Previously, we were storing the ring size in the ring pointer before it was actually allocated. We would then guard setting the ring size on checking for CONTEXT_ALLOC_BIT. This is error-prone at best and really only saves us a few bytes on something that already burns at least 4K. Instead, this patch adds a new ring_size field and makes everything use that. v2 (Daniel Vetter): - Replace 512 * SZ_4K with SZ_2M v2 (Jason Ekstrand): - Rebase on top of page migration code Signed-off-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Link: https://patchwork.freedesktop.org/patch/msgid/20210708154835.528166-3-jason@jlekstrand.net
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