Commit Graph

68365 Commits

Author SHA1 Message Date
detomon
9ab84887aa Improve performance of global bone pose calculation in Skeleton3D 2024-10-12 11:13:22 +02:00
Danil Alexeev
0bc59c78de
GDScript: Add missing static default initialization for typed dictionaries 2024-10-11 13:23:34 +03:00
Thaddeus Crews
92e51fca72
Merge pull request #97979 from BlueCube3310/fix-thumb-gen
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Fix crash when creating thumbnails for 3d textures
2024-10-10 18:13:24 -05:00
Thaddeus Crews
e589074f69
Merge pull request #97940 from syntaxerror247/a_refreshing_bug
Refresh Filesystem Dock after android build template is created
2024-10-10 18:13:23 -05:00
Thaddeus Crews
168e605ad7
Merge pull request #97563 from SaracenOne/key_sub_paths
Fix keying of property subpaths.
2024-10-10 18:13:21 -05:00
Thaddeus Crews
e857e81cf7
Merge pull request #97873 from BlueCube3310/image-decompress-4-fix
Fix decompressing textures with dimensions that are not multiples of 4
2024-10-10 18:13:20 -05:00
Thaddeus Crews
bb20444998
Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Use `LocalVector` for skeleton
2024-10-10 18:13:19 -05:00
Thaddeus Crews
cc3542e675
Merge pull request #97835 from krm01/typo-docs-packedvector2array
Fix small typo on PackedVector2Array docs
2024-10-10 18:13:19 -05:00
Thaddeus Crews
147ccfeb4e
Merge pull request #96329 from Delsin-Yu/dotnet-replace-array-with-ros-in-binding-apis
[.NET] Generate `ReadOnlySpan<T>` Overloads for GodotSharp APIs
2024-10-10 18:13:18 -05:00
Thaddeus Crews
16dfaa5e80
Merge pull request #94952 from alvinhochun/angle-d3d11-flip-y
Optimize ANGLE on D3D11 to remove an extra blit
2024-10-10 18:13:17 -05:00
Thaddeus Crews
9d5a7321a5
Merge pull request #95175 from KoBeWi/bruh_can_revert
Fix implementation of `property_can_revert()` in various classes
2024-10-10 18:13:16 -05:00
Thaddeus Crews
44b797fbe6
Merge pull request #97446 from Repiteo/ci/windows-gcc-action
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 18:13:16 -05:00
Thaddeus Crews
5d98556f28
Merge pull request #95200 from Chaosus/gdscript_fix_enum_lookup
Fix lookup symbol for enum members to search a correct code definition
2024-10-10 18:13:15 -05:00
Derrick Melton
8c93e8667c Allow seconds snapping to use minimum intervals of 0.0001 once more
closes #97832, also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16.
2024-10-10 15:42:37 -07:00
Thaddeus Crews
6a76f18f77
Merge pull request #97866 from Repiteo/codeowners
Update `CODEOWNERS`
2024-10-10 14:07:58 -05:00
Zae
9c99e519c6 C#: Fix unhandled GD0303 error for nested generic attribute types 2024-10-11 03:03:05 +08:00
Thaddeus Crews
a44f691fc7
CI: Add MinGW/GCC build to Windows GHA 2024-10-10 10:10:55 -05:00
Clay John
68f053bf82
Merge pull request #98017 from rburing/clipper2_arc_tolerance
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Restore `arc_tolerance` value when using Clipper2's `InflatePaths`
2024-10-10 15:18:05 +02:00
Clay John
42cc7d456a
Merge pull request #97842 from ttencate/doc/fog_aerial_perspective
Clarify that fog_aerial_perspective does not actually use sky color
2024-10-10 14:33:00 +02:00
Thaddeus Crews
580b9d2aca
Update CODEOWNERS 2024-10-09 10:24:05 -05:00
DE YU
d4695e84a4 Add ReadOnlySpan API Overloads
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-09 23:14:38 +08:00
Ricardo Buring
9652695f6f Restore arc_tolerance value when using Clipper2's InflatePaths
This was missed when upgrading from Clipper to Clipper2.
2024-10-09 14:13:23 +02:00
BlueCube3310
203f7427c4 Fix crash when creating thumbnails for 3d textures 2024-10-09 12:34:19 +02:00
Haoyu Qiu
3a9f470543 Fix ControlEditorPopupButton arrow position in RTL language 2024-10-09 08:56:16 +08:00
Chaosus
54f6a1bf64 Fix lookup symbol for enum members to search a correct code definition 2024-10-08 22:46:44 +03:00
Travis Lange
96ab05e89f clear addon_name_to_plugin ater unload_editor_addons because of memdelete 2024-10-08 14:06:45 -04:00
tetrapod00
12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
Thaddeus Crews
4c4e673344
Merge pull request #97981 from bruvzg/macos_vulkan_install
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[macOS] Update Vulkan SDK install script.
2024-10-08 11:49:10 -05:00
bruvzg
74df6f192a
[macOS] Update Vulkan SDK install script. 2024-10-08 19:37:09 +03:00
Thaddeus Crews
71fe3d96ea
Merge pull request #97951 from juanjp600/dotnet-dictionary-debug-view
Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-08 11:16:24 -05:00
Thaddeus Crews
f31a2cc9c9
Merge pull request #97270 from timothyqiu/optional-edconfig
Create `.editorconfig` file only on project creation
2024-10-08 11:14:43 -05:00
Clay John
3cc4e0ab6f
Merge pull request #97922 from squidgyberries/master
Clarify SIMPLEX and SIMPLEX_SMOOTH types
2024-10-08 09:36:16 -06:00
Anish Mishra
9f6c88de89 update MenuBar after child renamed in editor 2024-10-08 20:19:02 +05:30
Yuri Rubinsky
1c86feee0a Implement custom function overloading in shading language 2024-10-08 15:54:00 +03:00
Haoyu Qiu
6f35915622 Allow Control to show custom tooltip when tooltip text is empty
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-10-08 15:46:26 +08:00
Anish Mishra
2323042e7b Refresh Filesystem Dock after android build template is created 2024-10-08 06:30:44 +05:30
Clay John
842f982397
Merge pull request #96819 from clayjohn/GLES3-instance-uniforms
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Implement instance uniforms in Compatibility renderer
2024-10-07 13:41:47 -06:00
Juan Pablo Arce
c41601fa9c Fix untyped dictionary .NET debug visualization showing keys as values 2024-10-07 16:27:42 -03:00
K. S. Ernest (iFire) Lee
4113529535 Assign the correct bone rest transform to nodes with matrix in GLTF 2024-10-07 10:19:43 -07:00
Clay John
e7c39efdb1
Merge pull request #97309 from kroketio/metal-expose-device-handle
Metal: expose MTLDevice
2024-10-07 11:00:53 -06:00
Haoyu Qiu
422aee7f32 Fix CheckButton mirrored icon in editor theme 2024-10-07 21:03:14 +08:00
squidgyberries
2bd7d8e7e4
Clarify SIMPLEX and SIMPLEX_SMOOTH types 2024-10-07 19:41:18 +08:00
Thomas ten Cate
7df2804a30 Clarify that fog_aerial_perspective does not actually use sky color
See #97803.
2024-10-07 09:09:09 +02:00
Gamemap
84b15a2ea4 ItemList - Fix right padding missing 2024-10-06 17:34:33 +02:00
Haoyu Qiu
ecb56fca26 Make EditorFileDialog's Recent and Fav list show full path in tooltip 2024-10-06 21:32:31 +08:00
BlueCube3310
a60195e23d Fix decompressing textures with dimensions that are not multiples of 4 2024-10-06 11:13:39 +02:00
Haoyu Qiu
33d9b40386 Fix "No loader found" error after editing PO file
PO files used to be loaded as simple `Translation` resources. We later
added a dedicated `TranslationPO` resource for it. But the loader still
thinks it can only handle `Translation` resources, so it refuses to load
the updated `TranslationPO` resource.
2024-10-06 12:22:20 +08:00
Anish Mishra
8f9ed35f8b Fix ColorPicker virtual keyboard popup on mobile 2024-10-05 19:03:29 +05:30
Haoyu Qiu
8086894a8e Create .editorconfig file only on project creation 2024-10-05 14:32:55 +08:00
Kenton M
c72cf350ac fix typo on PackedVector2Array docs 2024-10-04 19:08:23 -07:00