mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
Merge pull request #43623 from madmiraal/fix-js-lgtm-warning
Fix godot_js_websocket_send function unused assignment.
This commit is contained in:
commit
aa15f7619a
@ -162,10 +162,8 @@ var GodotWebSocket = {
|
||||
for(i = 0; i < p_buf_len; i++) {
|
||||
bytes_array[i] = getValue(p_buf + i, 'i8');
|
||||
}
|
||||
var out = bytes_array;
|
||||
if (p_raw) {
|
||||
out = bytes_array.buffer;
|
||||
} else {
|
||||
var out = bytes_array.buffer;
|
||||
if (!p_raw) {
|
||||
out = new TextDecoder("utf-8").decode(bytes_array);
|
||||
}
|
||||
return GodotWebSocket.send(p_id, out);
|
||||
|
Loading…
Reference in New Issue
Block a user