cmd: nvedit: Get rid of the env lookup
The nvedit command is the only user of env_driver_lookup_default outside of the environment code itself, and it uses it only to print the environment it's about to save to during env save. As we're about to rework the environment to be able to handle multiple environment sources, we might not have an idea of what environment backend is going to be used before trying (and possibly failing for some). Therefore, it makes sense to remove that message and move it to the env_save function itself. As a side effect, we also can get rid of the call to env_driver_lookup_default that is also about to get refactored. Reviewed-by: Andre Przywara <andre.przywara@arm.com> Reviewed-by: Lukasz Majewski <lukma@denx.de> Reviewed-by: Simon Glass <sjg@chromium.org> Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
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@ -708,10 +708,6 @@ ulong env_get_ulong(const char *name, int base, ulong default_val)
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static int do_env_save(cmd_tbl_t *cmdtp, int flag, int argc,
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char * const argv[])
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{
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struct env_driver *env = env_driver_lookup_default();
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printf("Saving Environment to %s...\n", env->name);
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return env_save() ? 1 : 0;
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}
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4
env/env.c
vendored
4
env/env.c
vendored
@ -54,7 +54,7 @@ static enum env_location env_get_default_location(void)
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return ENVL_UNKNOWN;
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}
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struct env_driver *env_driver_lookup_default(void)
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static struct env_driver *env_driver_lookup_default(void)
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{
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enum env_location loc = env_get_default_location();
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struct env_driver *drv;
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@ -117,6 +117,8 @@ int env_save(void)
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return -ENODEV;
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if (!drv->save)
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return -ENOSYS;
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printf("Saving Environment to %s...\n", drv->name);
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ret = drv->save();
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if (ret) {
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debug("%s: Environment failed to save (err=%d)\n", __func__,
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@ -292,13 +292,6 @@ int env_export(env_t *env_out);
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int env_import_redund(const char *buf1, const char *buf2);
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#endif
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/**
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* env_driver_lookup_default() - Look up the default environment driver
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*
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* @return pointer to driver, or NULL if none (which should not happen)
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*/
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struct env_driver *env_driver_lookup_default(void);
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/**
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* env_get_char() - Get a character from the early environment
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*
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