Allow overrides on the command line.
v2: agd: sqaush in spelling fix and bogus default value warning
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Roger He <Hongbo.He@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
adds fragment_size in the vm_manager structure and
implements hardware setup for it.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Roger He <Hongbo.He@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
That better describes what happens here with the BO.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Split that into vm_bo_base and bo_va to allow other uses as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Just add the flags to the addr field as well.
v2: add some more comments that the flag is for huge pages.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We now properly kmap all BOs after validation.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to do this on every CS.
v2: remove all other bind, reorder code
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This should save us a bunch of command submission overhead.
v2: move the LRU move to the right place to avoid the move for the root BO
and handle the shadow BOs as well. This turned out to be a bug fix because
the move needs to happen before the kmap.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We achieved that by setting S(SYSTEM) and P(PDE as PTE) bit to 1 for
PDEs and setting S bit to 1 for PTEs when the corresponding addresses
are not occupied by gpu driver allocated buffers.
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The parameter init_value contains the value to which we initialized
VRAM bo when AMDGPU_GEM_CREATE_VRAM_CLEARED flag is set.
Signed-off-by: Yong Zhao <Yong.Zhao@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't keep around the same pointer twice.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The hardware can use huge pages to map 2MB of address space with only one PDE.
v2: few cleanups and rebased
v3: skip PT updates if we are using the PDE
v4: rebased, added support for CPU based updates
v5: fix CPU based updates once more
v6: fix ndw estimation
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-tested-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The fragment bits work differently for Vega10 compared to previous generations.
Increase the fragment size to 2MB for now to better handle that.
v2: handle the hardware setup as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-and-tested-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to try to map them every time.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
No need to do this after every single update.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Handy for debugging.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Printing a warning into the logs that we will certainly run into a BUG() is
completely nonsense, the BUG() is more than noisy enough.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We need to wait with the correct owner on unmap operations or otherwise can run
into VM faults.
Also always wait for the page directory since this is where the reservation
object comes from. So rename the function to amdgpu_vm_wait_pd instead as well.
Signed-off-by: Christian König <christian.koenig@amd.com>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We don't have any update fence in that case, so the need
for flushing isn't detected automatically.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
for SR-IOV, we must keep the pipeline-sync in the protection
of COND_EXEC, otherwise the command consumed by CPG is not
consistent when world switch triggerd, e.g.:
world switch hit and the IB frame is skipped so the fence
won't signal, thus CP will jump to the next DMAframe's pipeline-sync
command, and it will make CP hang foever.
after pipelin-sync moved into COND_EXEC the consistency can be
guaranteed
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Now that we don't join PTE updates any more we don't need to call
the update function twice for this.
v2: rebased
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
New radeon and amdgpu features for 4.13:
- Lots of Vega10 bug fixes
- Preliminary Raven support
- KIQ support for compute rings
- MEC queue management rework from Andres
- Audio support for DCE6
- SR-IOV improvements
- Improved module parameters for controlling radeon vs amdgpu support
for SI and CIK
- Bug fixes
- General code cleanups
[airlied: dropped drmP.h header from one file was needed and build broke]
* 'drm-next-4.13' of git://people.freedesktop.org/~agd5f/linux: (362 commits)
drm/amdgpu: Fix compiler warnings
drm/amdgpu: vm_update_ptes remove code duplication
drm/amd/amdgpu: Port VCN over to new SOC15 macros
drm/amd/amdgpu: Port PSP v10.0 over to new SOC15 macros
drm/amd/amdgpu: Port PSP v3.1 over to new SOC15 macros
drm/amd/amdgpu: Port NBIO v7.0 driver over to new SOC15 macros
drm/amd/amdgpu: Port NBIO v6.1 driver over to new SOC15 macros
drm/amd/amdgpu: Port UVD 7.0 over to new SOC15 macros
drm/amd/amdgpu: Port MMHUB over to new SOC15 macros
drm/amd/amdgpu: Cleanup gfxhub read-modify-write patterns
drm/amd/amdgpu: Port GFXHUB over to new SOC15 macros
drm/amd/amdgpu: Add offset variant to SOC15 macros
drm/amd/powerplay: add avfs control for Vega10
drm/amdgpu: add virtual display support for raven
drm/amdgpu/gfx9: fix compute ring doorbell index
drm/amd/amdgpu: Rename KIQ ring to avoid spaces
drm/amd/amdgpu: gfx9 tidy ups (v2)
drm/amdgpu: add contiguous flag in ucode bo create
drm/amdgpu: fix missed gpu info firmware when cache firmware during S3
drm/amdgpu: export test ib debugfs interface
...
CPU and GPU paths were mostly the same.
Acked-by: Christian König <christian.koenig@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: Fix logical mistake. If CPU update failed amdgpu_vm_bo_update_mapping()
would not return and instead fall through to SDMA update. Minor change due to
amdgpu_vm_bo_wait() prototype change
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If amdgpu.vm_update_context param is set to use CPU, then Page
Directories will be updated by CPU instead of SDMA
v2: Call amdgpu_vm_bo_wait before updating the page tables to ensure the
PD/PT BOs are free
v3: Minor changes - due to amdgpu_vm_bo_wait() prototype change, local
variable declaration order and function comments.
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add VM update mode module param (amdgpu.vm_update_mode) that can used to
control how VM pde/pte are updated for Graphics and Compute.
BIT0 controls Graphics and BIT1 Compute.
BIT0 [= 0] Graphics updated by SDMA [= 1] by CPU
BIT1 [= 0] Compute updated by SDMA [= 1] by CPU
By default, only for large BAR system vm_update_mode = 2, indicating
that Graphics VMs will be updated via SDMA and Compute VMs will be
updated via CPU. And for all all other systems (by default)
vm_update_mode = 0
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In review, Christian would like to keep the logic
inside amdgpu_vm.c with a cost of slightly slower.
The loop is still optimized out with this patch.
v2: remove the if statement. Now it is not slower.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Christian König <christian.koeng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This isn't beneficial any more since VRAM allocations are now split
so that they fits into a single page table.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Makes it easier to update the PDE with huge pages.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Make the code easier to understand.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Move several if statements and a loop statment from
run time to initialization time.
Signed-off-by: Alex Xie <AlexBin.Xie@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This change is also useful for the upcoming changes where page tables
can be updated by CPU.
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If updating the PDs fails we now invalidate all entries to try again later.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Rename adjust_mc_addr to get_vm_pde and check the address bits in one place.
v2: handle vcn as well, keep setting the valid bit manually,
add a BUG_ON() for GMC v6, v7 and v8 as well.
v3: handle vcn_v1_0_enc_ring_emit_vm_flush as well.
v4: fix the BUG_ON mask for GFX6-8
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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Backmerge tag 'v4.12-rc3' into drm-next
Linux 4.12-rc3
Daniel has requested this for some drm-intel-next work.
That GFX9 needs a PDE in the registers is entirely GFX9 specific.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
before that, we have function to check if reset happens by using reset count.
v2: always update reset count after vm flush
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
v2: directly return for 'if' case.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Implement the vmid reservation.
v2: move sync waiting only when flush needs
v3: fix racy
v4: peek fence instead of get fence, and fix potential context starved.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Limit reserved vmids to 1 to avoid taking too many
out of commission and starving the system.
v2: move #define to amdgpu_vm.h
v3: move reserved vmid counter to id_manager,
and increase counter before allocating vmid
v4: rename to reserved_vmid_num
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
add reserve/unreserve vmid funtions. Used to reserve
vmids for certain shader debugging functionality that
required a fixed vmid for the life of the debug.
v3:
only reserve vmid from gfxhub
v4:
fix racy condition
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
It will be used for reserving vmid for shader debugging
that requires a fixed vmid.
v2: fix warning (Alex)
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reinitializing the VM manager during suspend/resume is a very very bad
idea since all the VMs are still active and kicking.
This can lead to random VM faults after resume when new processes
become the same client ID assigned.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Reinitializing the VM manager during suspend/resume is a very very bad
idea since all the VMs are still active and kicking.
This can lead to random VM faults after resume when new processes
become the same client ID assigned.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Now that drm_[cm]alloc* helpers are simple one line wrappers around
kvmalloc_array and drm_free_large is just kvfree alias we can drop
them and replace by their native forms.
This shouldn't introduce any functional change.
Changes since v1
- fix typo in drivers/gpu//drm/etnaviv/etnaviv_gem.c - noticed by 0day
build robot
Suggested-by: Daniel Vetter <daniel@ffwll.ch>
Signed-off-by: Michal Hocko <mhocko@suse.com>drm: drop drm_[cm]alloc* helpers
[danvet: Fixup vgem which grew another user very recently.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Acked-by: Christian König <christian.koenig@amd.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170517122312.GK18247@dhcp22.suse.cz