forked from OpenGamers/abaddon
show dialog on unexpected socket close code
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4af7dacb0f
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ceaf4649dc
@ -240,6 +240,13 @@ void Abaddon::DiscordOnDisconnect(bool is_reconnecting, GatewayCloseCode close_c
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m_main_window->UpdateComponents();
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if (close_code == GatewayCloseCode::AuthenticationFailed) {
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Gtk::MessageDialog dlg(*m_main_window, "Discord rejected your token", false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
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dlg.set_position(Gtk::WIN_POS_CENTER);
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dlg.run();
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} else if (close_code != GatewayCloseCode::Normal) {
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Gtk::MessageDialog dlg(*m_main_window,
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"Lost connection with Discord's gateway. Try reconnecting (code " + std::to_string(static_cast<unsigned>(close_code)) + ")",
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false, Gtk::MESSAGE_ERROR, Gtk::BUTTONS_OK, true);
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dlg.set_position(Gtk::WIN_POS_CENTER);
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dlg.run();
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}
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}
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@ -71,6 +71,23 @@ enum class GatewayEvent : int {
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};
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enum class GatewayCloseCode : uint16_t {
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// standard
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Normal = 1000,
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GoingAway = 1001,
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ProtocolError = 1002,
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Unsupported = 1003,
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NoStatus = 1005,
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Abnormal = 1006,
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UnsupportedPayload = 1007,
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PolicyViolation = 1008,
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TooLarge = 1009,
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MandatoryExtension = 1010,
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ServerError = 1011,
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ServiceRestart = 1012,
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TryAgainLater = 1013,
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BadGateway = 1014,
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TLSHandshakeFailed = 1015,
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// discord
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UnknownError = 4000,
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UnknownOpcode = 4001,
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