These workarounds are documented on the CRT mode set sequence.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of PIPECONF_INTERLACE_MASK.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: applied the change by hand due to patch reorder.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
That function is made for IBX. Running it on LPT will trigger tons of
"unclaimed register" errors. The only port remaining on LPT is
PCH_ADPA.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because we already set all the bits we can set.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: apply by hand due to dropped patch. Also, obey my OCD a bit
and do a s/_TRANSACONF/TRANSCONF(TRANSCODER_A)/, makes it more
consisten with other lpt pch code imnsho ...]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of using "pipe". As already explained in previous commits,
since Haswell/LPT cpu_transcoder, pch_transcoder and pipe are not the
same thing.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
These asserts are specific to IBX/CPT/PPT. Inside the assert_pch_pll
function we even "return" in case we detect LPT, but I prefer to just
not call it. In the future we might rename to something like
ibx_assert_pch_pll.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since now we have lpt_enable_pch_transcoder.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For now the new functions are just copies. Differences will be added
later.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
To ironlake_{en,dis}able_pch_transcoder since these functions will be
different on Haswell/LPT and since the "transcoder" they {en,dis}able
is on the PCH.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: again a small conflict because the fdi disable sequenc looks
a bit different here.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
On Haswell/LPT, pipe, cpu_transcoder and pch_transcoder are different
things with different values, unlinke the previous gens. So here we
use the right thing at the right place.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
[danvet: apply the patch by hand due to the reorder patch sequence. We
also can't kill all uses of pipe where we should, since the fdi link
train code isn't fixed up yet on this baselin.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There is no LVDS, so don't poke the LVDS registers.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is just wrong. The lpt_program_iclkip should disable the PCH
pixel clocks (and yes, we plan to rename it later).
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because this function is only for the older PCHs, not the newer ones.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since this function will only run on Haswell/LPT and newer.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since now we have lpt_pch_enable for them.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
For now it's just a fork of ironlake_pch_enable. The next commits will
change this.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Because things changed on Haswell/LPT and the bits checked by
intel_crt_get_hw_state have moved to other registers.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Those bits just don't exist on LPT. The CRT DAC, PCH transcoder and
FDI RX are always connected to DDI E.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Makes more sense to group the entire mode_set stage into one function.
Noticed while discussiing the rather confusing set of function names
with Paulo Zanoni. Unfortunately I don't have an idea to make the
function names lesss confusion.
v2: Use for_each_encoder_on_crtc as suggested by Chris Wilson.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Refactor the code that stores the panning x/y position into the sarea.
This also changes the code so that it won't mistakenly update
sareaB_x/y for pipe >= C.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The framebuffer pixel format is already checked by the common code.
So there's no way an invalid format could reach the driver. So instead
of falling back to a default format, call BUG().
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Use drm_format_plane_cpp() to get 'pixel_size' in the sprite code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The current code can't deal with framebuffers with an offset. Return an
error when trying to create such a framebuffer until the rest of the
code is fixed to handle them.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Make sure the the framebuffer stride is smaller than 32k. That
seems to be the limit on recent hardware. Not quite sure if
<=Gen4 has smaller limits.
Also when using a tiled memory make sure the object stride matches
the framebuffer stride.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Fix support for all RGB/BGR pixel formats (except the 16:16:16:16 float
format).
Fix intel_init_framebuffer() to match hardware and driver limitations:
* RGB332 is not supported at all
* CI8 is supported
* XRGB1555 & co. are supported on Gen3 and earlier
* XRGB210101010 & co. are supported from Gen4 onwards
* BGR formats are supported from Gen4 onwards
* YUV formats are supported from Gen5 onwards (driver limitation)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
In order to handle differences in pte encoding between architectures it
is desirable to have one helper function, pte_encode, do it all for us.
As such, this commit moves the code around so we're in good shape to do
that.
Luckily the ppgtt pte and the ggtt pte look very similar.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
HSW will change the PTE encoding, and laying this out now will be
helpful when we're ready to implement that. More importantly, GGTT and
PPGTT PTE encoding is quite similar, so moving this out into a helper
function will enable us to lance the AGP layer.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This will make the calculations of size easier to read instead of just
assuming uint32_t everywhere.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Some subsequent commits will need to know what generation we're running
on to do different pte encoding for the ppgtt. Since it's not much
hassle or overhead to store it in the ppgtt structure, do that.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The mid-level cache or as it's more commonly referred to now as L3, is
not setup this way on HSW.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Make intel_render_ring_init_dri and intel_init_ring_buffer symmetrical
with regards of workaround introduced by:
commit 27c1cbd06a
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Apr 9 13:59:46 2012 +0100
drm/i915/ringbuffer: Exclude last 2 cachlines of ring on 845g
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now intel_ddi_init is just like intel_hdmi_init and intel_dp_init: it
inits the encoder and then calls the proper init_connector functions.
Notice that for non-eDP ports we call both HDMI and DP connector init,
so we have 2 connectors attached to each DDI encoder.
After this change, intel_hdmi_init and intel_dp_init are only called
by Ivy Bridge and earlier, while hardware containing DDI outputs
should call intel_ddi_init.
Also added/removed quite a few "static" keywords due to the fact that
some function pointers were moved from intel_dp.c and intel_hdmi.c to
intel_ddi.c.
DP finally works on Haswell now! \o/
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We need this since now on DDI we will have 2 connectors on each
encoder.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Both "intel_dp" and "intel_hdmi" structs had a "port" field, which
always had the same value. It makes more sense to move this to
intel_digital_port, so we can know the port independently of the
connector type.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When intel_hdmi_detect detects a monitor, set intel_encoder->type with
INTEL_OUTPUT_HDMI. Same for DP.
This should not break the current code because these variables never
change. This will be used after we create the DDI encoder because it
will have both DP and HDMI connectors.
We won't support eDP+HDMI on the same port, so if an encoder is eDP we
should expect it to always remain eDP and never change.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Same reason as the previous HDMI commit: the DDI code will have its
own encoder init function but still use the DP and HDMI connectors.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: kill the unnecessarily added line that Damien spotted in
review.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We want to split the HDMI connector and encoder initialization because
in the future the DDI code will have its own "encoder init" function,
but it will still call intel_hdmi_init_connector. The DDI encoder will
actually have two connectors attached to it: HDMI and DP.
The best way to look at this patch is to imagine that we're renaming
intel_hdmi_init to intel_hdmi_init_connector and removing the
encoder-specific pieces and placing them into intel_hdmi_init.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The goal is to have one single encoder capable of controlling both DP
and HDMI outputs. This patch just adds the initial infrastructure, no
functional changes.
Previously, both intel_dp and intel_hdmi were intel_encoders. Now,
these 2 structs do not have intel_encoder as members anymore. The new
struct intel_digital_port has intel_encoder as a member, and it also
includes intel_dp and intel_hdmi as members. In other words: see the
changes inside intel_drv.h: it's the most important change, everything
else is only to make it compile and work.
For now, each intel_digital_port is still only able to control one of
HDMI or DP, but not both together.
In the future we should also try to merge the common fields from
intel_dp and intel_hdmi (e.g., port).
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
[danvet: Add the missing ' ' spotted by Damien Lespiau.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
When we add struct intel_digital_port, there will be no direct way of
going from intel_{dp,hdmi} to drm_device: we will need to call
container_of().
This patch adds functions to go from intel_{dp,hdmi} to drm_device.
The main goal here is to greatly reduce the size of the next patch,
where we will change the implementation of the functions we just
added here (among other things).
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- Replace container_of with enc_to_intel_dp.
- Walk through less structures when making assignments.
- Rename some variables to keep our naming standards.
As a bonus, this will reduce the usage of "struct intel_dp", making
the future patch that introduces intel_digital_port smaller and easier
to review.
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Fix power well control state by reading real register offset.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We were writing DSP_ADDR and DSP_SURF unconditionally. This did not
trigger an unclaimed write before HSW as the address of DSP_ADDR has
been repurposed as DSP_LINOFF.
On HSW, though, DSP_LINOFF has been removed and then writting to it
triggers an unclaimed write.
This patch writes to DSP_ADDR or DSP_SURF to flush the display plane
configuration depending on the gen we're running on.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Comment says for eaglelake/cantiga, but it's listed in the ilk table,
too. So apply it to both.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Or at least our best understanding of it.
v2: Fixup commit message and put the wa name into the comment block.
And actually update the commit, too.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Just like in:
commit c2c7513124
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jul 5 12:17:30 2012 +0200
drm/i915: adjust framebuffer base address on gen4+
but this time, for the sprite planes. This ensures that the
sprite offset are always inside the supported hardware limits since it
becomes the offset into a page and we adjust the base address to a page
boundary.
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
HSW consolidates SPRTILEOFF and SPRLINOFF into a single SPROFFSET
register.
v2: Remove a useless level of indentation (Paulo Zanoni)
Signed-off-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>