lib/time.c cleanups
As I initially suspected overflow in time handling, I took a detailed look at lib/time.c. This adds comments about units being used, reduces amount of type casting being done, and makes __udelay() always wait at least one tick. (Current code could do no delaying at all for short delays). Signed-off-by: Pavel Machek <pavel@denx.de>
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lib/time.c
18
lib/time.c
@ -15,12 +15,13 @@
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#endif
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#ifndef CONFIG_WD_PERIOD
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# define CONFIG_WD_PERIOD (10 * 1000 * 1000) /* 10 seconds default*/
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# define CONFIG_WD_PERIOD (10 * 1000 * 1000) /* 10 seconds default */
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#endif
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DECLARE_GLOBAL_DATA_PTR;
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#ifdef CONFIG_SYS_TIMER_RATE
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/* Returns tick rate in ticks per second */
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ulong notrace get_tbclk(void)
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{
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return CONFIG_SYS_TIMER_RATE;
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@ -51,9 +52,10 @@ unsigned long long __weak notrace get_ticks(void)
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return ((unsigned long long)gd->timebase_h << 32) | gd->timebase_l;
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}
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static unsigned long long notrace tick_to_time(uint64_t tick)
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/* Returns time in milliseconds */
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static unsigned long long notrace tick_to_time(unsigned long long tick)
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{
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unsigned int div = get_tbclk();
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ulong div = get_tbclk();
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tick *= CONFIG_SYS_HZ;
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do_div(tick, div);
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@ -65,6 +67,7 @@ int __weak timer_init(void)
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return 0;
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}
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/* Returns time in milliseconds */
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ulong __weak get_timer(ulong base)
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{
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return tick_to_time(get_ticks()) - base;
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@ -74,9 +77,10 @@ unsigned long __weak notrace timer_get_us(void)
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{
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return tick_to_time(get_ticks() * 1000);
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}
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static unsigned long long usec_to_tick(unsigned long usec)
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{
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uint64_t tick = usec;
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unsigned long long tick = usec;
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tick *= get_tbclk();
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do_div(tick, 1000000);
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return tick;
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@ -85,12 +89,10 @@ static unsigned long long usec_to_tick(unsigned long usec)
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void __weak __udelay(unsigned long usec)
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{
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unsigned long long tmp;
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ulong tmo;
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tmo = usec_to_tick(usec);
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tmp = get_ticks() + tmo; /* get current timestamp */
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tmp = get_ticks() + usec_to_tick(usec); /* get current timestamp */
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while (get_ticks() < tmp) /* loop till event */
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while (get_ticks() < tmp+1) /* loop till event */
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/*NOP*/;
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}
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