Andrii Doroshenko (Xrayez)
282ac09eef
doctest: Update to 2.4.1
...
Includes a patch for breakpoint inline assembly for macOS.
2020-11-20 13:50:07 +02:00
Rémi Verschelde
91dfac244b
Merge pull request #43721 from Xrayez/doctest-no-override
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doctest: Do not override command-line options
2020-11-20 12:35:47 +01:00
Andrii Doroshenko (Xrayez)
dc980e5f96
doctest: Do not override command-line options
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Those options were likely copy-pasted from documentation examples.
This change also allows to break in the debugger by default when
assertions fail, and this can be configured via command-line interface.
2020-11-20 13:21:45 +02:00
Rémi Verschelde
68ddab547b
Merge pull request #43703 from Xrayez/premature-timer
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Do not start `Timer` upon manual switching of internal process
2020-11-20 09:44:30 +01:00
Andrii Doroshenko (Xrayez)
afcb6f38db
Do not start Timer
upon manual switching of internal process
...
Prevents `Timer` to prematurely start and timeout immediately if internal
processing is enabled manually with `Timer.set_process_internal(true)` or
`Timer.set_physics_process_internal(true)`.
Even if the internal processing is enabled manually, the user still has to
actually start the timer with `start()` method explicitly.
2020-11-20 01:28:40 +02:00
Rémi Verschelde
6a683f8016
Merge pull request #43591 from madmiraal/fix-43520
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Update joy button and stick names, enums and documentation
2020-11-19 20:43:44 +01:00
Rémi Verschelde
f69339c2c2
Merge pull request #43692 from akien-mga/scons-leave-link-alone
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SCons: Remove unnecessary $LINK overrides
2020-11-19 20:43:25 +01:00
Rémi Verschelde
71f53a5ba3
Merge pull request #43687 from akien-mga/macos-osxcross-link-arm64
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OSX: Fix linking with osxcross for arm64
2020-11-19 17:14:42 +01:00
Rémi Verschelde
2e4bff1cfe
SCons: Remove unnecessary $LINK overrides
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As of SCons 4.0.1, the default value for $LINK is $SMARTLINK, which itself
is a function that will use $CXX as linker for C++:
https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L327-L328
https://github.com/SCons/scons/blob/4.0.1/SCons/Tool/link.py#L54-L76
So we don't need to manually specify the same value as $CXX for $LINK.
2020-11-19 16:48:03 +01:00
Rémi Verschelde
dbbbb53927
OSX: Fix linking with osxcross for arm64
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For some reason the `-target` option on the `LINKFLAGS` was causing a weird
issue where osxcross' clang wrapper would attempt using the system `/bin/ld`
instead of the osxcross version (which is Apple's `ld64`).
The error message would be:
```
/bin/ld: unrecognized option '-dynamic'
```
Also removed from `CCFLAGS` for consistency, it seems to work fine with only
`-mmacosx-version-min`.
2020-11-19 16:32:32 +01:00
Marcel Admiraal
20f2b71e21
Update joy button and stick names, enums and documentation
2020-11-19 15:28:31 +00:00
Rémi Verschelde
c9bd11a479
Merge pull request #43668 from GryphonClaw/master
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added shortcuts/hotkeys for tileset editor plugin collision buttons, …
2020-11-19 14:17:23 +01:00
Rémi Verschelde
b4f81e7b88
Merge pull request #43662 from EricEzaM/PR/INP3-command_serialization_optional
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Made serialization of Command toggleable when saving InputEvents.
2020-11-19 13:38:55 +01:00
Rémi Verschelde
8cc01be213
Merge pull request #43682 from RandomShaper/warn_reference_singleton
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Warn about singleton being a Reference
2020-11-19 13:37:45 +01:00
Eric M
c92f83d3ca
Made serialization of Command toggleable when saving InputEvents.
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Made serialization of Command optional. If command is serialized, Control (On Win/Linux) or Meta (on Mac) are not.
Example use case: You are on Windows and you set a shortcut to be Control + E. This would serialize as Command=true and Control=true. If you then run this project on Mac, you would need to press Command AND Control to activate the shortcut - which is not what is intended. Now, you can set store_command to true, and it will only serialize to Command = true (no Control serialized). On Windows, this means Control. On Mac, it means only command.
2020-11-19 21:05:45 +10:00
Pedro J. Estébanez
e1150bd912
Warn about singleton being a Reference
2020-11-19 12:01:54 +01:00
Rémi Verschelde
b115ea4c28
Merge pull request #43681 from aaronfranke/grid-view-update
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Update the 3D grid when the "View Grid" checkbox is changed
2020-11-19 11:56:41 +01:00
Aaron Franke
71d1909b39
Update the 3D grid when the "View Grid" checkbox is changed
2020-11-19 05:29:37 -05:00
Rémi Verschelde
68f2417528
Merge pull request #43665 from Nickswoboda/fix-invalid-free
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Check uniform set validity before freeing
2020-11-19 10:06:51 +01:00
Rémi Verschelde
05b17d3dbf
Merge pull request #43664 from Phischermen/quit-documentation
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Clarify that SceneTree::quit() does not immediately end the application.
2020-11-19 10:04:59 +01:00
Rémi Verschelde
319126a039
Merge pull request #43671 from m4gr3d/fix_zipalign_bug_on_windows
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Fix zipalign command name on Windows machines
2020-11-19 09:00:47 +01:00
Fredia Huya-Kouadio
c4f2d87747
Fix zipalign command name on Windows machines.
2020-11-18 23:30:45 -08:00
Rémi Verschelde
2ca1c17a5c
Merge pull request #43661 from EricEzaM/PR/INP2-rename_load_from_globals
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load_from_globals() -> load_from_project_settings()
2020-11-19 07:40:21 +01:00
Rémi Verschelde
eebd3e8aa1
Merge pull request #43657 from RandomShaper/fix_dupe_crash
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Fix crash duplicating local-to-scene resources
2020-11-19 07:33:45 +01:00
GryphonClaw
cf582262c2
added shortcuts/hotkeys for tileset editor plugin collision buttons, with suggested changes.
2020-11-18 19:54:27 -08:00
Nick Swoboda
bce3e2c3f6
Check uniform set validity before freeing
2020-11-18 16:53:11 -08:00
Phischermen
371d12a2f0
Clarify that SceneTree::quit() does not immediately end the application.
2020-11-18 16:45:20 -08:00
Eric M
e5376fb129
load_from_globals() -> load_from_project_settings()
2020-11-19 09:21:21 +10:00
Pedro J. Estébanez
e99cf6bfe5
Fix crash duplicating local-to-scene resources
2020-11-18 23:45:30 +01:00
Rémi Verschelde
a3a3b02bed
Merge pull request #43639 from timothyqiu/rotation-fix
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Fixes rotation in select mode on macOS
2020-11-18 21:58:24 +01:00
Rémi Verschelde
818434fbcb
Merge pull request #43654 from qarmin/multiple_projects
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Allow to open multiple projects when some are not imported or without main scene.
2020-11-18 21:57:42 +01:00
Rafał Mikrut
b20c20a6f7
Allow to open multiple projects when some are not imported or without main scene.
2020-11-18 21:24:27 +01:00
Rémi Verschelde
8028663a4b
Merge pull request #43651 from winterpixelgames/PR-fix-validation-layers-parse
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allow vulkan validation layers in release builds if explicity asked for
2020-11-18 21:22:04 +01:00
Jordan Schidlowsky
e9527d0353
allow vulkan validation layers in release builds if explicity asked for
2020-11-18 14:07:28 -06:00
Rémi Verschelde
9a3d3df0e2
Merge pull request #43645 from vnen/variant-builtin-ret-type-fix
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Fix return type on builtin validated calls
2020-11-18 15:00:18 +01:00
George Marques
bd93547c83
Fix return type on builtin validated calls
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Before it was being set to the base type instead of the actual return
type.
2020-11-18 10:35:16 -03:00
Rémi Verschelde
cd6afc05d1
Revert "nanosvg: Sync with upstream cc6c08d"
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This reverts commit f697e7879b
.
Part of the update introduced a regression:
https://github.com/memononen/nanosvg/issues/188 .
We could include a local revert of the problematic commit but let's just do a
full revert to our previous version, and I'll re-update once the regression
is fixed upstream.
Fixes #43641 .
2020-11-18 13:23:17 +01:00
Rémi Verschelde
48a760da55
Merge pull request #43640 from akien-mga/gltf-workaround-bogus-images
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glTF: Workaround import failure with invalid embedded images
2020-11-18 13:22:28 +01:00
Rémi Verschelde
f70cc0a60e
glTF: Workaround import failure with invalid embedded images
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image/gif is not supported in the glTF 2.0 specification,
these files are broken. But let's be lenient...
Fixes #43638 .
2020-11-18 11:34:01 +01:00
Haoyu Qiu
381ba7d554
Fixes rotation in select mode on macOS
2020-11-18 18:16:22 +08:00
Rémi Verschelde
bfed10185a
Merge pull request #43630 from mbrlabs/nodepath-fix-2
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Fixed deletion of nodes with exported node paths
2020-11-18 08:58:01 +01:00
Rémi Verschelde
2ed7b8d5b6
Merge pull request #43633 from akien-mga/nanosvg-cc6c08d
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nanosvg: Sync with upstream cc6c08d
2020-11-18 08:36:45 +01:00
Rémi Verschelde
f697e7879b
nanosvg: Sync with upstream cc6c08d
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Includes some loop condition fixes after fuzzing.
2020-11-18 08:21:46 +01:00
Marcus Brummer
3629651ef8
Fixed deletion of nodes with exported node paths
2020-11-18 00:12:32 +01:00
Rémi Verschelde
8ac9a97956
Merge pull request #43621 from Faless/fix/4.x_cli_export
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Fix CLI export when export_path is in preset.
2020-11-17 21:59:57 +01:00
Rémi Verschelde
bfb6c97da4
Merge pull request #43622 from madmiraal/fix-js-missing-semi-colons
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Add missing javascript semi-colons.
2020-11-17 21:00:34 +01:00
Fabio Alessandrelli
aa15f7619a
Merge pull request #43623 from madmiraal/fix-js-lgtm-warning
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Fix godot_js_websocket_send function unused assignment.
2020-11-17 20:37:51 +01:00
Marcel Admiraal
112e2fdfc3
Fix godot_js_websocket_send function unused assignment.
2020-11-17 18:28:39 +00:00
Marcel Admiraal
f42284ed07
Add missing javascript semi-colons.
2020-11-17 18:18:46 +00:00
Fabio Alessandrelli
032a1c5dc3
Fix CLI export when export_path is in preset.
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Export presets contains the export_path option, to specify the default
export location, but the CLI export option disregarded that, and always
required and export path to be specified.
After this commit, if the export path is not specified in the command,
the one in the preset will be used, erroring only if it's not present or
invalid.
2020-11-17 18:26:03 +01:00