iAmInAction
e17b69671d
Merge branch 'k4zmu2a:master' into powerpc
2022-05-14 23:52:13 +02:00
Muzychenko Andrey
fdf1f6c9f1
Cleaning up maths: part 3.
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Demangled methods, vectors args by ref, added comments, more accurate ray_intersect_line.
2022-05-13 11:15:30 +03:00
Muzychenko Andrey
2d0da712e3
Cleaning up maths: part 2.
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Renamed vector2.
2022-05-11 16:47:13 +03:00
Muzychenko Andrey
d23444b983
Cleaning up maths: part 1.
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Vector3 inherited from vector2.
2022-05-11 16:42:45 +03:00
guijan
3f7526ba12
fix X11 include leak ( #136 )
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This fixes the build on OpenBSD.
2022-05-06 07:58:53 +03:00
guijan
cdf0216136
cmake: use ${CMAKE_SOURCE_DIR} in install() ( #137 )
2022-05-04 08:48:42 +03:00
iAmInAction
d672adbeb9
Fixed loading on big endian CPUs
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This allows you to run this code on little and big endian, thus making it run fine on PowerPC as well as x86 and ARM.
2022-04-25 08:07:03 +02:00
iAmInAction
6bc1957ab6
Fixed loading on big endian CPUs
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This allows you to run this code on little and big endian, thus making it run fine on PowerPC as well as x86 and ARM.
2022-04-25 08:06:13 +02:00
Muzychenko Andrey
cc06d35bc7
Fixed high score insertion for multiple players.
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Refactored high_score.
Issue #131 .
2022-04-11 10:28:20 +03:00
Stefan
0f88e43ba2
AmigaOS 4 port ( #132 )
2022-03-31 12:44:03 +03:00
Muzychenko Andrey
b20e13ee97
control: reduced component indirection.
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cheats: hidden test with tab, FT style.
2022-02-10 16:29:31 +03:00
Muzychenko Andrey
a626572da3
Fixed wormhole lights reset on mission abort.
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Issue #124 .
2022-02-07 16:57:04 +03:00
Stefan
29c84c37c8
MorphOS port ( #128 )
2022-01-26 08:15:41 +03:00
林博仁(Buo-ren, Lin)
6039f843a7
Fix typo in CONTRIBUTING.md (guarantee) ( #123 )
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Signed-off-by: 林博仁(Buo-ren, Lin) <Buo.Ren.Lin@gmail.com>
2022-01-17 09:14:43 +03:00
Muzychenko Andrey
8f34829b1e
High score: rank starts from 1, table borders.
2022-01-12 17:26:31 +03:00
Muzychenko Andrey
0a2d6847ba
Added sound and music volume control.
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Issue #120 .
2022-01-12 17:17:38 +03:00
Muzychenko Andrey
43af97127b
Simplified game mode, pause.
2022-01-05 11:38:50 +03:00
Nicola Smaniotto
d8ee1b9bfe
fix install directories ( #115 )
2021-12-29 14:28:03 +03:00
Kowalski Dragon
583262d221
Update SpaceCadetPinball.metainfo.xml ( #116 )
2021-12-29 14:26:49 +03:00
Muzychenko Andrey
9acd3dbc9b
Bumped version to 2.0.1.
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Added Flathub link.
2021-12-29 09:46:09 +03:00
Nicola Smaniotto
5ffbab8208
Simplify icon installation ( #114 )
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Uses a foreach loop to iterate over the possible sizes. Should help in the future if more are added.
2021-12-26 13:43:47 +03:00
Muzychenko Andrey
a6e2a433c4
Added secondary clear hack.
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Issue #88
2021-12-26 13:25:25 +03:00
Kowalski Dragon
ad4a17c2f2
Add assets ( #113 )
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* Add 128x128 icon needed for Flathub submission
* Add screenshot
* Align metainfo to use screenshot in the upstream repository
* Edit CMake to install 128x128 icon in correct folder
* Add jpg screenshots
2021-12-26 13:06:31 +03:00
Kowalski Dragon
4db4e5fbcb
Improve linux building ( #111 )
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* Improve Linux platform by adding metadata and improve description
* Improve readme
* Improve metainfo
* Fix wrong desktop file
* Improve readme
* Improve readme
* Appstream doesn't like h1
* Add CMake and Ninja to .gitignore
* Fix issues
3
4
* Revert readme keeping only Linux part
* Change comment on desktop file
* Align metainfo
* Decouple Readme from Linux building instructions
2021-12-24 09:09:40 +03:00
Muzychenko Andrey
0dc6006937
Added explicit bin install directory for old CMake.
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Issue #110 .
2021-12-20 09:06:32 +03:00
Lucy M
e81c6c9d37
spaces in .desktop name ( #106 )
2021-12-14 12:42:06 +03:00
Nicola Smaniotto
b25cf3f0d0
Add Linux installation info ( #103 )
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* Add Linux installation info
Add a repology badge and mention the possibility to install via the package manager.
I believe this is a better approach than explicitly mentioning a repository, because it uses repology's database (and the list will remain updated).
* use tiny badge
The big badge is too big and could overflow in the following section. The tiny one will keep the same size as new packages are added.
2021-12-14 12:40:44 +03:00
Muzychenko Andrey
3400ea4576
Added WD and Linux-specific /usr/* to game data search paths.
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Improved data not found error message.
Ref #100 .
2021-12-08 15:55:49 +03:00
Martin Ligabue
389122182e
typo ( #102 )
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pause/ resume to pause/resume
2021-12-03 15:35:23 +03:00
Nicola Smaniotto
de13d4e326
Add linux desktop file and install ( #100 )
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* extract png icons from the ico
* add desktop file
* add linux install option to cmake
* use 32bit icons
2021-12-02 08:07:27 +03:00
Muzychenko Andrey
4e8dbd0b86
TKickout: fixed z reset with demo data.
2021-11-24 17:37:37 +03:00
Muzychenko Andrey
919b537e28
Added FT demo data support.
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Tested with .006 ,.020 RC2, there might be more versions out there.
Fixed mds2midi.
Ref #22 .
2021-11-24 17:25:23 +03:00
Muzychenko Andrey
95007c9253
partman: improved bad zMap skip.
2021-11-23 15:23:11 +03:00
Muzychenko Andrey
37198f1b99
Added integer scaling option.
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Useful for getting exact upscale in combination with nearest neighbor.
Ref issue #97 .
2021-11-22 09:32:17 +03:00
Muzychenko Andrey
64c3f2031b
Added “Prefer 3DPB game data” option.
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Useful for quickly switching between the two datasets.
3DPB and FT data can be stored in one folder without collisions.
2021-11-21 15:40:56 +03:00
Muzychenko Andrey
3b7dc0dae2
Added centered text in textboxes in FT mode.
2021-11-20 19:03:22 +03:00
Muzychenko Andrey
2229f9b70e
Added hybrid sleep/spin wait mode.
2021-11-18 17:58:53 +03:00
Muzychenko Andrey
545af17b3b
Merge from classic: better frame time tool, negative sleep remainder.
2021-11-18 12:11:25 +03:00
Muzychenko Andrey
200a7dbf79
Enabled ImGui navigation with keyboard and game controller.
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Ref issue #92 .
2021-11-15 17:32:18 +03:00
Muzychenko Andrey
8ab50ea7b7
ColorRgba: replaced union with bit shifts.
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Fixed bad clamping in frame time tool.
2021-11-13 09:00:58 +03:00
Muzychenko Andrey
f3e4211226
Improved frame time diagnostic tool.
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Split overdraw palette from frame time tool.
2021-11-11 14:30:56 +03:00
Muzychenko Andrey
16b527e3cf
Added AddressSanitizer to Windows build config, disabled by default.
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VS older that 2019 do not support it.
Game passes ASan checks at the moment of writing.
2021-11-09 16:50:09 +03:00
Muzychenko Andrey
683204519c
Added UTF-8 path support on Windows.
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Ref issue #82 .
2021-11-06 19:22:56 +03:00
Muzychenko Andrey
ecdf802d68
Added game data loading from user folder (SDL_GetPrefPath).
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Ref issue #80 .
2021-11-05 10:16:27 +03:00
Muzychenko Andrey
dc00dbde0d
Fixed bug with mission accept scores.
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Ref issue #81 .
2021-11-04 18:46:04 +03:00
Muzychenko Andrey
862fe13dcd
Added game controller exit shortcut: back/select when paused.
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Ref issue #79 .
2021-11-01 09:09:19 +03:00
Muzychenko Andrey
6c299ed103
Updated plans in readme
2021-10-30 12:51:24 +03:00
Muzychenko Andrey
fc1975a607
Fixed bug: dialogs not shown when main menu is hidden.
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Ref issue #76 .
2021-10-30 12:34:17 +03:00
Muzychenko Andrey
e61bbd634c
Added fallback to SW SDL renderer.
2021-10-30 10:12:30 +03:00
Muzychenko Andrey
917b68d630
Added NN scaling for PINBALL2.MID.
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It does not scale well.
Wii port should rather use non-compressed PB_MSGFT_bin.
2021-10-28 13:03:05 +03:00