u-boot: remove driver lookup loop from env_save()
When called with ENVOP_SAVE, env_get_location() only returns the gd->env_load_location variable without actually checking for the environment location and priority. This behaviour causes env_save() to fall into an infinite loop when the low-level drv->save() call fails. The env_save() function should not loop through the environment location list but it should save the environment into the location stored in gd->env_load_location by the last env_load() call. Signed-off-by: Nicholas Faustini <nicholas.faustini@azcomtech.com> Reviewed-by: Simon Goldschmidt <sgoldschmidt@de.pepperl-fuchs.com>
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32
env/env.c
vendored
32
env/env.c
vendored
@ -119,21 +119,12 @@ static void env_set_inited(enum env_location location)
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*/
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*/
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__weak enum env_location env_get_location(enum env_operation op, int prio)
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__weak enum env_location env_get_location(enum env_operation op, int prio)
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{
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{
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switch (op) {
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if (prio >= ARRAY_SIZE(env_locations))
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case ENVOP_GET_CHAR:
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return ENVL_UNKNOWN;
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case ENVOP_INIT:
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case ENVOP_LOAD:
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if (prio >= ARRAY_SIZE(env_locations))
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return ENVL_UNKNOWN;
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gd->env_load_location = env_locations[prio];
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gd->env_load_prio = prio;
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return gd->env_load_location;
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case ENVOP_SAVE:
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return env_locations[prio];
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return gd->env_load_location;
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}
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return ENVL_UNKNOWN;
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}
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}
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@ -205,22 +196,29 @@ int env_load(void)
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return 0;
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return 0;
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}
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}
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/*
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* In case of invalid environment, we set the 'default' env location
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* to the highest priority. In this way, next calls to env_save()
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* will restore the environment at the right place.
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*/
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env_get_location(ENVOP_LOAD, 0);
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return -ENODEV;
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return -ENODEV;
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}
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}
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int env_save(void)
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int env_save(void)
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{
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{
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struct env_driver *drv;
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struct env_driver *drv;
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int prio;
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for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) {
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drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio);
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if (drv) {
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int ret;
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int ret;
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if (!drv->save)
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if (!drv->save)
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continue;
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return -ENODEV;
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if (!env_has_inited(drv->location))
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if (!env_has_inited(drv->location))
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continue;
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return -ENODEV;
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printf("Saving Environment to %s... ", drv->name);
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printf("Saving Environment to %s... ", drv->name);
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ret = drv->save();
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ret = drv->save();
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@ -50,7 +50,7 @@ typedef struct global_data {
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unsigned long env_addr; /* Address of Environment struct */
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unsigned long env_addr; /* Address of Environment struct */
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unsigned long env_valid; /* Environment valid? enum env_valid */
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unsigned long env_valid; /* Environment valid? enum env_valid */
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unsigned long env_has_init; /* Bitmask of boolean of struct env_location offsets */
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unsigned long env_has_init; /* Bitmask of boolean of struct env_location offsets */
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int env_load_location;
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int env_load_prio; /* Priority of the loaded environment */
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unsigned long ram_base; /* Base address of RAM used by U-Boot */
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unsigned long ram_base; /* Base address of RAM used by U-Boot */
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unsigned long ram_top; /* Top address of RAM used by U-Boot */
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unsigned long ram_top; /* Top address of RAM used by U-Boot */
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