Joaquim Monteiro
c4e4810e93
Fallback to OpenGL 3 if Vulkan isn't available on Wayland
2024-09-21 06:35:35 +01:00
Rémi Verschelde
c2564f42aa
Merge pull request #97142 from SheepYhangCN/master
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Fallback to OpenGL 3 if other rendering drivers are not supported
2024-09-20 16:06:35 +02:00
Thaddeus Crews
b37fc1014a
Style: Apply new clang-format
changes
2024-09-20 08:09:48 -05:00
SheepYhangCN
3b839347df
Added fallback_to_opengl3
2024-09-20 06:10:05 +08:00
Alvin Wong
454251660c
Fix using Binutils AR with TEMPFILE on Windows
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Set `TEMPFILEARGESCFUNC`[1] to replace backslashes with forward slashes
in paths.
[1]: https://scons.org/doc/production/HTML/scons-user/apa.html#cv-TEMPFILEARGESCFUNC
2024-09-19 22:19:15 +08:00
Rémi Verschelde
804d9775b5
Merge pull request #96407 from alvinhochun/mingw-ar-long-command-tempfile
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Remove `ARFLAGS` hack for Windows, replace with `TEMPFILE`
2024-09-18 17:40:53 +02:00
Rémi Verschelde
1d3e9b3688
Merge pull request #96829 from dsnopek/x11-focus-bugs-take-twenty-seven-million-and-four
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Fix project manager stealing focus on i3
2024-09-18 11:15:30 +02:00
Rémi Verschelde
2c8ab6e7eb
Merge pull request #94839 from alvinhochun/win-set-console-mode
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Combine existing modes when calling SetConsoleMode
2024-09-18 11:15:22 +02:00
kobewi
4023ace08d
Add Advanced Settings switch to Editor Settings
2024-09-17 12:20:55 +02:00
Rémi Verschelde
5fc786911f
Merge pull request #96286 from adamscott/add-js_buffer_to_packed_byte_array
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Add `JavaScriptBridge` buffer methods
2024-09-17 09:17:42 +02:00
David Snopek
b1871cdabf
Fix project manager stealing focus on i3
2024-09-16 16:55:57 -05:00
Adam Scott
a9b934b657
Add JavaScriptBridge
buffer methods
2024-09-16 12:13:34 -04:00
Raul Santos
0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
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Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.
Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
Rémi Verschelde
6daa6a8513
Merge pull request #97063 from rcadena/d97062-unexpected-debugger-line
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Remove debug print from Android `DisplayServer.screen_get_scale` implementation
2024-09-16 13:36:09 +02:00
Rémi Verschelde
f91c1a7b88
Merge pull request #97000 from Hilderin/fix-editor-doc-cache-locked-on-editor-startup
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Fix `editor_doc_cache` locked by `adb` process on editor startup
2024-09-16 13:35:46 +02:00
Rémi Verschelde
4215dfdff7
Merge pull request #96973 from Riteo/pointing-the-obvious
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Wayland: Simplify cursor code and fix custom cursors
2024-09-16 13:35:35 +02:00
Rémi Verschelde
ebe8f36458
Merge pull request #96970 from bruvzg/macos_lib_path
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[macOS] Fix dynamic library lookup for system libraries.
2024-09-16 13:35:32 +02:00
Rémi Verschelde
7174e2192b
Merge pull request #96967 from m4gr3d/update_android_editor_flavors
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[Android editor] Update the Android editor flavors
2024-09-16 13:35:28 +02:00
Robert Cadena
42b0e91ee4
Remove debug print from Android DisplayServer.screen_get_scale
implementation
2024-09-16 11:17:26 +02:00
Markus Sauermann
60aaa017ff
Enable Drag and Drop for SubViewports and Windows
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Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.
In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.
Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
bruvzg
8d039146d9
[macOS] Fix dynamic library lookup for system libraries.
2024-09-14 18:22:36 +03:00
Hilderin
e064efccbc
Fix editor_doc_cache locked on editor startup
2024-09-14 09:37:04 -04:00
Riteo
c15cd3acc4
Wayland: Simplify cursor code and fix custom cursors
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Initially the WaylandThread cursor code was supposed to be as stateless
as possible but, as time went on, this wasn't possible.
This expectation made the resulting API quite convoluted, so this patch
aims to simplify it substantially bot in terms of API surface and, most
importantly, in terms of actual implementation complexity.
This patch also fixes custom cursors since I accidentally changed the
mmap flags to MAP_PRIVATE some time ago. This took me hours to notice.
2024-09-13 19:08:53 +02:00
Fredia Huya-Kouadio
741efa632a
Update the Android editor flavors to avoid vendor-specific references
2024-09-13 08:53:29 -07:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
Rémi Verschelde
f33a81977b
Merge pull request #96742 from m4gr3d/check_openxr_automatic_permissions_request
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[Android editor] Limit when OpenXR runtime permissions are requested
2024-09-12 09:17:51 +02:00
Fredia Huya-Kouadio
3ff95ef12a
Only request OpenXR permissions for a XR game running off the Android editor when the xr/openxr/extensions/automatically_request_runtime_permissions
project setting is enabled
2024-09-11 14:47:08 -07:00
Riteo
343ea9c6f7
Wayland: clear button mask on pointer leave
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While experimenting with the recent "extent to title" PR, I noticed that
it's not guaranteed for a "button released" event to be emitted when
the pointer leaves the main surface, leaving some buttons stuck.
Not doing this for tablets since the spec makes this behavior clear and
explicit, so we (hopefully) shouldn't have this issue there.
2024-09-10 20:53:53 +02:00
bruvzg
2c991a727b
[Windows] Only use long executable path when necessary, fix broken apksigner detection.
2024-09-10 10:34:44 +03:00
Rémi Verschelde
9fb54b7d1d
Merge pull request #96747 from bruvzg/fix_ar_det
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[MinGW] Fix GCC ar detection.
2024-09-09 17:51:56 +02:00
Rémi Verschelde
07c395191c
Merge pull request #96697 from devloglogan/long-press-fix
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Disable some android editor settings by default on XR devices
2024-09-09 17:51:49 +02:00
devloglogan
16e1d8a81b
Disable some editor settings by default in the XR Editor
2024-09-09 07:15:15 -05:00
bruvzg
b1f9271e49
[MinGW] Fix GCC ar detection.
2024-09-09 11:01:29 +03:00
Rémi Verschelde
d0dc3896ad
Merge pull request #96714 from Riteo/dont-ask-me-why-they-are-different
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🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Wayland: Make primary selection logic consistent with main clipboard
2024-09-08 23:22:26 +02:00
Rémi Verschelde
c948541b14
Merge pull request #96669 from bruvzg/win_app
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Reenable macOS .app export from Windows, add warnings about Unix permissions.
2024-09-08 23:22:08 +02:00
Riteo
26d89bc8e9
Wayland: make primary selection logic consistent with main clipboard
2024-09-08 16:48:41 +02:00
bruvzg
1f0b1220d2
Reenable macOS .app export from Windows, add warnings about Unix permissions.
2024-09-07 01:12:10 +03:00
Rémi Verschelde
0e9950bde1
Merge pull request #96624 from m4gr3d/android_editor_improvements
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[Android editor] Improve support for XR projects
2024-09-06 22:38:50 +02:00
bruvzg
10f3c1f587
Add support for non-blocking IO mode to OS.execute_with_pipe
.
2024-09-06 14:16:39 +03:00
Rémi Verschelde
2c733cbf1c
Merge pull request #95885 from bruvzg/macos_arch
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[macOS] Use per-architecture min. OS version for export.
2024-09-06 11:11:01 +02:00
Fredia Huya-Kouadio
9dc0543da7
Improve support for XR projects
2024-09-06 00:35:50 -07:00
Rémi Verschelde
82799d7687
Merge pull request #96526 from bruvzg/win_env
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[Windows] Use the same API for all `OS_Windows::*_environment` functions.
2024-09-04 18:55:46 +02:00
Rémi Verschelde
4ab358481b
Merge pull request #96340 from m4gr3d/update_pip_mode_options
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[Android Editor] Update the options for launching the Play window in PiP mode
2024-09-04 18:55:35 +02:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
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[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
Rémi Verschelde
9abf86f4fe
Merge pull request #96540 from hunterkepley/fix-wayland-middlemouse-paste
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Wayland: Fix primary clipboard handling
2024-09-04 11:16:42 +02:00
Rémi Verschelde
8eff04192b
Merge pull request #91780 from Riteo/falling-with-style
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Improve UX when falling back between Display Servers
2024-09-04 11:16:08 +02:00
hunterkepley
7949585aad
Wayland: Fix primary clipboard handling
2024-09-03 22:39:54 -04:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
bruvzg
319bfa9965
[Windows] Use the same API for all OS_Windows::*_environment
functions.
2024-09-03 16:02:35 +03:00
Rémi Verschelde
657dc363ef
Merge pull request #96182 from dsnopek/java-class-wrapper
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Fix `JavaClassWrapper` so it actually works
2024-09-03 11:43:35 +02:00