video: mxc_ipuv3_fb: stash frame buffer pointer in global data.
This patch updates the i.MX video driver to store the frame-buffer address in the fb_base field of the global data structure *gd. By doing this, you can find the frame buffer address using the 'bdinfo' command: U-Boot > bdinfo arch_number = 0x00000EB9 ... FB base = 0x4F35F1C0 This is very useful when debugging display connections. Signed-off-by: Eric Nelson <eric.nelson@boundarydevices.com> Acked-by: Otavio Salvador <otavio@ossystems.com.br> Acked-by: Marek Vasut <marex@denx.de>
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@ -13,6 +13,7 @@
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#include <common.h>
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#include <asm/errno.h>
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#include <asm/global_data.h>
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#include <linux/string.h>
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#include <linux/list.h>
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#include <linux/fb.h>
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@ -24,6 +25,8 @@
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#include "mxcfb.h"
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#include "ipu_regs.h"
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DECLARE_GLOBAL_DATA_PTR;
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static int mxcfb_map_video_memory(struct fb_info *fbi);
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static int mxcfb_unmap_video_memory(struct fb_info *fbi);
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@ -415,6 +418,8 @@ static int mxcfb_map_video_memory(struct fb_info *fbi)
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fbi->screen_size = fbi->fix.smem_len;
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gd->fb_base = fbi->fix.smem_start;
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/* Clear the screen */
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memset((char *)fbi->screen_base, 0, fbi->fix.smem_len);
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