To replace the duplicated versions of this in all asic
variants.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Ken Wang <Qingqing.Wang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
On vmware there is a daemon telling the KMS system about the GUI layout.
Typically it talks to the X server but in the absence of an X server or if
there are multiple, it wants to talk directly to the vmwgfx kernel module.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Make sure drm clients (mostly the X server) are communicated the current
layout when switched in.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Enables using multiple framebuffers. For legacy display units,
explicit crtc placement is not supported due to hardware limitations.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Base the cursor position on the coordinate of the crtc origin in the
gui coordinate system rather than in the framebuffer coordinate system.
With explicit placement, these may differ (for example when two crtcs
scan out of the same framebuffer location).
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Introduced by qxl, add these properties as a generic way to tell a
display manager about the GUI layout.
Also add the hotplug_mode_update_property which advises display managers to
reread the mode list on a hotplug event.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Just like for screen objects, make sure we use only a single framebuffer
for implicit placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Preparation for supporting explicit fbs for screen objects and screen
targets.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Gnome-Shell / Wayland assumes that page-flips can be done on a crtc
regardless of framebuffer size and the crtc position within the
framebuffer.
Therefore rework the screen target code to correctly handle changes in
framebuffer size and content_fb_type. Also make sure that we update
the screen target correctly when the content_fb_type is not
SAME_AS_DISPLAY.
This commit breaks out the framebuffer binding code from crtc_set so it
can be used both from page_flip() and crtc_set() and reworks those
functions a bit to be more robust.
v2: Address review comments by Sinclair Yeh.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
For page flips the framebuffer may be much larger than the crtc
scanout area and may be attached to multiple crtcs.
When flipping a crtc, make sure we dirty only that crtc's area of the
framebuffer.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
If there are no cliprects for a particular crtc, an invalid command would
have been generated. If that's the case, instead ditch the generated
command sequence.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Add support for DXGenMips command.
Signed-off-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
CI runs with DEBUG_WW_MUTEX_SLOWPATH, so -EDEADLK occurs a lot more.
Handle the case where drm_atomic_commit fails with -EDEADLK correctly.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/56D3FEF1.6070306@linux.intel.com
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
(cherry picked from commit 3ba86073ed)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
The Raspberry Pi Foundation's firmware updates are shipping device
trees using the old string, so we'll keep recognizing that as this rev
of V3D. Still, we should use a more specific name in the upstream DT
to clarify which board is being supported, in case we do other revs of
V3D in the future.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
Add a basic clock driver that reuses the GK20A logic.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Make functions/structures that the GM20B driver will reuse public.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Err on the safe side by setting the lowest frequency (and thus voltage)
during device init.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This allows to instanciate drivers that use the same logic as gk20a with
different parameters.
Add a constructor function to allow other chips that inherit from this
clock to easily initialize its members
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
pl_to_div may be done differently depending on the chip. Abstract this
operation so the same logic can be reused for them as well.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This allows us to read them using one single function and will be handy
to the GM20B driver.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most users are probably not interested in this information.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Only restore the 1:1 divider if it is not set already. Also use the
proper masks for this operation and add a second write as done in the
Android code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
n_lo is used if we are going to slide. Compute it only if that condition
succeeds to avoid confusion about future usage of this computation.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Fix the mask specified to switch to VCO mode was given as an (incorrect)
immediate value. Although the side-effect happens to be the same, this
is clearly incorrect.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
gk20a_pllg_disable() is only used in the context of gk20a_clk_fini().
Move its body there and rename _gk20a_pllg_enable() and
_gk20a_pllg_disable() to non-underscored versions.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Move some variables declarations to the scope where they are actually
used to make the code easier to follow.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Perform computations in Khz instead of Mhz for better precision.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add basic GM20B volt driver that reuses the GK20A logic.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Split the constructor function so we can reuse the same logic in other
chips.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The CVB calculation and voltage setting functions can be reused for the
future chips. So move the declaration to gk20a.h.
Signed-off-by: Vince Hsu <vinceh@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This class supports a WFI method (0x0078) that's not present on the
KeplerChannelGpfifoA class.
The binary driver exposes both classes on these GPUs for some reason,
though there doesn't appear to be any difference in the setup that's
done for each (ie. even if you allocate GpfifoA, the WFI method will
still work).
We shall just expose GpfifoB, as I don't see a good reason to report
the presence of both.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It's supposed to always be 0, but at least nv_iowr() temporarily violates
this. Since the ih touches $r0, it should be stored.
Signed-off-by: Roy Spliet <rs855@cam.ac.uk>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
the macro deals with target specific differences and so we should always use
this
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
on gk208+ we can simply mov 32bits, so we should have a single mov there
v2: use or operator instead of add
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most calls to nvkm_ramht_new use 0x8000 as the size. This results in a
fairly sizeable chunk of memory to be allocated, which may not be
available with kzalloc. Since this is done fairly rarely (once per
channel), use vzalloc instead.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A channel may still be processed by the PBDMA even after removal, unless
it is properly kicked. Some chips are more sensible to this than others,
with GM20B triggering the issue very easily (the PBDMA will try to fetch
methods from the previously-removed channel after a new one is added).
Make sure this cannot happen by kicking the channel right after it is
disabled, and before the new runlist is submitted.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
When using the DMA-API for instmem, we may obtain a write-combined
mapping. For such cases, add a write barrier in
gk20a_instobj_release_dma() to make sure that all writes have reached
memory at this time.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Without this buffer inconsistencies may appear between the CPU
and GPU when using a PCI GPU on an ARM64 board.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Registration of the hwmon device will fail on non-PCI systems since
dev->pdev is NULL in that case. Use the more generic drm_device::dev
member that points to the same and is always set no matter the platform.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
On non-PCI devices, nobody should really care if the device does not
provide HDMI...
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The DMA API has different semantics on different architectures.
Currently on arm64, it can only provide memory from a small pool which
dries up quickly if we attempt to allocate big buffers from it.
Do not consider that option when running on non-x86, since regular TTM
buffers are the (current) best-fit for ARM platforms.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
LTC operations timeout was set to 2ms, which may be too low for devices
that run at very low clocks (e.g. GM20B) and trigger timeout messages.
Set the timeout to the default 2s. Also remove the redundant error
messages since nvkm_wait_msec() will already display a warning.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Bits 28:29 of RUNLIST_BASE specify the memory target of the runlist. Set
it to 0x3 (SYS_MEM_NONCOHERENT) if the runlist object resides in system
memory.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Bits 28:29 of RUNLIST_BASE specify the memory target of the runlist. Set
it to 0x3 (SYS_MEM_NONCOHERENT) if the runlist object resides in system
memory.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Fix the channel id bit mask in FIFO schedule timeout error handling.
FIFO_ENGINE_STATUS_NEXT_ID is bit 27:16 thus 0x0fff0000.
FIFO_ENGINE_STATUS_ID is bit 11:0 thus 0x00000fff.
Signed-off-by: Xia Yang <xiay@nvidia.com>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
DMA mask is typically set in nouveau_ttm_init(), but this function is
called late during initialization and GK20A's instmem will have called
DMA functions before this happens.
Having a wrongly set DMA mask can result in the use of unneeded bounce
buffers. Set it early to avoid this.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
based on Martins initial work
v3: fix ina2x9 calculations
v4: don't kmalloc(0), fix the lsb/pga stuff
v5: add a field to tell if the power reading may be invalid
add nkvm_iccsense_read_all function
check for the device on the i2c bus
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Karol Herbst:
v4: don't kmalloc(0)
v5: stricter validation
Signed-off-by: Karol Herbst <nouveau@karolherbst.de>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Add secure boot support for the GM20B chip found in Tegra X1. Secure
boot on Tegra works slightly differently from desktop, notably in the
way the WPR region is set up.
In addition, the firmware bootloaders use a slightly different header
format.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add secure-boot for the dGPU set of GM20X chips, using the PMU as the
high-secure falcon.
This work is based on Deepak Goyal's initial port of Secure Boot to
Nouveau.
v2. use proper memory target function
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Secure falcons' firmware is managed by secboot. Do not load it in GR for
them.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Start securely-managed falcons using secboot functions since the process
for them is different from just writing CPUCTL.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
On GM200 and later GPUs, firmware for some essential falcons (notably
GR ones) must be authenticated by a NVIDIA-produced signature and
loaded by a high-secure falcon in order to be able to access privileged
registers, in a process known as Secure Boot.
Secure Boot requires building a binary blob containing the firmwares
and signatures of the falcons to be loaded. This blob is then given to
a high-secure falcon running a signed loader firmware that copies the
blob into a write-protected region, checks that the signatures are
valid, and finally loads the verified firmware into the managed falcons
and switches them to privileged mode.
This patch adds infrastructure code to support this process on chips
that require it.
v2:
- The IRQ mask of the PMU falcon was left - replace it with the proper
irq_mask variable.
- The falcon reset procedure expecting a falcon in an initialized state,
which was accidentally provided by the PMU subdev. Make sure that
secboot can manage the falcon on its own.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Load firmware and bundles in GM200's constructor. The previously called
GF100 function did not care about the bundles.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There functions are going to be used by other chips that rely on
NVIDIA-provided firmware. Export them.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Make these functions easier to use by handling memory management from
within.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The firmwares required by GR may vary from chip to chip, especially with
the introduction of secure boot and NVIDIA-provided firmwares. Move the
firmware loading outside of gf100_gr_ctor so other chips may still call
it while managing their firmwares themselves.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some members of gf100_gr were freed by the gk20a driver. That's not
where it should be done - free them in gf100 so other chips that use
NVIDIA-provided firmware free these structures properly.
This also removes the need for a GK20A-specific destructor.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Add memcpy functions to copy a buffer to a gpuobj and vice-versa. This
will be used by the secure boot code.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Most of the per-chipset differences will go away when we fully switch
to using the register lists provided by the firmware files, which will
leave all the remaining code "belonging" to GM200.
This is a preemptive rename from GM204 to GM200.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>