tabs to icon only
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2024-04-30 09:34:14 +08:00 |
editor_plugin.h
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Allow setting editor dock tabs to icon only
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2024-04-30 09:34:14 +08:00 |
editor_preview_plugins.cpp
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
editor_preview_plugins.h
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editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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editor_resource_tooltip_plugins.cpp
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
editor_resource_tooltip_plugins.h
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Add tooltip plugin for AudioStream
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2024-04-15 22:14:21 +02:00 |
font_config_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
font_config_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gdextension_export_plugin.h
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Fix loading GDExtension dependencies on Android
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2024-04-19 07:55:08 -07:00 |
gpu_particles_2d_editor_plugin.cpp
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[Native File Dialog] Add support for using native dialogs in the editor.
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2024-03-28 11:53:03 +02:00 |
gpu_particles_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gpu_particles_3d_editor_plugin.cpp
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gpu_particles_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gradient_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
gradient_texture_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
gradient_texture_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
input_event_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
input_event_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
lightmap_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_instance_3d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
mesh_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
mesh_library_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
mesh_library_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
multimesh_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
multimesh_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_link_2d_editor_plugin.cpp
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navigation_link_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_obstacle_2d_editor_plugin.cpp
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_2d_editor_plugin.h
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Allow editing NavigationObstacle2D shape
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2024-05-12 08:40:43 -04:00 |
navigation_obstacle_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
navigation_polygon_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
navigation_polygon_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
node_3d_editor_gizmos.cpp
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Tweak appearance of 3D editor gizmo icons
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2024-05-08 17:13:14 +02:00 |
node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
node_3d_editor_plugin.h
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Merge pull request #88343 from Riteo/warped-mouse-float
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2024-05-06 15:14:46 +02:00 |
occluder_instance_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
occluder_instance_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
packed_scene_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
packed_scene_translation_parser_plugin.cpp
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Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off!
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2024-03-26 13:44:56 +01:00 |
packed_scene_translation_parser_plugin.h
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Fix packed scene translation parser missing strings.
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2024-03-08 20:43:19 +02:00 |
parallax_background_editor_plugin.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
particle_process_material_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
particle_process_material_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
path_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
path_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
path_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
path_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
plugin_config_dialog.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
plugin_config_dialog.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
polygon_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_2d_editor_plugin.h
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polygon_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
polygon_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
resource_preloader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
resource_preloader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
root_motion_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Add option to open online doc for selected native class in script editor
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2024-05-14 21:44:46 +02:00 |
script_editor_plugin.h
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Add option to open online doc for selected native class in script editor
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2024-05-14 21:44:46 +02:00 |
script_text_editor.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
script_text_editor.h
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Store line change in script navigation history
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2024-04-25 23:22:47 +02:00 |
SCsub
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shader_editor_plugin.cpp
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Add editor shortcuts to toggle bottom panel visibility
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2024-03-05 15:53:15 +01:00 |
shader_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
shader_file_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
shader_file_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
skeleton_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
skeleton_ik_3d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
skeleton_ik_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_2d_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
sprite_2d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sprite_frames_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
sprite_frames_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
text_editor.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
text_editor.h
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text_shader_editor.cpp
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Merge pull request #91909 from KoBeWi/have_fun_reviewing_this
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2024-05-14 12:07:03 +02:00 |
text_shader_editor.h
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texture_3d_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
texture_3d_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_editor_plugin.cpp
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texture_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_layered_editor_plugin.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
texture_layered_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
texture_region_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
texture_region_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
theme_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
theme_editor_preview.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
theme_editor_preview.h
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version_control_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
version_control_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |
visual_shader_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
visual_shader_editor_plugin.h
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[VisualShader] Add reroute node and improve port drawing
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2024-05-13 03:26:01 +02:00 |
voxel_gi_editor_plugin.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
voxel_gi_editor_plugin.h
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Organize existing code for editor plugins
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2024-04-27 11:59:58 -07:00 |