forked from Minki/linux
3d53c6df42
Stress tests show that DSP may occasionally be late with signaling WAIT state when all pins are made use of simultaneously plus start/stop (pause) gets involved. While this isn't tied to standard audio scenarios where only System Pin (playback and capture) is involved, ensure user is not hindered when playing with more advanced scenarios. >From DSP perspective, clock acts as a resource: low clock equals less resources, high clock more resources. Relax clock selection procedure so only low -> high switch is allowed when awaiting WAIT signal times out. Once active stream count decreases, DSP will have more time internally to adjust thus low clock selection becomes possible again. Signed-off-by: Cezary Rojewski <cezary.rojewski@intel.com> Link: https://lore.kernel.org/r/20201012103221.30759-2-cezary.rojewski@intel.com Signed-off-by: Mark Brown <broonie@kernel.org> |
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.. | ||
core.h | ||
device.c | ||
dsp.c | ||
ipc.c | ||
loader.c | ||
Makefile | ||
messages.c | ||
messages.h | ||
pcm.c | ||
registers.h | ||
sysfs.c | ||
trace.h |